Space Mantlet news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateAug 23, 2025
- Developergame_gland
- Publishergame_gland
Genres: Indie, Strategy, Early Access
Company pages: Developer: game_glandPublisher: game_gland
Space Mantlet Steam news
Space Mantlet news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- a lot to be done - 5 March 2026
whats new : 3rd mission intro shield effect better terrain to unit distinction. fix composition, resize vegetation. on progress i was struggling to make characters to look better. spend too much time on skin shader, the spot between fast and good is hard to hit. Turrets, need a lot of turrets type for the base defense mission destructible structures and buildings game saving. i thought saving game required when we tackle multiplayer, storing objects to tiny integers and stores as deltas or transmit as scene changes. I think we need it now for the harder mission to come.
- souls like roll - 24 February 2026
add evasive roll ability add jet dash ability add plasma shield and assault plasma shield double right click to do souls like roll to dodge artillery attack fix modify selection bug
- visual improvement - 17 February 2026
reshade mantlet one mother ship. not nice enough for close up shots. replace all death animation with ragdoll baked animations update main menu compositor main menu now shows machineguner with the customization player made. sharpen normal maps on models, improve details scale texture resolution for the far LOD. 256x to 512x. for better image quality fix hamorx cutout logo. reshade velocrumn increase velocrumn model quality velocrumn now also has logo don't forget to give feedback. happy gaming for new terra !!!
- woohoo 2nd campaign mission is here - 9 February 2026
1. the second campaign mission is here. next missions will not be playable from the demo version. 2. upgrade godot to 4.6, game becomes dark, i decide to remove the desaturation on the FOW. 3. change velocrumn's skin color to orange, har to see the green reptile. 4. improve pat finding
- first campaign mission yay :) - 30 January 2026
the first campaign mission is finished and playable. it took some times to finished. hope you enjoy.
- New Battlefields - 12 January 2026
We’ve added a wide variety of new terrains, now implemented across 20+ maps:Dense jungles and deep jungle zonesAncient temples and moss-covered ruinsHarsh rocky terrainFrozen tundras, ice fields, and snow-covered rocksIndustrial orbital space platformsThis update expands the battlefield visually with more evolution planned in future updates.
- army painter - 12 January 2026
updates : army painter save file bug improve space ship details improving collision response
- wall patch - 5 January 2026
replace wall collision algorithm, now using repelling field instead of per object testing. cap frame time tightly so unit cannot overshot due to velocity * game time.
- flow field fix - 2 January 2026
better flow field sampling, unit no longer confused on 90 degree turn or sharper turn.
- bug map too large - 31 December 2025
map size larger than allocated
- new terra cover stars with solar panels - 31 December 2025
new maps +3 new map type, outer space platforms.
- map + 2 - 24 December 2025
more skirmish maps. happy gaming
- maps +4 - 23 December 2025
4 additional maps
- extra tileset - 22 December 2025
combining traditional tileset and terrain.
- craters - 19 December 2025
craters now reflect terrain type. dirt craters snow and ice craters metal platform craters
- completing space platform - 18 December 2025
adding space mega structure. adding platform hole decals
- new terrain - 17 December 2025
1 new terrain 1 new skirmish map
- minimap upgrade - 10 December 2025
minimap now has a toggle, one for displaying faction color, one for friends or foes.
- attack move - 9 December 2025
add attack move command. press TAB or use the icon to activate attack move. unit will shoot their way to the selected destination
- performance improvement - 8 December 2025
bro i was silly and doing mouse warping hahahaha. can't believe i wasted 17 milli seconds + just to warp mouse position. bro that is more than per frame budget OMG.
Patch notes and updates
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