SPSTEAMPULSELIVE ANALYTICS
One Way To Die

One Way To Die Steam metadata

Tenth&Hess Games | Sep 1, 2015 | game

Released

2players observed · 22 September 2026 - 08:28:48 UTC

AdventureFree To PlayFree to PlayHorrorComedySteam Store

  • Latest observed players2 · 22 September 2026 - 08:28:48 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)57,805
  • Revenue (VGI)No data available
  • Review score55% positive

One Way To Die metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 22 September 2026 - 08:28:48 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)57,805
  • Revenue (VGI)No data available
  • Review score55% positive
  • Total reviews348
  • Release dateSep 1, 2015
  • DeveloperTenth&Hess Games
  • PublisherCoaguCo Industries

Genres: Adventure, Free To Play

Company pages: Developer: Tenth&Hess GamesPublisher: CoaguCo Industries

Top Steam chartsTop 100 gamesGame directorySteam Store page

One Way To Die Steam metadata

One Way To Die metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/388490/metadata
Steam Storehttps://store.steampowered.com/app/388490/
Steam Communityhttps://steamcommunity.com/app/388490
PCGamingWiki search
IGDB searchSearch IGDB for One Way To Die

Reviews, pricing, and metadata

Review summary

Mixed

55% positive, 193 positive, 155 negative

Price and discount

Free to play

Platforms

Windows, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Cross-Platform Multiplayer, Steam Achievements

Achievements

18

Platform releases
  • Steam 1 September 2015

Latest Steam announcements

  • CoaguCo End Of 2024 Update - 8 December 2024

    Hey, gang! Been a super-quiet year with a ton of things going on in the background and a lot of radio silence on our end. However, this fancy end-of-year post should give you an idea of what was happening and what is coming. Feast your eyes... Most of the time was taken up by life things and non-game projects with a lot of planning and setup for the final updates for each of the current games. Reviving our old Tenth&Hess Games studio to handle these last updates and start work on a new project too. Since we're here for the games (right?) let's get on with it! One Way To Die Almost ten years old now! This game has had a ton of updates and will see the final one very soon. As we saw in the Fall Update, the game's main loop was totally rebuilt to make it somewhat less reading and more like an actual game. The story chunks have been condensed and re-written but are still as ridiculous as be…

  • CoaguCo 2024 Update - 3 February 2024

    Hey there! The new year has come and we have an update for where things are and what is going on! Since some of them are still a little ways off, we'll try to keep this short. These final updates will be listed in the order they will be released. The Dope Game We kind of blew the Xmas window, obviously. But that is OK because there was a lot more getting packed into this final update than expected; which is also being broken into two updates. The first one is coming this month, most likely. It will contain a ton of fixes, new features, a new area, new character, and the framework for multiplayer. The second half will contain, probably, bug fixes for the first patch but, more importantly, the multiplayer version of the game. More of a competition really than player-vs-player in Starkham. The original plan failed terribly but would have been cool; so this is a good test and compromise on…

  • CoaguCo Summer Update 2023 - 16 August 2023

    Hey, gang! Long time, no see! We have been tracking issues in our user forums, working on assets, busy with non-game projects, and prepping a slew of updates in the space of time since the last post. Now we will get into what to expect in the near future! Haulin' Oats There were no expectations for Haulin' Oats but it still underperformed. That being said, there will be one large patch to bring it out of Early Access and then smaller QoL update after that. The plans to expand the game with some additional features have been scrapped, sadly. However, all the updates we had planned like Steam Deck support, controller support, score mode, extra animations, etc. are all in this massive, upcoming patch which is almost done. I really loved how this game looked and played but it was pretty niche and drowned in the tidal wave of indie games. The Dope Game The beloved Dope Game will be getting a…

