SPSTEAMPULSELIVE ANALYTICS
Walkerman

Walkerman Steam metadata

ScalemaiL | May 22, 2017 | game

Released

0players observed · 25 September 2026 - 12:57:42 UTC

IndieViolentVisual NovelGoreStory RichSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,430
  • Revenue (VGI)$7,376
  • Review score79% positive

Walkerman metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,430
  • Revenue (VGI)$7,376
  • Review score79% positive
  • Total reviews39
  • Release dateMay 22, 2017
  • DeveloperScalemaiL
  • PublisherSekai Project

Genres: Indie

Company pages: Developer: ScalemaiLPublisher: Sekai Project

Top Steam chartsTop 100 gamesGame directorySteam Store page

Walkerman Steam metadata

Walkerman metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/387100/metadata
Steam Storehttps://store.steampowered.com/app/387100/
Steam Communityhttps://steamcommunity.com/app/387100
PCGamingWiki search
IGDB searchSearch IGDB for Walkerman

Reviews, pricing, and metadata

Review summary

Mostly Positive

79% positive, 31 positive, 8 negative

Price and discount

$6.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Family Sharing

Achievements

20

Platform releases
  • Steam 22 May 2017

Latest Steam announcements

  • Regarding Current Development on Walkerman - 10 March 2025

    Development on Walkerman is currently on hiatus at the moment. John Conway, the head of development studio ScalemaiL is currently being incarcerated due to a situation involving an act of self-defense. Link: ABC7 Chicago More news on the state of development of Walkerman will be forthcoming once details are available. We appreciate everyone's patience and continued support.

  • Patch 2.50 - 28 October 2019

    We have released Act 2's final content patch (but not bugfixing patch). Added content includes: Revamped combat section with more routes, and revamped endings to each route Sigrid now has an optional side sprite Players no longer lose the shield item during every usage of it (but some uses will still destroy the item) Rewrote some of Sigrid's scenes, and added an optional one for if the player does not receive either the idol or golden bough Lots of editing and bugfixing

  • Soundtrack available and patch plans, - 17 May 2019

    We've released the soundtrack for Walkerman in high-quality .flac files for those interested in supporting our musician, Walker Peterson. All proceeds from soundtrack purchases go to him entirely. We are also working on a content patch. This content patch before Act 3 is going to expand the Act 2 combat/investigation segment similar to the 1.25 patch for Act 1. This is the final content patch for Act 2, but not the final bugfixing patch.

  • Patch 2.10 - 26 April 2019

    Patch 2.10 fixes numerous bugs and grammatical errors, and adds the option to hide Jorgen's side sprite. In Patch 2.25 we will be expanding and revamping the combat section for Act 2, which will include more paths through the encounter, as well as making the existing phases of the encounter more varied and interesting.

  • Act 2 is Out! - 11 April 2019

    After a seemingly endless development period, we have finally released Walkerman's second act. In the weeks to come we'll be improving it with: Achievements An option to hide Jorgen's sidesprite An expanded combat section The OST available for purchase Thanks everyone

  • 1.27 and the Act 2 Page - 18 October 2017

    1.27 is now live, here's some patch notes: 1.27: The track "Whistlin' Midgard" replaced by "Hoot and Holler" Prologue re-cut Slightly grayed emotes added to dialogue panels Further editing and bufixes The page for Act 2 is also live! Head to the main page to check it out. This second act is expected to release in early 2018.

  • 1.27 and the Act 2 Page - 18 October 2017

    1.27 is now live, here's some patch notes: 1.27: The track "Whistlin' Midgard" replaced by "Hoot and Holler" Prologue re-cut Slightly grayed emotes added to dialogue panels Further editing and bufixes The page for Act 2 is also live! Head to the main page to check it out. This second act is expected to release in early 2018.

  • 1.26 Hotfix Patch Notes - 16 August 2017

    This latest patch should fix any issues with players starting Act 1 after the Prologue demo. There are also numerous 'under the hood' changes in preparation for Act 2, which will be a smoother experience with multiple additions to how gameplay is handled. Additionally, Act 2's development is progressing smoothly and we're hoping to have the Steam page up within a month's time.

