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R.E.M. Rage

R.E.M. Rage Steam news

Roger Eduardo de Couto | Jul 31, 2025 | game

Released

0players observed · 24 September 2026 - 18:42:38 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

R.E.M. Rage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateJul 31, 2025
  • DeveloperRoger Eduardo de Couto
  • PublisherIndie

Genres: Action, Indie

Company pages: Developer: Roger Eduardo de CoutoPublisher: Indie

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R.E.M. Rage Steam news

R.E.M. Rage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Major Update: Optimization & Skill System Revamp - 4 May 2026

    📝 Patch Notes🚀 Optimization & PerformanceCompact Installation: Game size drastically reduced from 40GB to under 20GB with no loss in quality.Environment Overhaul: Heavy maps have been replaced with optimized versions that are more polished and consistent with the game’s aesthetic.⚔️ Combat & EquipmentExpanded Arsenal: New melee weapons added: Baseball Bat, Knife, Bat, Spiked Bat, Dagger, and Katana.New Enemies: New adversaries added, and some can now wield weapons against you.Throwing Mechanics: Throws now deal area-of-effect damage and can hit multiple enemies. Knocking an enemy onto another also deals collateral damage.New Item - Sharpening Stone: Increases weapon durability, making them last longer before breaking.🧬 Progression & SkillsPermanent Skills: New "Learned Skills" menu. You can now customize your actions and select basic skills across different categories.Persistence: Sk…

  • Patch Notes 1.1 - 18 August 2025

    Added directional attack using the right analog stick Fixed target selection, now properly based on movement direction Improved HUD: health bar displayed above regular enemies Updated save system: records the last level reached and playtime Added credits for development and used assets Implemented vibration effects for both dealt and received hits, with toggle option Added subtle camera shake effect on attacks Rest maps are now sequential Robots no longer get stunned Various minor bug fixes

Patch notes and updates

S.noRelease datePatch nameGID number
118 August 2025Patch Notes 1.11808061939453849

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