- Last Day To Grab Our New Game on Sale! - 16 February 2017
Hi all! Today is the last day to grab our new game, Evangeline, at its launch discount. It's a short game about love and loss, and it's very special to us. It would mean the world to us if you checked it out! :) - The Raconteur Team
- Last Day To Grab Our New Game on Sale! - 16 February 2017
Hi all! Today is the last day to grab our new game, Evangeline, at its launch discount. It's a short game about love and loss, and it's very special to us. It would mean the world to us if you checked it out! :) - The Raconteur Team
- Our New Game is Out -- FREE! - 19 January 2017
Hi, Close Order community! It's been a while since our last update. A lot has been going on at Raconteur -- today, we're celebrating the release of our new game Evangeline! It's a game about love and loss inspired by the death of someone close to our founder. Our goal with the game was to connect you with the people you care about most. The best part is it's available completely free at the game's website. Grab it now! A Steam release will happen in February; we released it on our own site initially for reasons that'll make sense once you finish the game. Thank you to our players for being there for us since the start. We think you'll like Evangeline, as well as all the other great things we have planned. Have a great day! - The Raconteur Team
- Our New Game is Out -- FREE! - 19 January 2017
Hi, Close Order community! It's been a while since our last update. A lot has been going on at Raconteur -- today, we're celebrating the release of our new game Evangeline! It's a game about love and loss inspired by the death of someone close to our founder. Our goal with the game was to connect you with the people you care about most. The best part is it's available completely free at the game's website. Grab it now! A Steam release will happen in February; we released it on our own site initially for reasons that'll make sense once you finish the game. Thank you to our players for being there for us since the start. We think you'll like Evangeline, as well as all the other great things we have planned. Have a great day! - The Raconteur Team
- We Need Your Help! - 13 September 2016
Good morning everyone! We woke up this morning to find out that Steam has a new system for reviews. In an effort to curb illegitimate reviews and grey market key resellers, Steam no longer shows reviews of games that were done by an account that redeemed a key for the game in question. In short, it limits reviews to only those people who bought the game through Steam -- no longer counting or allowing reviews of people who redeemed a key. This has drastically altered the amount of reviews on Close Order, as many of our players who left reviews - both positive and negative - had been a part of our community from the very beginning (keys given at local events, some of our first people in Early Access), and/or were players who got it through bundles. Today, we come to you all with a humble request: If you bought Close Order, please review the game for us! If you haven't played in a long whi…
- We Need Your Help! - 13 September 2016
Good morning everyone! We woke up this morning to find out that Steam has a new system for reviews. In an effort to curb illegitimate reviews and grey market key resellers, Steam no longer shows reviews of games that were done by an account that redeemed a key for the game in question. In short, it limits reviews to only those people who bought the game through Steam -- no longer counting or allowing reviews of people who redeemed a key. This has drastically altered the amount of reviews on Close Order, as many of our players who left reviews - both positive and negative - had been a part of our community from the very beginning (keys given at local events, some of our first people in Early Access), and/or were players who got it through bundles. Today, we come to you all with a humble request: If you bought Close Order, please review the game for us! If you haven't played in a long whi…
- Check Out Our Next Game, Traiteur! - 26 August 2016
Happy Friday, guys and gals! We've been very quiet the past few months as we've been heads-down working on our brand new game, Traiteur. Today we're excited to let you know that the Steam page is now up! We think it'll be out very early next year, so please make sure to wishlist it and spread the word. :) You can find it here! Thanks to everyone who supported us during the development of Close Order. We won't be doing Early Access for Traiteur, as we're testing throughout the development process and are aiming for a 100% complete release when it launches next year. Can't wait to tell you more soon! - The Raconteur Team
- Check Out Our Next Game, Traiteur! - 26 August 2016
