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Trade Anchor

Trade Anchor Steam metadata

Lemuria | 2026 | game

Coming Soon

GameSteam Store content

IndieSimulationStrategyEarly Access

  • Steam app typegame
  • Steam App ID3878170
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperLemuria

Trade Anchor metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3878170
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperLemuria
  • PublisherLemuria
  • Parent gameNot available

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: LemuriaPublisher: Lemuria

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Trade Anchor Steam metadata

Trade Anchor metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3878170/metadata
Steam Communityhttps://steamcommunity.com/app/3878170
PCGamingWiki search
IGDB searchSearch IGDB for Trade Anchor

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Custom Volume Controls, Playable without Timed Input, Stereo Sound, Surround Sound, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Major Trade Update & New Ships - 2 August 2026

    Playtest and demo have been updated with a major update:Two new alien ship types, a fast courier and a medium-sized all-purpose ship.New trade goodsLots of bugfixes and balance updates to the economy, this should make prices in general less "flat" and provide more trade opportunities.More trade information in the UI such as where to find certain resources.Trade good interdependencies - tech goods now require specific resources as input, which can trigger temporary shortages and other interesting trade chances.lots of bugfixes.In short: This update should make the game actually playable, not just testable. :-)

  • Playtest is Live ! - 16 July 2026

    You can now join the playtest and enjoy the full game, with load/save, no time limit, etc.Please, please do provide feedback and report any bugs you encounter. The purpose of the playtest is exactly that - so I can learn what you players experience.The game is still incomplete and might have bugs, hence playtest and not release. The more feedback I get during this playtest, the better and faster I can get the whole game ready. :-)Please note that due to the many changes and features, the playtest will not let you continue saved games from the demo.

  • Demo Update - testing now - 14 July 2026

    I'm preparing a huge update for the demo, and for those of you adventurous enough, daring enough, to venture into the unknown and be the first to encounter the bugs I probably created, well, you can find it on the testing branch.Among the things added in this update:freighter condition and repairstaxesbuying price info on your cargoprocedural trade missionsand countless bug fixesPlease post any bugs you find to the bug forum, so I can fix them and update the demo for the main branch for those less daring, less courageous.

  • DevLog: Procedural Missions - 23 June 2026

    I've posted another devlog to my website at https://lemuria.org/devlogs/ta-10/ with a few details on the procedurally generated missions that I am currently working on.In parallel, I'm updating the game's Steam integration, and working towards a playtest - time-limited but without the demo restrictions.

  • Demo Update: New Trade System and Major UI Overhaul - 7 May 2026

    This is the update I have been working toward for a while, and it is now live.Two things in this update are bigger than anything in any previous demo release: a completely rebuilt trade system, and a thorough overhaul of the UI.The Trade SystemThe old trade goods never felt right. Water, raw metals, biomass -- things like that make sense for local trade within a solar system, but not for interstellar FTL commerce. Any system worth colonizing will have everything it needs to build a civilization. So what actually gets traded across the galaxy?Three things: rare materials that most systems simply don't have, high-tech goods that only advanced civilizations can produce, and exotic goods -- food, art, textiles, flora and fauna -- that have value precisely because they come from somewhere else. Authentic human music made by actual humans will always have a market with the right alien buyer,…

  • Progress and Stress-Test - 21 April 2026

    The header image to this post is a screenshot of the largest galaxy that I have ever created. It has a bit over 20,000 star systems. It took a couple minutes to generate and it lagged to the point of being unplayable. But - it worked. And someone with a more powerful machine may be able to actually play at that size.Aside from that I've been working on the save/load mechanics and I've fixed bugs. So many bugs. Most of them quite small, some of them not. I have the new economy simulation close to complete, and the new in-system UI is getting there.In other words: Progress all around. I'll see that I can push out an update of the demo soon.

  • Progress Update - 2 April 2026

    It's been a month and the demo update is not yet ready. I have been working on both the UI and the save/load system and both are making progress, though some bugs took forever to find and fix. And saving/loading an entire galaxy with tons of dynamic data is anything but trivial.Plus real life, etc. - I am a solo indie develope with a day job that has nothing to do with game development, so there is that.The progress I made over the past weeks has me hopeful that an update will be coming soon. Save/load is not important for the demo, but vital for the Early Access release that I want to make soon.So keep watching this space for more updates and a new version soon.

