SPSTEAMPULSELIVE ANALYTICS
The Viceroy

The Viceroy Steam metadata

Goatee Games | Jul 28, 2015 | game

Released

0players observed · 25 September 2026 - 17:26:25 UTC

IndieSimulationStrategySci-fiEconomySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)2,658
  • Revenue (VGI)$38,825
  • Review score69% positive

The Viceroy metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)2,658
  • Revenue (VGI)$38,825
  • Review score69% positive
  • Total reviews32
  • Release dateJul 28, 2015
  • DeveloperGoatee Games
  • PublisherGoatee Games

Genres: Indie, Simulation, Strategy

Company pages: Developer: Goatee GamesPublisher: Goatee Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Viceroy Steam metadata

The Viceroy metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/387430/metadata
Steam Storehttps://store.steampowered.com/app/387430/
Steam Communityhttps://steamcommunity.com/app/387430
PCGamingWiki search
IGDB searchSearch IGDB for The Viceroy

Reviews, pricing, and metadata

Review summary

Mixed

69% positive, 22 positive, 10 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

35

Platform releases
  • Steam 28 July 2015

Latest Steam announcements

  • Our new game is now live, so progress on The Viceroy will soon recommence! - 6 April 2017

    We just wanted to let you know that our new game, After the Empire, is now live on Steam! It is an empire-building sci-fi strategy game which we think is really fun to play, although which is more about territorial acquisition than the economy. It is available at 15% off until Friday: http://store.steampowered.com/app/493220 The Viceroy taught us a lot of lessons about game design which we have tried to apply to After the Empire. It also has many features (such as a better help system and more visual displays) which we plan to include in our converted version of The Viceroy very soon! And for those still eagerly anticipating this conversion, don't worry, while it was delayed by the launch of After the Empire, we will have more updates on our new Java version of The Viceroy soon!

  • Our new game is now live, so progress on The Viceroy will soon recommence! - 6 April 2017

    We just wanted to let you know that our new game, After the Empire, is now live on Steam! It is an empire-building sci-fi strategy game which we think is really fun to play, although which is more about territorial acquisition than the economy. It is available at 15% off until Friday: http://store.steampowered.com/app/493220 The Viceroy taught us a lot of lessons about game design which we have tried to apply to After the Empire. It also has many features (such as a better help system and more visual displays) which we plan to include in our converted version of The Viceroy very soon! And for those still eagerly anticipating this conversion, don't worry, while it was delayed by the launch of After the Empire, we will have more updates on our new Java version of The Viceroy soon!

  • The Viceroy - V1.09 - 6 March 2016

    New Features: - Survey Menu: Shows an overview of your territory in a concise fashion. Clicking on the entries takes you that System, Planet or District. - New Option: Auto Resolve All Combats. Found in the Options menu. - New Option: Go to Build Location when Building. This toggles whether or not building a particular Challenge or Infrastructure will cause the menu to take you that location. - Infrastructure and Challenge hover popups now show Bureaucratic Overhead contribution. - The number of Battles Pending is now displayed beneath the Next Turn button. Bug Fixes: - Fixed several popups that went off the screen on some resolutions. - Fixed an infrequent cause of save corruption. - Fixed crashes at startup related to computers without sound cards. (Or that The Viceroy thought had no sound cards.) - Fixed some background jumping during Advancing Turn calculations.

  • The Viceroy - V1.09 - 6 March 2016

    New Features: - Survey Menu: Shows an overview of your territory in a concise fashion. Clicking on the entries takes you that System, Planet or District. - New Option: Auto Resolve All Combats. Found in the Options menu. - New Option: Go to Build Location when Building. This toggles whether or not building a particular Challenge or Infrastructure will cause the menu to take you that location. - Infrastructure and Challenge hover popups now show Bureaucratic Overhead contribution. - The number of Battles Pending is now displayed beneath the Next Turn button. Bug Fixes: - Fixed several popups that went off the screen on some resolutions. - Fixed an infrequent cause of save corruption. - Fixed crashes at startup related to computers without sound cards. (Or that The Viceroy thought had no sound cards.) - Fixed some background jumping during Advancing Turn calculations.

