- Tired of restarting every time? - 1 July 2026
By request, Sign Off now has a save/load system! 🎉After two late nights and about a gallon of coffee, Sign Off can now save and load certain game data.Current limitation: When you save, placed structures are converted back into coins and then removed. Save with caution! This lets you buy your structures again the next time you play instead of trying to save every placed object.Currently saved:AmmoMoneyGrenadesExperience (EXP)DMV unlock statusKillsAll purchased licensesI also tried to save player health, but that will have to wait for a future update.Down the road, I'd like to save and reload placed structures with their exact position and rotation so your world stays exactly as you left it.Is there anything else you'd like to see saved? Easter eggs? Stats? Let me know what would make the save system more useful!
- New Content for DLC Discounts! - 21 June 2026
Release notes1.5.8 took around 70 hours to complete. I have ironed out all of the glitches i could find and focused on new content. previous post have updates notes but there is new content that has been addedsigns have gotten a visual upgradebase game is now updated to the most current version. Free forever!uv unwrapping fixesFree version now has a DLC area but no mob spawn triggers or portal to the far islands.bounties have been upgraded to show icons of the signbarricades and bullets now work under the same controller for mobs to reduce logiclicense bans make a car wash noise. easy way to lose money.license rewards are too high. $100/sign is a bit much, may nurf later. real easy to rack up 6kGhost drone was exiledPlease consider wishlisting Sign Off DLC for the new DMV upgrade. Discounts will start july 9th and extends to my birthday on july 23. Enjoy 21% off this summer. Sales are c…
- DMV Madness - 12 June 2026
This July sign off will be hosting a 21% sale with DLC updates. if you have not wish-listed yet, be sure to. List of added featuresThe DLC area has been transformed into floating islandsThere is now a DMV guarded by 100 targetsThe DMV has 7 licenses that allow players bonus paySign bans are now in effect, killing a sign during a no kill time will result in infraction feesThere is a new drone type in the islands , they trigger when the player jumps or shootsThere are 6 new music tracks in the DLC areaNEW MOB TYPE! must unlock DMV and pay license fee to activate. There is now a platform vending machine that give random platforms.drones and robots now de-spawn on a new wavesome performance upgrades but the new content filled up the limit so frame rate is 30-55fps (target 60)signs are near based , they do not move when out of viewmerged items for performancesome texture unwrapping was doneh…
- 1.5.7 DLC is out - 21 May 2026
SIGN OFF 1.5.7 DLC is up and running!massive improvement when danger is near.Planed features-continued performance upgrades. there is still lag spikes but waaaaay less than before. The mouse is still jumpy but playable on my end.-DLC zone is still empty. there is an invert filter that makes game-play look strange and new. the new area may have this feature. perhaps i could make a DMV that implements long term goals or in-game upgrade purchases...licenses that are required to hunt certain signs during certain times. do not kill this sign for a period unless you have permissions.-cone drones do not react to some mechanics like claymores. they are not targeted by the auto turret. should this be kept?-would be nice to rework the signs to have texture and look more realistic (in a cartoony way)-platforms are really hard to get. 30minutes of game-play farming X2 perks and throwing grenades an…
- Preformance upgrade - 20 May 2026
I have gone in and reworked a few features. This will greatly improve performance during the Night Shift.Zombies were causing lag spikes up to 20% for logic and physics due to their scale animation. This feature was removed. zombies no longer get bigger (i didn't really like how it looked anyways) . on my system this caused a FPS drop down to 9frames per second. unacceptable. hopefully this patch will make long term game-play more enjoyable during peak moments when players need to be able to react. merged items and moved to a collection that gets suspended so that only the visibility is active. this helped squeeze 2frames out. looked up the music and found that they are free to use so they will stay for now. changed bullet physics and reduced logic so that the mobs are the ones to react to collisions. shots will no longer false register and blood splatters are absolute instead of near b…
- GOOD NEWS EVERYONE! - 11 January 2026
I have discovered a way to toggle mouse sensitivity in game! NODES!Yes, the much needed node based camera movement test were a success! Node trees auto disable activated mouse movements when changed. This means there can finally be an in-game mouse setting on the fly. My idea is to Shift+mouse wheel to change DPI settings. There are still test that need to be done for full implementation but Sign off is one step closer to an update that players can use to tweak settings for optimal game-play. Previous attempts with logic bricks compounded mouse movements making the game unplayable in unstable test versions, this will fix that bottleneck good. 1.5.5 in the works set to be out before July 2026. There will be settings DIP - 0 through 6. I don't recommend setting 6 unless your mouse setting on your computer is at the lowest config.