  • Preview: UI Update - 2 March 2026

    Here is a preview of the upcoming UI update. As you can see, it's quite considerable.When I started, the system overlay was simple, so I made it a popup-window. Then more details and features came and it grew and got drawers and other elements and then it became unwieldy.When the UI doesn't work anymore, it's no use tacking on even more hacks. So I moved it all into an entirely new layout. This is a fullscreen UI that opens when you click a new "open details" button on the (reduced back to its original) system window. It has everything in one place instead of six different windows.I have also considerably increased the font sizes everywhere so it should all be much easier to read.About half of the tabs are done now, and I want to improve the planet list and the local map before releasing an updated demo to you guys. Possibly later this month. We are getting there and I'm quite excited!…

  • DevLog: Aliens should be alien - 4 February 2026

    IntroductionOne of the driving forces behind my novel “Intergalactic” was that I had grown tired of science fiction featuring aliens that are less diverse than your average inner-city shopping mall.In the game as well as the book one of my goals is to make aliens really alien, and to consider what that all means. This includes a lot more than just making them look not like humans with make-up.Habitable EnvironmentsIn “Intergalactic” there is a scene where a delegation of Felindar visits a human planet. The Felindar are a bird-like species. But that is not what makes them alien. The scene plays in a meeting room that is split into two parts by a glass wall - because the Felindar breathe a different atmosphere, are used to different gravity, their native environment is quite different from Earth.The logical consequence is that the movie image of a bustling space station with all kinds of…

  • DevLog: Refining Trade - 23 November 2025

    A new devlog has been posted to my website: https://lemuria.org/devlogs/ta-08here is the content, with slightly worse formatting: Introduction Core elements of a game deserve the most attention and thought. So for a trading game, I have of course been thinking a lot about trade and economy. In this devlog, I will elaborate on the complete re-design of trade in Trade Anchor, the why and what it means for gameplay and players. Interstellar Trade Something felt wrong with the goods that I have had in the demo this far. Not that they were bad by themselves, but they didn't give the game the "this is the far future and FTL travel is real" feeling. Plus there is something called the the Single Biome Planet Trope. Looking at the scale in the game, it makes no sense that things like water, biomass or raw metals are traded in interstellar FTL trade. Solar systems in the galaxy will fall fairly n…

  • Major Demo Update - 25 October 2025

    This is a fairly substantial update, including an improved intro, many UI improvements and a lot more visibility into all the things going on in the game, like a legend for the map modes, or the display of empire cultural values.Together with the extension to 2 years, the demo should now give you a fairly good piece of gameplay.And it's an important step towards the full game release.I am also adding a "testing" branch. If you want to get updates like this early, go to the properties of the game in Steam and look at "betas". You should be able to simply subscribe to the testing branch.This update is going live on the testing branch first, because it still lacks a few translations that I need to add (for new texts). If you play in English anyway, everything should work. Otherwise, wait until the next update and everything will be localized.

  • Thank You - Update and Dev Words - 21 October 2025

    Thank you all for trying out Trade Anchor during Steam NextFest, and for soundly beating my goal of 2000 wishlists - as I write this the count stands at 2100. Amazing.In this update, the length of the demo has been doubled to 2 years instead of 1. In celebration of 2000 wishlists. The on-screen texts still say 1 year, because I want to wait for your feedback. If you want still more, than let's make it a challenge - I'll raise it to 3 years if we reach 3000 wishlists. :-)There is also a new feature, the ledger, record of all transactions. No good merchant would leave home without it.And finally there's a number of bugfixes and general improvements.I read everything in the forum, so if you have any bugs, feedback or questions, see you there.

  • Final Next Fest Update - 20 October 2025

    Thank you all for your interest during Next Fest. Here is one more update, including:bugfixesimproved settings handling and loadinga few small UI improvementsalien races now have different habitability values - meaning that some aliens thrive on planets humans find hard to settle and vice versaslightly increased availability of new freighters to buyKnown issue in this build: The progress display is messed up during alien empires creation, but don't worry, it just takes a while and then continues.

  • Demo Bugfixes - 18 October 2025

    I've uploaded a new update for the demo including mostly bugfixes. Many of them are thanks to people reporting bugs on the forum. So if you spot something in the game that shouldn't be like that - don't hesitate to join us in the forum.

