魔堡乱斗 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players3 · 24 September 2026 - 14:05:35 UTC
- SteamPulse tracked peak10
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateJun 11, 2026
- Developer奇游此里
- PublisherNot available
Genres: Indie, Strategy, Early Access
Company pages: Developer: 奇游此里
魔堡乱斗 Steam news
魔堡乱斗 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- September 13 Update - 13 September 2026
Reduced the strength of some enemies in Chapter 2, Frostrot Zone.
- Patch Notes (Sep 10 Update) - 10 September 2026
- Added mercenary system: Blue Dragon Egg, Green Dragon Egg and Golden Dragon Egg can hatch into Blue Dragon, Green Dragon and Golden Dragon respectively. - Knights can now mount Blue, Green and Golden Dragons, becoming Blue Dragon Knight, Green Dragon Knight and Golden Dragon Knight. - Fixed the bug for Blademaster's Shadow Combat Art. - Increased HP of all dragon eggs; dragon eggs will no longer die so easily. - Fixed bugs where some enemy codex entries could not be unlocked. - Spellblade's Shadow Magic Sword will grant different effects based on the enchantment chosen by the player. - Combat Art descriptions are now visible while selecting equipment.
- September 4 Update - 4 September 2026
‑ Added 3 new Relics Sacrificial Grapes: Increases party limit by +1. Your party gains Vulnerable for 20 seconds once combat starts. Golden Sheaf: Grants +6 Shield to your Hero. Kettlebell of Divine Power: +5% Critical Chance, +10% Critical Damage for your Hero. ‑ Hover your mouse over rewards (Mercenaries, Relics, Equipment, Potions, etc.) after winning a battle to view their details and avoid accidental pick‑ups. ‑ Knights can now mount the Red Dragon to become Red‑Dragon Knights. Red‑Dragon Knight: Gains 50% of the Red Dragon’s attack bonus, +30% Attack Speed, and ignites a flame trail along its charge path that burns enemies.
- August 29 Patch - 29 August 2026
‑ Fixed a bug where the self‑detonating beetle, snow wraith, and nuke sheep would trigger death effects infinitely.
- August 26 - Patch 2 - 26 August 2026
-Fixed a bug where hero upgrades did not take effect in Free Mode.
- August 26 Patch - 26 August 2026
-Hero experience can now be earned in Endless Mode.
- August 25 Update - 25 August 2026
‑ Rebalanced the Talent System into the Lord System ‑ Added hero‑specific enhancement systems for each hero ‑ Removed some overly flashy visual effects
- August 19 Update - 19 August 2026
‑ Added 9 new Relics Mirror of Duplication: For the next 3 battles with relic rewards, relic rewards are doubled. Nautilus: Unit cap +1. Each time a Hero dies, their Attack is permanently reduced by 10%. Non‑Hero mercenaries are permanently removed upon death. Black Pearl: Shadow Zone count +1. Summoning any unit is disabled. Stitched Puppet: Unit cap +1, yet all equipment and potions in the inventory get removed once combat begins. Ancestor's Eye: Shadow Zone count +1, inventory slots ‑2. Any potions or equipment occupying the removed slots are also destroyed. Centurion's Standard: Cooldown of our combat skills −15%. War God's Honey: Combat skill damage +10%. This bonus continues to apply after combat skills reach level 5, granting an extra +10% damage per additional level. Unboiling Cauldron: For the next 6 battles with potion rewards, potion rewards are doubled. Artisan's Hammer: For…
- August 18 Update - 18 August 2026
‑Hatching Red Dragon Eggs no longer costs gold.
- August 17 Update - 17 August 2026
-Added Mercenary Boar -Knights can now ride boars to upgrade into Boar Riders
- August 14 Update - 14 August 2026
- In Free Mode, selecting a Mercenary as your hero in the first round will no longer spawn Addicts. - The Maniac Mage can gain a maximum of 6 Magic from Spell Frenzy. - Damage of Shadow Strike (Shadow Sect) has been reduced. - Achievement: Sword Like Gale. Originally required 20 Hits to complete. Since the Hit system has been removed, it is now changed to: Unlock upon reaching Level 5 in Combat Arts. - Achievement: Weapon Master. Changed from having a Mercenary equip 3 weapons at the same time to equipping 5 weapons simultaneously.
- August 6 Update - 6 August 2026
- New mercenary: Warhorse - Mount‑riding system initialised. Place the knight one tile above a warhorse to transform him into a Heavy Knight. Red Dragon mounts will be available in an upcoming update. - Fixed the bug where selling Dungeon Walkers when Shadow Land capacity was full caused the Shadow Land count to incorrectly drop to ‑1. - Fixed the glitch where no equipment options appeared after drinking Wishwater when the Red Dragon was at max tier.
- August 4th Patch Notes - 4 August 2026
-Fixed the issue where combat skill text descriptions overflowed the text box
- August 4 Update - 4 August 2026
-Shapeshifter's Shadow‑Copy now also works against the Miner's Shadow Power -Adjusted the prices for several potions
- August 3 Patch Notes - 3 August 2026
Fixed a memory leak caused by repeatedly failing to launch the game.
- August 3 Patch Notes - 3 August 2026
-Fixed a bug where descriptions for equipment, potions and relics would disappear in the shop. -Fixed an issue where clicking windowed mode had no effect during combat.
- August 3 Update - 3 August 2026
-Added Combat Art system. Combat Arts attached to equipment can only be used by Guardians and Warriors. -Added a new set of equipment with Combat Arts. -Reworked and strengthened Greatsword Master. -Fixed issue where Werewolves did not receive Stealth bonuses. -Fixed an issue preventing the game from launching on the main display in multi-monitor setups.
- July 28 Patch Note - 28 July 2026
-Free Mode allows restarting on the first round.
- July 28 Update - 28 July 2026
-Fixed a bug where Druid Bear Form failed to stun enemies. -Warlocks can now gain a random spellbook slot when consuming the Demon Power Potion.
- July 26 Update - 26 July 2026
-Added Hit Rating stat to counter Evasion stat. -Enemies in Endless Mode will gradually gain increased Hit Rating and Damage Reduction starting from Wave 37. -Set a 12 gold cap for Legion Shadow. -Skeletal Arrow summon chance reduced from 100% to 50% to spawn Undead units.
Patch notes and updates
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