Somnial Ouija news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateJul 31, 2026
- DeveloperToMeng Studio
- PublisherToMeng Studio
Company pages: Developer: ToMeng StudioPublisher: ToMeng Studio
Somnial Ouija Steam news
Somnial Ouija news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 8.16update - 16 August 2026
Fixed an issue where triggering an achievement three times caused abnormal settlement.
- bugfix - 3 August 2026
Fix an issue causing abnormal UI overlapping.
- December 9 Update Notes - 2 August 2026
Fueled Opulence
- bugfix - 31 July 2026
Fix first card error in beginner tutorial.
- Bug fixes and improvements - 31 July 2026
Fixed a caching issue where the previous round's auxiliary drawing lines were frequently lost. Optimized the Slate Activation button: It is now disabled when there are no activation points available to prevent accidental clicks.
- The game is officially released!! - 31 July 2026
The game is officially released! I hope all you Talisman Masters have a great time playing!! I will keep a close eye on community feedback and address any issues promptly.
- Regular Update - 18 May 2026
An optional enhancement day has been added to each layer.Monster health bars have been added.Various floating combat text displays have been cleaned up. Fixed some bugs.
- Major gameplay adjustments - 8 May 2026
Thank you all for your valuable feedback and suggestions during the demo release period. Based on that feedback, we rebuilt the demo while preserving the core line-drawing gameplay, and made major gameplay adjustments to address issues in the original version such as excessive cognitive load during play and a lack of satisfying game feel.The new version simplifies many aspects of the game, including connection methods, skill patterns, and joint structures, while also adding a stronger sense of buildcrafting and progression throughout the experience.Because this update includes a large number of changes, the current version may still be somewhat unstable, and controller support is not available for the time being. Going forward, we will continue maintaining the demo while also developing new content.
- Regular Update 2/25 - 25 February 2026
The "easy" difficulty has been adjusted, making the game more enjoyable at this difficulty level.
- Demo Update Notes - 24 February 2026
Change to a font that makes it easier to recognize the text.
- Steam Next Fest developer livestream - 23 February 2026
Steam Next Fest developer livestream
- demo update - 22 February 2026
Optimized the differentiation of difficulty levels and game experience.
- demo update - 14 February 2026
bugfix
- Regular Update 2/4 -New Version Tutorial - Laying the groundwork for future Puz - 4 February 2026
Add a clearer tutorial mode, currently only teaching basic rules. In the future, advanced teaching and puzzle modes will be added.Guidelines have been added to the skill patterns (which can be turned off in Settings).Fixed some bugs.
- Multilingual update - 23 January 2026
Added support for Traditional Chinese, Korean, German, French, Portuguese, and Italian.
- Multilingual update, provide the function of viewing skill upgrades - 22 January 2026
New language support includes: RussianSpanishJapaneseIn addition, you can now view the effect of skill upgrades outside of the upgrade interface. Right click on the card to view. If using a controller, press RT to view.
- General Update (1/19) - 19 January 2026
Adjustments:Adjusted some cards: more cards will now simplify their patterns after being upgraded.Increased the number of skill options available after a battle, giving players more choices.Updated parts of the tutorial.Bug Fixes:Fixed an issue where consecutive save/load (SL) on non-boss days could cause abnormal behavior.
- Demo Update Notes - 17 January 2026
Fixed abnormal card activation effects.Fixed a black screen issue when switching apps on Day 7.
- Demo Update Notes - 15 January 2026
Effect optimizations:Improved the open/close animations for several UI elementsEnhanced the feedback feel when activating cardsRefined the wording of some textBug fixes:Fixed an issue where the random seed timing/order could become incorrect in SLAttempted to fix an issue where Tips could sometimes disappear and require restarting the game
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 August 2026 | 8.16update | 1840944183783819 |
| 2 | 3 August 2026 | bugfix | 1839676055893937 |
| 3 | 2 August 2026 | December 9 Update Notes | 1839676055891975 |
| 4 | 31 July 2026 | bugfix | 1839676055888224 |
| 5 | 31 July 2026 | Bug fixes and improvements | 1839676055888111 |
| 6 | 24 February 2026 | Demo Update Notes | 1825093633196505 |
| 7 | 22 February 2026 | demo update | 1825093633191510 |
| 8 | 14 February 2026 | demo update | 1824644522841382 |
| 9 | 17 January 2026 | Demo Update Notes | 1821922921817611 |
| 10 | 15 January 2026 | Demo Update Notes | 1821922921813540 |
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