Happy Friday, guys and gals! We've been very quiet the past few months as we've been heads-down working on our brand new game, Traiteur. Today we're excited to let you know that the Steam page is now up! We think it'll be out very early next year, so please make sure to wishlist it and spread the word. :) You can find it here! Thanks to everyone who supported us during the development of Close Order. We won't be doing Early Access for Traiteur, as we're testing throughout the development process and are aiming for a 100% complete release when it launches next year. Can't wait to tell you more soon! - The Raconteur Team
- Welcome to New Players! Tips from the Devs - 26 June 2016
Hi everyone! The summer sale is upon us, and we wanted to give a warm welcome to the players who are just now joining us for the first time. :) Close Order is a game that we poured our hearts, minds, and souls into -- and it was made better by your fellow players. Here are a few quick tips from the dev team before you jump in! Always have minions -- you can't go it alone! As you defeat more enemies, you'll rack up kills -- these kills eventually unlock additional slots within your armada. Start with 12, end up with 40! If a story mission is too tough, try playing a few rounds of our Survival mode to unlock more slots. Every minion behaves differently, and different minions fit different circumstances. Be sure to read the advanced controls in the FAQ in-game for more! Don't forget that you unlock more minions by progressing through the game. Some players really like the Story missions, w…
- Welcome to New Players! Tips from the Devs - 26 June 2016
Hi everyone! The summer sale is upon us, and we wanted to give a warm welcome to the players who are just now joining us for the first time. :) Close Order is a game that we poured our hearts, minds, and souls into -- and it was made better by your fellow players. Here are a few quick tips from the dev team before you jump in! Always have minions -- you can't go it alone! As you defeat more enemies, you'll rack up kills -- these kills eventually unlock additional slots within your armada. Start with 12, end up with 40! If a story mission is too tough, try playing a few rounds of our Survival mode to unlock more slots. Every minion behaves differently, and different minions fit different circumstances. Be sure to read the advanced controls in the FAQ in-game for more! Don't forget that you unlock more minions by progressing through the game. Some players really like the Story missions, w…
- Win Free STICKERS! - 18 May 2016
Hey everyone! We're knee-deep in production of our next game, Traiteur. Our Steam page for the game will be up soon, and you'll be the first to know when it happens! In the meantime, we're giving away Raconteur and Traiteur stickers. They look really awesome, and we'd love to get you guys and gals into the running too! To enter to win, please like our Facebook page and share one of the posts made between today and Sunday. You'll be entered to win and we'll draw names on Monday! Along the way, you'll see some of the concept art pieces that inspired key moments and characters in Close Order. It's a fun little journey of how our game came to be! We learned a lot from Close Order, and especially from each and every one of you -- will you join us for our next adventure? :) - Your friends at Raconteur Games
- Win Free STICKERS! - 18 May 2016
Hey everyone! We're knee-deep in production of our next game, Traiteur. Our Steam page for the game will be up soon, and you'll be the first to know when it happens! In the meantime, we're giving away Raconteur and Traiteur stickers. They look really awesome, and we'd love to get you guys and gals into the running too! To enter to win, please like our Facebook page and share one of the posts made between today and Sunday. You'll be entered to win and we'll draw names on Monday! Along the way, you'll see some of the concept art pieces that inspired key moments and characters in Close Order. It's a fun little journey of how our game came to be! We learned a lot from Close Order, and especially from each and every one of you -- will you join us for our next adventure? :) - Your friends at Raconteur Games
- Small Patch Released - 11 April 2016
Hi everyone! Hope you've been enjoying Close Order at its best! We're pleased to see the positive response since 1.1, and are enjoying seeing your armadas being shared. Y'all rock! We released a small patch that fixed two issues the community identified: Fixed issues with audio sliders Fixed issue where after unlocking more formation slots, minions could not be placed into those slots until all currently alive minions were destroyed Thanks to our community for identifying these issues and letting us know! Keep showing us those armadas. :) - The Raconteur Team