  • Halloween Event - 24 October 2022

    Hey death-seekers! It is the time of year again to unlock some more poorly written deaths for Halloween! As well as give you the opportunity to get the Halloween achievement. Speaking of achievements, for all you achievement hunters, we have some other news. But before we get to that, be aware the holiday event runs from October 15th to November 3rd... unless you change your computer clock. We mentioned this in some other posts for the Halloween events but we are currently pausing all content updates to get our new game, Haulin' Oats, ready for release in early 2023. After that we will resume content updates for our previous games. That being said, the ones for One Way To Die may still be out by X-mas if we're lucky. Achievement hunters who have been waiting for the "turn off multiplayer to pop achievements" will finally get that option sooner than later. I am going to try to push it li…

  • CoaguCo Fall Update 2022 - Haulin' Oats, The Dope Game, And More - 3 October 2022

    Hey there! So last year around this time we did a Fall Update to give news on every project we are working on and where everything currently is. This year we're gonna do the same. Instead, however, we will talk about each project in alphabetical order. TL:DR; Been doing real-life stuff and other non-game projects, but things are still moving along! Just slower. Wanting to provide higher-quality updates. The Dope Game So the game has five different content updates (still) coming. Most of them have missed their original assumed deadlines but so it goes in the world of game development. Since most of these updates require a lot of art, that takes a bit more time than programming sometimes. The first update, which adds more customization to characters, is being overhauled. While you will be able to modify colors and such for the outfits, they will be put together in sets to reduce the compl…

  • CoaguCo XMas Events Are Live - 22 December 2021

    Happy holidays, folks! Technically the events all went live on the 15th of December, but you probably already knew that. Sadly we don't have any extra goodies this year as there is pretty heavy development of updates for all the games currently underway. The best we have is a little news and a reminder that the in-game events are going on until January 3rd. Into Oblivion Players of Into Oblivion will be getting the big v2.0 patch (probably) before the year is out! Multiplayer testing is underway and once those bugs are done, the game will be ready to update. There are some extra features that were going to be added in beyond the ton of stuff already in the update, but that'll be saved for the Q1 DLC update. Currently, in the holiday event, you can drink against the Krampus in the frozen wastes. There should also be six extra drinks you can make and unlock as well as two additional achie…

  • CoaguCo XMas Events Are Live - 22 December 2021

    Happy holidays, folks! Technically the events all went live on the 15th of December, but you probably already knew that. Sadly we don't have any extra goodies this year as there is pretty heavy development of updates for all the games currently underway. The best we have is a little news and a reminder that the in-game events are going on until January 3rd. Into Oblivion Players of Into Oblivion will be getting the big v2.0 patch (probably) before the year is out! Multiplayer testing is underway and once those bugs are done, the game will be ready to update. There are some extra features that were going to be added in beyond the ton of stuff already in the update, but that'll be saved for the Q1 DLC update. Currently, in the holiday event, you can drink against the Krampus in the frozen wastes. There should also be six extra drinks you can make and unlock as well as two additional achie…

  • CoaguCo Halloween Events Now Live - 17 October 2021

    Hey there! Just a friendly reminder that the Halloween events for The Dope Game, Into Oblivion, and One Way To Die are now active until November 2nd. All games have special holiday-themed achievements available to unlock. The Dope Game features costumed NPC's and holiday changes to the environments, as well as drugs being renamed as candies. Into Oblivion unlocks a new bot, with their arena, and adds in six special holiday drinks that can be used whenever after being unlocked. One Way To Die just includes a few extra holiday deaths but no graphical changes. That's it for this holiday season! Stay safe and warm out there.

