- [1.1.0b] Fixed Achievements - 29 June 2026
Fixed several Discover All type of achievements that could not be unlocked even after collecting everything. If you believe you have collected everything, then after this patch, go start any game and clear a map node and it should fix it. Sorry again for the inconvenience. First Day Dev
- [Patch V1.1.0a] - Backup Save, Omni Relic fix - 17 June 2026
Hello Ironhoofs, Sorry about the delayed fix. - We added a backup save file called data_backup.sav which can be found in the same folder as original save file. In case Steam Cloud messed up the save file you can use this one to override. - Omni Relic can now be found in treasure chests and shops as well. Best, First Day Dev
- [Major Patch 1.1] Bonus Content & New Features - 15 April 2026
Hello Ironhoofs,We're so excited to bring you patch 1.1, packed with tons of bonus content and features! All new enchantments and relics are unlocked without needing to level characters.Bonus ContentNew RelicsTrinket of OmniSilver ScissorBlack AnvilMagic Lamp (Warlock Exclusive)Inferno G-10 Dagger (Event Exclusive)Petri Flask (Druid Exclusive)Static RecyclerArmour of PersistenceBloody CoinRage Infinity Helmet (Warrior Exclusive)New EnchantmentsWild Sigil (Druid Exclusive)Iceburst (Warlock Exclusive)Chicken Drumstick (Warrior Exclusive)Anchor is reworked now also adds bonus hand score that increases for every turn it stays in hand.New Challenges2 new Inferno levels (level 11 & 12) for the most hardcore players to challenge.Win Streak: now tracks & displays win streak (streak only continues with same difficulty level)New Hidden EventWe created a secrete event that only appears on Inferno…
- Small Patch - 03/30/2026 - 30 March 2026
Hello Ironhoofs,Thank you all for the continued support, feedbacks and reports! Today's patch fixes several issues.\'s self damage part will no longer receive damage bonus like Power and etc.Fixed duplicated items in Log Book's relics section.Fixed starting abilities not added to Log Book causing difficulty completing some achievements.Improved \ relic's description to indicate the bonus only applies to abilities.Fix rare cases of losing background music after restarting combat.Fixed \ description gives wrong values.Fixed some of Ignar's eyes' intent names missing.Cheers,First Day dev
- Hot Fix for choose & draw cards - 28 March 2026
Hello Ironhoofs, We tracked down more cases of choosing card (like Enlighten, Combat Roll etc.) sometimes failed to draw the selected cards. They are now fixed! Special thanks to steam users 'Daybreak', 'Hammer_time' and 'Azure' for reporting more details that helped us greatly. Cheers!
- Hotfix - 03/24/2026 - 24 March 2026
Critical bug fixFixed cards dynamically added during combat (usually by enemies) causing issues for drawing card effect (e.g. Enlighten, Hero's dance, Combat Roll, Twin suit and etc.). Thanks everyone from the community to share screenshots and logs that helped us debug!OthersChoose card effect no longer shuffle discard pile to draw pile if draw pile is empty. This was added mistakenly yesterday as a wrong bug fix.Fix Unstoppable achievement description inaccurate.
- Hot Fix - 03/23/2026 - 23 March 2026
Hello Ironhoofs,We're so thrilled that you all loved the game and really thankful for the positive reviews and great feedbacks! We've been working hard on a bigger patch that will add some new content like relics/enchantments, tons of QoLs, making crappy builds more viable and new ways to challenge the hardcore players. The patch will probably be ready in a few weeks. At the mean time we're closely monitoring the community and will hotfix whenever needed.Bug Fixes & AdjustmentsFixed Druid's Outgrow ability not working.Slightly reduced difficulty in fishing and mining.Discard pile will be shuffled back to draw pile if player triggers any kind of choose & draw a card effect when the draw pile is empty. This fixes issues of occasionally there's no card to choose from when using abilities like Enlighten, Combat Roll etc.Librael will leave after giving tutorial on Enchantment, avoiding her b…
- Heroes of Magic & Cards is OUT NOW - 19 March 2026
Hey Ironhoofs!The game is finally here, and we hope you will have a lot of fun and be challenged! As a 2 person team, we gave it all to make this game the most fun and polished that we could. If you could leave a review and feedbacks that will mean a lot to us :)=================================================================================BUGS & BALANCE issues: If you see any bug or have any concern about game balance, please send us a report via our Discord and we'll hot patch ASAP. =================================================================================Thank you!
