SPSTEAMPULSELIVE ANALYTICS
Burglin' Gnomes

Burglin' Gnomes Steam metadata

Fobri | Jun 10, 2026 | game

Released

479players observed · 24 September 2026 - 01:42:54 UTC

ActionAdventureSteam Store

  • Latest observed players479 · 24 September 2026 - 01:42:54 UTC
  • SteamPulse tracked peak8,143
  • Units sold (VGI)554,000
  • Revenue (VGI)$4,100,000
  • Review score84% positive

Burglin' Gnomes metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players479 · 24 September 2026 - 01:42:54 UTC
  • SteamPulse tracked peak8,143
  • Units sold (VGI)554,000
  • Revenue (VGI)$4,100,000
  • Review score84% positive
  • Total reviews1,278
  • Release dateJun 10, 2026
  • DeveloperFobri
  • PublisherFobri

Genres: Action, Adventure

Company pages: Developer: FobriPublisher: Fobri

Top Steam chartsTop 100 gamesGame directorySteam Store page

Burglin' Gnomes Steam metadata

Burglin' Gnomes metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3844970/metadata
Steam Storehttps://store.steampowered.com/app/3844970/
Steam Communityhttps://steamcommunity.com/app/3844970
PCGamingWiki search
IGDB searchSearch IGDB for Burglin' Gnomes

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 1,073 positive, 205 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Playable without Timed Input, Stereo Sound

Achievements

Not available

Platform releases
  • Steam 10 June 2026
  • Xbox 25 February 2026

Latest Steam announcements

  • Burgle a... Plushie? - 7 August 2026

    Hey all,Something a little different this time, I'm partnering with Youtooz to see if you all would like your own Burglin' Gnome plushie!Initially there was only a week's time to get 200 votes, but it was extended since votes kept still coming in! If the goal is reached it will be made into a real thing, if we don't hit it there won't be one :(I was thinking the Discord alone would be enough to get the vote over the finish line, but it seems like we need the entire community's help from Steam too!Vote through the link below:https://youtooz.com/products/burglin-gnomes-plush-9-inchThe good thing about how this plushie is handled is that it takes little to no time from me at all! Youtooz handles everything and I just need to approve certain aspects and provide them with feedback, leaving me time to work on other things ;)Keep Burglin,Fobri

  • Update 1.0.10 - 15 July 2026

    This patch fixes some of the longer standing issues. Some of them were quite hard to figure out which is why they took a while! - Fixed tase a gnome task not working - Made the wind not activate on mountaintop while the vortex was active, this could cause you to fall and lose your gear - Made kissing garden gnomes easier (the angle check was too narrow and it could be a bit difficult to give smooches in certain cases) - Blender can now be properly smashed with equipment, instead of it breaking completely - Fixed the equipment stand deleting equipment if you had multiple of the same category and tried to put equipment on it - Improved the visibility of the key to make it easier to see in darker spots - Performance improvements on the GPU side - Fixed enemies spawning outside the fence and becoming stuck on Suburbs - Fixed rare house generation bug which caused missing walls and other iss…

  • Post launch update - Thank you! - 7 July 2026

    Hello everyone!Burglin' Gnomes had an amazing launch month, selling over 500k copies in its first three weeks on Steam! Thank you to everyone who played the game, I could have never imagined a silly game about gnomes that I started on a whim to gather so much interest!I took some time off to relax and get my head in order the past few weeks. Right now I am working towards another bug fix update after which I will decide what I will be doing next.After I get the bug fix patch done, I will go over all the suggestions in the Discord #suggestions channel, as well as the Steam forums to see what features the community would want to see the most. I have new content ideas that I want to implement as well.As for when a new content update might be dropping, I have no timeline for that yet. I have been working hard for over a year now on the game, and especially during the last few months leading…

  • Steam Global Top Sellers for week of 9 Jun — 16 June 2026 - 16 June 2026

    * MECCHA CHAMELEON ; * Forza Horizon 6 ; * Steam Deck ; * Path of Exile 2 ; * EA SPORTS FC™ 26 ; * Destiny 2: Renegades ; * FINAL FANTASY VII REMAKE INTERGRADE ; * 007 First Light ; * Gothic 1 Remake ; * Burglin' Gnomes ; * excluding free to play games View top 100 on SteamDB

