SPSTEAMPULSELIVE ANALYTICS
Flood Descendance

Flood Descendance Steam metadata

nofacegames | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureIndieStrategy

  • Steam app typegame
  • Steam App ID3835000
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • Developernofacegames

Flood Descendance metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3835000
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • Developernofacegames
  • Publishernofacegames
  • Parent gameNot available

Genres: Action, Adventure, Indie, Strategy

Company pages: Developer: nofacegamesPublisher: nofacegames

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Flood Descendance Steam metadata

Flood Descendance metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3835000/metadata
Steam Communityhttps://steamcommunity.com/app/3835000
PCGamingWiki search
IGDB searchSearch IGDB for Flood Descendance

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Camera Comfort

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • v.0.2.5.3 - 2 May 2026

    um so hi againi've started work on v.0.3, it's all going well dont worry ːsteamhappyːːsteamhappyːːsteamhappyːːsteamhappyːːsteamhappyː but i noticed a few important bugs ːsteamsadː in v.0.2.5.2 that couldn't wait till v.0.3 for a patch... so if you shrieked at the sight of "Updated Queued" expecting it's v.0.3... sorry :Pokay, so here are the patch notes:Fixed subsequent maps not waiting for all players to load in before startingFixed metal doors not automatically closing when water gets near themChanged all metal door opening soundsback to work on v.0.3 hehebye bye-NoFaceGames

  • v.0.2.5.2 - 30 April 2026

    Hi im back because i noticed a very big bug when playing alone in singleplayer (i have no friends)Patch note:Fixed a crash when descending from a mapI don't know how this slipped in but it's fixed now. You're all very welcome. Go descend while I work on v.0.3 now-NoFaceGames(p.s. i fixed 2 other bugs, one where the shop elevator still wouldn't move on exit, and smth to do with the loading screen text never saying loading even when it's supposed to but its funnier if its only one patch note shh)

  • v.0.2.5.1 - 30 April 2026

    Good morning fellow Descenders,alright so I hope y'all have been having fun with the new voice chat update. I haven't, because my friend group's sense of humor involves making suggestive noises with their mouths and screaming into their mic as loud as possible, but it was my fault being friends with them. Oh well.this update basically just focuses on bug fixes related to the voice chat update, alongside a TON of networking improvements to finally fix bugs related to disconnects and softlocks. sorry it took this long, wanted to get this out of the way before v.0.3 lolI'm running out of ways to call "patch notes":Added ability to adjust voice chat volume per-player (blame one of my friends)Added ability to talk with all players (including drowned ones) after descending (on the XP breakdown screen)Added full credits (and improved existing credits so i dont get sued lmao)Improved chat to be…

  • v.0.2.5 - 25 April 2026

    "AAAAAAAAAAAAAAAAAAAAAA" is what i'm gonna hear in my lobby after this updateHoy gamers and welcome to v.0.2.5! This relatively small update adds a pretty small but necessary feature to FD, for that is Proximity Voice Chat!Genuinely really hated working on this update, because... well... playtesting was very time-consuming. but we dids it anyways lmaooI'd like to give my deepest condolences to your ears after this update as I foresee that lobbies will be very noisy (especially after you push your friend into lava for the umteenth time.)And with that, it's notes time. (for... the patches):Added proximity voice chatFixed a grammatical error "Waiting for host start game" LMAOFixed a softlock (due to a really weird edge case) where simultaneous buttons would ignore when players disconnectFixed being unable to access the menu in the loading screen due to like... navigation issues with the pl…

  • v.0.2.4.2 - 13 February 2026

    hey guys, funny story!!i accidentally made it so you can't die 😬😬😬 oopsThis patch also tackles some other issues that I didn't noticeoh yeah, sorry for the long delay for this relatively small patch. i got EXTREMELY burnt out and some personal stuffs been going on recently so i couldn't devote as much time to FD. however we back now 😎😎😎Patchin' notes:Improved save preview (now has symbols!!! no longer wordy lmao)Fixed being UNABLE TO DIEFixed maps being too dark when your quality is set to anything between Potato and UltraFixed customization not being applied on players who joined before youFixed descending not working sometimesFixed joining from lobby list allowing people to join mid-game (this was not meant to happen)Fixed opening saves menu without having any saved games not doing anythingFixed shopkeeper menu hiding itself if you let go of your interaction keyFixed lobby incor…