  • Demo bugfixes and QoL - 14 October 2025

    Pushed out two small updates today to address issues posted to the forum.

  • DevLog #6 - Information & Diplomacy - 8 October 2025

    Posted another devlog to my website here:https://lemuria.org/devlogs/ta-06/This time, I'm talking about information and diplomacy, the two key non-trading aspects of the game.

  • Updated Demo - 3 October 2025

    I've updated the demo build with some bugfixes and improvements to the economy.If you experience any problems, please come to the forum and let me know so I can fix it. Thanks !

  • DevLog - Space Ships - 25 September 2025

    IntroIntroducing: Space freighters.In Trade Anchor, your main “characters” of a kind are the space ships that you fly through the galaxy. You start with one, but you can buy additional ships as you accumulate money.More freighters means not just more trade, but also more information. Many empires in the game make information about their markets, prices, etc. only available to those within the empire, or even only to nearby star systems. So having freighters flying through different empires can give you a huge benefit when it comes to identifying lucrative trades.The Star HopperThe very first ship that you start the game with is the Star Hopper which you can see in the header image.A small, inefficient but cheap and reasonably fast cargo hauler. The Star Hopper is most beloved for being easy to maintain and can be repaired at even the most backwater outpost.This is an excellent starter s…

  • DevLog - Economy Simulation - 11 September 2025

    I've just posted another devlog to my website.read the full text hereIn this devlog I explain the economy simulation that is the heart of the game.

  • DevLog - Stars and Planets - 18 August 2025

    In this second devlog, I'm talking about the solar systems of the game, its stars and planets and how the affect gameplay:

Patch notes and updates

S.noRelease datePatch nameGID number
121 October 2025Thank You - Update and Dev Words1813674389106793
220 October 2025Final Next Fest Update1813674389065128
318 October 2025Demo Bugfixes1813674389000373
414 October 2025Demo bugfixes and QoL1813041031378374
53 October 2025Updated Demo1811772772503892

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3878170
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release date2026
DeveloperLemuria
PublisherLemuria
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Amidst powerful alien empires, you are among the first humans in this corner of the procedurally generated galaxy. Trade and explore. With no combat, your success hinges on mastering complex alien economies and navigating intricate politics. Can you carve out a place for humanity in the cosmos?

About this game

Forge Humanity's Foothold in an Alien Galaxy Step into the boots of a lone entrepreneur in a unique 2D top-down trading simulation where the vast, procedurally generated galaxy is your greatest challenge. You're not a conquering hero, but a vital pioneer, tasked with carving out humanity's very first economic foothold amidst ancient, powerful alien empires. This isn't about grand invasions or epic battles; it's about the quiet, strategic brilliance of trade, exploration, and survival against overwhelming odds. A Peaceful Galaxy, Full of Peril (and Profit!) In Trade Anchor , there's no combat . Your strength lies in your wits, your fleet of freighters, and your understanding of the market. Every decision counts: from optimizing your trade routes across vibrant nebulae and asteroid fields, to discerning the subtle needs of alien economies. You'll need to outmaneuver rivals not with weapons, but with shrewd investments and perfectly timed deliveries. The galaxy is teeming with opportunities for the sharp-eyed trader, but one misstep could mean financial ruin for your budding enterprise. Endless Exploration, Dynamic Economies Your journey begins with a single freighter, but your ambition will quickly expand your fleet. Thanks to procedural generation , every new game offers a fresh, uncharted frontier of star systems, unique resources, and unpredictable alien factions. Discover new trade hubs, exploit emergent demands, and adapt to markets that ebb and flow with galactic events. Will you specialize in rare minerals, exotic alien foodstuffs, or cutting-edge technology? The choice is yours, but the universe will always keep you on your toes. Establish Your Legacy Trade Anchor is about building something lasting. It’s about more than just making a profit; it’s about securing humanity’s future one cargo haul at a time. Expand your operations, construct new facilities, and grow your influence not through force, but through pure economic power. As you weave your network across the stars, you'll feel the weight and thrill of being the architect of a new beginning for your species. Are you ready to write humanity's first chapter in these distant stars, with a trade man…

Supported languages

English * , French * , German * , Spanish - Spain * , Italian * , Russian * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
68Custom Volume Controls
74Playable without Timed Input
69Stereo Sound
70Surround Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Trade Anchor's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Trade Anchor's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Trade Anchor at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

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