- Update 87 - New Features and Steam Remote Play Together! - 22 October 2019
Update 87 - New Features and Steam Remote Play Together! (July 4rd - Oct 21, 2019) BAG News! We're back with a new post! Whew, it's been too long. It's time we come up for a breath of air and show you things we've been working on for the next build. Also, the release notes are up to date with over 320 new fixes, additions and changes! :) Topics 1. Build a Game Features 2. Steam Remote Play is here Tile Features + Tile Type Mover - New! Control tiles in directions with a moving walkway tile. + Objects pushed on to mover + Player on mover + Player on an upward mover Tile Type Terrain - Updated! The terrain tile system is updated to work faster and smarter while you build. + Terrain auto shapes + Terrain shape scaling + Terrain fill and edge mode now separated for precision + Terrain edge color + Terrain fill color + Node type corner + Node type curve + Node type edge + Eyedropper tool wor…
- Update 86 - New Tile, Feature Updates and More! - 4 July 2019
Update 86 - New Tile, Feature Updates and More! (May 7th - July 3rd, 2019) Summer update! New tile, more features and bug fixes in Build a Game Universe! Tile Updates + Tile Type Wavy - NEW! The Wavy tile allows the user an easy way to create a flag or banner blowing in the wind. - Banner type https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F7ce0b0c5bde1007776f1525fd56a6654530cff74.gif - Wave by trigger https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2Fbce851073da17b935f24b9ad0699b3284a85ffe8.gif - Flag style https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F88b9864196d671cd9ac1082a7a7b1b8a77607753.gif + Camera Type Blur - NEW! The blur camera type provides a simple option for enabling motion blur to any camera. - Blur example https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F9e1ee63%25E2%2580%25A6
- Update 85 - RPG Adventure Tileset! - 9 May 2019
Update 85 - RPG Adventure Tileset! (April 23rd - May 6th, 2019) New Tileset Available! The RPG Adventure Tileset (part 1) is live in the Market Center! It comes packed with over 100 colorful tiles to create with, including a fully animated player, weapon, and one bad guy blob. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F8a53cae124b37c00f2909b6e02419d4f6ab673e1.png Let's take a look at some of the tiles in action! + Player https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F38e8bd00cbb7f77521a8594225b8fe5b5f843ec2.gif + Doorways https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F69c22376643a24d6f7de26f36f858e869eab5cd8.gif + Door Levers https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F993a6ac3b8c4bc8165ca53148af3cbb7a9ef6b5e.gif + Jewels https://steamcdn-a.akamaihd.net/steamcommuni…
- Update 84 - Timeline Tile and Tutorial! - 23 April 2019
Update 84 - Timeline Tile and Tutorial! (March 28th - April 23, 2019) Introduction to Timeline! We want to take time to walk you through the features available in the Timeline Tile (Tutorial style). Documentation is available here. Timeline Structure The timeline tile provides an easy way to add story context to your game! The structure of a timeline looks like the image below. A director tile (controls the start and general elements of an event). The clips are individual actions (ie. movie bars animate in, or play an animation sequence, etc). The props provide a series of images and audio clips to use during the timeline event. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2Fbb93cb70731f43b58c7cefb3858e24b82cf0b67f.png With the Director, you can have it trigger the event to start. Each Director has an id to tell corresponding Clips to begin. The Clips run in…
- Update 83 - Story Mode! - 29 March 2019
Update 83 - Story Mode! (February 2nd - March 27th, 2019) Two Months of News! We're back with updates and tileset previews. It's been an excellent two months of bug fixing, feature building and game designing. Let's jump in to everything that's new for Build a Game Universe! Features First. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2Fbaf05231b07d4e10d4a2b7caab677a71acba5eed.png Player Flight (side view) is available for testing and playing with. This is part of the Player tile type. It provides functionality for standard flight, animations, audio and more. We'll have tutorial videos available in April to walk through all the fun things you can do with it. + Enable Flight (tile type player) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F3bea7906f1ab1f7f72da42ad31730523154c39a0.gif + Flight Take-off (speed optional requirements)…