  • v.0.2.4.1 - 21 November 2025

    Hello! I am a bad dev There were some bugs I accidentally added in the previous version. This patch tackles them!Notes (for things patched):Fixed broken game menu when voting for mapsFixed the Descenders being in the shop still (they were taking an achievement photo and they forgot to leave!)Fixed "SHOP" text being missingFixed a softlock on the shop if the host drownedFixed game menu locking your cursor when voting for mapsFixed dual input binds showing when diving in waterFixed shop "Ready to Descend" not being updated to work with controllersThank you for the support! There's still more bugs to fix that mostly affect controller players that I'll patch soon. In the meantime, I'm starting work on v.0.2.5 and you can expect it out by the end of December! Until then, like use Discord to scream at each other or smthAs for v.0.3, we'll just have to wait and see, for the procedural generati…

  • v.0.2.4 - 20 November 2025

    Welcome back, nofacegames hereGo grab your controllers NOW as v.0.2.4 is here!!! This adds in more possibilities for control schemes and makes the game overall more accessible. Other than that, I've added control remapping! So if you've hated one or more of the controls the game uses, now you can fix that! YayyyyyyOh yeah, while working on adding controller support I got sidetracked and accidentally added an entire other feature that I planned for a future update:player model animations and player customization!!You can now customize how your character looks (albeit barely), and your player no longer magically slides around the map! They've learnt to use their legs and arms.Lastly, I've fixed (hopefully) some of the last few remaining issues with multiplayer, notably issues with the playerlist, chat, incorrect player counts, etc.And with that, it's patch notes time:Added full (but not g…

  • v.0.2.3.2 - 30 October 2025

    Hiya! Another small bugfix patch related to saving. I also added some steam timeline support :DAlright, patch notes time:Added Steam timeline support. You'll see icons when you drown or escape a level.Improved Steam rich presence. Lobbies are now grouped together in the Steam overlay.Fixed upgrade/perk data not being synced for clients when loading gameFixed no chat in continued game lobbyThat's all. See you next time. Expect v.0.2.4 next.-NoFaceGames

  • v.0.2.3.1 - 29 October 2025

    hi hello welcome backsmall bugfix patch this time. got some work done on v.0.2.4! turns out it's alot easier than i thought it'd be... o well. hope y'all are enjoying the spooky halloween event. i think it's quite cool. might build upon it in the future.Here's some notes for what's been patched:Added an audio reverb filter to most in-game sounds and musicFixed one more instance of an audio still playing even if at 0% volumeFixed XP awarded count shown after completing the secret code hidden task being incorrectFixed chat opening when submitting a code for the secret code hidden taskFixed hidden tasks giving no XP, despite what's said in the XP breakdownFixed not being able to click on buttons in the lobby when you load a save fileFixed there being absolutely no sound in the lobby when you load a save fileChanged Halloween event to disable itself automatically after November 7th (mark th…

  • v.0.2.3 - 28 October 2025

    hELLO EVERYONE and welcome to v.0.2.3! This update doesn't have as much content as v.0.2.2 but it adds two pretty necessary features to FD not yet implemented and achievements.oh yeh, happy spooky month! ooo so scaryAlright, let's dive in (to the patch notes):Added a temporary halloween event when all except one player has drowned that has a 25% chance to occurAdded lobby finding and filteringAdded the ability to save and load campaignsAdded achievementsFixed some sounds playing even if you're at 0 volumeFixed lever pull animation going down then back up instead of staying downFixed lobby list not updating for the hosts when a player joinswow so shortNearly closing this chapterThis is the second-last content update for the v.0.2.x update cycle. The next update, v.0.2.4 will add control remapping and controller support :O Expect that by end-November. Now, let's talk about the next major…

  • Join the Discord! - 14 October 2025

    hello delversBeen working on v.0.2.3 and holy progress is going fast! Finished saving and the lobby finder! Taking a short break because I've really been spending too much time on flood descendance, don't expect it out too soon.In other news, I've created an official Discord server for Flood Descendance! Join for FD-related discussion, news and sneak peeks! Might do dev streams there, i dunno.The link's https://discord.gg/FaT4JfNSee. Feel free to join!Okie doke, see y'all next time-NoFaceGames

