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Painters Guild

Painters Guild Steam news

Lucas Molina | Sep 1, 2015 | game

Released

1players observed · 24 September 2026 - 06:07:06 UTC

CasualIndieSimulationStrategyManagementSteam Store

  • Latest observed players1 · 24 September 2026 - 06:07:06 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Painters Guild news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 06:07:06 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews542
  • Release dateSep 1, 2015
  • DeveloperLucas Molina
  • PublisherLucas Molina

Genres: Casual, Indie, Simulation, Strategy

Company pages: Developer: Lucas MolinaPublisher: Lucas Molina

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Painters Guild Steam news

Painters Guild news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small Update (v1.071) - 3 September 2015

    This is the first post-release Painters Guild update, bringing bug fixes, balance changes and minor new features. List of changes: -You can now drag painters from their portraits in the bottom left of the screen. If you ever lose a painter of sight, just click the portrait, hold and drag the painter out of it. -Fixed a bug where painters would sometimes not return from Great Works or travels. Should this persist, use the new "drag from portrait" feature to retrieve your painters. -The starting painter is now a journeyman (rank 2) instead of master (rank 3). This allows the artist to paint a masterpiece. -Changed "Perfection" Great Work result description text from "double" to "extra". The value was 20%, not double, and the text was incorrect. -Illness happens less often, is less contagious, less deadly and there is now an event that explains it when your first painter gets sick. -Doctor…

  • Small Update (v1.071) - 3 September 2015

    This is the first post-release Painters Guild update, bringing bug fixes, balance changes and minor new features. List of changes: -You can now drag painters from their portraits in the bottom left of the screen. If you ever lose a painter of sight, just click the portrait, hold and drag the painter out of it. -Fixed a bug where painters would sometimes not return from Great Works or travels. Should this persist, use the new "drag from portrait" feature to retrieve your painters. -The starting painter is now a journeyman (rank 2) instead of master (rank 3). This allows the artist to paint a masterpiece. -Changed "Perfection" Great Work result description text from "double" to "extra". The value was 20%, not double, and the text was incorrect. -Illness happens less often, is less contagious, less deadly and there is now an event that explains it when your first painter gets sick. -Doctor…

  • Brushing Up: Painters Guild Comes To Steam - 1 September 2015

    Painters Guild is a charming little management sim where you run a guild of artists. I wrote about it a little while ago thanks to a free demo but it’s out today on Steam so I’m re-mentioning it. Currently all is not well at the Guild of Pip. My main artist is languishing in a jail cell after brawling because I couldn’t pay his fine leaving my newly recruited trainee to hold the fort and keep a roof over all of our heads. He didn’t do any on-screen brawling. As far as I could tell he was tucked up in bed but the pop-up said otherwise and thus I am in a bit of a pickle. …

Patch notes and updates

S.noRelease datePatch nameGID number
13 September 2015Small Update (v1.071)4249665521683114390

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