- Update 82 - Feature Updates! - 1 February 2019
Update 82 - Feature Updates! (December 4th - January 31st, 2019) Welcome back! We hope your new year is off to a great start! For us, it's been a month of development: 1) Bug fixing and polishing systems. 2) Expanding tile type features. 3) Launch Title Game (wip). In this update, we'll look at new features and fixes in the Build a Game Universe! :) Features First. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F9487db6fafb0f07ae782a46e95dbe8321e25cb40.png During development of the weapon and projectile system, we needed to add in a few more core elements to capture the fun of weapon designing. With the latest build, we introduce two main elements to the mix -> Hit Effect Behaviors and Multi Input Types. 1) Bullet Hit Effect Behaviors + When the bullet hits an object, it can apply behavioral changes. Currently, supported types are scale, physics, pause, and f…
- Update 81 - Merry Christmas! - 25 December 2018
Update 81 - Merry Christmas! (December 4th - December 25th 2018) From all of us at Build a Game Universe, we wish you a Merry Christmas! And we have a gift for you on the Market Center! :) Dino Hunter! - (New Tileset) + Packed with 98 tiles! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2Fc3b3d6115000a7452b71734cd1d3f6b6c5c96319.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F66c156735a6884ef445c05f4df6791dc2ce8d961.png Here are a few tiles in gif action :) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2Fa48b3d1d4e6619977f3480e2742ee86d23d465f5.gif + Hunter Animations https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F67bb270148eb3f22e355db7b9513ea5df5303547.gif + Autotile Dino Backbone https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F1b99357b1a3417%25E2%2580%25A6
- Update 80 - Adding fun to your day! - 4 December 2018
Update 80 - Adding fun to your day! (October 25th - December 3rd, 2018) Welcome back! For the next few weeks our focus will be on Fun! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F8dc90169e8fe0a1c2266d9c4ca1cc0c847bd2981.png Fun First. To kick things off for December, we have a new tileset on the Market Center! Fighter Pack 1 https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F69e533515e1d2f4b60f941e099732d316289f7f1.png The tileset provides three great characters, each with unique abilities and weapons, that make playing fun! Be sure to check them out and let us know what you think. (Note: We're still working through the default settings for them) The Samurai https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2Fccfcffad1e659a8bacd24c937b2e2e48e1aaae48.gif https://steamcdn-a.akamaihd.net/steamcommunity/public/…
- Update 79 - New Build! - 25 October 2018
Update 79 - New Build! (September 15th - October 24th, 2018) A new build of Build a Game Universe is live! Yea! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F45636e1983221b1f81804ba64f7d8cbae31332c5.png Are you new to Build a Game Universe? Request your key (free) today and start playing with all the new features! ([email protected]) First. This update represents the past several months of work on Build a Game Universe. We have eight major areas to cover (changes, revisions, additions) and (for those following along) it combines updates from the last few months to help keep things organized. :) 1. Main Menu 2. Market Center 3. Product Page 4. Editor Mode 5. Tile Types 6. Tilesets (tiles) 7. Tile Builder 8. Performance Upgrades You can dive in to the categories below and/or jump straight in to Build a Game to see the changes yourself. Let…
- Update 78 - Build Update - 19 September 2018
Update 78 - Build Update (September 19th, 2018) Build a Game Universe is back up and going. :) Notes + This update is a minor update to the main build, but we want to be sure you have access to Build a Game while we work on it. :) + We have turned off some features in the Market Center, in the Product Page, and Tile Viewer intentionally and will be re-introducing things throughout the next two weeks. If you don't see something that is normally there, it's okay, it'll be back. :) + All game data and files have been cleared and are ready for a fresh start on more testing. :) + When all the features have been tested against the live build, we'll be sure to make a much larger announcement with all the fun things happening in Build a Game Universe. Thank you! Chad - Nathan - Eric
