- The final release build is now being uploaded! - 24 December 2016
Since we released the bigger world we have pushed out small chunks of updates to fill in the gaps and now we are uploading our final release build. There are some minor bugs that are being fixed as we speak, but they shouldn't affect the game play as a whole. We hope that this new build is available for everyone by tomorrow (it takes some time for steam to process). This release build features: *4 characters *A caribbean world with islands/caves/other areas *Enemy ships *Build (ships etc) *Mine (mine gold, iron) *Quests *Levels *Caves *Cannibals Our goal was to create a game featuring building/mining/exploring and that is what this game is all about. I also wanted to update the first game and this new sequel is a both a new update and a new game. However, we have decided to include a bigger story and include more items / armor and a lot of other things. But that will be included in a bi…
- Tomorrow we are opening up the big world. - 6 December 2016
For a while now we have had a small version out on the store page of On open seas and now we are opening up the big world. After this we will prepare the game for the big release 24th of December.
- Alright, let's clear this all up. You know me... - 28 November 2016
I usually do not respond directly to these things but now I felt like I had to. Sometimes I visit the store page and look for new things that people have said or if people have suggestions in general. Now I see that some are a bit skeptical towards this whole thing that we're trying to do. I usually say that people who are skeptical are normally very self-centered and do not really care about others. Hopefully I am wrong. But let's face all of these questions that some people seem to have, I have been honest all the way (personally) and I will continue to be so. Ok, let's begin. First, the price, Yes, it could be lower. But if you need to pay people for doing things, it just doesn't add up having a low price. - And frankly when we release the game it will be roughly 4-5 GB in content, in which - We have created ourselves. Other teams with lower quality products takes much more for their…
- The original game is now available for everyone! - 23 November 2016
We will never remove the old original game from this title. The old game should be included somewhere in the new game but for some reason it doesn't work on all devices. So as of now we have updated all of our assets so that the first title will only be accessible through the "beta" tab. We are going to release a huge update towards the old game and release a new sequel at the same time. Also, in order to make everything work for everyone and keep everything simple at the same time. This will be the best solution for now. The original game will be updated at the same time but we want to keep the new update we have separated, since it would be a cool thing to have the first release available at all times with our original ideas and creations. As mentioned above, the original game has always been accessible by going to the "beta" tab and selecting "handsondeck". The game should download w…
- Today we are announcing HoD: On open seas! - 15 November 2016
We have prepared the store for On open seas and the first version is now available to download! Clearly based on the reviews from the old game, we had to act and create something greater, much greater. That is what we are doing right now. Today we are announcing major changes to our product "Hands on Deck". Be prepared to be amazed. https://i.gyazo.com/bf1a9583d15dcf2aa988b3f7535d5088.jpg First of all, We are going to release a huge update for the old game 24th of December, it is going to be much greater than we ever would have thought it could be. But we also have some other stuff going on as well. During this time (Since the launch of the first game in July 2015) we have created 2 other games that we are going to include here. We are really excited about this! Our main title that we are really proud of is going to be called HoD: On open seas and is going to be sort of a sequel. It is…
- About the old game. - 16 June 2016
I (Squadleader32) did not quite think through the old version of the game. I did a huge mistake by launching it on Steam so early - Clearly based on all the reviews. The old game wasn't finished on time. However, one year later I stand as strong as ever and I have decided to recreate the old game all by myself once the version 2.0 is out. I have a lot of ideas I want to implement into the original game - And I will do it. My goal is to have high quality applications on PC, Mac and Linux. The only way to achieve that is to continue to update all of my products on Steam until it reaches near the ultimate perfection. One year ago I did not know much about game developing and I was "learning as I go". Now we have a full team that has experience and knowledge in: Unity Unreal Engine UDK Xamarin Visual Studio 3ds Max Blender Maya MotionBuilder Music editing of all kinds Sound editing Programm…
- Virtual reality - 16 June 2016
For those who are interested, We are implementing VR features into the version 2.0 It will probably be released as an early stage version at first and we will continue to update the VR based on your suggestions.