- Heroes of Magic & Cards Launches March 19 - 24 February 2026
Hey Ironhoofs,We have finalized the game release date for March 19! We're setting such date so you deckbuilder lovers have plenty of time to enjoy Slay the Spire 2 :ppp Now let's recap the full game content!3 Epic Acts + Secret ActAdventure far beyond the Ancient Forest to face even fiercer foes in the Dark Prison and Shadow Flame Mountain, and eventually uncover the secret of this corrupted world. 3 Hero Classes Ironhoof (Warrior): Brutal strength and unwavering defense.Felstorm (Warlock): Manipulate the elements to unleash destruction.Ashclaw (Druid): A shapeshifter who adapts to any threat in combat.Inferno Mode & Leaderboard10 Inferno Levels cranks up the combat difficulty in unique ways, pushing your build to its absolute limit and compete for the top spot on the Leaderboards.New relics, enchantments, and events!Discover new relics, enchantments to alter your build and new events t…
- Patch [0.3.0] - Major QoL Features, Visual & Gameplay Improvements - 22 January 2026
Hello Ironhoofs,We’ve been polishing the demo in preparation of Next Fest in February. We added tons of QoL features, visual and gameplay improvement!QoL Features6 New LanguagesThe game now also supports French, German, Japanese, Korean, Polish and Portuguese (Brazil)!Fast ModeCombat speed can now be adjusted in Settings (Normal, Fast and Mad Fast!).Deck Viewer DetailDeck viewer now shows card suit distribution, enchantments distribution and can compactly show 52 cards in a single page, easier for inspection.MiscellaneousAdded option to Concede.Improved enemy intent icons.Can scroll map with mouse middle click, right click or scroll wheel.Dropped items show more detailed tooltips.Hover over individual status/intent to only show its own tooltip.Removed End Turn button delay, and the button can be clicked while abilities are happening.Ironhoof character is highlighted when Rage is full.Im…
- Full Game Launches in March 2026! - 18 December 2025
Hey Ironhoofs,We are so excited to announce that the full game will officially launch in March 2026. We are currently finalizing the exact day to ensure we have the smoothest launch. Stay tuned for the final date!Here is a quick summary of content in the full game:Three Epic ActsThe demo was just the beginning. Adventure far beyond the Ancient Forest to face even fiercer foes in the Dark Prison and Shadow Flame Mountain, and eventually uncover the secret of this corrupted world.3 Hero ClassesChoose your hero and master three distinct combat styles. Ironhoof (Warrior): Brutal strength and unwavering defense.Felstorm (Warlock): Manipulate the elements to unleash destruction.Ashclaw (Druid): A shapeshifter who adapts to any threat in combat.⚔️ End-Game & LeaderboardsThe story is just the start. Once you’ve conquered the three acts, enter the End-Game Mode. Push your build to its absolute l…
- Hotfix [0.2.3c] - Bug fixes and minor changes - 6 December 2025
\ damage can now be blocked by Shield.Fixed \ enchantment not working correctly towards Flush.Increase mouse wheel scroll speed in deck pile viewers.
- Hotfix [0.2.3b] - Various Bug Fixes and Minor Improvements - 5 December 2025
ImprovementsUsed consumables will now reappear correctly if you exit the game during combat and load back in.Enchantments that require targeting multiple cards can now be applied to fewer cards. For example, if an enchantment removes 3 cards from your deck, you may now choose 1 or 2 instead of being forced to select all 3.Improved localization and corrected grammatical issues in various places.Bug FixesFixed a bug where the Red Card condition could be triggered by any card.Fixed an issue where enchantments and their Plus versions could sometimes appear together in pack choices.Fixed an issue where the \ counter was not displaying correctly in combat.
