- 🎉 100,000 sold, "Mixed" reviews. Here's what I did about it. 🔧 - 18 September 2026
🎉 100,000 copies. Thank you. ❤️ NO BACKUP just passed 100,000 copies sold on Steam. 🚀 I made this game alone. When I put it up in May I hoped a few hundred people would try it. Instead, one hundred thousand of you went into those hallways with a flashlight 🔦 and a friend who was maybe not your friend. 🎭 I know it hasn't been a smooth ride. There were crashes, lobbies you couldn't join, money that vanished. A lot of you told me that in reviews, and you were right. Version 0.8 ❄️, which just went live, is my answer to that: a new map, a rebuilt mimic, and pretty much every bug you reported since May. If you gave up on the game at some point, this is the version to come back to. What comes next 🔧: The old maps get real story missions instead of fetch quests, new content goes through a public beta branch first, and every bug report gets read by me, usually the same day. To everyone who…
- NO BACKUP 0.8 - Frostfall Ridge is here ❄️ - 17 September 2026
🚨 The Big Update is out Hey everyone,this is by far the biggest update NO BACKUP has ever had. It covers everything since the May patch, and it took this long because the whole technical base of the game was rebuilt along the way (Unreal Engine 5.8). I'd rather ship one real update than five half ones.A word of honesty: this game hasn't had many public tests so far. This update is the first real one. Everything in here has been tested by me and a small group, but nothing replaces hundreds of players in real lobbies. So if something breaks, please report it right away, on Discord or in the Steam forum, ideally with what you were doing and on which map. I read every single report and I take care of bugs directly, usually the same day.Once this build is stable and the bugs are out, new content will go to a public beta branch first, so you can play it early and help shape it before it hits…
- Big Update incoming 📋 - 28 July 2026
Short version: the update is coming soon. It took longer than usual because I'd rather ship everything at once than five half-finished things, and because the entire technical foundation of the game had to be replaced along the way, which broke a lot of stuff temporarily. Here's what's in it: 🎭 Mimic Rework Completely reworked movement and behaviour. It moves and looks around like a real player now, and it copies what you do: so if you've agreed on something like "jump once" as a safeword, that doesn't work anymore. Gif below is a small showcase (Mimic) ❄️ It's getting cold A new map: snow, forest, fog, night. (Already teased in an earlier post) You'll have to get several installations running again before anyone comes to pull you out. You're not alone out there. Something comes in a pack, something else comes alone. Flares are more than just light there. 🖥️ Some new puzzle systems Te…
- Frostfall Ridge Announced – New Systems & Content in Development - 1 June 2026
🗺️ New Map, New Content & A Big Announcement! Hey everyone! 👋 First of all – a massive thank you to each and every one of you. Your support means the world to me and keeps me motivated every single day to make NO BACKUP the game it was always meant to be. ❤️ ⚙️ Work in Progress: New Content I'm currently working on some exciting additions that will add a whole new layer of depth to the gameplay:Weapon attachments – Scopes, grips, suppressors and more to customize your loadout your waySecondary weapons – No operator should hit the field without a backupBoth are still deep in development, but I wanted to let you in early. You're part of this journey!❄️ BIG ANNOUNCEMENT: New Map – "Frostfall Ridge" Yes, you read that right. A brand new outdoor map is coming to NO BACKUP – and it's cold. Brutally cold.Frostfall Ridge is a vast, snow-covered mountain landscape that throws you into entirely…
- NO BACKUP - Main game fixes from beta - 17 May 2026
After some testing, I am now pushing the updates from the beta into the main game. These bugfixes are included: Fixed client voice detection not initializing correctlyFixed mission bug on all maps causing doors not to open and Sarah's door opening immediately (now really fixed)Fixed several locations where the Witch was unable to navigateFixed witch was always on you, even if you stunned her.Removed unreachable locations for zombies in Zombie ModeFixed keybindings requiring a restart to apply changesFixed being able to activate the same generator multiple times in the Sarah mission instead of 3 different onesFixed charms being purchasable without deducting moneyFixed some settings not saving correctly (mouse sensitivity, invert mouse, camera shake)Fixed the Witch not being able to go up in the libraryFixed players losing money and ammo unexpectedly (please test this!)Fixed several spots…
- Beta Quick fixes v6 - 14 May 2026
NO BACKUP – Beta Branch Patch NotesBug FixesFixed the Witch not being able to go up in the libraryFixed players losing money and ammo unexpectedly (please test this!)Fixed several spots in Horde Mode where zombies could not reach playersMore crash fixes for AMD GPUsFixed upscaling settings not saving correctlyFixed FSR setting doing nothing
- Beta Quick fixes v5 - 14 May 2026