- Sign Off 1.5.4 is out! - 6 January 2026
1.5.4 release is meant to add smoothness and better game-play to the game. The free base game was also updated along with the DLC. I ran it a few times on my end to make sure everything was perfect, but we are all imperfect people, ya? Drop a comment if you find anything that kills the game.List of updatesAdded lighting. Added a floating target that rarely drops a surprise.DLC area is no longer hidden but still goes to an empty portalexpanded the map a bit and added scenery to the out of bounds area behind the stone wall. made an invisible wall so people don't fall into the void.put some work into 2 of the 3 cabins. textures for the logs, and some furnitureAdded a hospital sign in the DLC that spawns when in fight for your life modeadded a view toggle that changes the view distance with the +/- number pad keysadded the gun to the pause menu"press C for controls" shows up on start up now…
- Lighting! - 2 January 2026
Welcome!Ive been wanting to re add lighting to the scene for a while but it is expensive. Ive had to make room for it and i hope that the version will be stable. I do have a saved back up of 1.5.3 so if it sucks i can always revert it back. Here's the list of things i didAdded lighting and shadows. scene is now more on track with original idea of a sunset warm feel.Expanded outer boundary, currently there is just trees. like....waddo u put in a forest that's odot themed?Plans to redo the cabins and add furnitureremoved 50 objects from scene and merged some non necessary components to squeeze out FPS. consolidated some materials and reduced texture size. removed unconnected emissions nodes with little effect.removed physics glitch from bulletin board. it caused massive lag spikes when touching it.reworked bullet physics to try to help lag spikes, it somewhat helped....somewhat...caused o…
- Sign Off 1.6? - 18 December 2025
Sign Off 1.5.3 is a stable-ish release. Recent core updates introduced changes to the Free Version, and development is now shifting toward content enrichment.The game is still missing a few unlicensed textures and a proper soundtrack. Visuals are currently minimal, with plain designs and no lighting pass yet. Performance is acceptable on my system, but results may vary across different hardware.I’ve focused heavily on making gameplay more user-friendly, but performance optimization is an ongoing process. This is where bug hunters really help—identifying when, where, and what mechanics cause lag spikes (for example, nighttime FPS drops).I have 105 hours logged on Steam and well over 300 hours playing the game in its raw form. At this point, I’ve addressed everything I’m personally confident fixing alone. Each patch request helps enrich the core experience, and all players benefit from th…
- 200 Downloads!!! - 3 November 2025
Get it while the lava's hot!DLC Exclusive content for .20c on the $Sign off has made some developmental changes with help from the DLC community. Game-play tweaks and bug fixes as well as DLC suggestions have been implemented with haste. The support has reached an audience of 200 people and over 14,000 free licenses granted. For a solo developer in under 6 months this is amazing! Thank you for playing! I have other projects that with future support may make their way to steam as well. Until then please enjoy a maximum discount of %83 for the next week. Sign Off DLC1.5.3 has surprises even I have yet to find. This discount is my appreciation for those 44+ that wish-listed the "Upgrade" package. Happy hunting!