- Patch [0.2.3] - New events, enchantments, minigame, and an Ironhoof ability - 3 December 2025
Hello Ironhoofs,We’ve been hard at work on new content for the full game. Act III enemies and 2 new heroes are currently in development. At the same time, we’ve added fresh content to the demo as well!8 New Events, Including a New MinigameYou can now encounter 8 new events. Below are a few examples, try the new version to discover the rest.Luna’s MarkLuna wants to leave her mark on you. Suffer a little to receive a unique, powerful card enchantment.Furbolg Fisherman A friendly furbolg who sells his daily catch and a variety of other fish.Hidden ShrineA new puzzle event. Solve it to earn a powerful relic.4 New EnchantmentsThese enchantments help you manipulate suit distribution in your deck. For example:Rune of Diamond – Convert the suits of 2 cards into Diamond.Brutal Strike (New Ability) An attack ability that deals more damage when you are hurt.Changes & Bug FixesUpdated ability level…
- Patch [0.2.2] - New Map Node, Revamped Rest Node - 18 November 2025
Hello Ironhoofs,Today’s update introduces improvements to map progression and makes your choices more meaningful. Rest nodes previously carried too much weight: healing, learning abilities, fishing, gambling etc, leading to unclear tradeoffs. To fix this, we’ve added a new Training Node and revamped how Rest Nodes work.(New) Training NodeTraining Nodes let you learn a new ability and participate in an activity like Fishing or Blackjack. You’ll encounter two of these nodes on each map.Rest Node Revamp Rest Nodes now offer a choice: heal for free, or take a gift from Librael. A guaranteed Rest Node has also been added before every Boss fight.Changes & Bug Fixes\ and \ now let you pick a card from the draw pile instead of drawing randomly.\ now grants +15 Max HP when you choose to rest.\ Enchantment returns with a new mechanic: convert 2 cards in hand into Jacks.\ now grants extra Power if…
- Major Update [0.2.1] - Pacier Combat & Card Flow, More Deck/Ability Synergy - 14 November 2025
Hello Ironhoofs!We’ve received a large amount of feedback since the demo launch, and it’s been extremely helpful in reshaping the core mechanics of Heroes of Magic & Cards. This update focuses on addressing two major themes: stronger synergy between decks and abilities, and increasing turn-to-turn pacing and excitement. Version 0.2.1 introduces a broad set of improvements to card flow, abilities, enchantments, and overall combat dynamics.Card Draw & Discard OverhaulAll hand cards are now discarded at end of turn.Draw +1 card per turn for every learned ability (increasing total card flow as you progress).These changes significantly increase card flow and add more surprise and decision-making each turn.Ability Multi-UsageAbilities now have a Uses counter, visible in the ability shortcut bar. The goal is to make each turn to have more interesting choices and flexibility. Card-Manipulation…
- Demo for Heroes of Magic & Cards is released! - 8 November 2025
Hello,We’re First Day, a two-person dev team behind Heroes of Magic & Cards. The demo launched two days ago, but we were so busy coding a huge update and totally forgot to post an announcement! :)We hope you’re enjoying the demo. Please share any bugs you find, and even more importantly, tell us what kind of experience you want from the game, your feedback helps us shape Heroes into the most fun poker deckbuilder it can be!Happy smashing! 🃏💥
- Demo Major Update [0.2.0] - Tons of new features and content! - 7 November 2025
Hello Ironhoofs!Thank you all for trying the demo and exploring the Ancient Forest with Librael! We’ve got a huge update packed with new features to make your adventure even more exciting!Blackjack MinigameIn addition to fishing, you can now play Blackjack with Librael to earn some extra gold (or lose it, of course). Keep an eye on the map to see which campsites offer Blackjack versus fishing.Hero and Deck SelectionHero Selection Screen - you deserve to know who you're before starting the game :)Pick a starting deck - Unlock more powerful decks beyond the standard 52-card deck.New Card EnchantmentsEnchantment Plus(+) - All enchantments now have a rarer “Plus” version to discover.Iceburst - A new enchantment that deals damage to multiple enemies.Overgrow - A new enchantment that grows stronger the longer you hold the card.More Starter RelicsAdditional starter relics have been added for y…
- Heroes of Magic & Cards will give poker the roguelike deck-builder treatment - 23 October 2025
With a demo coming on November 5th, Heroes of Magic & Cards is another interesting spin on deck-builders that blends in poker mechanics for something different. Read the full article here: https://www.gamingonlinux.com/2025/10/heroes-of-magic-cards-will-give-poker-the-roguelike-deck-builder-treatment/