  • CoaguCo Fall Update - Haulin' Oats, The Dope Game, And More - 2 October 2021

    Hey there, happy fall! And with the change of the seasons we are back from a lengthy vacation to update you on where and when various games will see the light of day. For fun, this will be in chronological order. Into Oblivion So the Brewmaster expansion won't be around until, probably, Q3 2022; however, the game will be getting a large update very soon for the upcoming Steam Tabletop Fest. Yeah, this month... in about two weeks. That soon. What's in it? The game's version of Godot will be updated to 3.3.4; maybe 3.4 if that comes out before the update. Tons of code has been updated under the hood in preparation for Brewmaster, including the networking which has all be ported over to Steam instead of Godot's internal networking. This will make all the multiplayer stuff much more smooth. In addition to these, there are a few graphical upgrades and animation changes. Menu layouts have bee…

  • Haulin' Oats, The Dope Game Remaster, One Way To Die - Summer Status Update - 16 May 2021

    Hey long-haul trucks, dope fiends, and death seekers! There has been some silence as things are being worked on so here is a post to address all three games and their update statuses for the summer; including vague release windows. As it is the year of delays in games, films, and what-not, these three are no different. We will start at the top of the list and work our way down. Haulin' Oats If you've visited the Haulin' Oats Steam store page lately you'd notice the release date has been changed to "Ready When Ready" from the tentative June 2021 date. That being said, in the last update I believe it was mentioned the game as going to be released sometime in the summer and that June was a just a holding date. Since real-life takes importance over development-life and there is a lot more polish I'd like to put on the game before releasing it, summer might still be a valid target but the ga…

  • X-Mas Events In (Most) CoaguCo Games Now Live - 18 December 2020

    Hey there! It's that time of year, again, so here's your annual reminder that the seasonal X-Mas events have become active in The Dope Game, Into Oblivion, and One Way To Die. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F6871935%2F488be61b9cdbca3450553f732e1f58b08b9a5e2c.jpg The events will run from today (December 15th) until January 3rd; granted you can always change your computer's clock to extend it. Each game has it's own variety of holiday additions. For those of you new to any of the games, or just don't remember, here is what you can expect. The Dope Game All the outside environments get a fresh coating of snow and the NPC's don their holiday apparel. A short mini-game of smash the snowmen is active; this will also net you a special achievement when completed. All the drugs get festive nicknames and can be gifted to NPC's, depending on their personal tastes.…

  • One Way To Die - Halloween Event - 15 October 2020

    Hey, death-seekers! In what is usually one of the more lackluster Halloween events of the year, One Way To Die has started it's holiday-themed event. With this there are some new deaths available with the opportunity to unlock a special holiday achievement. You know, without having to reset your computer's clock and all that. The event runs from today until November 3rd at midnight. Also, there will be another small QoL update coming sometime after the event is over. More news then!

  • One Way To Die - Version 5.3.1 Update - 4 February 2020

    Hey, death-seekers! Today is a super tiny QoL update that will / should have no discernible effect for most of you. Just upgrading the engine and fixing missing executable icons on Windows. Here’s the change log which basically states the exact same thing: Changed: game engine upgraded to Godot 3.2 Fixed: correct executable icon on Windows Cheers!

  • One Way To Die - Version 5.3 Update - 28 December 2019

    Hey, death-seekers! We have just issued an update to address a problem that has plagued us for some time... statistics. The game will now rely on your local save file instead of pulling statistics from Steam unless you elect to sync them in the Options section. This should prevent stats from "disappearing" because Steam failed to send the data correctly. There are also some minor QoL updates as well. In case your the curious type, here is the change log: Added: tooltip hints to Options menu Added: individual death numbers to save files Added: missing Steam stats for mode plays Added: "Now Choosing For" in title so player knows what page is next Changed: graphics drivers back to GLES 3.0 with fallback to GLES 2.0 if needed Changed: complete overhaul to stat saving and loading system Changed: how the game calculates unique deaths Changed: how the game checks achievements and saves stats C…

  • One Way To Die - Version 5.2.1 Update - 27 December 2019

    Hey, death-seekers! Today we are pushing a very tiny update to fix some issues with Choose Mode for the holiday event. There will be another larger patch later on to address the confusion around Choose Mode and what page you are on. Here is the change log for the knowing: Fixed: issue with choices on page 4 of Choose Mode Fixed: numbers not visually resetting to 0 on Choose Mode More to come!

