- Update 0.4.1: Steam Login & Languages Beta - 3 August 2026
Update 0.4.1 is here! This update focuses on making AEXXOS easier to start and more welcoming to players around the world, with two major new features: Steam login and our Languages Beta. Log In with Steam You can now select PLAY WITH STEAM from the login screen for a much faster way to get into the game. If your Steam account is already linked to an existing AEXXOS account, you will return to the same account and characters. If it is not linked, a new AEXXOS account will be created automatically and connected to your Steam account—no separate registration form or password required. The existing email-and-password login remains available and works as before. Please note: Steam login will not merge an existing AEXXOS account that has not already been linked. Continue using your email and password to access characters on an unlinked account. Our goal is simple: fewer steps between launchi…
- 0.4.0 Now LIVE! Major Reworks, QOL, and more! - 26 April 2026
🚀 AEXXOS 0.4.0 – NOW LIVEThe wait is over — AEXXOS 0.4.0 is now live.This is the largest update to the game so far, introducing core system reworks, new progression mechanics, and major improvements across the board.🔧 CORE SYSTEM REWORKS⚙️ Progression OverhaulProgression has been fully reworked to support long-term gameplay and better build variety.Schematics introduced Unlock factory build options through progressionImproved overall progression flow and pacing📦 Inventory System ReworkA major structural change to how inventory works:❌ Removed: Weight-based system✅ Added: Slot-based storage systemThis creates a cleaner, more predictable inventory experience and supports future expansion.⚠️ Progression WipeTo support these changes, all characters have been wiped.This ensures a clean and balanced starting point for everyone under the new systems.🚀 NEW CONTENT🔩 Upgrade ExpansionNew sta…
- Dev Talk – Inventory Rework in Update 0.4.0 - 10 February 2026
🚀 Dev Talk – Inventory Rework & What’s Coming in Update 0.4.0Hey everyone,Update 0.4.0 marks the first major content and feature-focused update for AEXXOS, and we wanted to take some time to walk you through one of the biggest system changes coming with it.I also recorded a Dev Talk video going over this update in detail — you’ll find it attached to this post.📦 The Old Weight-Based Inventory (Why It Had to Go)When AEXXOS launched into Early Access just over two weeks ago, one of the first systems to show cracks was the weight-based cargo system.The original design worked like this:Every item had a numeric weightShips had a maximum cargo capacityExceeding capacity caused:Ship slowdownsWarp gate restrictionsBoarding / unboarding restrictionsWhile the idea sounded good on paper, in practice it was:ClunkyBug-proneHard to reason aboutAnd most importantly… not funBy Day 3 of Early Access, w…
- AEXXOS: Early Access Week One: 1,000 Downloads & Major Fixes - 31 January 2026
Hello everyone,We’ve just passed our first 7 days of Early Access, and we wanted to give you a quick update on where things stand.First of all — thank you. We exceeded our initial expectations with around 1,000 downloads in the first week alone. That’s incredible for us, and we truly appreciate everyone who jumped in early and helped test the game.That said, launch week definitely came with challenges.Over the past week we’ve made hundreds of server-side fixes and tuning changes. Random server crashes have now been resolved, and overall stability has improved significantly.We also fixed many smaller issues, including: • Typos and incorrect item/quest information • UI issues in the Galactic Market • Various small gameplay bugs discovered through player reportsOn the server side, we ran into a major issue with mobs immediately evading after being engaged. This required partially rewriting…
- 🚀 AEXXOS Launch Plans – Early Access Begins January 23rd - 15 December 2025
Over the past year, we’ve focused heavily on building a solid foundation for the galaxy — and your feedback during the demo phase played a huge role in shaping what comes next. Based on that feedback, several core systems have already seen major improvements ahead of launch.⚔️ Combat OverhaulCombat has been completely reworked. Enemies now respond far more reliably to aggro, making encounters feel more consistent and reactive. Attacks have received new visual effects, including procedural and randomized explosions, helping combat feel more dynamic and less repetitive.We’ve also improved the audio experience, with better sound design overall and proper audio distance culling, so fights sound impactful without becoming overwhelming as activity increases around you.👾 A Living GalaxyThe galaxy has grown significantly:30+ different mob types have been added, spanning multiple species.Defens…
- Next Fest Wrap-Up: Last Chance to Claim Your Next Fest Reward! - 20 October 2025
