Hyper Vyper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3865690
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperThe Last Resistance
- PublisherThe Last Resistance
- Parent gameNot available
Genres: Action
Company pages: Developer: The Last ResistancePublisher: The Last Resistance
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Hyper Vyper Steam news
Hyper Vyper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hyper Vyper v.20 - 11 June 2026
Keyword & Power System The level up system has been redesigned from the ground up. Cards are now organized around seven playstyles: Mover Go fast, and in different ways! Movement as power and possibility BlasterFor shooters! Ranged damage. Bullets; beams; sustained fire; on hit effects. Shaker Control the crowd, blow things up. AoE powers that help you deal with a horde.Striker Punch, kick, get close and destroy. High end single target damage, or turn your strikes into a tool. StreakerHigh end play rewarded with more momentum. Combo frags, critical hits or anything else to grow exponential power. Tanker Durability, in it’s myriad forms. Take more hits, find ways to turn defense into offense.ThinkerWin through planning, strategy, and control. Gain power through stillness, gain tools that help you control an area and summon machine allies to your cause.You acquire keywords as you pick car…
- v 0.19 Hotfixes - 9 May 2026
A few different changes have gone live for the demo since it released, these have all been apart of the same version. Capturing everything that's changed here, next patch will be a new major version with bigger changes. - Fixed several crashes, most of which were caused by world-transition- Fixed a bug causing level ups to be applied n times, with n being the number of runs within your play session. ie; on your 3rd run, level ups were applied 3 times.- Reduced higher tier enemy hp between 10-20% to accommodate for game difficulty with level x run buff removal :P- Fixed a bug causing games to persist past the 00:00 mark.- Fixed a bug causing various game audio to not be bound by menu audio sliders. Added concurrency to sounds to cap the maximum that can be playing at once as well- Fixed a bug with NPCs occasionally spawning in a perma-stunned state- Fixed a bug preventing enemies acquiri…
- v.19 Hotfix - 30 April 2026
Fixed broken controller inputsAdded control inputs to HUD Controls list - activates automatically if controller input detectedTweaked weapon overheat settings to be less punishingIncreased stamina regen while in hub substantiallyRemoved penalty for stamina regen time starting back up when running out of staminaDying returns player to hub automatically nowTweaked enemy compositions and spawn params across the board. Smoother curve throughout the game - enemy density and difficulty that's more granular.Starting zone tweaked to reduce general travel time
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 30 April 2026 | v.19 Hotfix | 1831432155569909 |
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