- Mega Optimization Update - 28 August 2026
Enjoy higher FPS, the mega optimization update is here!New Physics Engine, mega fps boostWe converted the game to use the new Box3D physics engine.It roughly doubles FPS on large factories, and gives an insane FPS boost on mega factories which were previously unplayable. I tested it on a few different save files:This is a huge change to how the physics simulation works. We've been testing it for the past month, but there are likely to be issues with it that we haven't seen yet. If you notice any issues, please let us know! Steam Discussions & Discord are the best place to report bugs.Explosive BarrelsThese explosive barrels don't serve any real gameplay purpose currently. They're just a fun thing you can buy in the shop to play with the new physics engine!If you're in sandbox mode, you can press "R" while looking at it with the Ore Spawner Tool to clone it(However, it can't be selected…
- Cased & Coiled Update + Translations! - 20 June 2026
The Cased & Coiled Update is out now!This update includes 2 new main processing machines, elevators, unpackager, improvements to boxes, and translations to 10 languages.Casing PressScrap accumulates as casings are created. When the machine is full, it will eject a Scrap Cube, which can be sold directly or recycled in a furnace.Wire CoilerStretches out Rods and links them together to make a Wire Coil. Unlike the Threading Lathe, this machine is quite fast.ElevatorsWe added two new elevators! These were pretty tricky to design because we want to keep everything in the game using real physics.The first is the Screw Conveyor. It uses an Archimedes' screw to bring ore up at a much steeper angle.Roller ElevatorWe originally designed it for raising boxes, but you might find it works well for other things too :)It's a little weird to build it currently. After placing it down, you need to press…
- Showing off the roadmap & next update! - 25 April 2026
Next update!We started working on the next large update, featuring new machines & language translations!LocalizationWe're translating the game! We're planning on adding these languages initially:简体中文 (Simplified Chinese)Français (French)Deutsch (German)한국어 (Korean)Português - Brasil (Portuguese - Brazil)Русский (Russian)Español (Spanish)日本語 (Japanese)Polski (Polish)Italiano (Italian) - NEW, added by community request!Updated RoadmapHere's our updated list of what we're planning on working on in the near future! This isn't a complete list, and it's subject to change.Steam BundleWe're doing a bundle with shapez 2 to celebrate their new 1.0 release!Testing new machinesWe've already started testing some of the new features on the Experimental Branch, with more to come!Future ThoughtsAfter we finish this update, I want to spend some time experimenting with a new, multithreaded physics engine…
- Sandbox Mode Update - 24 March 2026
Sandbox mode is out now!Sandbox mode is mainly for playing around and testing things out. It's not meant to replace the regular game mode. You can select the game mode when creating a new game. Main features of sandbox mode:Free unlimited buildingNo quests or research (everything is unlocked by default)Noclip / Fly mode (Default key bind: "V")New ore spawners exclusive to sandbox modeNew buildable deposit box exclusive to sandbox modeNew Flat MapThere's a new flat map exclusive to sandbox mode!Ore SpawnersThere's a new handheld Ore Spawner Tool, and a new buildable Ore Spawner Machine exclusive to sandbox mode!Buildable Deposit boxIn sandbox mode, you can build your own deposit areasVersion 0.2.1.5 released: Added new Sandbox game modeAdded new Flat Map*Added new Ore Spawner Tool*Added new Ore Spawner Machine*Added new Mobile Depositor*Added new Noclip / Fly (Default key: "V")*Added new…
- Steam Sale + Demo Update + Upcoming Sandbox Mode! - 19 March 2026
MineMogul has a 20% discount this week during the Steam Spring Sale!We've also updated the Demo. It's now up to date with the latest full version of the game, and you can continue playing any (new) demo save files when upgrading to the full game. Previously, it was on a SUPER old version, and was missing basic things like rebindable keys.Sandbox ModeWe started working on a new sandbox gamemode.In this gamemode, everything is free and unlocked right away. There aren't any quests, it's mainly for playing around and testing things. We already had some of these tools for testing things during development, so we thought it'd be nice to give them to you, the players!It includes a new flat map, a new tool, and new buildable objects exclusive to sandbox mode.We'll begin testing this update on the experimental branch very soon now!Next content updateAfter sandbox mode, we plan on starting the ne…
- Age of Steel bugfix & Improved Jackhammer Update - 12 February 2026