  • The Viceroy - V1.08 - 9 September 2015

    Balance Changes: - Changes to Tax Rates are now applied at a rate of 1% per turn, instead of all at once, in order to promote social stability throughout the Commonwealth. Bug Fixes: - Fixed an infrequent crash bug in the System-Planet-District Menu. - Fixed an infrequent crash bug in the Fleet Menu.

  • The Viceroy - V1.08 - 9 September 2015

    Balance Changes: - Changes to Tax Rates are now applied at a rate of 1% per turn, instead of all at once, in order to promote social stability throughout the Commonwealth. Bug Fixes: - Fixed an infrequent crash bug in the System-Planet-District Menu. - Fixed an infrequent crash bug in the Fleet Menu.

  • The Viceroy - V1.07 - 24 August 2015

    New Features: - Mass Build implemented. Viceroys can now order the construction of Planet and District level projects and cures over an entire Planet or System at once. - Enter/Return now advanced to the Next Turn while in the Territory screen. - Technology and Challenge Icons now graphically display whether they impact a System, Planet or District with three, two or one dots. (We are still working on improving this!) Balance Changes: - Buildings and challenges that change Crowding Capacity now give +/- .25 Crowding Capacity, down from 1. Bug Fixes: - All Science Achievements are now awarded properly. - Fixed a short lived display error in the Fleet screen. - Fixed two rare crash bugs introduced in the last patch. - Negative credit balances now display in red in the System-Planet-District screen.

  • The Viceroy - V1.07 - 24 August 2015

    New Features: - Mass Build implemented. Viceroys can now order the construction of Planet and District level projects and cures over an entire Planet or System at once. - Enter/Return now advanced to the Next Turn while in the Territory screen. - Technology and Challenge Icons now graphically display whether they impact a System, Planet or District with three, two or one dots. (We are still working on improving this!) Balance Changes: - Buildings and challenges that change Crowding Capacity now give +/- .25 Crowding Capacity, down from 1. Bug Fixes: - All Science Achievements are now awarded properly. - Fixed a short lived display error in the Fleet screen. - Fixed two rare crash bugs introduced in the last patch. - Negative credit balances now display in red in the System-Planet-District screen.

  • The Viceroy - V1.06 - 15 August 2015

    New Features: - A new Patrol option in the Policy Menu makes Fleet 1 automatically move itself to any system where the Rebellion attacks one of your other fleets. - Right clicking Ships in the Fleet Menu now removes it without dragging. - Percentage style Policy settings can now be changed rapidly by holding down the mouse button, just like in the Skills Menu. - Citizens can now be mass assigned at the District level by clicking on an empty production area. - Reduced both memory usage and load times. - Added subtle color coding to Challenges and Projects according to their bonus type. Balance Changes: - Technologies can now be abandoned in the Technology Menu, destroying all non-Protected Projects and Challenge Cures requiring them. Bug Fixes: - Objectives are now Protected upon completion, as was originally intended. - WASD/Arrow navigation in System-Planet-District Menu now retains cu…

  • The Viceroy - V1.06 - 15 August 2015

    New Features: - A new Patrol option in the Policy Menu makes Fleet 1 automatically move itself to any system where the Rebellion attacks one of your other fleets. - Right clicking Ships in the Fleet Menu now removes it without dragging. - Percentage style Policy settings can now be changed rapidly by holding down the mouse button, just like in the Skills Menu. - Citizens can now be mass assigned at the District level by clicking on an empty production area. - Reduced both memory usage and load times. - Added subtle color coding to Challenges and Projects according to their bonus type. Balance Changes: - Technologies can now be abandoned in the Technology Menu, destroying all non-Protected Projects and Challenge Cures requiring them. Bug Fixes: - Objectives are now Protected upon completion, as was originally intended. - WASD/Arrow navigation in System-Planet-District Menu now retains cu…