- Small Patch Released - 11 April 2016
Hi everyone! Hope you've been enjoying Close Order at its best! We're pleased to see the positive response since 1.1, and are enjoying seeing your armadas being shared. Y'all rock! We released a small patch that fixed two issues the community identified: Fixed issues with audio sliders Fixed issue where after unlocking more formation slots, minions could not be placed into those slots until all currently alive minions were destroyed Thanks to our community for identifying these issues and letting us know! Keep showing us those armadas. :) - The Raconteur Team
- Share Your Armadas, Get Featured! - 4 April 2016
Hi everyone! Our favorite part of making Close Order has been our community, and we've noticed something -- you guys build some spectacular fleets! We want to see more of them, so please share your screenshots in the community hub. We'll take our favorites and feature them on our social media profiles! Check out this first one from user Patrick Bateman. http://images.akamai.steamusercontent.com/ugc/286350544355910692/C856519869855A0C311EC27F10447633D9B36D29/ Thanks for being awesome -- now show us that awesomeness in-game! :) - The Raconteur Team
- Share Your Armadas, Get Featured! - 4 April 2016
Hi everyone! Our favorite part of making Close Order has been our community, and we've noticed something -- you guys build some spectacular fleets! We want to see more of them, so please share your screenshots in the community hub. We'll take our favorites and feature them on our social media profiles! Check out this first one from user Patrick Bateman. http://images.akamai.steamusercontent.com/ugc/286350544355910692/C856519869855A0C311EC27F10447633D9B36D29/ Thanks for being awesome -- now show us that awesomeness in-game! :) - The Raconteur Team
- See How We Built Close Order - 29 March 2016
Hi everyone! As we move towards working on our next game, we can't thank you enough for being involved with Close Order -- from Early Access to full release to updates, our fans are the reason we're here today. We've chronicled the company and game history on our website here! Check it out, and sign up for our newsletter if you want to stay in touch with all things Raconteur. Might even be a few surprises if you sign up soon... ;) Thanks everyone! - The Raconteur Team
- See How We Built Close Order - 29 March 2016
Hi everyone! As we move towards working on our next game, we can't thank you enough for being involved with Close Order -- from Early Access to full release to updates, our fans are the reason we're here today. We've chronicled the company and game history on our website here! Check it out, and sign up for our newsletter if you want to stay in touch with all things Raconteur. Might even be a few surprises if you sign up soon... ;) Thanks everyone! - The Raconteur Team
- Update 1.1 is LIVE! Play the Best Version of Close Order! - 17 March 2016
Hello folks! We're excited to announce that the 1.1 update for Close Order has just gone live! See below for a complete list of fixes and changes. Thanks to everyone who's given us feedback and helped us improve the game, especially those who stuck with us through Early Access. :) Changelog below: Drastically altered difficulty of first mission, should now be much more fair Increased starting amount of formation slots Added controller support! See FAQ in-game for controls Fixed issue with audio options not always saving Added options to adjust music and sound FX in addition to master volume Added Quick Repair hotkey (R) Added ability to switch between Custom Formation Editor and Shop Window without having to return to gameplay in-between, see FAQ for controls Fixed issue in third mission with enemies sometimes flying through level barriers Fixed typo in fourth mission briefing Increased…
- Update 1.1 is LIVE! Play the Best Version of Close Order! - 17 March 2016
Hello folks! We're excited to announce that the 1.1 update for Close Order has just gone live! See below for a complete list of fixes and changes. Thanks to everyone who's given us feedback and helped us improve the game, especially those who stuck with us through Early Access. :) Changelog below: Drastically altered difficulty of first mission, should now be much more fair Increased starting amount of formation slots Added controller support! See FAQ in-game for controls Fixed issue with audio options not always saving Added options to adjust music and sound FX in addition to master volume Added Quick Repair hotkey (R) Added ability to switch between Custom Formation Editor and Shop Window without having to return to gameplay in-between, see FAQ for controls Fixed issue in third mission with enemies sometimes flying through level barriers Fixed typo in fourth mission briefing Increased…