  • v.0.2.2.1 - 11 October 2025

    HELLO. IT IS ME. AGAIN.Back with a small, teeny-tiny bug fix patch. Taking things slowly for now, don't want to get burnt out lol. Expect v.0.2.3 by the end of this month, gotta learn JSON file encryption, yucks.Okie doke, patchy notes:Fixed acid text color being white instead of red.Fixed the useless "Saving game..." text mysteriously moving up once saving has completedFixed lever's pull-down animation not workingFixed water overlay STILL appearing when dead. Turns out I didn't check if the player had died before immediately reapplying the overlay. oopsFixed clients not being able to push each otherFixed "Display Monitor" dropdown being greyed-out while ingameok bye guys-NoFaceGames

  • v.0.2.2 - 10 October 2025

    Woop woop the update bell is ringing and that means v.0.2.2 is dropping everyone rejoiceThis update is more or less "v.0.2.0 part 2", as it contains all the features originally planned for v.0.2.0, just a bit later than usual. Haha I bet all the people on itch are all so pissed rn that steam users get the 3 maps they were promised while they didn't. SorryAlso sorry sorry for how long this update took (2 months ≠ 2-3 weeks). I was lazyOk jokes aside, this update took some time as my finals were starting and I needed to get a head-start on studying. Other than that, I had a playtest session with a fellow game dev and his friends and many, many bugs were found and much, much feedback was given. To those who were playtesting while I was in the back watching; thank you so much. It really means alot to have people that are willing to help me test out my games and make them better!Alright so a…

  • v.0.2.1.7 - 6 October 2025

    Hiya everyone. Sadly this is not v.0.2.2. But don't worry, still workin' on it. Just got exams lmao and many bugs were found during a playtest session. Should be out by end-October.Now, this patch is quite important as a major security vulnerability was found in Unity (the game engine FD runs on). If you're interested in the specifics here's Unity's official advisory https://unity.com/security/sept-2025-01. Don't worry, there hasn't been any evidence of it being exploited and people getting hacked. But still, better safe than sorry kekPlease ensure you play on the latest version, and keep your stuff up-to-date. Please don't be an idiot online and download random things. Other than that, this patch contains a fix for group buttons (I HATE THEM AAAAAAAAAAAA)Notes of things I have patched:Updated Unity version to 2022.3.62f2 to fix a major security vulnerabilityFixed group buttons ignoring…

  • v.0.2.1.6 - 2 August 2025

    Hi hello yesUnfortunately v.0.2.2 is not here yet, was starting work on it when I noticed some bugs that desperately needed fixin'. Since it included a MAJOR softlock I decided to tackle it in another patch instead of in v.0.2.2Alright, here are the patch notes:Improved death spectating, you no longer need to hold right click to move and look around.Fixed a softlock with group buttons due to previous presses being counted on top of the current one, resulting in a negative number of presses remaining and the group button being stuck in an invalid stateFixed "EMERGENCY PROCEDURE" in the lobby being anchored to nothing, and thus phasing through the floor when the elevator descendedyapping about v.0.2.2 and the future (please ignore)Work on v.0.2.2 has been going well. I've started work on the 2 new maps and settings (which actually is in the game rn but in an unusable state). You can expec…

  • v.0.2.1.5 - 27 July 2025

    sup fellasSorry for the long wait for this patch. Was in hospital. Am ok now haha :DThis build finally fixes multiplayer. I know I said I'd fix it in v.0.2.2, but I lied. Anyways, after hours of crying in a corner and dealing with the absolutely EMPTY documentation of the transport layer I'm using, proud to announce I've finally fixed multiplayer. I even tested it myself; it works.Patch notes:Fixed multiplayerFixed a softlock with group buttons where if a player dies or disconnects after it was pressed, the button ignores previous presses and resets to the original value and prevents players from pressing it againChanged wording of friends-only lobby type to be more accurate. It used to be private which technically was wrongk so what's nextWith this fixed, I can finally switch focus onto the next major version, v0.2.2. You can expect the next 2 maps and for the game to be a little more…

  • v.0.2.1.4 - 20 July 2025

    Hi everyone. Sorry for the lack of patches. Been ill. Y'all should send me "gws" messages.Anyways, this update focus on patching a few bugs found through playtesting. Multiplayer (probably) works but I haven't tested it fully yet. If it still doesn't work, I'll probably fix it in v.0.2.2 instead of another patch.Patch notes incoming:Fixed being unable to jump out of the water easily at the shopFixed lobby list in pause menu being too elasticFixed voting countdown timer not running outFixed "PlayersAlive" count updating incorrectly due to the game not decreasing the players alive once a player disconnects. A "DeadPlayer" dictionary is now stored on the host and if the player that disconnects is not in the dictionary, "PlayersAlive" will decrease correctly.Fixed a potential softlock with group buttons if a player disconnects. Previously group buttons would calculate required presses when…

