- [Can you cook my last meal?] Store Pages Now Live! - 28 July 2026
Become a prison chef and prepare last meals for death row inmates.https://store.steampowered.com/app/4924160
- Live Wallpaper Now Available - 28 July 2026
Hello, this is Mr.Spoon, the developer.I’ve created and released a live wallpaper for Home on PC.Please note that Wallpaper Engine, a paid application, is required to use it as your desktop wallpaper.Thank you.https://steamcommunity.com/sharedfiles/filedetails/?id=3773366928
- YouTube Channel Announcement - 9 January 2026
Hello, this is the developer, Mr. Spoon.Many people have been asking about the game’s soundtrack. Thank you very much for your interest.The soundtrack is available as a DLC for the game, but you can also listen to it on YouTube. If you would like to own the soundtrack or support the developer, purchasing the DLC would be greatly appreciated. If you prefer to enjoy the soundtrack freely, please visit the playlist on my YouTube channel.https://youtube.com/playlist?list=PLLlun9IYuQpmvcgOWo7n4otr21hhuLHDE&si=ZlzVp87Hc3vDBHlAThank you always for your support.Mr. Spoon
- Hot Fix! 1.1.7 - 9 January 2026
Hotfix versions 1.1.5 and 1.1.6 were not announced separately, as they only included minor bug fixes and small changes that did not require a formal notice. This announcement covers updates from versions 1.1.5 through 1.1.7.Addressed an issue where the game could freeze on the logo screen at launch. This issue appears to be device-specific and could not be reproduced in my development environment, so several suspected causes were fixed as a precaution.Fixed various dialogue-related issues (typos, Chinese characters not displaying correctly, incorrect lines, etc.).Added new visual effects and presentation elements.Added an option to choose whether to play Stars.
- Hotfix 1.1.4 - 28 November 2025
Hotfix 1.1.4Added new presentation effectsFixed an issue where the game occasionally froze when selecting “Listen” on the final stageMinor detail improvements and polish
- Hotfix! 1.1.3 - 25 November 2025
Hotfix! 1.1.3Added a “Listen” choice to the protagonist’s final stage.Added a “Chord Off” feature when playing Busking on Normal difficulty. When enabled, you can play it like a standard 4-key rhythm game.
- Hotfix! 1.1.1 - 24 November 2025
Hotfix! 1.1.1The \ rhythm game has been further subdivided! The previous three difficulties — Easy, Normal, Hard — have been split into four levels: Easy, Normal (new), Hard (former Normal), Very Hard (former Hard).The difficulty selection is now grouped as Easy & Normal / Hard & Very Hard, instead of the previous Normal / Hard split.
- Hotfix! 1.1.0 - 24 November 2025
Hotfix! 1.1.0Further lowered the difficulty of the two EASY stages in the Busking rhythm game. (Space key locked) This allows players who start in Normal mode to gradually increase the difficulty at their own pace.The developer will now be even more persistent in trying to stop you from choosing HARD mode.
- Hotfix! 1.0.9 - 24 November 2025
Hotfix! 1.0.9Improved the visibility of the \ section!When you press the Play button, the finger positions now light up, making them easier to check.When you press the Check button, it now shows not only how many notes are correct, but also which positions are correct.
- Hotfix! 1.0.8 - 23 November 2025
Hotfix! 1.0.8In the rhythm game's Chase section, selecting Normal difficulty will now load a new stage.This stage is clearly easier than the previous one, giving players a stronger reason to choose Normal difficulty!
- Hotfix! 1.0.7 (new) - 23 November 2025
Fixed a critical issue in the protagonist’s final stage where the music failed to play and lyrics did not display properly.
- Hotfix! 1.0.7 - 23 November 2025
Hotfix! 1.0.7When playing on Normal difficulty, you can no longer get a Game Over during the Chase section.Added a message guiding players on how to reset their difficulty settings.
- Hotfix! 1.0.6 - 23 November 2025
Rhythm game adjustmentsIncreased hit detection range for the Chase sectionUpdated Busking UIIncreased the protagonist’s running speedOn the difficulty selection screen, the developer tries to stop you from choosing Hard mode.
- Hotfix! 1.0.5 - 22 November 2025
Hotfix! 1.0.5Overall rhythm game difficulty has been reducedScript typos have been correctedFixed an issue where the tent disappearedSimplified difficulty optionsImproved visibility of tutorial textAdded the option to replay the Busking tutorial
- Home is now officially released! - 21 November 2025
Home is now officially released!I’ve received some questions about the Home Soundtrack. The soundtrack is currently under review on Steam as a DLC, and I’m working to make it available as soon as possible.I’ve also uploaded the soundtrack on YouTube, so please feel free to enjoy it in whichever way you prefer!https://www.youtube.com/watch?v=beCXyMk-1dA&list=PLLlun9IYuQpmvcgOWo7n4otr21hhuLHDE
- Devlog #08 October Development Review & November Outlook - 30 October 2025
October Development ReviewAll main story content has now been fully implemented.Development of the composing, busking, and chase mini-games has been completed.We successfully participated in Steam Next Fest and achieved meaningful results.Plans for NovemberAdd and implement additional mini-gamesGame stabilization & final localization passPrepare crowdfunding rewards & launch-exclusive events for backersStory ProgressAfter the demo portion, approximately 1 hour 10 minutes of story content (excluding mini-games) has been completed.This estimate is based on playtime feedback from my Japanese translator.However, my Italian translator reported about 2 hours for the same section, and my own playthrough took around 50 minutes. (As I essentially have the script memorized, you can treat this as a “speed-read” Korean playthrough.)Due to the nature of the genre, playtime naturally varies depending…
- NULL Output Bug Fixed! - 14 October 2025
I’ve finally fixed the NULL output bug! Since it never occurred on my own PC, I can’t say with absolute certainty that it’s gone forever—but in theory, it should no longer happen at all.This issue caused me so much trouble… and I know I’ve lost many players because of it.
- Great News! I’m now working with professional translators! - 13 October 2025
I’ve been translating my game into English and Japanese using my own language skills alongside AI.But recently, a new game translator reached out to me and kindly offered to help for free! Thanks to this collaboration, I’ll be receiving Italian translations and English proofreading! 🎉And just recently, I also connected with a Japanese translator who will be reviewing and polishing the Japanese script as well!The work is currently in progress, and as soon as I receive the revised translations, I’ll move forward with the patch!I’m truly happy to be able to provide an even more polished and complete script!
- Devlog #07 – September Wrap-up & October Plan - 30 September 2025
September SummaryParticipated in and completed the Stove Indie Boost Lab programReflected player feedback and updated the demo, improving the game’s directionReleased the Steam demoBegan work on the main storyOctober PlansFinish the main story (top priority)Participate in and manage Steam Next Fest while promoting the gamePrepare for G-STAR, if selectedProduce funding rewards
- Demo Now Playable! - 26 September 2025
You can now enjoy Home on Steam as well. We look forward to your interest and always welcome your feedback!Contents included in the demoPrologue ~ Day04: Experience the opening chapters of the story.Mini Games (3 stages): Two busking rhythm stages and one composition puzzle stage are included.The estimated playtime of the demo is about 20 to 30 minutes.