NO BACKUP – Beta Branch Patch NotesBug FixesFixed keybindings requiring a restart to apply changesFixed being able to activate the same generator multiple times in the Sarah mission instead of 3 different onesFixed charms being purchasable without deducting moneyFixed some settings not saving correctly (mouse sensitivity, invert mouse, camera shake)Potential fix for money occasionally getting deletedMore potential crash fixes for AMD GPU cards
- Main Game Bug fixes v2 - 12 May 2026
Bug Fixes taken from the beta version to the main game:Fixed client voice detection not initializing correctlyFixed mission bug on all maps causing doors not to open and Sarah's door opening immediately (now really fixed)Fixed several locations where the Witch was unable to navigateFixed the Witch remaining aggressive after being stunnedRemoved unreachable spawn locations for zombies in Zombie Mode
- Beta Quick fixes v4 or 5? I have no time to look - 11 May 2026
NO BACKUP – Beta Branch Patch NotesBug FixesFixed client voice detection not initializing correctlyFixed mission bug on all maps causing doors not to open and Sarah's door opening immediately (now really fixed)Fixed several locations where the Witch was unable to navigateRemoved unreachable locations for zombies in Zombie Mode
- NO BACKUP - Quick fixes main game - 11 May 2026
NO BACKUP – Main GameBug FixesFixed players not being able to leave the first missionFixed singleplayer mode crashing in the latest updateFixed the Witch not being able to go outsideFixed Zombie Map Arena exploitFixed not being able to reach level B2 in the EXTRACT BLUEPRINTS mapFixed laptop scanning the wrong license plate from the cameraFixed Q and E switching menu sections and blocking key rebindingFixed players being able to join already running sessionsFixed non-host players' purchased ammunition not transferring into the missionFixed escape ending showing a black screen with "Escaping..."Potential fix for AMD GPU crashesPotential fix for Sarah's mission not being completableChanges & AdditionsSession Browser now refreshes every 5 seconds to prevent joining mid-missionOpened all maps to be playable (workaround for the first mission progression bug)Added WASD keybindingsAdded keybin…
- Beta branch - Quick fixes v3 - 10 May 2026
BETA branch getting new updates again: Singleplayer mode was crashing in the newest updateAMD Gpu crashes potential fixSarah mission somehow couldn't be completed for some (potential fix)
- Beta branch - Quick Fixes v2 - 10 May 2026
NO BACKUP – Beta Branch Patch NotesFixes & ChangesPlayers can no longer join already running sessionsAdded keybindings for Aim ModeFixed the Witch not being able to go outsideFixed Zombie Map Arena exploitFixed not being able to reach level B2 in the EXTRACT BLUEPRINTS mapLaptop scanning wrong license palte from your camera fixedRemoved Q and E actions from the menu (which switched the menu sections and didn't let you rebind these keys)
- BETA Branch (Quick fixes) - 9 May 2026
You can switch to the beta branch on Steam: Right click on the game -> Properties -> Game versions -> BetaYou can only play with players using the Beta branch if you are playing on the Beta branch Beta branch quick fixes: People can't leaving the first mission should be solvedThe QUICK HOST button now creates a private lobby, so other people can't join and break things upWASD Keybindings addedOpened every map to be playable because of the first bug (which could lead to not finishing first mission and not opening the other levels)Removed fps drops when players shoot?
- NO BACKUP - Early Access drops Saturday. - 7 May 2026
It's real. It's happening. NO BACKUP launches into Early Access on Saturday, May 9th at 17:00 UTC *(19:00 CEST · 13:00 EST · 10:00 PST)* What you're getting into: 🗺️ 3 Maps – each with its own atmosphere and a threat that hunts you differently🧟 Zombie Mode – a dedicated wave survival map. How long can you hold out? (the image above shows the zombie mode map)🎙️ Mimics – they copy your partner's voice to lure you in. Trust no one.🎮 Difficulty settings – casual run or absolute punishment, your call🎒 Progression system – weapon skins, camo skins, charms, purchasable items and yes... a dog. A buyable lobby companion that walks around and barks. You're welcome.📷 Bodycam perspective – raw, immersive, right in the chaos This is Early Access - we build this together.Gear, weapon modifications and upgrades are coming - your feedback decides what gets priority. Everything is in active develo…
- NO BACKUP – Releasing Very Soon - 23 April 2026
Almost There. Quick update from me as a solo dev: NO BACKUP is nearly ready for Early Access. After weeks of playtesting, polishing and fixing – this thing is finally coming together. Early Access launches April or early May at the latest. Days, not weeks. What's included at Early Access launch3 playable maps – each with a unique environment, atmosphere and threat Bodycam perspective – raw, immersive first-person camera that puts you right in the chaos 3 unique threats – each map comes with its own enemy that hunts you differently. Learn their behavior. Or die trying. Progression system – unlock gear, upgrades and abilities as you survive Dynamic audio – sound is your best friend and your worst enemy Early Access = you help shape the game The progression system is just the beginning – I'll be expanding it heavily based on your feedback throughout Early Access. This is Early Access – mea…