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C.R.E.E.P.S

C.R.E.E.P.S Steam news

BRINK 3D | Mar 16, 2016 | game

Released

0players observed ยท 5 October 2026 - 18:47:04 UTC

ActionIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score17% positive

C.R.E.E.P.S news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score17% positive
  • Total reviews24
  • Release dateMar 16, 2016
  • DeveloperBRINK 3D
  • PublisherBRINK 3D

Genres: Action, Indie, Strategy

Company pages: Developer: BRINK 3DPublisher: BRINK 3D

Top Steam chartsTop 100 gamesGame directorySteam Store page

C.R.E.E.P.S Steam news

C.R.E.E.P.S news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • NEW UPDATE! - 9 March 2016

    Bomber Strike! - Turn the tide of A battle by calling a bomber to carpet bomb and area. Bomber shows as an orange triangle on the radar minimap. On outdoor levels the Bomber can be seen flying and dropping massive amount of bombs! Enemies at the initial levels are now easier to defeat.

  • NEW UPDATE! - 9 March 2016

    Bomber Strike! - Turn the tide of A battle by calling a bomber to carpet bomb and area. Bomber shows as an orange triangle on the radar minimap. On outdoor levels the Bomber can be seen flying and dropping massive amount of bombs! Enemies at the initial levels are now easier to defeat.

  • Version 1.8 is out!!! - 2 February 2016

    IT INCLUDES THE FOLLOWING UPDATES: 1. New Weapon Selection Screen 2. Three New Weapons Added: AK47 rewarded at level 1 FREEZE ICE MINE rewarded at level 2 NET TURRET rewarded at level 7 3. Selected Weapon is now highlighted in orange to make it more visible. 4. Path-finding bug fixed on apocalyptic city level.

  • Version 1.8 is out!!! - 2 February 2016

    IT INCLUDES THE FOLLOWING UPDATES: 1. New Weapon Selection Screen 2. Three New Weapons Added: AK47 rewarded at level 1 FREEZE ICE MINE rewarded at level 2 NET TURRET rewarded at level 7 3. Selected Weapon is now highlighted in orange to make it more visible. 4. Path-finding bug fixed on apocalyptic city level.

  • UPDATE 1.7 - XBOX CONTROLLER SUPPORT - 12 January 2016

    To view the Xbox Controller Layout please visit: http://www.brink3d.com/CREEPS_Xbox_Controls.pdf

  • UPDATE 1.7 - XBOX CONTROLLER SUPPORT - 12 January 2016

    To view the Xbox Controller Layout please visit: http://www.brink3d.com/CREEPS_Xbox_Controls.pdf

  • UPDATE 1.6 BUG FIXES - 15 December 2015

    Bug fixes Speed loading improvement for Daily Challenge Screen New Game Type Selection Screen

  • UPDATE 1.6 BUG FIXES - 15 December 2015

    Bug fixes Speed loading improvement for Daily Challenge Screen New Game Type Selection Screen

  • UPDATE 1.5 - UNLIMITED GAMEPLAY - 9 December 2015

    Daily Challenge Mode. Play a large number of random combinations. New creepy and challenging cemetery level.

  • UPDATE 1.5 - UNLIMITED GAMEPLAY - 9 December 2015

    Daily Challenge Mode. Play a large number of random combinations. New creepy and challenging cemetery level.

  • UPDATE 1.4 RELEASED! - 14 November 2015

    NEW WEAPONS Hand Grenade rewarded at level 3 New Knife rewarded at level 1 Punch rewarded at level 1 FlameThrower rewarded at level 8 Bazooka rewarded at level 5 ChainSaw rewarded at level 1 NEW MUSIC The following levels have a new music score Level 1, 2,3,4,5,6,7,8,9,10 AUTO RELOAD FOR ALL SQUAD MEMBERS Medic, Engineer and Soldier now autoreload their weapons when needed, autoreload takes 5 seconds. Sniper and Demolisher now autoreload their weapons when needed, autoreload takes 10 seconds. ALL EQUIPMENT(Turrets, Missile Launchers...etc) MUST BE RELOADED MANUALLY

  • UPDATE 1.4 RELEASED! - 14 November 2015

    NEW WEAPONS Hand Grenade rewarded at level 3 New Knife rewarded at level 1 Punch rewarded at level 1 FlameThrower rewarded at level 8 Bazooka rewarded at level 5 ChainSaw rewarded at level 1 NEW MUSIC The following levels have a new music score Level 1, 2,3,4,5,6,7,8,9,10 AUTO RELOAD FOR ALL SQUAD MEMBERS Medic, Engineer and Soldier now autoreload their weapons when needed, autoreload takes 5 seconds. Sniper and Demolisher now autoreload their weapons when needed, autoreload takes 10 seconds. ALL EQUIPMENT(Turrets, Missile Launchers...etc) MUST BE RELOADED MANUALLY

  • NEW LARGE UPDATE COMING SOON - 25 October 2015

    Here some of the tentative new features: 1. New Weapons: - Hand Grenade - Bazooka / Shoulder-fired missile - Knife - Flamethrower 2. New Squad AI - Soldier, Engineer and Medic will now auto relod, (now they have to be reloaded manually) - Demolisher and Sniper will remain with manual reload. 3. New Music!

  • NEW LARGE UPDATE COMING SOON - 25 October 2015

    Here some of the tentative new features: 1. New Weapons: - Hand Grenade - Bazooka / Shoulder-fired missile - Knife - Flamethrower 2. New Squad AI - Soldier, Engineer and Medic will now auto relod, (now they have to be reloaded manually) - Demolisher and Sniper will remain with manual reload. 3. New Music!

  • UPDATE 1.3 is out! - 21 October 2015

    This update has - new HD video for the credits, nice new Art! - bug fixes.

  • UPDATE 1.3 is out! - 21 October 2015

    This update has - new HD video for the credits, nice new Art! - bug fixes.

  • UPDATE 1.2 is out! - 11 September 2015

    - First waves enemies will attack from predictable paths; Thus allowing the player more time to setup defenses. -Visual Path line shows the incoming direction of the enemies (Path lines appear only for the first waves) - Update System: players will be able to spend the money they have earned: updating equipment health and armor, in the armory screen. --This update affects all levels in the game,

  • UPDATE 1.2 is out! - 11 September 2015

    - First waves enemies will attack from predictable paths; Thus allowing the player more time to setup defenses. -Visual Path line shows the incoming direction of the enemies (Path lines appear only for the first waves) - Update System: players will be able to spend the money they have earned: updating equipment health and armor, in the armory screen. --This update affects all levels in the game,

  • UPDATE 1.2 coming out early september - 31 August 2015

    We plan to release our next update either the first week or second week of September. We will be addressing the issue most people are having: They think the game starts too hard!!!!. To address this issue on the first waves enemies will attack from predictable paths; Thus allowing the player more time to setup defenses. Also users will be able to spend the money they earned updating equipment health and armor, in the armory screen.

  • UPDATE 1.2 coming out early september - 31 August 2015

    We plan to release our next update either the first week or second week of September. We will be addressing the issue most people are having: They think the game starts too hard!!!!. To address this issue on the first waves enemies will attack from predictable paths; Thus allowing the player more time to setup defenses. Also users will be able to spend the money they earned updating equipment health and armor, in the armory screen.

Patch notes and updates

S.noRelease datePatch nameGID number
121 August 2015UPDATE 1.14249665521683149457

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