The Amusement news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews47
- Release dateApr 16, 2026
- DeveloperCurvature Games, ARTE France
- PublisherARTE France
Genres: Adventure
Company pages: Developer: Curvature Games, ARTE FrancePublisher: ARTE France
The Amusement Steam news
The Amusement news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 1: Fixes, improvements and new features - 28 April 2026
Virtual Desktopers this patch is for you. Improved playspace setup We have made a new playspace set up tool for the latest patch. Upon starting the game or switching to Free Roam, you can assign your playspace manually before you continue. This should fix any incompatibility with VR streaming apps and remove any "Playspace too small" messaging or bug.GeneralWe have also included many bug fixes and improvements. The full list can be viewed below:PATCHNOTES: 1.1.33 New Features:improved play space setup in Free-Roam ModeWe've made setting up your play space much more flexible:You can now move and rotate your virtual play space to better match your real-world spaceNo more forced minimum size. Setup should now work reliably (especially with Virtual Desktop)New audio volume slidersMaster, gameplay and dialogue volumesGameplay Improvements Easier interactions: Some low-to-the-ground hoses are…
- The Amusement is out on Steam and Meta Quest NOW - 16 April 2026
At long last, we welcome you to the Burkhart family amusement park!It is now your turn to explore the Luna Park and discover the full extent of redirected-walking and locomotion techniques that The Amusement have in store for you. Watch the Youtube Trailer We hope you will enjoy your stay on the island.But most of all,Thank youThanks to all of you who played the demo and supported the game. We hope you will enjoy The Amusement as much as we enjoyed working on it.Get the game on Steam:And in case you ever get stuck and need a little hand, we made this guide that you can check through your VR headset, while playing: https://steamcommunity.com/sharedfiles/filedetails/?id=3706579936
- Demo Update and Patch Note #2 - 1 April 2026
Thank you all for playing the demo! We have added a bunch of features and fixes since then based on findings and player feedback.LocomotionAdded smooth movement locomotion optionAdded smooth turning locomotion optionAdded option to set the turn rate for smooth - turningAdded option to adjust snap turn angleAdded option to adjust smooth movement speedGraphicsAdded resolution quality graphics settingsGeneral visual improvementsBug fixes Several bug fixes
- Walking the Impossible: Designing VR Locomotion in 2×2 Meters - 25 March 2026
About the AuthorEike is co-founder and "creative re-director" of Curvature Games, the Germany-based independent VR studio behind The Amusement. Eike has a PhD in computer science and did a lot of research on perception and locomotion in virtual reality before he founded Curvature Games. Besides his activities at Curvature Games, he is Professor at Hamburg University of Applied Sciences where he teaches game development and researches XR interaction.Introduction Locomotion is one of the most fundamental challenges in virtual reality, shaping not only how players move but how they perceive and experience entire worlds. Over the years, developers have explored a wide range of techniques — from teleportation to smooth movement — to balance comfort, immersion, and accessibility. In this article, we take a closer look at an alternative approach: designing VR experiences around real walking in…
- The Amusement release date - 3 March 2026
Today is the day, VR enjoyers! We finally announced a release date for The Amusement! April 16th, 2026 Keep that date in mind to finally uncover the mysteries buried under the rumbles in your family’s amusement park…
- The Amusement is part of Steam Next Fest! - 23 February 2026
Great news, VR players! The Steam Next Fest is approaching and The Amusement offers you an exclusive demo! From February 23rd to March 2nd, you can get a glimpse of Samantha’s history. Visit her family’s abandoned amusement park, Walk throughout a maze, Climb a giant gnome,and discover the foundations of Samantha’s family complex relationship.We are so excited for you to discover our new VR game and try out all the different redirected-walking mechanisms we implemented! Wondering what is redirected-walking exactly? Check out our blog post :You have one week to try The Amusement demo, Don’t miss it! Don’t hesitate to tell us your thoughts about the game once you have played it!
