SPSTEAMPULSELIVE ANALYTICS
Marshals of Yore

Marshals of Yore Steam news

One Man Horde | Oct 22, 2025 | game

Released

0players observed · 22 September 2026 - 16:55:50 UTC

IndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak15
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

Marshals of Yore news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak15
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews34
  • Release dateOct 22, 2025
  • DeveloperOne Man Horde
  • PublisherOne Man Horde

Genres: Indie, RPG, Strategy

Company pages: Developer: One Man HordePublisher: One Man Horde

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Marshals of Yore Steam news

Marshals of Yore news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.11 is live! - 4 September 2026

    Version 1.11 Patch Notes General Updates Visual Spell Feedback: Added dynamic spell icons. Whenever you or an enemy casts a spell, a brief indicator icon will now appear and fade above the affected units. HP Regeneration Feedback: Added a visual indicator icon above units whenever HP regeneration is in effect. Stage Recurrence Penalty: Decreased the repeat penalty multiplier from 2 to 1. The gold reward penalty for replaying previously cleared stages is now negligible. Perks I Am Still Standing!: HP bonus increased from 2,500 to 7,500. If you encounter any bugs, please let me know right away so I can deploy a hotfix. You can reach me directly at [email protected].

  • Version 1.10 is live! - 5 July 2026

    Version 1.10 "A proper marshal needs proper items!" Bug Fixes Stage 82 Reward: Fixed an issue where the passive reward for completing Stage 82 was only providing +1 to ranged damage. It now correctly grants +2 ranged damage. Marshal Arkul's Sniper: Skill bonus divider decreased from 25 to 20 (Even stronger now!). Gameplay Ranged Damage Vs. Light Armor: Multiplier decreased from 3x to 2x. Medium Armor: Multiplier decreased from 0.5x to 0.25x. Heavy Armor: Multiplier decreased from 0.2x to 0.1x. Items Mete's Aim No longer grants flat stat bonuses. New Passive: "When units with a ranged damage type shoot, their projectiles are no longer destroyed on impact with the enemy." (Projectiles now pierce through targets). Valor No longer grants flat stat bonuses. New Passive: "Every second, all of your melee units on the battlefield gain HP equal to 2 x armor value." Ymir's Endgame Giant Damage Bo…

  • Version 1.09 is live! MAJOR update! - 10 June 2026

    Version 1.09 "For the Fans"Hello everyone! This is a major milestone update focused heavily on performance. Because the game is now running faster and smoother under the hood, I’ve been able to massively break past the old army limits. Here is the full breakdown of what’s new in Patch 1.09: Performance & Technical Updates Engine Optimization: Overall game performance has been improved. Visual Fix: Removed the HP bar gradient, which resolves the visual flickering issue reported on lower resolutions. UI Convenience: The Options Menu can now be accessed directly from the main screen. Faction Cap Buffs The Order: Max army cap increased from 450 ➔ 700. Dwarven Kingdom: Max army cap increased from 450 ➔ 700. Sorority of the Dead: Max army cap increased from 550 ➔ 850. Necromancers: Unit cap increased from 1 ➔ 2. Gameplay & Balance Tweaks Animation Sync: Unit movement speeds and animation fram…

  • Version 1.08b is live! - 8 May 2026

    Version 1.08b NotesGeneral: Now you get +1 to reroll at levels 3, 6, and 9.

  • Version 1.08 is live! - 17 April 2026

    Version 1.08 NotesNew Option: Smart Buttons (MENU)The smart buttons feature is a simple color-coded helper for unit summoning.If you can afford 1 unit, the button turns green.If you can afford 10 units, the button turns blue.If you can afford 50 units, the button turns purple.*This option is independent from the army cap limit.*This option can't be turned on in local PvP mode.Marshal: NoahThe passive income bonus increased from 3 to 4.Perk: "Easy Come, Easy Go"Passive income penalty decreased from -2 to -1.Perk: "Veteran"Instant XP gained from the perk increased from 16000 to 32000.Good luck!

  • Version 1.07 is live! - THE FACE-OFF - - 7 March 2026

    Version 1.07 notes- THE FACE-OFF -- Added 15 more stages. You will face our own marshals as enemies in the final stages (121-135). Since those stages are extremely difficult, you will have additional resources at those stages: +200 starting silver +10 to passive income +100 to XP per second- Marshals cast random spells when their spell clock completes a rotation.- Marshals summon additional units when their summoning clock completes a rotation.- Marshals retain their unique abilities. i.e., Dashmala summons heavy-armored skeletons, Caldrich has the living flame, etc.- Some marshals are equipped with set items.- Battle mage cost decreased from 205 to 200.- When the game is launched, the game window is now set to x:0 y:0. - Added one final achievement, "Heart of the Gray Lion".Good luck!

  • Version 1.06b is live! - 15 February 2026

    Version 1.06b Notes- When you click the dice to reroll, the new perks will not include the ones currently on the screen.

