SPSTEAMPULSELIVE ANALYTICS
The Deathmind

The Deathmind Steam news

Etnabyte Games | Aug 8, 2025 | game

Released

0players observed · 6 October 2026 - 07:49:13 UTC

IndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive

The Deathmind news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive
  • Total reviews5
  • Release dateAug 8, 2025
  • DeveloperEtnabyte Games
  • PublisherEtnabyte Games

Genres: Indie

Company pages: Developer: Etnabyte GamesPublisher: Etnabyte Games

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The Deathmind Steam news

The Deathmind news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Lighting & Atmosphere Update - 6 October 2025

    We’ve carefully refined The Deathmind’s visual atmosphere based on player feedback. Lighting has been reworked across multiple areas shadows are now deeper, color tones richer, and the overall tension more tangible.Several objects that could potentially cause bugs have been removed, while new scene elements have been added to better support the atmosphere and environmental storytelling.The final puzzle has been redesigned to better fit the atmosphere without breaking immersion, and the flashlight brightness has been slightly increased by around 10% for improved visibility.All chapters received subtle environmental polish to enhance immersion and consistency. Thank you for sharing your thoughts and helping us shape a stronger, darker world within The Deathmind. Stay tuned an announcement about The Deathmind v2 UPDATE is coming soon.

  • Lighting Update Based on Player Feedback - 11 August 2025

    Based on the valuable feedback and suggestions from our players, we have made significant improvements to the in-game lighting system.Increased brightness in overly dark areas.Adjusted shadows that were blocking visibility.Maintained the atmosphere while improving clarity and playability.Our goal is to keep the dark and tense atmosphere of The Deathmind while making it easier for you to explore the story and environment in detail. Your feedback means a lot to us. Please keep sharing your thoughts! Our New Steam Logo is Here! Our new logo has been designed to reflect the game’s dark atmosphere and psychological thriller theme in a stronger way.

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