As Steam Next Fest comes to a close, we want to extend a heartfelt thank you to every pilot who joined us among the stars.Over 1,000 players took flight during the event — exploring, trading, and fighting across the AEXXOS galaxy. For a micro-dev studio of just a few passionate developers, your excitement, feedback, and support have meant everything.Seeing some of you clock 20+ hours in what was meant to be a short demo absolutely blew us away. Thank you for giving our little corner of the galaxy so much life.⚙️ Lessons LearnedShowcasing an MMO-scale universe in a condensed demo format isn’t easy. But thanks to your feedback, we’ve learned what worked and where we can improve. From onboarding and mission flow to balancing and progression pacing, your input is directly shaping the next phase of AEXXOS.🚀 Looking AheadWith the demo now de-listed, we’re shifting our full focus toward the E…
- AEXXOS: NextFest Status Report & Thank You! - 14 October 2025
First off… wow. NextFest 24 hours in has been a huge success!We’ve seen thousands of new pilots take to the stars — exploring, trading, and fighting across the galaxy. The number of downloads, wishlist additions, and hours played has completely exceeded our expectations - bordering unbelievable.For a small, self-funded indie studio like Spartan Games, this level of excitement is beyond rewarding. You’ve helped us push AEXXOS further in one week than we thought possible.Thank you — sincerely — for flying with us.⚙️ What We’ve LearnedNextFest isn’t just a demo — it’s a full-scale test of our galaxy’s systems and infrastructure. Thanks to over 1,000+ players jumping in and sharing honest feedback across Discord, Steam, and support tickets, we’ve already rolled out five major updates since launch — both client and server-side.Let’s break down the lessons learned.❌ The LossesTutorial & Guida…
- AEXXOS NextFest Demo Now Live — Be Among the First to Command the Galaxy! - 11 October 2025
The wait is over — the AEXXOS demo is now live for Steam Next Fest!Be among the first to explore the galaxy, command your fleet, and carve your piece of the stars in this living sci-fi MMO universe.🪐 What’s included in the demo: • Early access to exploration, trading, and space combat systems • Dynamic planetary sectors and blockade points to challenge • Multiplayer test zones — fly with (or against) other pilots🎁 Exclusive Next Fest Reward: Players who participate during Steam Next Fest will unlock a limited DEMOS BEACON companion reward available only during the event. Join early and earn your place among the first explorers of AEXXOS!✨ Play Free Now — your legacy among the stars begins today.
- Road to Release – EP. 2: Unions & Planetary Citizenship - 5 October 2025
Welcome back, Captains! In this episode of Road to Release, we’re diving into one of AEXXOS’s most defining systems — Unions.🌍 What Are Unions?Unions are planetary organizations that act as a blend between traditional factions and guilds. When a player earns citizenship for a habitable planet, they automatically become a citizen and member of that planet’s Union. This not only gives you a home base and respawn point but ties your identity and allegiance to that world’s ongoing story and leadership.👑 Union Hierarchy & RolesEach Union has a clear chain of command — from the ruling governor down to every new citizen:Governor – The top authority of the Union. Automatically set as the Sector Owner, the Governor can promote, demote, manage Union storage & production, and lead their planet’s expansion. When the sector changes hands, a new Governor is installed — and the previous one is remov…
- ROAD TO RELEASE EP. 1 - ECONOMY - 19 September 2025
Hello everyone, and welcome to the first entry in our Road to Release series!Every two weeks, we’ll be diving into a specific feature or system in AEXXOS—giving you a closer look at how the game works and what to expect as we head toward release.This first post is all about one of the most important aspects of any MMO: the economy.How Items Enter the EconomyMost items in AEXXOS are dropped through interaction with the world—whether that’s taking down NPC ships, breaking apart asteroids, or completing objectives. Some items (like quest items, rank badges, etc.) are non-tradable, but the majority of ship parts, ammunition, and upgrades can be traded between players, each carrying a credit value.Our design philosophy is simple: every drop should matter. We don’t want players drowning in worthless loot. Instead, every mob or asteroid has a chance to drop something with value, creating that…
- AEXXOS – Release Date Announcement & Steam Next Fest! - 29 August 2025
Captains, we’re thrilled to share two huge updates about AEXXOS:Official Release Date: January 23, 2026Steam Next Fest: October 2025That’s right—AEXXOS will be part of Steam Next Fest this October, giving everyone the chance to jump in early and experience our galaxy-spanning MMO-lite adventure before launch. We’re incredibly excited to finally share our progress and get feedback directly from you.Early Access & Our PlanAEXXOS will launch in Early Access with a strong foundation. From there, our small but dedicated team at Spartan Games will continue to expand the universe—new features, balance updates, and content drops—guided by the feedback we receive from players.We’re already moving faster than expected; since posting our first trailer and screenshots on Steam, development has accelerated so much that we feel they’re already outdated! Fresh screenshots, gameplay info, and previews…