  • Version 1.06 is live! - 13 February 2026

    Version 1.06 Notes - Added pixelate effect to cards for the dice reroll. - Army cap limit increased by 50 for all factions. - Marshal: Mel'ke increases range by 150 for all ranged units, not just archers (gates and summoned non-native units included). - Marshal: Khakar's Testudo gives +1 to armor for every 8 shield bearers on the battlefield, instead of 10. - Marshal: Nidaga casts 2 random fireballs instead of 3 every second. (Reverted) - Marshal: Ananmat's giant summoning formula improved. She summons an additional giant every additional minute. - Marshal: To unlock Ananmat, you need to survive endless mode for 8 minutes instead of 10. - Background: Courier gives +30 to speed instead of +20. - Spell: Enhance cost increased from 75 to 100. (Reverted) For any sort of feedback or bug report, reach me at [email protected].

  • Version 1.05b is live! - 8 February 2026

    Version 1.05b Notes - Marshal: Valastra's boost to vampire's life drain increased from 2 to 3. - Marshal: Nidaga casts 3 random fireballs instead of 2, every second. - Item: Fortune finder's bonus to passive income increased from 2 to 3. - Unit: Battle mage cost decreased from 215 to 205. - Spell: Enhance cost decreased from 100 to 75. - Spell: Enhance now gives +50 HP to units, instead of +40. - Spell: Might cost decreased from 125 to 100. - Spell: Giant cost decreased from 1000 to 900. For any sort of feedback or bug report, reach me at [email protected].

  • Version 1.05 is live! The Bloodlust - 6 February 2026

    Version 1.05 Notes - The Bloodlust - Range damage vs. light armor multiplier increased from 2 to 3. - Mel'ke has a new ability: Every second, she teleports the furthest enemy unit on your half of the battlefield back to enemy lines. - Vampire's hit counter is now also added to his damage, not just the life drain formula. - Vampire acceleration increased from 250 to 300. - Vampire cost increased from 58 to 90. - Rogue cost decreased from 52 to 50. - The minimum damage that can be inflicted decreased from 0.25 to 0.1. - The maximum damage that can be inflicted increased from 999 to 9999. i.e., a rogue with 500 damage should deal 1500 damage to a giant with zero armor. But damage dealt was 999, since this was the maximum damage cap that could be inflicted after all calculations. Now she can deal the whole 1500. For any sort of feedback or bug report, reach me at [email protected].

  • Version 1.04 is live! Major balance update - 30 January 2026

    Version 1.04 Notes- Default passive income increased from 20 to 22.- Sir Benjamin's damage bonus to squires increased from 4 to 5.- Sir Asru's armor bonus increased from 1 to 2.- Noah's starting silver bonus increased from 125 to 150 silver.- Arkul's "Sniper" ability divider decreased from 30 to 25. (Musketeers deal even more damage with Arkul.)- Gilwith's "Cloak & Dagger" ability for rogues now deals triple damage instead of double.- Navalin's -20 gate damage penalty removed.- Dashmala's HP penalty for skeletons decreased from -80 to -60.- Nidaga no longer summons necromancers; instead, she creates two fireballs on random enemy units every second.

  • Version 1.03 is live! - 23 January 2026

    Version 1.03 Notes- Squire's cost decreased from 26 to 24 silver.- Battle Mage's cost decreased from 225 to 215 silver.- Rogue's cost decreased from 55 to 52 silver.- Field Promotion damage upgrade increased from 30 to 60.- Field Promotion cost increased from 40,000 to 50,000.- HP bar color code contrast slightly increased.

  • Version 1.02 is live! Local PvP (Beta) & Turkish language added. - 18 December 2025

    Version 1.02 Notes- PvP Beta (Local Hotseat) is now available.The mouse player is played the same as in the single-player mode.The keyboard player can use W, A, S, D and J, K, L to command his/her army. "J" is left-click, "L" is right-click, and "K" is middle-click.You will notice a planchette at the top of the screen in PvP. It shows how much bonus passive income a player gets every second. The planchette follows your army's furthest unit. The further the distance, the higher the passive income bonus. All Marshals, backgrounds, spells, and items are unlocked in PvP mode.XP & Bounty Multiplier is set to 0.60. All units are set to level 1.Other than that, all mechanics are the same as in single player. - Turkish language support added. (Türkçe dil desteği eklendi. Kontroller menüsünden Türkçe seçebilirsiniz.)- Minor bug fix and code cleaning- Summoned non-native units now inherit their s…

  • Made in Türkiye - 17 November 2025

    Marshals of Yore is in Made in Türkiye FEST!

  • Version 1.01 is live! - 28 October 2025

    Version 1.01 NotesKnight Melee range decreased from 200 to 175.ArbalistUnit cost increased from 15 to 16.VampireUnit cost decreased from 60 to 58.Added a hit counter bar for Vampire.KhakarKhakar's Testudo now adds +1 to armor for every 10 Shield Bearers on the battlefield instead of 15.

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2026Version 1.11 is live!1842846814446843
25 July 2026Version 1.10 is live!1836506165574536
38 May 2026Version 1.08b is live!1832065502815749
417 April 2026Version 1.08 is live!1830163047260665
57 March 2026Version 1.07 is live! - THE FACE-OFF -1826362059926224
615 February 2026Version 1.06b is live!1824644522843854
78 February 2026Version 1.05b is live!1823825466502670
823 January 2026Version 1.03 is live!1822556746163009
928 October 2025Version 1.01 is live!1814309641618175

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