  • The Viceroy - V1.05 - 7 August 2015

    New Features: - You can now navigate the System-Planet-District menu with WASD and Arrow Keys to rapidly cycle through your entire Territory. - Right clicking the planet in the System-Planet-District menu now takes your view 'up' a level, to Planet if you are at District level and System if you are at Planet level. (Left clicking still takes you 'down'.) - Viceregal ships now come with better default equipment and faction appropriate randomized weapons. - Right clicking a ship in the Fleet Menu now builds it without dragging and dropping it. - Clicking on the Credits display now takes you to the Policy menu for more details. - Improved Main Menu to make Options Menu access more clear. Balance Changes: - Due to the increasingly unstable political situation in the Commonwealth, Objectives now change every turn whether or not they were accomplished. Bug Fixes: - Fixed a Maximum Fleet Capac…

  • The Viceroy - V1.05 - 7 August 2015

    New Features: - You can now navigate the System-Planet-District menu with WASD and Arrow Keys to rapidly cycle through your entire Territory. - Right clicking the planet in the System-Planet-District menu now takes your view 'up' a level, to Planet if you are at District level and System if you are at Planet level. (Left clicking still takes you 'down'.) - Viceregal ships now come with better default equipment and faction appropriate randomized weapons. - Right clicking a ship in the Fleet Menu now builds it without dragging and dropping it. - Clicking on the Credits display now takes you to the Policy menu for more details. - Improved Main Menu to make Options Menu access more clear. Balance Changes: - Due to the increasingly unstable political situation in the Commonwealth, Objectives now change every turn whether or not they were accomplished. Bug Fixes: - Fixed a Maximum Fleet Capac…

  • The Viceroy - V1.04 - 6 August 2015

    Bug Fixes: - Fixed a rare crash bug in the Battle deployment screen. - Further reduced the memory footprint of the game to prevent the memory errors some players were experiencing when the game was taking memory intensive actions like saving.

  • The Viceroy - V1.04 - 6 August 2015

    Bug Fixes: - Fixed a rare crash bug in the Battle deployment screen. - Further reduced the memory footprint of the game to prevent the memory errors some players were experiencing when the game was taking memory intensive actions like saving.

  • The Viceroy - V1.03 - 4 August 2015

    Bug Fixes: - Reduced the memory footprint of the game to prevent the memory errors some players were experiencing when the game was taking memory intensive actions like saving. - Fixed a rare crash bug that occurred when exiting the Fleet Screen. - Neighbors will no longer give players the wrong type of bonus.

  • The Viceroy - V1.03 - 4 August 2015

    Bug Fixes: - Reduced the memory footprint of the game to prevent the memory errors some players were experiencing when the game was taking memory intensive actions like saving. - Fixed a rare crash bug that occurred when exiting the Fleet Screen. - Neighbors will no longer give players the wrong type of bonus.

  • The Viceroy - V1.02 - 1 August 2015

    Balance Changes: - Effectiveness of Administrator skill has been doubled. Bug Fixes: - Options Menu access in first menu relocated to assist people whose screen resolution is improperly determined or set. - Assimilationism Policy now functions properly. - Further improved save system stability.

  • The Viceroy - V1.02 - 1 August 2015

    Balance Changes: - Effectiveness of Administrator skill has been doubled. Bug Fixes: - Options Menu access in first menu relocated to assist people whose screen resolution is improperly determined or set. - Assimilationism Policy now functions properly. - Further improved save system stability.