  • One Way To Die - X-Mas Event Is Now Live! - 16 December 2019

    Hey, death-seekers! The X-Mas holiday event for the game is now live again. It is that time of year to stay warm and soaked in your own blood by experiencing 10 holiday-themed deaths as well as unlocking two holiday-themed achievements! The event will be live until January 2nd; unless you switch your computer clock back. Happy holidays!

  • One Way To Die - Version 5.2 Update - 14 November 2019

    Hey death-seekers! Today we are updating the game to version 5.2 which mostly focuses on multiplayer improvements as well as some other fixes. Some points of interest are things like you can now see the saboteur's trap kills and broken traps in the HUD. The timer graphics have been moved around. An item description now shows up when you hover over any HUD item or icon. For the curious, here are the change log notes: Added: item description on click Added: hud icons to show saboteur's kills Changed: flashlight reactivates if player dies Changed: set default sound / music level to half normal; doesn't affect pre-update levels Changed: temporarily disable flashlight on death screen to prevent selection Changed: host clearing death / immunity message clears it for saboteur too Changed: location of lock timer Fixed: flashlight drop check even if player has flashlight Fixed: accepting invite…

  • One Way To Die - Version 5.1 Update - 5 November 2019

    Hey death-seekers! Today we are pushing the version 5.1 update which fixes some achievement issues for folks and adjusts them for the new sabotage mode. There is even a little bonus for deluxe edition owners in the form of three new wallpapers. Here is the change log for those curious: Added: missing stats to Stats section Added: three new wallpapers to the deluxe edition Changed: location of death category in Stats section Changed: requirements for most Saboteur achievements Fixed: some death stats being in the wrong spots on Stats section Fixed: purging Steam data message was incorrect Fixed: achievement 'The Returned' not firing when main menu starts Fixed: how the game factors mode plays Fixed: some Steam statistics not updating correctly More to come, most likely!

  • One Way To Die - GLES Update And More - 21 October 2019

    Hey, death-seekers! We are making a super small update to the game today that will swap it from GLES 3.0 to GLES 2.0. This shouldn't affect anyone except for people with Intel GPU's or older graphics cards that aren't capable of OpenGL 3+. We are also taking notes on what to change in the next patch; mostly achievements. Since the sabotage system has been revamped in version 5.0, a lot of the sabotage-related achievements are nigh-impossible to obtain. We will be making some modifications to the requirements for each as well as throwing in some fail-safes if multiplayer games cannot be found or if you play the game with multiplayer turned off. The next patch should be out sometime in November!

  • One Way To Die - Version 5.0 Update - Redux - 20 October 2019

    Hey there, death-seekers! The day has finally come and we are releasing the brand-new version of One Way To Die; version 5.0! There are a lot of changes that were made to the game, some requested and most not. Also, today marks the first day of the Halloween Event! So get out there and start hunting up those holiday-themed deaths. All-New Stuff We made a bunch of graphical changes; everything from the splash screens to new HUD to, well, the overall art style. You now get to see what old Jenkins actually looks like, in case you were curious and we know you weren't. We also changed how sabotaging other players works. There is now a new menu option called Sabotage. Selecting it will open a server menu which will allow you to select any available games to jump into and sets traps for. You should also be able to invite your friends and enemies through Steam itself. Our previous post has more…