  • 1.26 Hotfix Patch Notes - 16 August 2017

    This latest patch should fix any issues with players starting Act 1 after the Prologue demo. There are also numerous 'under the hood' changes in preparation for Act 2, which will be a smoother experience with multiple additions to how gameplay is handled. Additionally, Act 2's development is progressing smoothly and we're hoping to have the Steam page up within a month's time.

  • Choice & Consequence Design in Walkerman - 8 June 2017

    This is going to be a lengthy post elaborating on C&C design and the nature of Walkerman's mechanics, followed by a spoiler-heavy detailing of the Act 1 C&C's in verbose. This entire post should be considered spoiler territory, but I will be blacking out certain sections anyway. I will later be re-posting this on our website's devblog here. What is Choice and Consequence Design? When a player comes across the merchant Canthar in Piranha Byte's cult classic Gothic 2, and decides to either accept his entry pass for a later favor or deny him, this is an early example of C&C. This decision has far-reaching effects on the player character, not just limited to their method of entering the game's main city. Many popular titles such as The Witcher series, Alpha Protocol, and The Age of Decadence incorporate this mechanic: players come across choices whose consequences have an explicit effect on…

  • Choice & Consequence Design in Walkerman - 8 June 2017

    This is going to be a lengthy post elaborating on C&C design and the nature of Walkerman's mechanics, followed by a spoiler-heavy detailing of the Act 1 C&C's in verbose. This entire post should be considered spoiler territory, but I will be blacking out certain sections anyway. I will later be re-posting this on our website's devblog here. What is Choice and Consequence Design? When a player comes across the merchant Canthar in Piranha Byte's cult classic Gothic 2, and decides to either accept his entry pass for a later favor or deny him, this is an early example of C&C. This decision has far-reaching effects on the player character, not just limited to their method of entering the game's main city. Many popular titles such as The Witcher series, Alpha Protocol, and The Age of Decadence incorporate this mechanic: players come across choices whose consequences have an explicit effect on…

  • 1.25 Patch Notes - 5 June 2017

    Lots of bugfixes and editing New musical track "Night Moves" from WD General editing work and minor bug fixes Notes System Added (Check Inventory) Act 1 Investigation Revisited Act 1 Combat Segment Expanded Dialogue System Overhaul (Nametags Added) General Combat Overhaul (E.Wounds Above the Textbox) Some Longer, Optional Dialogues Segmented into Menus with Early Exits Extra Achievements NOTE: If you replay Act 1, start from the Prologue's end. Mid-act saves will be broken from all the new content. *Saves from end of Act 1 will still be valid for Act 2 ** Want to skip to all the new choices? Here's a tip: select 'skip unread text' in the options menu and hold down CTRL to fast forward.

  • 1.25 Patch Notes - 5 June 2017

    Lots of bugfixes and editing New musical track "Night Moves" from WD General editing work and minor bug fixes Notes System Added (Check Inventory) Act 1 Investigation Revisited Act 1 Combat Segment Expanded Dialogue System Overhaul (Nametags Added) General Combat Overhaul (E.Wounds Above the Textbox) Some Longer, Optional Dialogues Segmented into Menus with Early Exits Extra Achievements NOTE: If you replay Act 1, start from the Prologue's end. Mid-act saves will be broken from all the new content. *Saves from end of Act 1 will still be valid for Act 2 ** Want to skip to all the new choices? Here's a tip: select 'skip unread text' in the options menu and hold down CTRL to fast forward.

  • 1.05 Patch Notes - 26 May 2017

    Here are the patch notes for this post-release hotfix. Some minor spelling and grammar edits. Fixed bug where many achievements would be granted on first launch. What's the plan for the future? First and foremost, preparing for the next development cycle, and getting Act 2 to the players (and our backers) ASAP. But secondly, we've gotten a lot of feedback asking for more non-linearity in the Act 1 combat segment. We originally had more variety in the usage of items and weaponry, but it led to many 'walking dead' scenarios where players were still making choices after a fatal mistake, and continuing play for quite some time without a hope of actually surviving. Before Act 2's release, we'll be looking at making a redux of the Act 1 fight, and possibly add in some more achievements for clever or terrible ideas. Edit: After taking inventory of what's possible without taking artists away fr…