  • The Viceroy - V1.01 - 30 July 2015

    New Features: - Right clicking Projects and Challenges in the System-Planet-District Menu now builds them without drag and drop. - Right clicking a Challenge in the Technology Challenge display now takes you to a place still threatened by that Challenge. Balance Changes: - Bureaucratic Overhead buildings now give -5% Bureaucratic Overhead instead of -10%, but generate no Bureaucratic Overhead themselves. (A substantial buff.) - Upkeep Reduction buildings now generate no Upkeep themselves. Bug Fixes: - Improved save system stability. (The save system we use uses a variety of methods depending on your system, and some of them had not been properly taken into account.)

  • The Viceroy - V1.01 - 30 July 2015

    New Features: - Right clicking Projects and Challenges in the System-Planet-District Menu now builds them without drag and drop. - Right clicking a Challenge in the Technology Challenge display now takes you to a place still threatened by that Challenge. Balance Changes: - Bureaucratic Overhead buildings now give -5% Bureaucratic Overhead instead of -10%, but generate no Bureaucratic Overhead themselves. (A substantial buff.) - Upkeep Reduction buildings now generate no Upkeep themselves. Bug Fixes: - Improved save system stability. (The save system we use uses a variety of methods depending on your system, and some of them had not been properly taken into account.)

Patch notes and updates

S.noRelease datePatch nameGID number
16 March 2016The Viceroy - V1.094249665521683148675
29 September 2015The Viceroy - V1.084249665521683148773
324 August 2015The Viceroy - V1.074249665521683148884
415 August 2015The Viceroy - V1.064249665521683149006
57 August 2015The Viceroy - V1.054249665521683149115
64 August 2015The Viceroy - V1.034249665521683149339
730 July 2015The Viceroy - V1.014249665521683149578

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID387430
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateJul 28, 2015
DeveloperGoatee Games
PublisherGoatee Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent69%
Positive reviews22
Negative reviews10
Total reviews32
Steam recommendationsNot available
Achievements35
Average playtime forever5,453 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/387430/

Short description

The Viceroy is a turn-based economic strategy sci-fi game. You will rebuild vast regions recently destroyed by disaster, crush rebel fleets, explore a large, far-future tech tree, manage elaborately intertwined economies, respond to emerging events, and earn permanent skills to overcome escalating challenges.

About this game

OVERVIEW The Viceroy is a turn-based economic strategy sci-fi game. You will rebuild vast regions recently destroyed by disaster, crush rebel fleets, explore a large, far-future tech tree, manage elaborately intertwined economies, respond to emerging events, and earn permanent skills to overcome escalating challenges. But beware, time and resources are limited! The growing rebellion and the endless march of bureaucracy will ultimately make each territory ungovernable and force you to move on. Unless... you succeed so spectacularly that you are offered a promotion and a larger territory to govern before your administration collapses. SETTING The Viceroy is set in a far future of high technology where three major factions vie for supremacy. You will represent one of their sub-factions, balancing your long-term political goals with the needs of each assigned territory. THE FACTIONS The Empire of the Elect was the great power in the galaxy, and believed they would remain so based on the prophecies of the atemporal Beyonders. Nevertheless, they have been slowly collapsing for millennia. The Commonwealth of Territories has stepped into the void, recruiting the former member-states of the Empire into a benevolent bureaucratic union. Their rule has been just and fair, but weak, inefficient and vacillating compared to the iron will and perfect faith of the Empire before them. The Panarchy embraces all forms of government simultaneously, and have become the foremost technological and cultural power within the known galaxy. They use their considerable influence to undermine, on principle, all other forms of government. GAMEPLAY Each star system in your territory is made up of planets in turn divided into districts. Districts find optimal trade routes within a complex economy in which each part of your territory is impacted by the economic conditions of its neighbors. Optimize these economies by researching over 100 technologies, building more than 100 pieces of infrastructure, and curing more than 100 disasters. Infrastructure and disasters can impact a district, a planet, or even an entire star system. Customize your faction's various ships as anything from short range b…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

The Viceroy's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Viceroy's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Viceroy at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$19.99$19.99No discountSteam Store

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