- A couple of updates. - 16 June 2016
We are working as hard as possible to be able to get out the Version 2.0 The quality of the game is increasing everyday. We are aiming to give out the first release of the version 2.0 in the end of June/beginning of July. This time we are very serious about the release date. The first version of 2.0 will be released soon and it will include: *Both games (Hands on Deck and A pirate adventure) *A launcher *Steam cards *Achievements *Customizable characters *Customizable ships *Enemies of all kinds *Animals of all kinds *Multiplayer up to 4 players *A whole new story and game play *A caribbean themed world Some of the reasons why we have postponed this update so much is because of the following: *I wanted to update my own game first with a bigger update - Making it awesome. (Hands on Deck) however the team decided that we would rebuild the game and create a bigger update which is the one y…
- Conversion almost finished. - 20 May 2016
Since we have decided to convert the game from Unity 3D to a mix-up between Unreal Engine 4 and our own we had to postpone the launch date of the game to the 30th. We really want this launch to be great - And we are doing everything we can to do so. This game is going to be something you have never seen before.. Really. Not in terms of graphics, but in terms of what you will be able to do in the game and what we have planned... In-game footage: https://i.gyazo.com/c5dfd50f264c0a798f1bc831dce473fa.jpg https://i.gyazo.com/7a9337698db5702bb6e46d05e0dd4373.jpg https://i.gyazo.com/099ddcf7f55533e3eaa4373c65d5a3c7.jpg https://i.gyazo.com/9b3d0197b2ccc790235fb23444f838ec.gif
- How to access the first version of 2.0 - 10 May 2016
If you have bought the game: 1. Locate HoD: A pirate adventure in your library 2.. Right click on the game in your library - Then go to the beta tab and select "alpha_tester", restart Steam afterwards If you haven't bought the game: 1. Look through your mail until you see a mail from us with a beta key 2. Add the key to your Steam 3. Install the game and click play.
- You have full access! - 10 May 2016
1. We have added the old game back (it will remain there until we release the new update) 2. Everyone who bought the old game can now test our first test build for free. - You right click on the game, choose properties - Clck on the beta tab and then chose "alpha_tester". THe game will then download a limited version of the new update. 3. To those people who do not have the old game - We are sending out beta test keys as fast as we can! Report bugs to Squadleader32 on Steam or mail us at: [email protected] You can also go to the contact pages on: www.hodgame.com www.hjocreations.com We are available 24/7 all year round. (Usually Squadleader32 is)
- New engine - 10 May 2016
Since we have started to get the "test version" out to people now we have been able to get a lot of feedback! What we have noticed is that the game is very heavy and it requires at least a NVIDIA GTX 660 in order to run the game smoothly. However, we have been in the works of converting the game from Unity into another engine that is somewhat of a "mixup" between our own and Unreal Engine. The results: Unity3D https://i.gyazo.com/ccce701eea0c546d43ce646217e1aa5d.jpg A Mix-up between Unreal Engine 4 and our own https://i.gyazo.com/aae0711d980c0061de46eed40575669a.png Our goal was to be able to run the game smoothly (somwhat at least) on a LAPTOP with INTEL GRAPHIS HD 4000 card and a intel i5 330 processor. The results are... 7 FPS with Unity when playing on the first island 40 FPS with Unreal/Mixed when playing on the first island Both scenes were identical in every way possible. The lap…
- The old game is now gone - 10 May 2016
Since 4th may we have started to prepare the Steam store for the new update. In this transition process we have taken the libery of phasing out the old game as much as we can since we really believe this update will bring this game into life the Steam records has shown us that no one has been playing the old game lately, that is why we decided to wipe everything. However, it still seems to be a couple of people who were playing the old game. But don't worry the old game will be remade and we will probably release it as a "sub-product" within the update. (you will be able to access it in-game) As of this moment today there is therefore no executable on Steam. However if you buy this game today - You automatically own the new update and everything that will come with it.