  • 1.05 Patch Notes - 26 May 2017

    Here are the patch notes for this post-release hotfix. Some minor spelling and grammar edits. Fixed bug where many achievements would be granted on first launch. What's the plan for the future? First and foremost, preparing for the next development cycle, and getting Act 2 to the players (and our backers) ASAP. But secondly, we've gotten a lot of feedback asking for more non-linearity in the Act 1 combat segment. We originally had more variety in the usage of items and weaponry, but it led to many 'walking dead' scenarios where players were still making choices after a fatal mistake, and continuing play for quite some time without a hope of actually surviving. Before Act 2's release, we'll be looking at making a redux of the Act 1 fight, and possibly add in some more achievements for clever or terrible ideas. Edit: After taking inventory of what's possible without taking artists away fr…

  • Learn the secrets of monsters to hunt em in Walkerman - 24 May 2017

    Before you slay a monster, you must come to know the monster. Where does it hang out? Which bands is it into? How socially conscious is it? Does it have any allergies? Do your research and maybe you’ll lure it to a fake Kasabian charity bake-off where the secret ingredient is deadly, deadly peanuts. That’s how a Witcher would do it, and it’s about the same for a Walkerman. A visual novel starring a young monster hunter who must study his prey carefully so he’s prepared to battle them, Walkerman launched its first act this week. Have a look in this trailer: …

Patch notes and updates

S.noRelease datePatch nameGID number
126 April 2019Patch 2.102432417221740796765
218 October 20171.27 and the Act 2 Page4249665521683146525
316 August 20171.26 Hotfix Patch Notes4249665521683146643
416 August 20171.26 Hotfix Patch Notes2093465546036052456
55 June 20171.25 Patch Notes4249665521683146891
65 June 20171.25 Patch Notes1904307386968279567
726 May 20171.05 Patch Notes4249665521683147000
826 May 20171.05 Patch Notes1904306757814024456

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID387100
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateMay 22, 2017
DeveloperScalemaiL
PublisherSekai Project
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent79%
Positive reviews31
Negative reviews8
Total reviews39
Steam recommendationsNot available
Achievements20
Average playtime forever678 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/387100/

Short description

Hunt monsters by discovering and exploiting their rules in this Visual Novel from ScalemaiL.

About this game

Setting: Walkerman is a Visual Novel about a boy who embarks upon a career in monster hunting. As a walkerman, he will hunt a breed of supernatural creatures with only one weakness: their rules. Each creature obeys its own unique set of rules, such as being unable to cross over salt or pass before mirrors. And it's only by entrapping these creatures within their rules that walkermen can hope to defeat them. Each act of Walkerman centers around one such creature, and the process of investigating it. Players must study their quarry, gather any necessary items, and then confront it in battle. Attention to detail and clever usage of items will determine whether the player completes the contract, or is taken by the night. Gameplay: Most of the game takes place in a Visual Novel format. The player assumes the role of Jorgen, a young walkerman who's recently arrived in the city of Midgard. Throughout the Visual Novel sections of Walkerman , players will guide Jorgen through his investigations--as well as his personal troubles. Decisions the players make can have drastic outcomes on Jorgen's life, both in and out of combat. Combat gameplay takes place on an isometric, pseudo-board game. The player selects actions from a list of options, including movement, item usage, or split-second decisions. Each combat sequence has multiple solutions, dependent on the player's item collection and knowledge of their quarry. Acts: Prologue: The Thing in the Weald Jorgen, a nineteen year-old serf, has just embarked upon a peculiar career: monster hunting. As a walkerman, he will tour the streets and alleyways at night, battling supernatural creatures that emerge when the sun goes down. But before he can reach the city-state of Midgard, a chance encounter will send him spiraling headlong into a world beyond light and reason... Out Now Act 1: Welcome to Midgard Jorgen's arrival in Midgard is marked by suspicious characters, perilous nights, and the all-pervading smell of a civilization in decay. Both ostracized and incensed by his countrymen, he raises his standard in the world's loneliest revolution... Out Now Act 2: Herdchaser-girl Jorgen has survived his first contract, but now…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt
igrs15Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Walkerman's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Walkerman's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Walkerman at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$6.99$6.99No discountSteam Store

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Violent

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SLG Remix025 September 2026 - 11:27:41 UTC419481812 Productions (PC Port)

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