- Update in Progress... - 15 September 2018
Quick note to all Build a Game Developers. (September 15th, 2018) Build a Game Universe is preparing for the latest updates. Which means: + Access to Build a Game Universe is closed until changes are complete. + Estimated time to reopen - 9.15.2018 - cst (night) + We found a couple bugs tonight and need to fix/test them some more. Will update (make live) Build a Game Universe 9.16.2018 - cst (evening). + Nearly there (later today we hope)! We've been testing and fixing small things for the past two days. Just want to be sure that your experience is a fun one. :) Talk with you soon! Thank you for the support! :) If you have any questions till then, feel free to post them below. Thank you! Chad - Nathan - Eric
- Update 76 - Mid-month News! - 18 August 2018
Update 76 - Mid-month News (July 21th - August 16, 2018) As the month draws to a close, we want to let you know what's about to happen! We are 'finally' there. :) End of this month should be a new build, hundreds of bug fixes, new tiles to work with, a fresh market center, new product page options, screenshot/video system, and much more! We look forward to sharing with you all the hard work that's been put in to Build a Game over the past few months! Thanks! Chad - Nathan - Eric
- Update 75 - July News - 20 July 2018
Update 75 - July News (June 10th - July 20th, 2018) We're back with more updates on Build a Game Universe! First. Updates + Lot's of fun things on the business side pulling together and prep work for our next build update! + This might be the longest quiet time on record - (Let's not do that again) + And it's the longest non-pushed-up-changes on record. (Fixing that next month) + Things are about to change. :) Second. Features! A Music Notes tile type and new Play system are coming! Music notes tile provides an enjoyable memory skill play system with options (and audio, not in gif). https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2Fd9b9ca89d2778b9f9bd61cc7e0b85e9aa0fb312c.gif Play Tile System Something fun to come! The Music Note tile is the introduction to the 'play' system. Well, actually 'Player Tile' was, but think of these as mini-games (or a complete game…
- Update 74 - Coming Attractions! - 10 June 2018
Update 74 - Coming Attractions! (May 5th - June 10th, 2018) We're back with more updates on Build a Game Universe! First. Updates With a month of work complete, we are overdue for an update! Here's a quick overview. + Bugs -> Over 350 commits, revisions and fixes last month. + Features -> 10 new features and updates (below). + 26 gifs showcasing new bag things! + Market Center reset is still on the todo list. + New Tile -> Offscreen Indicator! With that said, let's jump to the features! Second. Features! + Editor Tile List Tool The tile list tool provides quick access and navigation to all tiles in the scene. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F3e910d1ef990f7b13234903eb21721dcd6b7d4f3.gif + UI Highlighter Added highlight option to make joystick navigation more noticeable. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F%25E2%2580%25A6
- Update 73 - Performance, Optimizations and the Market Center - 5 May 2018
Update 73 - Performance, Optimizations and the Market Center (April 14th - May 4th, 2018) First. Updates + Three weeks of work on performance, polish, and bugs. (More on that below) + Major update 'likely' to happen this month. Lot's of things coming together. + Market Center overhaul and reset (Happening soon. Really great reasons below) + Next week, we demo the Teleportation tile, which has some awesome, fun features and mechanics. Second. Performance Gains! The last few weeks major testing has been done on mobile and console. With that said, we focused on key areas for improvement. + Loading into Build a Game happens immediately. + Going into the level editor loads much faster with intelligent tileset checking. + RAM usage is significantly less in multiple areas, namely loading and unloading of tiles. Important! Overall, file load/save/use is 1/3 the original size, which means Build…
- Update 72! - New Tileset and Teleport Item! - 14 April 2018
