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Deep Within the Mist

Deep Within the Mist Steam news

SHE-MA Games | To be announced | game

Coming Soon

GameSteam Store content

IndieRPG

  • Steam app typegame
  • Steam App ID3891170
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperSHE-MA Games

Deep Within the Mist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3891170
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperSHE-MA Games
  • PublisherSHE-MA Games
  • Parent gameNot available

Genres: Indie, RPG

Company pages: Developer: SHE-MA GamesPublisher: SHE-MA Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Deep Within the Mist Steam news

Deep Within the Mist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Deep Within the Mist Devlog: Combat System Overhaul & Chapter 1 Progress Report - 17 April 2026

    Hello everyone, I'm Kerry, the developer of Deep Within the Mist.Unknowingly, it's been almost a year since the store page went live.First, I want to reassure everyone: Deep Within the Mist is still in active development, so please don't worry! I will continue to work hard and polish this game until the day it officially launches!Since I'm a solo developer, my focus is almost entirely on development. As a result, I haven't been able to post updates very often. I hope you can understand m(_ _)m.Today, I'd like to chat with you about some of the interesting changes that have been made to the game recently:Combat System Overhaul: From Passive to Active StrikingLast year, I invited friends and family for the first DEMO playtest and gathered a lot of valuable feedback.The biggest pain point was that the original mechanics required players to "dodge" through bullet hells while simultaneously…

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