Vessel news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players6 · 17 October 2026 - 03:59:11 UTC
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews2
- Release dateQ2 2026
- Developer欧酱游戏
- Publisher欧酱游戏
Company pages: Developer: 欧酱游戏Publisher: 欧酱游戏
Vessel Steam news
Vessel news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- September 8 Update Patch Notes – Part 29 - 8 September 2026
Fixed an issue where the Inpatient Ward Main Gate Key could not be obtained after successfully drawing the talisman.
- September 7 Update Patch Notes – Part 28 - 7 September 2026
1.Adjusted the final boss difficulty and added more hints. 2.Refined the clock hand lengths. 3.Improved the talisman-drawing controls.
- August 31 Update Patch Notes – Part 27 - 31 August 2026
Add a lobby prompt to remind both sides to select their roles
- August 27 Update Patch Notes – Part 26 - 27 August 2026
Optimize the content related to my brother's lighter
- August 20 Update Patch Notes – Part 25 - 20 August 2026
Optimized the directional guidance from the Complex Main Hall to the Underground Altar.
- August 18 Update Patch Notes – Part 24 - 18 August 2026
1. Refined and optimized the visual effects of the Soul Balance. 2. Enhanced the prompt messages and guidance for alchemy quests.
- August 18 Update Patch Notes – Part 23 - 17 August 2026
Soul Balance fixes.
- August 17 Update Patch Notes – Part 22 - 17 August 2026
1.The Soul Summoning Chapter is no longer a prerequisite for interacting with the brush, ink, or talisman paper. 2.Resolved a bug causing the 3F Inpatient Department Boss to occasionally freeze in place. 3.Refined the sister character arc experience in the Medical Technology Department. 4.Extended the stun range of the sister's camera flash against monsters. 5.Addressed navigation issues with Inpatient Department nurses. 6.Synchronized client and server frame rates.
- August 15 Update Patch Notes – Part 21 - 15 August 2026
1. Fix the issue of incorrect password verification after placing the soul scale
- August 14 Update Patch Notes – Part 20 - 14 August 2026
1.Fixed an issue where players could repeatedly obtain fish from the fish tank. 2.Resolved several collision-related inconsistencies in certain areas.
- August 14 Update Patch Notes – Part 19 - 14 August 2026
1.Optimized the "Jade Orb" searching mechanic. 2.Improved quest guidance for the "Old Man Lin" questline. 3.Enhanced dialogue prompts and interactions in the Dungeon questline. 4.Added a hint for the mirror shard's location after picking up the "Pill Chapter". 5.Added player-confirmation pop-ups for tutorial/rule explanations in the following encounters: 5.1.Jade Chessboard gameplay 5.2.Inpatient Department 3F Boss 5.3.Cloister Boss 6.Improved the functionality of historical save points.
- August 14 Update Patch Notes – Part 18 - 14 August 2026
Add a function to resume from historical progress.
- Gameplay Issues: Reflections, Fixes & Future Plans - 13 August 2026
It has been one week since the release of version 1.0. Over the past week, we have rolled out 17 optimization patches, fixing almost all issues that could block progression and resolving many bugs that affected the gameplay experience. This release journey has made us deeply aware of how challenging it is for a small team to develop an online co‑op game—considering the interdependencies of items, save data, and other systems, a single oversight in any area could break the entire flow. Moving forward, we will place greater emphasis on game testing to avoid the unpleasant experiences caused by bugs.I also made a serious mistake in the flow guidance. My initial design direction leaned more toward an escape‑room style, but I overlooked the fact that the scene complexity and puzzle interaction methods would confuse players. To address this, we have added more specific text descriptions in mi…
- August 13 Update Patch Notes – Part 17 - 13 August 2026
1.Increase the ink amount for the talisman‑drawing mechanic. 2.Optimize the flow of the Corridor. 3.Optimize the map display on the 2nd floor of the Comprehensive Building. 4.Fix the issue where extracting the spirit core in the Dungeon could sometimes yield two cores instead of one.
- August 13 Update Patch Notes – Part 16 - 12 August 2026
1. Fix issues related to dropped items. 2. Optimize the map to display the real-time locations of oneself and teammates.
- August 12 Update Patch Notes – Part 15 - 12 August 2026
1.Fix issues with the sister's storyline after returning from the Corridor to the Inpatient Department. 2.The Red Crystal now no longer affects the photo lock‑on.
- August 11 Update Patch Notes – Part 14 - 11 August 2026
1.Optimized the interaction logic for two-player talisman drawing. 2.Optimized the text prompts for two-player talisman drawing.
- August 11 Update Patch Notes – Part 13 - 11 August 2026
1.Reduced the number of invisible monsters during the sister's solo segment in the inpatient department. 2.Optimized the camera angle for stunning monsters with the photo mechanic. 3.Added task prompts in the dungeon. 4.Optimized the number of monsters in the dungeon. 5.Added visual effect prompts for uncollected spirit cores in the dungeon. 6.Removed certain AI cutscenes. 7.Reduced the number of hits required to defeat the final boss. 8.Optimized the interaction with the emergency department schedule and the Endless Corridor mural puzzle. 9.Simplified the difficulty of the "Flying Star" puzzle required for the sister to obtain her phone. 1O.ptimized the placement of certain items.
- August 10 Update Patch Notes – Part 12 - 10 August 2026
1.Add mouse sensitivity settings. 2.Clarify the quest objectives for the Comprehensive Building section in the early game. 3.Optimize the logic for obtaining items in the Corridor's "123 Wooden Man" game. 4.Optimize the logic for obtaining the boss coin on the 3rd floor of the Inpatient Department. 5.Optimize the hint sound effects for the hide‑and‑seek doll in the garden. 6.Relocate the security guard's key in the Inpatient Department to improve the puzzle‑solving experience.
- August 9 Update Patch Notes – Part 11 - 9 August 2026
1.Added operation prompts for the talisman drawing puzzle. 2.Optimized map text labels. 3.Opening cutscenes for the boss battle and dungeon escape sections will no longer repeat. 4.The brother's lighter and the sister's phone now default to the raised/holding state. 5.Optimized dungeon progression. 6.Reduced the number of enemies after returning from the dungeon to the complex building. 7.Optimized the lighting environment effects in the complex building.
Patch notes and updates
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