Jackhammer updateThe Jackhammer is now able to break whole ore into crushed pieces! Very useful when setting up sorter baskets! (However, the sounds and animations remain unchanged and are still placeholder)Physics FixesWe fixed a number of issues where physics objects would phase through things, especially with high velocity.It's a difficult thing to balance, because we want to have the fastest possible physics simulation to keep the FPS as high as possible, but having it so fast results in some issues at high speeds.In this version, I made it so the Bottom Chute, Angled Chute, Splitter Chute, and Cannon will temporarily enable higher quality physics simulation on objects going through them. This should fix ore randomly phasing through conveyors sometimes when falling from really high up.Version 0.2.0.25 released: Added new Metal Roof object (currently unlocks with the wood building pi…
- The Age of Steel Update - 6 February 2026
The Age of Steel update is out now!MineMogul's biggest update yet is out now! Go play or read ahead if you want spoilers:New MapWe've added a whole new map to the game! This is a new option available when starting a new game.It's got much bigger spaces compared to the original map. There's lots of space to build freely without large pillars in the middle of the room.Casting Furnace & SteelWe've added a new large Casting Furnace with interchangeable molds (Ingot, Gear, or Double Ingot).It can either be used to make the new Steel resource if you add coal to the side, or it can be used as an upgraded Tier2 version of the Blast Furnace.Heavy Auto-MinersThe new Heavy Auto-Miners need to be placed on special Heavy Auto-Miner spots, and can produce Ore Clusters and rare Geodes, which can be processed by the new Cluster Breaker machine.Mining Helmet & JackhammerA highly request feature, a weara…
- MineMogul's biggest update is almost here! - 4 February 2026
We're almost finished with the first of many HUGE updates for MineMogul!It roughly doubles the amount of content in the game and adds a new map:Main FeaturesNew Casting FurnaceNew Steel resourceNew Larger map (option when creating a new game)New Heavy Auto-MinerNew ULTIMATE TIER roller splitter with a true 50/50 split and no spillingNew buildable wallsNew Ore Clusters & GeodesNew ProductsNew QuestsNew machines & conveyor piecesImprovements to building system, including ability to place scaffolding partially inside the terrain/cave wallsReworks/expansions to the existing cave mapA LOT MOREWe've also updated the existing map and added new areas: Many rooms, including the starting room have been expanded:All existing save files (excluding from the demo version) will be fully compatible with the new update.You can continue playing your current save on the updated map, or start a new game to…
- Buffed Packaging Machine & Small Bug Fix Update - 16 January 2026
5% Sell Price Bonus to Packaged ItemsWe originally planned the Packaging Machine to be used for a Contracts system. You could still buy it in the game, but it didn't really do anything. Now, it gives a 5% sell price bonus for all items packaged in boxes! The Packaging Machine is still in the "Dev Test" section, however.We'd still like to add a Contracts system in the future. But it would come later, after this next upcoming major update.Audio Improvements 2The previous updated fixed audio for some users, but broke it for others.In this update, I made a new system for playing sounds based on how close they are to the player. This should work much better than before (relying on Unity's built-in priorities). Also, it might improve FPS very slightly. Maybe like +1 FPS.Version 0.1.3.3 released: Added a 5% sell price bonus for packaged items!Added new system for managing looping sounds behind…
- Improved Polishing Machine & Small QOL Update - 9 January 2026
Improved Polishing MachinePreviously when the polishing machine got dirty, it just became dirty looking, but it didn't make a sound or play a different animation. It was really easy to completely miss the fact that the Polishing Machine could get dirty. This resulted in a lot of people being confused and thinking it was bugged.Now, when the Polishing Machine becomes dirty, it plays a new animation, the brushes completely stop spinning, and it plays an annoying beeping sound.The Polishing Machine has also been updated to use a generic input instead of a regular conveyor input. Previously it didn't connect to rolling conveyors without using a ledge. Now it does!Audio ImprovementsSome people were having audio issues when creating very large factories with lots of machines.I've done some tweaks that should greatly improve it for this update, but it won't be perfect. I need to improve it som…
- Walled Merging Conveyor small update - 2 January 2026