  • v.0.2.1.3 - 19 July 2025

    Hi friends!!!!!!!!!! Tried to fix multiplayer (again). Probably fixed it this time. lmaoChanged multiplayer handler to listen for OnLobbyDataChanged callback before attempting to join as clientThis looks to have fixed all the multiplayer problems. If it didn't then aiyo

  • v.0.2.1.2 - 17 July 2025

    I was very sad while making this patch. It made me very sad.Anyways, went to go fix some issues in regards to multiplayer and host-superiority problems.Fixed (hopefully) players being unable to join multiplayer. If this patch didn't fix anything I'm gonna crash outFixed Map1 spawning you... at the end of the map??? wot This was caused by some debugging in v.0.2.1.1 when fixing the shop being skippedFixed a softlock caused by being unable to descend further due to the host being dead. Now, when the host dies, all clients are able to descend the exit elevator as long as all alive players are inside.Fixed some minor bugs relating to dead players being ignored by the game.Multiplayer is the bane of my existance. Hopefully I've patched all issues regarding multiplayer in this update (ignoring the previous like, 4 patches). If I havent... then this truly is a sad patch. :(Goodbye. Fun have.

  • v.0.2.1.1 - 17 July 2025

    Small patch to fix a single thingFixed store being skipped when completing a levelForgot to fix the OTHER exit elevator bug when host dies :( will do in v.0.2.1.2

Patch notes and updates

S.noRelease datePatch nameGID number
12 May 2026v.0.2.5.31831432155573147
230 April 2026v.0.2.5.21831432155568152
330 April 2026v.0.2.5.11831432155567961
413 February 2026v.0.2.4.21824644522839718
521 November 2025v.0.2.4.11816849002013531
630 October 2025v.0.2.3.21815034432871571
729 October 2025v.0.2.3.11814942955097876
811 October 2025v.0.2.2.11813041031261283
96 October 2025v.0.2.1.71811772772608457
102 August 2025v.0.2.1.61806698490752722
1127 July 2025v.0.2.1.51806064758697563
1220 July 2025v.0.2.1.41805431065432879
1319 July 2025v.0.2.1.31805431065395719
1417 July 2025v.0.2.1.21805431065337942
1517 July 2025v.0.2.1.11805431065330700
1617 July 2025v.0.2.11805431065327948

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3835000
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
Developernofacegames
Publishernofacegames
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

A unique spin on the delverlike genre. Work with up to 6 players to solve puzzles, press buttons, and parkour through flooding facilities. How far will you descend?

About this game

Flood Descendance is a unique spin on the delverlike genre. Race against a relentless flood as you work with up to 5 other players to escape a flooded, abandoned facility. Every floor is a race against a flood that never waits. DESCEND OR DROWN Enter floors with one key objective: descend to the next. Work fast and smart to activate buttons, twist valves, fuel generators and more, all while outrunning the flood to make it to the escape elevator, without drowning. PARKOUR YOUR WAY TO SAFETY Master agility to stay one step ahead. Jump and climb your way through tower sections where the wrong step can leave you falling into a pit of molten lava. SURVIVE THE FLOOD Whether it be water, acid or lava, the flood does not stop. Swim through flooded sections while watching your (limited) oxygen. GO DEEPER WITH STRATEGY Spend your XP on permanent, team-wide upgrades such as increased oxygen and faster movement while floors get progressively harder the deeper you descend. WORK TOGETHER (or not...) Success is easier with teamwork, but not everyone's fit to be a hero. Split up to cover more ground, work together on teamwork-required puzzles, revive drowned teammates, or leave them behind if it means reaching the elevator yourself. Just remember: it's [E] to push. DISCOVER THE STORY OR DESCEND DEEPER Experience a handcrafted campaign to uncover Flodtech's secrets and the horrors left behind by those who used to work there, or test your limits by descending as deep as possible through procedurally generated floors.* (Campaign mode is currently in development and will be available by public release.)

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
67Camera Comfort
68Custom Volume Controls
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
69Stereo Sound
18Partial Controller Support
15Stats
62Family Sharing
63Steam Timeline

Regional ratings

BoardRatingDescriptors
dejus14Not available
steam germany12Not available
igrs18Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Flood Descendance's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Flood Descendance's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Flood Descendance at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.