- Preparing the Steam store - 6 May 2016
We are preparing the store for the 2.0 release today - You will be able to see the new pricing, the new pictures/media - And we will also add more information about all the content in the new update. "Beta keys" are being sent out as we speak to those who has signed up. You will be able to play the "test build" as much as you like - However it is going to be removed once the new update is launched.
- +100 people - 5 May 2016
We really didn't expect this much people to sign up for the first build! Like, really - We didn't! Since we are going to start throwing out "beta keys" - We have decided that it might be better to see what you guys think about this version before we release the full game. The first build will contain: *The caribbean world with 4 islands *Enemies (Ships, Cannibals etc) *Two type of weapons *Building mechanisms (build a ship) *Two player ships *Male character This version will be around 2 gigabyte in content. ------ The full 2.0.0.1 version will be almost 15 gigabytes in content. *What we wanted to achieve by doing this is to see how well our Steam-integration is working for everyone. We really don't want to see any problems when we click the big release button. Keys will be sent out Today/Tomorrow.
- 2016.05.04 - 4 May 2016
We are uploading our first build to Steam today. However, we really want this launch to be great so you can sign up as a "first build tester" on our webpage here: http://hodgame.com/beta-tester/ You will be able to test our first version for free (if you haven't bought the old game) On Friday we will release the full game on Steam. https://external-arn2-1.xx.fbcdn.net/safe_image.php?d=AQCUs0-z-oEJLjcm&w=470&h=246&url=fbstaging%3A%2F%2Fgraph.facebook.com%2Fstaging_resources%2FMDE3OTM5Mzc3NjQwNzAwNjc6MTg5ODUzMDY4Mg%3D%3D&cfs=1&upscale=1
- The world - 30 April 2016
The world will look like this in Version 2.0.0.1 https://ksr-ugc.imgix.net/assets/005/664/444/f20f811ea4645870059b03e1b34e47f8_original.png?w=680&fit=max&v=1459960141&auto=format&lossless=true&s=07d4e079b0524a394a7e87d3da505348 Our goal is to implement all of the worlds before the end of 2016. https://ksr-ugc.imgix.net/assets/005/664/447/3b2b7cd3959422fd38d794edbf591202_original.png?w=680&fit=max&v=1459960166&auto=format&lossless=true&s=c910cb232c63a1f74673e73b34b021c4
- Our characters... - 30 April 2016
https://ksr-ugc.imgix.net/assets/005/620/940/171f207ab0ac4b7d2bd3b784ed30fd5b_original.png?w=680&fit=max&v=1459359532&auto=format&lossless=true&s=c755f56ec36cafb6c9c4615e67673cc4 https://ksr-ugc.imgix.net/assets/005/646/295/7b1cb402cad78d9ee48cbf61095b5c16_original.png?w=680&fit=max&v=1459724630&auto=format&lossless=true&s=5bd8e24ac0b791c226a6d7c172cdad39
- Change in the sails... - 30 April 2016
We are glad to tell you all that the first version of 2.0 is ready for release. However since the game is quite large, it will take us a little bit of time to prepare it for Steam. The old game will be phased out completely. We are however going to add a small version of the old game in a later stage. Version 2.0.0.1 will be taking over this Steam store page and everyone who has bought the old game will get this new one for free + a small token of appreciation to those who has bought the game on Steam. http://hjocreations.com/wp-content/uploads/2016/04/hod_logo.png http://hjocreations.com/wp-content/uploads/2016/04/e2ae0e017216bbeca5d893e4c452b117.jpg http://hjocreations.com/wp-content/uploads/2016/04/hod_promo_background_kickstarter.jpg http://hjocreations.com/wp-content/uploads/2016/04/december01_hod.jpg http://hjocreations.com/wp-content/uploads/2016/04/c9d2c636b965a4bf671ffc17a1f4ea…
- Website under construction.... - 8 March 2016
We are creating a new website for the 2.0 version... http://www.hodgame.com Check back there soon and you will be able to see a lot more content!