Waller Merging ConveyorYou asked for it, and now it's here! Slightly Improved FPSI found another potential FPS improvement with conveyor belt sounds. FPS is now slightly higher in some cases while standing in the middle of large factories with lots of conveyors. I also found another unused setting that was lowering fps ("Generate OnTriggerStay Events"). Please let me know if you see improved FPS with this update!Goodbye SantaHo! Ho! Ho! The large man has left.Error MessagesNow when the game has an error, it will pause the game and show a full-screen error message.If you see one of these, please take a screenshot and send it to us along with a brief description of what you were doing so we can fix the error!In most cases, you can safely close the popup and continue playing. But in some cases if you have an actual issue, reloading the game will probably fix it temporarily.Version 0.1.2.9…
- No more clogging update - 26 December 2025
Unclogged Bulk SorterIn the previous update, we made it so the Vertical Bulk Sorter would flush items down the center if it got clogged.This was really confusing, so we removed it, and made it so the bulk sorter can't get clogged.Previously, all the objects passing through the bulk sorter still had real physics collisions with everything else inside it. So, if two objects were trying to go in opposite directions at the same time, there was chance they could get stuck and cause the machine to clog.In this update, objects going in different directions no longer have any collisions with each other. This fixes clogging entirely (unless you try to put some large objects like plates through it)However, this makes the Vertical Bulk Sporter much much more powerful and a much higher tier item. It's price has been drastically increased to reflect this.Save file play timeIndividual play times for…
- Smart Splitter, Bigger Inventory, & Cloud Saving Update! - 24 December 2025
Smart SplitterThe "Conveyor Splitter Tier 2" has been reworked into the new "Smart Splitter Conveyor"It has a sensor, and will only change directions when objects pass through them. This results in a nice 50/50 split when you have a low amount of objects running through them, like 1 or 2 blast furnace's worth of ingots.Also, the arm speed has been reduced to hopefully prevent larger objects from getting knocked off the belt.New Merging ConveyorThe T-Junction has it's merging capability REMOVED, and added to the new "Merging Conveyor" (previously Straight Merge Conveyor). There's also a new 3 to 1 merger variation. You can cycle through the merging directions by pressing "Q"Increased FPSObject pooling has been introduced for Ore Pieces (including processed resources like ingots)Ideally, the game should function exactly the same as before, but with slightly higher FPS.Steam Cloud SavingSt…
- Santa's Wrench & Keybinds update. HO! HO! HO! - 16 December 2025
Key BindsRebindable keys are here for keyboard & mouse controls!Note: There may be a few spots in-game where the UI still shows the original key bindings (for example, on the Magnet Tool's screen). Please let us know if you see any other spots where this happens, so we can fix them!The game doesn't have controller support yet, that would come in a later update.HO! HO! HO!Ho! Ho! Ho! Merry Shaftmas!Santa has come to the mine shaft and delivered some special holiday items and a present reskin for the Packager Machine boxes!Building Supports WrenchA new wrench tool to remove/add support pillars.Note: It doesn't work with some things like scaffolding or the Vertical Bulk Sorter yet. Currently it only works on conveyors & chutes.Ingot Straightening ConveyorA new conveyor type to help if your ingots are jamming up in front of the Rod ExtruderClogged SorterThe Vertical Bulk Sorter that was add…
- The Bulk Industries Update - 13 December 2025
Bulk IndustriesThe Bulk Industries update is here with the following new buildable objects:Vertical Bulk SorterWalled ConveyorsOre Overflow SplitterShaker TableRoller Conveyor SlopeRoller SorterTurbo Drill Bit & Hardened Drill Bit for the Rapid Auto-MinerVertical Bulk SorterThe newest sorting device. It's large, but it can handle a lot of incoming resources. It has a main passthrough output and two filtered outputs.Shaker TableThe first of potentially many uses for coal. This machine inputs coal, and has a chance to produce Diamonds or the new Ruby GemNew Rapid Auto-Miner Drill BitsThere are two new drill bit types for the Rapid Auto-MinerTurbo Drill BitProduces a TON of ore very quickly, but only lasts for 2 minutesCan not produce gemsHardened Drill BitSlower than the standard Rapid Auto-Miner Drill Bit, but lasts foreverStill faster than the Auto-Miner Mk1, but doesn't produce gemsSta…
- The "No more lost" Update - 7 December 2025
