Deadweight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews20
- Release dateApr 22, 2016
- DeveloperDK VIP Lounge
- PublisherDK VIP Lounge
Genres: Action, Indie, Strategy
Company pages: Developer: DK VIP LoungePublisher: DK VIP Lounge
Deadweight Steam news
Deadweight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- DW Ver. 1.01 - 28 April 2016
First update! Small patch to address minor bugs, exploits, and usability. More at www.designofdank.com Added slider to adjust the global game volume in the settings menu. New barrels dropped only when the existing one on the pad is removed to prevent stacking and strange physics. Turret targeting laser turns green when a player is detected standing in front of it. Fixed bug where enemy ragdoll floats in the air on rare occasions after being blown away by an explosion. Invisible wall in place at the elevator entrances to prevent barrels from being placed inside elevators. Widened enemy collision box to prevent players from accidently climbing them like stairs during close proximity. Enemies now look directly down into the camera during the player death screen. Fixed bug where shooting a barrel just as it's released while still inside the drop chute stops anymore barrels from dropping. Ad…
- DW Ver. 1.01 - 28 April 2016
First update! Small patch to address minor bugs, exploits, and usability. More at www.designofdank.com Added slider to adjust the global game volume in the settings menu. New barrels dropped only when the existing one on the pad is removed to prevent stacking and strange physics. Turret targeting laser turns green when a player is detected standing in front of it. Fixed bug where enemy ragdoll floats in the air on rare occasions after being blown away by an explosion. Invisible wall in place at the elevator entrances to prevent barrels from being placed inside elevators. Widened enemy collision box to prevent players from accidently climbing them like stairs during close proximity. Enemies now look directly down into the camera during the player death screen. Fixed bug where shooting a barrel just as it's released while still inside the drop chute stops anymore barrels from dropping. Ad…
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