Patch notes and updates

S.noRelease datePatch nameGID number
14 February 2020One Way To Die - Version 5.3.1 Update2609208878397096526
228 December 2019One Way To Die - Version 5.3 Update2592316573881194666
327 December 2019One Way To Die - Version 5.2.1 Update2592316573877460638
414 November 2019One Way To Die - Version 5.2 Update2448198215008676464
55 November 2019One Way To Die - Version 5.1 Update2451574645874558341
621 October 2019One Way To Die - GLES Update And More2404285581876104761
74 February 2019One Way To Die - Version 4.1.1 Update2461683368375159039
826 December 2018One Way To Die - Version 4.1 Update And More2417769111306623799
924 September 2017One Way To Die - Version 4.0.9 Update4249665521683160085
1031 August 2017One Way To Die - Version 4.0.8 Update4249665521683160211
1128 May 2017One Way To Die - Version 4.0.7 Update4249665521683160319
1229 March 2017One Way To Die - Version 4.0.6 Update4249665521683160445
134 February 2017One Way To Die - Version 4.0.5 Update And Haulin' Oats Casting Call4249665521683160688
1422 November 2016One Way To Die - Version 4.0.3 Update4249665521683161045
151 October 2016One Way To Die - Version 4.0.2 Update4249665521683161388
1623 September 2016One Way To Die - Small Version 4.0.1 Update4249665521683161617
1722 September 2016One Way To Die - Version 4.0.0 Update4249665521683161729
1820 June 2016One Way To Die - Tiny Update Version 3.6.24249665521683161856
1930 April 2016Hotfix 3.6.1 Out Now!4249665521683161978
2030 April 2016Hotfix 3.6.1 Out Now!255953775620691090

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID388490
Live current players2
SteamPulse tracked peak4
Live count (today's peak floor)2
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateSep 1, 2015
DeveloperTenth&Hess Games
PublisherCoaguCo Industries
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeMixed
Positive review percent55%
Positive reviews193
Negative reviews155
Total reviews348
Steam recommendationsNot available
Achievements18
Average playtime forever704 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/388490/

Short description

After waking from a terrifying dream of your own untimely death, you attempt to make your way to the Finnigan Brothers' Fun Park for its last day then back home again. It's like playing Russian roulette with five chambers loaded, but more frustrating.

About this game

PLEASE WISHLIST 🙏 About the Game Set logic aside to play the game where losing is actually winning and your character may be the dumbest person to ever live! After waking from a terrifying dream of your own untimely death, you attempt to make your way to the Finnigan Brothers' Fun Park for its last day then back home again in this all-new text-adventure from CoaguCo Industries. You must survive ten chapters of ridiculous deaths and traps spanning over one hundred and fifty ways to die with no discernible way to navigate to safety. It's like playing Russian roulette with five chambers loaded, but more frustrating. Warning, this game is reading. Lots and lots of reading. All-new Story Mode to make better sense of your fate Legacy Choose and Random Modes unlockable after your first win Two holidays modes: Halloween and X-Mas; active on their respective holidays All-new multiplayer Saboteur to kill friends or strangers 18 achievements Hand-drawn art of mostly skulls and blood Original music from Azucar The new Story Mode allows for more choices in the way you perish and better odds of surviving. It incorporates a new luck mechanic that, when it runs out, so does your chances of making it to the Fun Park. The original Choose Mode, where you select a number blindly, and Random Mode, where the computer selects your fate, are included but only accessible after you play the game on Story Mode first. The new Saboteur feature now allows friends or strangers to jump into your game and dog your ever step with a variety of traps. Don't worry though, you can always choose to jump into someone else's game and return the favor.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
27Cross-Platform Multiplayer
22Steam Achievements
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Atos criminosos Violência fantasiosa
steam germany12Derbe Sprache Fantasy-Gewalt
igrs13Penggunaan bahasa Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

One Way To Die's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

One Way To Die's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records One Way To Die at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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Related Steam games by tag and genre

Free to Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2590,35022 September 2026 - 08:45:04 UTC1,818,3689,826,471Valve
Dota 2446,46122 September 2026 - 08:43:34 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS314,07222 September 2026 - 08:43:35 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Overwatch®38,14922 September 2026 - 07:24:50 UTC164,636420,984Blizzard Entertainment, Inc.
Warframe36,70622 September 2026 - 06:26:53 UTC181,509676,031Digital Extremes

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS314,07222 September 2026 - 08:43:35 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Palworld43,60122 September 2026 - 07:40:27 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Grand Theft Auto V Enhanced34,61522 September 2026 - 06:26:52 UTC161,805217,159Rockstar North
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Grand Theft Auto V Legacy27,52322 September 2026 - 06:26:54 UTC360,7612,058,145Rockstar North

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