Lost in the caveIt was pretty easy to get lost in the cave before. There's no map or compass or anything to help with navigation. So, we added these new Arrow Sign Posts as a cheap default unlock. You can also write text on themBetter Rapid Auto-MinerThe Rapid Auto-Miner was about twice as fast as the regular Auto-Miner, but it has a variable speed, so it's hard to tell. Sometimes it's slower, but usually it was faster. However, it seemed really underpowered.It's been updated to produce ore faster, and the Drill Bit now lasts 10 minutes instead of 7.5We want to improve this more in the future. We'll make it easier to tell how much time is remaining, and also add new Drill Bit types (as seen above) Higher FPSThe FPS was already pretty good IMO, given you can have 1000+ real physics objectives active at a time. But I found some more optimizations I could do with the conveyor belt logic. I…
- Chaotic new sandbox game MineMogul casts the automation of Satisfactory across vast, Minecraft-style tunnel networks - 6 December 2025
I'm a real sucker for the beautiful automation of a well-oiled Satisfactory base. Seeing all your carefully engineered solutions ticking along efficiently is an incredibly rewarding feeling, and a big part of why Coffee Stain's creation is one of the best sandbox games around. However, it's mostly a surface offering, save for a handful of caves, and sometimes I crave the mines. Enter MineMogul , which is all about the kind of industrial tunneling you'd associate with Minecraft or Terraria, but with that automation loop layered lovingly on top, and it's not afraid to embrace a little chaos as a result. Read the rest of the story... RELATED LINKS: Upcoming retro-inspired RPG channels Elder Scrolls and Dark Souls predecessor King's Field with a demo you can try today This relaxing take on Civilization wrapped in Windows 2000 style just hit 1.0, it's completely free, and I'm mesmerized Blen…
- Chaotic new sandbox game MineMogul casts the automation of Satisfactory across vast, Minecraft-style tunnel networks - 6 December 2025
I'm a real sucker for the beautiful automation of a well-oiled Satisfactory base. Seeing all your carefully engineered solutions ticking along efficiently is an incredibly rewarding feeling, and a big part of why Coffee Stain's creation is one of the best sandbox games around. However, it's mostly a surface offering, save for a handful of caves, and sometimes I crave the mines. Enter MineMogul , which is all about the kind of industrial tunneling you'd associate with Minecraft or Terraria, but with that automation loop layered lovingly on top, and it's not afraid to embrace a little chaos as a result. Read the rest of the story... RELATED LINKS: Palia is adding a battle pass, and while that sounds controversial it's the best system I've seen yet Better Than Us is a neo-dystopian "social stealth" game about lying, and I'm ready to go full Pinocchio Disco Elysium and Dead Cells collide in…
- Faster Sorters - 6 December 2025
We made the sorters fasterThe sorter speed was based roughly on how fast it takes items to travel on the conveyor belts in a single file line. I didn't think it would be possible to make it any faster without causing weird physics interactions, but it worked!We might also be adding a new Tier 2 sorter in the near future 😉Version 0.1.0.2 released: Increased sorter speed from an average of 2 per seconds up to 2.5 per second (depends on the size of the object)Fixed ore getting stuck in the sorter randomly and not passing throughFixed resources always counting towards the first quest with that requirement, even if that requirement is already completedFixed ore pieces appearing to roll the wrong direction up slopesFixed crushed ore sometimes stopping moving on the edge of the sloped up conveyorsFixed Tier 2 splitter having incorrect output snappingFixed some coal renderers visually clipping…
- Day 1 patch - 5 December 2025
Thanks everyone for playing the game! We got tons of great feedback :DHere's a small day 1 patch that adds new settings options and fixes some bugsVersion 0.1.0.1 released:Added Resolution settingAdded Toggle Crouch settingAdded settings for Camera Bob Scale & Viewmodel Bob Scale (the tools held in your hand)Added a popup warning when pressing "Clear Physics Ore Objects"Reduced Polishing Machine time to clean from 10 seconds to 5 secondsUpdated Polishing Machine so the whole texture changes when it's dirty, instead of only the brushesFixed Sorter Lid being hard to interact with and also being called "Routing Conveyor"Fixed ore sometimes not being crushed by the crusherFixed crushed ore sometimes not falling through the crusherFixed incorrect supports being generated above Straight Merge ConveyorFixed some cases of ingots getting stuck on conveyorsFixed crates appearing in weird spots wh…