DinoGORE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews5
- Release dateDec 10, 2025
- DeveloperDavid Mills
- PublisherDavid Mills
Genres: Action, Adventure, Casual, Indie, RPG
Company pages: Developer: David MillsPublisher: David Mills
DinoGORE Steam news
DinoGORE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Wishlist "DinoSWORD" on Steam! - 4 July 2026
When I saw "Dinoblade" I simply couldn't believe how cool it looked. I wanted to make my own so bad...so to that end, check out "DinoSWORD" over on the STEAM PAGE! - Adventure Mode: Follow the story of 5 dinosaurs, each with their own adventure to complete. Go from hatchling to legend! Players start out weak and vulnerable, until coming into contact with weapons from another time, which transforms them into the ultimate killing machines!- DinoCHESS Mode: Ever play "Mortal Kombat Chess"? No? Well then this will all be brand new for you! This mode follows the basic structure of chess; players move 5 piece types ( pawn, rook, bishop, knight, queen and king ) around a chessboard in an effort to capture their opponent's king. However, in THIS version of chess, 2 pieces that occupy the same space must BATTLE IT OUT in 1-on-1 DINOSAUR COMBAT! The victor gets the disputed space, and the loser g…
- STEAL THIS GAME! - 18 May 2026
Also, give my latest release "NIGHTMARE FISHING TOURNAMENT" a try, available now for STEAM OCEANFEST!
- DinoGORE V.2.0.1 - a small change and a big difference! - 24 January 2026
Fixed a small issue where the final fight could not be beaten with mouse/keyboard controls as they would not allow attacking after the cutscene! This issue was not present before with xbox controller inputs, but now either way has been tested to work from start to finish!
- V.2.0.0 - THE BIG ONE! - 11 December 2025
Releasing the 2.0.0 ready to go!
- V.1.2.6 - Small changes and polish added to the game - 8 December 2025
Going to be updating the game fairly regularly for the next few days, in the polish stages now!
- V.1.2.5 - Includes PLAYER DEATHS in ICE WATER and also PLAYER AND DINOSAUR DEATH - 6 December 2025
The funniest addition is what happens if you roll around in the tar and light a weapon on fire. Classic!
- V.1.2.4 - Full Sequences IN GAME! - 5 December 2025
The game is playing as intended from start to finish, just some boss work to focus on and a handful of unfinished bits n' bobs!
- DinoGORE NEW TRAILER! - 4 December 2025
"DinoGORE" is nearly complete! The release date for the FULL RELEASE is set for JANUARY 15th 2025, but the game currently sits in EARLY ACCESS for $10. That's less than a meatball sub! The above trailer shows off some of the cool new caveman things featured in the game, like dominating DINOSAURS and just being generally badass! Keep an eye on the storepage for upcoming updates!
- Version "1.2.3" currently uploaded STEAM! - 26 November 2025
When downloading the EARLY ACCESS build, the game now goes from start to finish! All the events ( for the most part, secret or two still planned ) are built in, the story structure is beefed up with a couple new cutscenes, basically, it's all starting to come together now! Admitedly none of the BOSS BATTLES are challenging YET, as of right now, GORACK can KILL THEM, but THEY cannot kill GORACK! Enjoy it while it last folks, 'cause the next update will see these enemies capable of doing damage so get those cheap-shots in while you can!
- DinoGORE Update 11/22/2025 - 22 November 2025
"DinoGORE" is looking really solid at the moment! The release date is set for JANUARY 15TH, 2026, and appears to be well in line for this release date! Much has developed since the last update, many bugs snuffed out and many cool new additions as well. Keeping it under wraps for the time being, but I can let slip a prior game character I have created in the past will feature in this game, the "Astrocreep", a space parasite that has "The Thing" like qualities, including rapid shapeshifting and evolutionary capabilities. The game has a prehistoric setting with a science fiction edge to the story. When I rush through the game as fast as I can, using developer tricks and secret routes, I can complete the game in a little over 45 minutes. Keep in mind the BOSS encounters are not fully implemented, and it should take most players longer as I am purely B-lining it from objective to objective.…
- DinoGORE: A DISTURBING memory unlocked... - 6 November 2025
This is a look at a late-game cutscene involving some heavy plot spoilers. If you don't care about that sort of thing then check it out! Note: Disturbing content involving violence contained within! This cutscene is part of a work in progress, the game is on track to release January 15th, 2026!