- Demo Update and Patch Note #1 - 23 February 2026
Hey everyone!As some of you already know, we've released a demo for The Amusement and you can already explore the mysterious and stylish Luna Park of Samantha's late father. We hope you're enjoying your time walking, climbing and... tinkering around. 😁As the Steam Next Fest starts today, we've updated the Steam demo build with the following adjustments:Added a vignette effect while climbingAdded a setting to disable all vignette effectsAdded a sound effect when placing the wheelAdded an additional hint for the first climbImproved UX for play space setup, free roam, recentering, and pause menu UI positioningThe main menu is now anchored within the sceneGeneral visual improvementsFixed a bug in the yo-yo tutorialFixed hand poses for the tiny cart and pipeFixed visual issues with hedges in the mazeFixed a bug when switching a grabbed item from one hand to the other after moving through ce…
- Writing a family story - DevBlog #4 - 17 February 2026
While The Amusement features plenty of puzzles and exploration, it is, above all, a narrative-driven experience. We wanted to tell a beautiful story that players could connect with and relate to as they follow Samantha through the park.We chose to focus closely on three main characters: Samantha and her parents. Her mother and father hold a central place in the story, as Samantha reflects on their many arguments which lie at the heart of The Amusement: what it means to be a child caught between two parents whose love for each other has faded.Marc : I come from a broken home like a lot of people. There are often two different conflictive narratives from one parent ranting about another. It’s only when you grow up that you get a full perspective of the situation and I think that’s what The Amusement is about through Samantha: growing up and being in a two-sided family, each side tearing y…
- The Amusement Redirected-Walking - Dev blog #3 - 4 February 2026
If you read The Amusement Steam Page, which you surely did, right? Then you heard us mention redirected-walking.But what exactly is redirected-walking?Redirected-walking is a locomotion technique used in VR to translate the player's real steps into the virtual world.Usually in VR games, you don’t need to move a lot, apart from your arms, or you move by pointing the joy stick in the direction you’re headed. This technique allows players to roam and immerse themselves in a large world. But it can easily trigger motion sickness.Redirected-walking gives players more control and fluidity in their movements, resulting in a better immersion and game experience. Ok, but how can I know I won’t pump into a wall when I play the game?That’s a funny technical trick. The fact is that the steps you take in real life don’t translate exactly one on one in the game. It gives you the sensation of walking…
- Luna Parks and other visual inspirations - 21 January 2026
Hello everyone!Last week, we talked about the gameplay of The Amusement. We still have plenty to share on that topic, but today we’d like to focus on the game’s environments.You may have noticed (or at least we hope so!) that the game takes place in an abandoned amusement park. More specifically, we drew inspiration from the Luna Parks that emerged in the early 20th century. Some of them are still operating today, like Coney Island, but for The Amusement we focused on the oldest ones, as the game is set in the 1920s. Art lovers may also spot influences from Art Deco and Art Nouveau, but our main inspiration remains deeply rooted in the world of Luna Parks.Amusement parks hold a special meaning for us at Curvature Games. Some of us grew up in places where Luna Parks existed for a long time, others are theme park enthusiasts, and some have simply visited many parks throughout their lives,…
- About VR and interactivity in The Amusement - 13 January 2026
Hello everyone!Today, we’d like to tell you a bit more about the gameplay of The Amusement, and especially about how players will interact with their environment.Interacting with the scenery is a core part of the experience. As she inspects this abandoned amusement park, Samantha will have to manipulate all kinds of objects and mechanisms: a postcard, a yo-yo, pipes, rails… In short, the park reveals itself to the curious ones!There are plenty of things to grab, turn, throw, connect and manipulate in order to find clues, uncover hidden information, solve puzzles… or simply move around because exploring an abandoned park isn’t always easy! Sometimes you’ll need to use your muscles and gain some height to carry out a thorough inspection!We can’t wait to show you more in the coming weeks: the park still has many surprises in store ;)See you very soon!
- Hey everyone! - 13 November 2025
Hello everyone!We’re Curvature Games, and together with ARTE, it’s been one week since we officially announced The Amusement on Steam and Meta, hooray! If you missed the announcement, here’s your chance to catch up.The Amusement is a narrative VR game in which you play as Samantha Burkhart, a young woman sent by her mother to inspect the amusement park left behind by her late father, who vanished during the chaos of World War I.Your exploration will take you through the park’s many attractions, from a labyrinth to a recreation of the lost city of Atlantis, all while challenging your agility and puzzle-solving skills. Each attraction offers object-based puzzles that involve jumping, climbing, pulling, throwing, turning and more, for a truly hands-on, immersive experience. And thanks to our redirected-walking technology, every real-life step you take will be translated directly into the g…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 April 2026 | Patch 1: Fixes, improvements and new features | 1830797770245563 |
| 2 | 1 April 2026 | Demo Update and Patch Note #2 | 1828894815555134 |
| 3 | 23 February 2026 | Demo Update and Patch Note #1 | 1825093633193613 |
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