  • Hotfix 3 - 13 June 2026

    Hello, another quick patch with a few fixes - Made bees despawn a while after stinging if they are not picked up - Fixed pepperspray the human task not being completeable - Fixed the human trying to reach at players on the first floor through the floor while being upstairs - Fixed "blowdart a gnome" tasks appearing in single player - Fixed blowdarts causing some weird behaviour while trying to equip them and switch between other equipment - Made CPR always succeed after a certain timeframe to prevent 60s cpr sessions due to bad rng - Made the system which checks for item counts in rooms require some extra items for "steal from room" tasks instead of the exact amount in case a few of them break or end up lost - Fixed microwave explosion not counting for explosion task - Nerfed mountaintop wind, now it wont ragdoll you on its own - Slowed down the difficulty scaling in early game, now ene…

  • Hotfix 2 - 11 June 2026

    Hey everyone, Here's another hotfix to fix some of the common pain points I've been seeing people struggle with. - Nerfed bees - Reduced the difficulty scaling intensity. Game stays easier now for longer. - Reduced Redcap spawn rates - Fixed eyeglass text errors - Reduced the Gnomium cost for home upgrades - Fixed an issue causing tasks to become impossible to complete in certain cases Improvements to the island level: - Adjusted the terrain for more spots to get out of the water - Made the sewage pipe more accessible, and moved the seagull nests away from it Also, I've noticed people want a less punishing version of the game, letting you keep home upgrades and possibly other stuff. I will be adding more game configuration options in a later update so everyone can get a pleasant experience! Thank you, the launch has gone well so far! Fobri

  • Hotfix 1 - 10 June 2026

    This patch has the following fixes: - Fixed an issue some times causing the task list to not load at all, softlocking the game - Fixed the grass quality option not working in the forest level

  • Burglin' Gnomes has released! - 10 June 2026

    Hello again everyone!Thank you so much for all the interest leading up to launch. The game has released now and I really hope you will enjoy it, I have done my best!This isn't the end though! I still have plenty of ideas for cool new content and mechanics, so stay tuned for updates!Thank you,Fobri

  • Burglin' Gnomes - Release date announcement - 27 May 2026

    Hello everyone!It is my pleasure to announce that Burglin' Gnomes is launching on June 10th! Thank you to everyone who played the demo, I got lots of valuable feedback and ideas from the community.Speaking of the demo, it will be taken down on June 1st as I am not equipped to support two versions of the game during the launch. An updated demo version might return at a later date.Check out the new trailer!-Fobri

  • Burglin' Gnomes is coming this summer! - 12 April 2026

    Hello everyone!The demo of the game has gone quite viral, and has gathered a lot of interest worldwide, now sitting at top 30 most wishlisted games on Steam. Thank you for all the positive feedback and interest!I have not been very active on my socials as I've been putting all my available time into developing the game. I'm sure you all are craving for some fresh burglin' news, so I've put together a list of common questions I keep seeing and answer those below.Q: When is the full game releasing?A: The game is releasing this summer, exact date is still TBD and I will announce it as soon as I have a day set.Q: Will the full game be free? A: No. It will be priced like other games in the genre.Q: Will the game have language support for other languages?A: Yes, the full game will have localization for other languages.Q: Will the game have a saving feature? A: YesQ: Will the full version have…

  • Demo update #3 - 17 February 2026

    Another small patch for the demo, to fix some bugs and issues.Fixed dead players without legs would bounce around randomlyFixed an issue causing Bob to stop working againImproved network interpolation settings for various objects (moving items with your hands looks smoother now)Fixed the human getting stuck on top of the mushroom hutFixed an issue causing player ragdoll to teleport around while being held by the humanFixed one issue with player hands losing their strengthFixed players getting teleported to where they got in the RC car after exiting itFixed remote clients becoming stuck in place if the RC car got destroyed while driving itFixed the game bugging out if a player left while in the tornadoFixed human trying to flush players down a toilet that was already floodedFixed spring shoes incorrectly causing the head to be removed while standing on the groundFixed haunting not being…

  • Demo update #2 - 3 February 2026

    This patch contains more bugfixes.Fixed another issue causing players to get stuck in the RC carFixed UI layout issue in the StockpileMade items that dropped off the plateau get teleported back up while in the lobbyFixed an issue causing Bob to not help carry itemsFixed an issue with the tutorial letting players go out of boundsFixed redcaps teleporting while attacking in some casesAdded a hint about the journal to the task listMade the plunger get flung out of the toilet to show its not flushableAdjusted the UI element displaying resource count in the Stockpile and Well to make it more obvious they are clickableFixed items spawning under the kids room bed causing them to become stuckOther smaller fixes and adjustments