- 1.5.3 V3 - 16 October 2025
Fixed Drone Glitch. tweaked mouse settings. better fps. fixed the 50+ link errors.The last upload had bugs. I attempted to fix some things this go around.the mouse is still jumpy but i added a slow parent to the camera so that it looks smootherThe mouse settings have limitations so getting the initial settings right is difficult. will be looking into node based scripting vs logic brick for camera movement. There were 50+ missing logic links that i redid. they cause slight performance decrease. the phantom drone from the previous version was dispelled. for now...in an attempt to squeeze performance some items were removed. fireflies, some bear traps, some Light Spawn eggsDead enders no longer set bear traps. it was hard to get them to set it right and the traps sit there consuming cpu.frames per second is higher on my computer but is still getting spikes. mostly at lev 5 when all the act…
- Sign Off Version 2 and 1.5 DLC - 9 October 2025
With the default mouse settings some people could not play the game. The mouse was too slow or too fast. I added a setting to adjust the game to your personal settings. I hope this fixes the issue so that anyone can play the game as intended. With that....I like to add extras when making a structural adjustment to the game. These arnt all of the surprises.New content has now been released !There are Two launch options"Play Sign off" and "Sign Off V2"non-DLC owners will automatically play "V2"DLC Owners that choose beta branch and allows DLC can Choose "Play Sign Off"Added Loading ScreenThere are 3 mouse options. Arrows move the selection box or by pressing \ \ or\ chooses optionsthere is another announcement with 1.5 updates so ill focus on new thingsDeciding how to separate DLC from the Basic Version is hard to decide. With each DLC Update i add parts of the new content to the base gam…
- Version 2 - 9 October 2025
added loading screen gives mouse sensitivity setting before game play added more trophies for Base game added auto gun upgrade for Base game changed jail. don't know if i like it but don't know why... allowing cone drone to spawn for base game Thank you all for the patch information.
- DLC + Bug Patch - 28 September 2025
Achievements are more difficult to set up than anticipated. I have however added a few features and I'm managing glitches.Added new area for DLC and a portal.Added Health cubeFixed box being locked out when trying to purchase without enough money.Updated EXP cube designDrones now de-spawn on player deathCone robots now pause and de-spawnCone robots spawn mini robotsAdded DLC Message for owner feedbackFixed bullet physics for long shots (it had a 100m radius before deactivating physics) Spike stripsDaily RewardsZombie Signs are still hardLava signs curtsy of Hawaii Known GlitchesItems are placed too highPicking up items is sometimes difficultStill some FPS drops when items are too muchSome esthetics are still mediocre and could use redesignThe heart companion from the box is not usefulWill be increasing the screen view radius slightlyWill be deactivating parts of the map as teh player mo…
- Bug Update - 16 August 2025
Bug Update performance enhancements added Pylon
- Sign Off is released! - 3 August 2025
ITS A SIGN!This project was really fun to make but I'm not done yet. I may have started this game but it's up to your reviews to tweak it to perfection. If you enjoy playing but get bored or if the design is not quite to your liking your reviews can help to give it an edge. A machine gun power up sounds cool....or perhaps a gun load-out tree that unlocks new weapon types. Should I add a secret underground chamber that allow a free 2nd wind from jail upon death to only the most experienced players? I don't know. This game is ODOT themed. It gives a new perspective on road anxiety. I don't like roads. It would be nice if roads were better designed for wildlife and pedestrians (my town doesn't even have sidewalks) the world it seems is not being designed for people, just cars. Cars are cool but the collateral damage to communities and ecosystems is unacceptable. hmm-mm UNACCEPTABLE!!!!!Kno…
- Release date comming! - 20 July 2025
First drop. Sign Off is out of testing!The map is small but there will be DLC available with more player downloads-fixed gun glitching when falling. v-sync is now enabled-sample rate is 2 frames because 1 is not visually pleasing and 3 wouldn't be accessible to lower end computers-added new power ups and ability to move and destroy structures placed-splash screen and pause enabled. death closes the program. future updates will allow 2nd winds.-future updates will expand loot box capabilities and have resource depletion