- V.1.2.2 - Fixed smaller issues, Changed "Screen Frost" effect to react to weapon - 28 October 2025
Now when in the TUNDRA ZONE, the screen frost over, making it difficult to see. This can be THAWED OUT by lighting a melee weapon on FIRE! Using the RAYGUN in this area will be challenging as it cannot keep screen frost thawed like a burning melee weapon. HOWEVER! By wearing the MAMMOTH SNOWSUIT gained after defeating the MAMMOTH BOSS this effect will NOT occur!
- V.1.2.1 - Raygun now SHOOTS MAMMOTH without breaking! - 27 October 2025
Also added a tutorial the player can trigger near the LAGOON ZONE entry door that describes how to switch weapons
- CALLING ALL CAVEMEN! - 21 October 2025
"DinoGORE" is now in a solid state, all the game mechanics are functioning as expected...or are they? That's where you come in! Head over to the GAMEPAGE to download the EARLY ACCESS build today, and start smashing, tearing, ripping, clubbing, burning, crushing and skinning everything that crosses your path! We're looking for bugs, glitches, oddities and anything else that shouldn't be. These next few months leading to the January 15th 2026 release date are crucial in making it over the finish line, so we're leaning on the community to help get this thing polished in time. Currently, all 5 locations can be unlocked in the game. These areas include: THE LAGOON ZONE - The starting area characterized by sandy beaches surrounding an island section housing dangerous prehistoric predators! THE JUNGLE ZONE - The second unlockable area featuring thick forest vegetation and a steady stream of ra…
- Character Models for upcoming CUTSCENE - 18 October 2025
"DinoGORE" features a cutscene that operates like a FLASHBACK. I won't get into what it actually is so as to not spoil anything, but we see the brutal upbringing Gorack had to adapt to. Here's a sneak peak at what's to come:
- V.1.2.0 - Collected Skins SAVE/LOAD working! - 13 October 2025
Up to this point, the SKINS you collected fore EACH SPECIES OF DINOSAUR did not save/load. Also, the CREATED OUTFITS made with those skins was not saving and loading. That's all fixed now! Code was the length of my arm, but it's done and tested functional! Get out there and start skinning!
- V.1.1.9 - Changes include removal of "FREEZE TO DEATH" feature in TUNDRA - 10 October 2025
Removing the "FREEZE TO DEATH" function that used to be in the TUNDRA ZONE. Just for now. The MAMMOTH SUIT does work, but takes 2 attempt to get it to work. Along with other issues that will take time to sort out. For now, you can just GO ANYWHERE no matter what outfit the character is wearing and survive the elements. Lava still kills you though! There is also a feature for the GATHERERS to scrap/tan the skins of you fallen enemies. These skins get represented visually as they scatter the cave as more comfortable bedding for the sleeping area. These skins also accurately represent one of the many DINOSAURS that you ACTUALLY KILLED!
- DinoGORE: Gatherer Activities - 8 October 2025
When GORACK brings a GATHERER back to his TERRITORY, they basically free-roam the area and switch between various activities. The inspiration for this section was based on the CHAO GARDEN from Sonic Adventure 2. Just a chill space to see how your home turf is changing and growing with the addition of more ladies. The number of gatherers is meant to reflect in cutscenes, I'm aiming for real-time cutscenes throughout, so if something is happening like you have a certain type of outfit on, or if you primarily choose gatherers from one specific tribe, those things should reflect in the cutscene. For me it always added to the cognitive dissonance sometimes experienced in games, older ones mostly at this point, where you customize a character only to have them revert to "default" for movies. Trying to avoid that!
- V.1.1.8 - This update fixes several minor issues - 1 October 2025
This update contains minor changes across different areas of the game, most notably the JUNGLE ZONE! This area got a massive re-work, and graphical issues like jagged lines at the boarder of treetops and BG sky no longer appear. Should be more stable overall. The upcoming focus will be updating the STORY and BOSS FIGHTS so keep checking back to see that unfold!
- V.1.1.7 - RAYGUN NOW ADDED! - 30 September 2025
So for the EARLY ACCESS V.1.1.7, a very special WEAPON is added! This is the most updated version of the game and the most stable, soon the focus will be getting the story stuff in, and finally the BOSSES can start happening!
Patch notes and updates
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