  • Demo update #1 - 31 January 2026

    The first day of the demo has gone relatively smoothly, however as expected there have been some bugs and issues reported that needed fixing.This patch fixes most of the reported bugs, and improves certain areas of the game.Fixed an issue causing you to be stuck spectating someone after joining a lobbyFixed task system breaking when a player left the gamePotentially fixed player getting stuck in the RC car in various situationsFixed getting flung into space by redcapsFixed Bob some times getting stuck on the roof and becoming unable to help youAdded accessibility option for inverting mouse Y axisAdded accessibility option for motion sickness. Enabling this option will prevent the game from turning your camera view while in ragdoll mode.Modified the small storage room to prevent players from getting stuck in the cratesSome smaller bug fixesKnown issues:In some rare cases you might become…

  • Demo is out! - 30 January 2026

    The demo version of the game has just gone live!This demo version has limited content, most notably:No progression or difficulty scalingCrafting limited to a subset of equipment (no furniture of home upgrades)Only one level, with random house generation limited to 5 variantsGenerally limited contentThe demo will run for the foreseeable future, I don't have any plans on taking it down. I will also take part in the upcoming Steam Nextfest, so stay tuned for that!If you have issues with the demo, or want to chat, join the discord.

  • Demo coming soon! - 9 January 2026

    With the playtest currently underway, feedback has been positive and quite a few bugs have already been fixed. Even with a lot of the content being absent from the demo/playtest version, players have spent hours just going through the base gameplay loop over and over again.However, the playtest has highlighted some issues with how difficult the game is, especially for solo players. This will be revised for the demo version, to make it even more fun!The demo will have the following differences compared to the full version:No progression other than equipment crafting between runsNo home upgradingOnly one levelNo furniture craftingReduced enemy varietyGenerally limited contentThe playtest will run up until 13.1, so you might still have a chance to get in if you want to try it for yourself. That being said, the demo will release shortly after the playtest concludes, so you won't be missing…

  • Welcome to all aspiring Burglin' Gnomes! - 14 August 2025

    The announcement of the game had an overwhelming reception on social media, and I’m stoked to see it! I decided to make this blog post to tell you all a bit more about the game. I’m afraid I don’t have anything cool and new to show this time but stay tuned for sneak peeks!The gameStarted development in December of last year and has been developed solely by me since then.Is around 50% done compared to my vision of the finished version.Answering common questions and concernsWill you be able to play as the human?The game is fully PvE and the human will not be controllable on release. However, if there is enough interest it might be added in a content patch after release, as a separate game mode.Will the game be fun only when playing with friends, or also solo?I have designed the game loop with that thought in the back of my mind. I understand that sometimes you just want to play a game and…

Patch notes and updates

S.noRelease datePatch nameGID number
115 July 2026Update 1.0.101838407329254205
213 June 2026Hotfix 31835236783565807
311 June 2026Hotfix 21835236783560359
410 June 2026Hotfix 11835236783558191
517 February 2026Demo update #31824644522847380
63 February 2026Demo update #21823191198616520
731 January 2026Demo update #11823191198607866

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3844970
Live current players479
SteamPulse tracked peak8,143
Live count (today's peak floor)479
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJun 10, 2026
DeveloperFobri
PublisherFobri
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent84%
Positive reviews1,073
Negative reviews205
Total reviews1,278
Steam recommendations4,700
AchievementsNot available
Average playtime forever477 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3844970/

Short description

An online Co-op game about breaking into houses and causing havoc as a tiny gnome. Avoid danger, repurpose stolen household items, and complete tasks to meet the High-Gnome’s demands. Craft equipment and upgrade your home to make your missions easier and more successful.

About this game

Become a Gnome Prepare to invade the houses of unsuspecting humans along with up to 5 friends of your choice. After finding your way in, take anything you want. Human laws don't apply to gnomes! Just try to be stealthy... Do your job While burgling is a very productive activity on its own, you also need to do your job. The High-Gnome won't transport you around for nothing, so you must complete tasks for him to stay on his good side! Failing to complete enough tasks might get you fired... Craft and Upgrade Some of the stuff you find is useful as is, however a certain amount of repurposing is often needed to fit the specific needs of gnomes. Craft equipment, build functional furniture, and upgrade your home with the burglin' haul. Stay safe Gnomes are small and fragile, and often hunted by other beings. Interact with the environment and use your equipment to slow down any hostile meanies. Stay vigilant, and be ready to rescue one another. The High-Gnome doesn't like resurrecting unworthy gnomes...

Supported languages

English, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Ukrainian

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
74Playable without Timed Input
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Nudez Violência Drogas lícitas
steam germany16Drastische Gewalt Alkohol / Tabak
igrsBANNEDInteraksi Daring Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Burglin' Gnomes's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Burglin' Gnomes's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Burglin' Gnomes at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$9.99$9.99No discountSteam Store

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