Update 72! - New Tileset and Teleport Item! (April 1st - April 13th, 2018) First. Updates + Welcome new beta testers! The Universe keeps expanding by the hundreds. :) Hope you have fun building and playing inside of Build a Game Universe. Let us know if you have any questions. :) Second. Tileset - Inca Temple Platformer Pixel https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F0560e9e5ecf6719b0053cac0129f04fb38cfd8ea.png Create ancient temples for your adventures in this unique Inca tileset! Download them from the Market Center today! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F979eca4973ea020cb950adc5d32ae3abfd4fc3b7.png Third. Teleportation Item - New Tile Type! The tile teleportation (item), will be available in the next Build a Game update (coming soon). Until then, here are two gif's showing it in action. + Teleportation - Fre…
- Update 71 - Mega Pixel Pack Extended - 31 March 2018
Mega Pixel Pack Extended (March 16th - March 30th, 2018) First. Updates + Another month gone! Based on our previous ability to 'guess the future release date', let's instead, focus on finishing strong with solid updates till Build a Game is ready. :) + Also, we've been prepping Build a Game for mobile (iOS, Android) and console (xbox one), which is providing us more opportunity to increase performance and speed. We haven't rolled any of these changes out (yet), but will be doing so, soon. Second. Tilesets! Mega Pixel Pack extended! This extension tileset includes damage items, fences, and flames. :) Download them from the Market Center today! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F58208cdf55470b72a8d0f5d48b53520e9e97b917.png Mega Pixel Pack - Damage Mega Pixel Pack - Fences Third. Tile Spotlight -> Health, Hit, Regenerate! This week the spotlight is…
- Update 71 - Mega Pixel Pack Extended - 31 March 2018
Mega Pixel Pack Extended (March 16th - March 30th, 2018) First. Updates + Another month gone! Based on our previous ability to 'guess the future release date', let's instead, focus on finishing strong with solid updates till Build a Game is ready. :) + Also, we've been prepping Build a Game for mobile (iOS, Android) and console (xbox one), which is providing us more opportunity to increase performance and speed. We haven't rolled any of these changes out (yet), but will be doing so, soon. Second. Tilesets! Mega Pixel Pack extended! This extension tileset includes damage items, fences, and flames. :) Download them from the Market Center today! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24983209%2F58208cdf55470b72a8d0f5d48b53520e9e97b917.png Mega Pixel Pack - Damage Mega Pixel Pack - Fences Third. Tile Spotlight -> Health, Hit, Regenerate! This week the spotlight is…
- Update 70 - New Tileset! - 17 March 2018
Update 70 - New Tileset! (March 9th - March 16th, 2018) First. Updates Great things happened last week! But, nothing we can show and tell...yet. :\ When it's finished (1-2 weeks), we'll be sure to make a big deal of it in a news update. :) In other news, we have an excellent new tileset coming to the Market Center (this weekend) and a spotlight feature on Image Effects (below). :) Second. Tileset! Combat Joe Platformer Pixel! That's right, it's time to put some soldiers in the playing field. :) Joe is a 2D side-scrolling, platform jumping soldier with fun weapons that make a big impact on the tiles! Tileset will be available this weekend. + Third Tile Spotlight -> Image Effects - LUT! This week we're checking out a great feature in Image Effects -> LUT. When working on a game with different tilesets, they don't all 'sync' together sometimes. With LUT, it allows you to 'blend' the colors…
- Update 70 - New Tileset! - 17 March 2018
Update 70 - New Tileset! (March 9th - March 16th, 2018) First. Updates Great things happened last week! But, nothing we can show and tell...yet. :\ When it's finished (1-2 weeks), we'll be sure to make a big deal of it in a news update. :) In other news, we have an excellent new tileset coming to the Market Center (this weekend) and a spotlight feature on Image Effects (below). :) Second. Tileset! Combat Joe Platformer Pixel! That's right, it's time to put some soldiers in the playing field. :) Joe is a 2D side-scrolling, platform jumping soldier with fun weapons that make a big impact on the tiles! Tileset will be available this weekend. + Third Tile Spotlight -> Image Effects - LUT! This week we're checking out a great feature in Image Effects -> LUT. When working on a game with different tilesets, they don't all 'sync' together sometimes. With LUT, it allows you to 'blend' the colors…