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Macabre

Macabre Steam news

MOCBJ Software | Jul 6, 2015 | game

Released

0players observed · 24 September 2026 - 04:16:25 UTC

IndieRPG

  • Latest observed playersNot available
  • SteamPulse tracked peak40
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score64% positive

Macabre news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak40
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score64% positive
  • Total reviews28
  • Release dateJul 6, 2015
  • DeveloperMOCBJ Software
  • PublisherMOCBJ Software

Genres: Indie, RPG

Company pages: Developer: MOCBJ SoftwarePublisher: MOCBJ Software

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Macabre Steam news

Macabre news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Supporting Charity - 18 March 2016

    We're pleased to announce that we have decided to start supporting two nonprofit organizations that our close to our heart. A sizeable percentage of the proceeds of ALL MOCBJ Software titles (both current and future) will be distributed to Simone's Kids and Friends to the Forlorn Pitbull Rescue. In the coming weeks, a new section of our main site MOCBJ Software will be set up to display this information. While this really has nothing to do with gaming, we hope to raise awareness of both of these organizations.

  • Now Available - Trading Cards - 8 February 2016

    Yay!

  • Trading Cards - 6 February 2016

    Macabre Trading Cards have been submitted for review to Steam. As long as there aren't any flags thrown, they should be available sometime next week.

  • Trading Cards and Steam Achievements - 25 October 2015

    I'm in the process of creating trading cards for Macabre. While it still may be a few weeks before they launch, they will definitely be coming in the near future. As for Steam Achievements, I'd still like to implement them if possible. There is no date yet as to when/if they will be available. I will keep you posted as best as I can!

  • Full Screen - 16 July 2015

    By default, the game will run in a window. You can drag the edges to make the window larger, or use ALT+ENTER to get into full screen. I imagine most people can figure this out on their own, but in case you have trouble, do this and win. Sorry if this confused anyone.

  • Name Change + Saves - 13 July 2015

    Ruin is now known as Macabre. Your saves will remain intact, but you will need to rename your save folder and the actual save file(s) to macabre instead of ruin. To do this, right click the game in your library and go to properties. Click on the browse local content button and it will open up the file directory. From there, navigate to the ruin.saves folder on Windows, or the saves folder on Mac/Linux. Replace "ruin" with "macabre" on both the save folder itself AND the save files inside (.rsav extension). After doing that, your saves should work properly in-game. I apologize for the inconvenience that this has caused. If you run into any issues, please let me know.

  • Now Available on Mac! - 8 July 2015

    The Mac version of Ruin has been released! If you run into any problems, please let me know and I'll work to resolve them as quickly as possible.

  • Linux / Mac Test Build Now Available! - 7 July 2015

    A test build for Linux and Mac machines is now available. To test, simply right click Ruin in your library and go to Properties. On the beta tab, select the mac-linux-test build from the drop-down menu. I would appreciate any feedback as to whether that runs on those OSes properly! Thank you!

  • Controller Support with JoyToKey - 7 July 2015

    Ruin should support most gamepads with the help of JoyToKey. http://joytokey.net/en/ Thank you for the support!

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