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FalseGods Gambit

FalseGods Gambit Steam news

MistakeGarden | Coming soon | game

Released

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IndieRPGStrategy

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FalseGods Gambit news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
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  • Release dateComing soon
  • DeveloperMistakeGarden
  • PublisherMistakeGarden

Genres: Indie, RPG, Strategy

Company pages: Developer: MistakeGardenPublisher: MistakeGarden

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

FalseGods Gambit Steam news

FalseGods Gambit news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 0.2.5 Demo Update - 20 August 2026

    Hey everyone! A new demo update is now live. Here’s what’s new in version 0.2.5: ✨ New FeaturesClass Emblem Upgrades: You can now upgrade your Class Emblems during a run.Card Enchanting: A brand-new Card Enchanting system has been added!Enchantment Ascension: Cards equipped on gear can now be Ascended to activate their enchantment effects.🛠️ Bug FixesFixed an issue where the Gathering Armor effect would fail to trigger under certain conditions.Fixed a bug where the Gathering Armor effect couldn't be cancelled in some cases.Corrected a few text/description errors.Resolved an issue where loading a save file would cause the game to freeze.Thanks for playing and supporting the demo! Please keep the feedback coming. 🎮

  • Demo v0.2.0 Optimization - 30 May 2026

    OptimizationsOptimized the existing volumetric cloud system, delivering both better performance and improved visuals.Refined the event presentation. Regular events will now refresh consistently when entering a new area.Adjusted the prophecy system based on player feedback; prophecies will no longer disappear during the Demo playthrough.Optimized the seed system.Bug FixesFixed known bugs.

  • Demo v0.1.9 Optimization - 19 May 2026

    Bug Fixesfixed known issues.

  • Demo v0.1.8 Optimization - 15 May 2026

    OptimizationsUpdated the random seed mechanism.You can now quick save/load (F5) during combat.Slightly extended the gameplay flow.Bug FixesFixed rare black screen issues caused by network errors.Fixed inventory UI layering issues.Fixed reward UI layering issues.Fixed a known rare critical freeze.

  • Demo0.1.7HotFix - 11 May 2026

    OptimizationsVolume Control: Upgraded to stepless adjustment for smoother control.Chaos Status: Fixed an issue where clicking "Prophecy" while Confused could cause the game flow to get stuck.Bug FixesAudio: Fixed an issue where sound persisted even when the volume slider was set to 0.DEMO Boss Fight: Resolved a rare bug during the final boss battle that could cause the hand to lock up, preventing players from playing cards.UI: Fixed layering (z-index) issues between the Backpack and Card Upgrade interfaces.Stability: Fixed known issues causing occasional freezes.

  • Demo0.1.5HotFix - 9 May 2026

    Fixed an issue where combat could not be completed in the second area.Fixed an issue where turn endings would freeze or hang in multi-enemy battles.Fixed a bug where drawing cards had a chance to create extra cards.Added options for windowed mode, windowed fullscreen, and fullscreen.

  • Demo0.1.5HotFix - 9 May 2026

    Fixed an occasional freeze during the combat loading screen.Fixed incorrect upgrade descriptions for certain cards.Fixed unresponsive UI after exiting to the main menu and re-entering the game.Further improved overall performance.

  • Demo0.1.4HotFix - 8 May 2026

    Update NoticeThank you all so much for trying out the demo! Your feedback has been invaluable in helping us identify a wide range of issues. We have now rolled out a batch of fixes for known bugs and optimized the gameplay flow.We uploaded a new version yesterday but quickly encountered a consistent crash, prompting us to roll back the update. The issue is now resolved—thank you for your patience.This crash was caused by a compatibility issue between the Sentry crash logging tool (specifically with debug output enabled for Windows) and the game's native packaged environment. It was triggered when loading combat scenes. Please rest assured that this was not caused by your PC specs or corrupted save files.We have disabled the debug output and republished a fixed version. Normal error reporting functions remain unaffected.The game has been successfully updated to the latest version, with a…

  • Demo0.1.3HotFix - 7 May 2026

    Hello everyone, we completed a round of focused stability fixes. These updates mainly addressed freezes or blocking issues that could occur during combat, events, reward claiming, shop refreshes, card drawing, the card library UI, enemy actions, and combat settlement.This update also fixed several UI-related issues, including hover descriptions disappearing unexpectedly, Buff-related UI occasionally freezing when leaving combat, side relic slots not displaying after re-entering the game, and errors caused by clicking the relic icon on the left side.In addition, we resolved several flow-breaking issues related to special card affixes, killing an enemy at the same time as successfully breaking them, and exiting to the main menu during combat settlement causing settlement to fail after re-entering.Thank you for your feedback and patience. We will continue monitoring stability and improving…

  • Demo2026.05.06HotFix - 5 May 2026

    Fixed a known issue where cards could sometimes fail to drag, causing card interactions to stop working.Fixed a known issue where the prompt UI could freeze.Fixed a known issue where the game flow could get stuck.

  • The demo is out now! - 5 May 2026

    Thank you all so much for your patience. It has been half a year since the last test, and we have finally finished adjusting the demo. We are now releasing it to players.Compared with the previous PlayTest, we have added the following content:New Content:Talent systemDifficulty systemMulti-enemy battlesMore enemy optionsRegular healing methods, such as potionsMore card upgradesMore core cards for different buildsA more complete card-playing experienceMore visual effects and hintsThe demo now fully supports English. Support for more languages will be added gradually in the future.Fixed Issues:Known card-playing freeze issuesKnown issues where cards could not be draggedKnown enemy behavior tree freeze issuesKnown event refresh issuesOther known freeze issuesFuture Demo Updates:A more complete talent system and difficulty systemMore events and battlesA longer early-game experienceA more po…

Patch notes and updates

S.noRelease datePatch nameGID number
120 August 20260.2.5 Demo Update1841579228665655
230 May 2026Demo v0.2.0 Optimization1833968530893486
319 May 2026Demo v0.1.9 Optimization1832700592800191
415 May 2026Demo v0.1.8 Optimization1832700592791577
511 May 2026Demo0.1.7HotFix1832065502820385
69 May 2026Demo0.1.5HotFix1832065502818086
79 May 2026Demo0.1.5HotFix1832065502817258
88 May 2026Demo0.1.4HotFix1832065502815751
97 May 2026Demo0.1.3HotFix1832065502810902
105 May 2026Demo2026.05.06HotFix1831432155580792

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