SPSTEAMPULSELIVE ANALYTICS
Hovercrafts x Nihilism

Hovercrafts x Nihilism Steam news

soomr | Mar 6, 2026 | game

Released

0players observed · 22 September 2026 - 16:55:50 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Hovercrafts x Nihilism news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews24
  • Release dateMar 6, 2026
  • Developersoomr
  • Publishersoomr

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: soomrPublisher: soomr

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hovercrafts x Nihilism Steam news

Hovercrafts x Nihilism news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes 4/6/2026 - 6 April 2026

    Fixed a bug where controller input was still being registered through cutscenes

  • Patch notes 3/20/2026 - 20 March 2026

    Updated collisions in certain areas that players were getting stuck in

  • Patch Notes for 3/15/2026 - 15 March 2026

    Made Invert X/Y option work on interior scenes

  • Patch Notes 3/9/2026 - 9 March 2026

    Added more of a delay on B15 Teleport Reduced size of some textures in game, should help with pc with less vram Changed lighting a bit in marble area to help with performance

  • Patch Notes 3/8/2026 - 9 March 2026

    Made the final boss fight more difficult

  • Patch Notes 3/7/2026 - 7 March 2026

    Added more music Lowered buffer sizes, hopefully fixed a crash on first boss

  • GAME RELEASE - 6 March 2026

    Hi everybody, so excited to announce the full game is out!Thank you all who played the demo, your progress should transfer over, so you will be able to pick right back up. The full game features two new large areas to explore and 13 difficult bosses to challenge along your journey.Thank you all for your support, let me know if you run into any issues by posting in the community hub.Thanks,AdamFor a bonus, here are some tips for the harder bossesTips:Dash as much as possible, it's a lot easier to dodge things if you are super far awayIn the same vein, always keep moving, it's a lot quicker to turn than to stop and then start againDashes can help you turn really fast, since they cancel other momentum, meaning you can turn super hard then dash outIn some bosses, sometimes you have to stop attacking and focus purely on watching the projectiles because they can come from behind you as well.

  • Demo Patch Notes (2/25) - 25 February 2026

    Fixed crash on in save game menu loadingAdded more robust error handlingThank you all for the support, let me know if you run into any issues on the community hub and I'll try to fix them asapAdam

  • Demo Version 1.2 - 14 February 2026

    Huge Lighting update - we got shadows !!!Glow!!Added a new attack to Boss 1Revamped Demo areaSaved V-sync setting now correctly applies every game startup. Non-boss music ducks; boss fights sound louder and more intense. Hovercraft bobbing issue fixed Water, terrain, and engine visuals tuned across demo-playable zones. This is probably the last patch to demo before next fest, progress is going on the full game. Let me know if you run into any issues through the community page.

  • Controls Update - 25 January 2026

    Listened to all the feedback and made a bunch of changes that should make controlling the craft a lot better. The big ones:Steering in placeTurning with no throttlehovercraft no longer spins rapidly if u crash into somethingother stuff:Added steering sens to settingsMore frictionEngines and sail now move with steeringVelocity vectors Fixed collision first areaMisc bugsHope this helps the experience! If you run into any issues or have any feedback, let me know in the community page.

  • Demo Patch Notes: Added tutorial to pause menu - 20 January 2026

    Added a tutorial that is accessed by the pause menu. It goes over objectives, the games controls and how to find each boss. Also made the first boss easier to find by creating a trail of statues to it from the beginning and increased the guidance audio volume. Hope this helps!

Patch notes and updates

S.noRelease datePatch nameGID number
16 April 2026Patch Notes 4/6/20261828894815565397
220 March 2026Patch notes 3/20/20261827626365758121
315 March 2026Patch Notes for 3/15/20261826992588599046
49 March 2026Patch Notes 3/9/20261826362059930768
59 March 2026Patch Notes 3/8/20261826362059929285
67 March 2026Patch Notes 3/7/20261826362059926892
725 February 2026Demo Patch Notes (2/25)1825727806704948
820 January 2026Demo Patch Notes: Added tutorial to pause menu1821922921822577

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