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Sunday League Manager: Horse and Spoon

Sunday League Manager: Horse and Spoon Steam news

christianosway | Aug 29, 2025 | game

Released

0players observed · 5 October 2026 - 23:01:37 UTC

CasualSimulationSportsStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Sunday League Manager: Horse and Spoon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews16
  • Release dateAug 29, 2025
  • Developerchristianosway
  • Publisherchristianosway

Genres: Casual, Simulation, Sports, Strategy

Company pages: Developer: christianoswayPublisher: christianosway

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Sunday League Manager: Horse and Spoon Steam news

Sunday League Manager: Horse and Spoon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.3.1 released - 7 September 2026

    Release notes can be found here: https://www.csway.games/games/sunday-league-manager/blog/anniversary-patch-release/

  • Anniversary Update - 1.3.0 Released! - 28 August 2026

    Full release notes on the site with more trailers to come (I had hoped to get them released with the patch, but I'll do them tomorrow evening instead!)https://www.csway.games/games/sunday-league-manager/blog/happy-anniversary-slm/

  • 1.2.3 Released - 2 August 2026

    3DME work: This'll get boring fast as an update, since it's going to be a little like when I first introduced the 2DME and iterated on it every chance I could, but this has seen some ball tracking and speed of play improvements - sorely needed in some cases. Partner Logic: Thanks to SiMaggio's video I was reminded about bugs in the partner logic, these have been resolved (I believe) finally. Theme & Branding: The new branding was quite sorely needed, I like the old branding & theme a lot, but the new - cleaner - look sits much nicer on Steam than the older one. The retro theme will remain available at the start screen but the cleaner new one is available to anyone too. Long term implications here (the removal of the H&S Logo from the new theme) are that you will be able to move clubs in the game. This is a much larger update that will take time, but I'd like to have that ready by early…

  • V1.2.2 - 3DME fixes & enhancements - 17 July 2026

    Released today, small fix to the 3dME which tracks facilities better, has fans linked to the club popularity rather than facility level in the bg, wear and tear on the pitch as well as kit improvements for all clubs.

  • V1.2.1 - 20 June 2026

    Short of bug reports in the subreddit, this will be the last update until late August I expect, so please do let me know any bugs or requests for the upcoming August update in either reddit or the discussion boards of Steam.New features dropped here are two new Cup Competitions. One played at the very end of the season (County Cup) that sees the winner of the various regional cups take up the reigns of a County XI and one that occurs on weekdays throughout the season for the Counties Regional Cup winners and Top Division winners, the Inter County Club Cup.Small QOL updates involve the cup brackets being at the top of all cup competition screens now, access to the top scorers and best performers in every cup competition (poach the best if they're interested). Finally there were a few visual bugs in the 3D match engine I managed to iron out, there are still more to catch but these were bi…

  • V1.2 Released - 3D Match Engine! - 12 June 2026

    New update which adds the 3D Match Engine.Work ongoing to make it more realistic as we go, but for now - very playable in testing and a one to one representation of what's happening in the 2D match Engine.

  • 1.0.26 released - 16 February 2026

    New artwork now in the project - which allows me to remove the AI content flag on the store and some bugs addressed. Meant to release this last night but hadn't found time to test it before hand!

  • V1.0.22 - 9 January 2026

    Goal counting issue resolved Match Engine Fixes (more shots, less shots from distance, less fouls) Offsides made fuzzier, some small mistakes, some big mistakes, but mostly consistent. Press updated a fair bit. Player churn/leaving changed to be far more visible.

  • V1.0.21 Release - 29 December 2025

    As ever, ME has been refined and this should allow for more flowing matches, better moves and more realistic behaviour - still not perfect and I imagine I'll continue to find stuff about that forever - but what I do find I'll fix!Players Messages (on the overview screen) will be far more interactive an useful. Instead of simple morale implications in the replies, when players come asking about specific training you will be able to propose a 2hr session there and then (presuming your partner is in a happy place!) training that attribute and two others. This won't advance time, so does not interfere with your team training or hitting the pub prior to a big match.Local press will now reach out to you, and Terry will let you know if they make anything useful or useless out of the responses you give them.When players leave (churn out of the team or are poached) you will get an message from t…

  • Small fix - 21 December 2025

    League stats were not showing for Horse and Spoon when they should have been (Top scorer, Top rating ect).

  • V1.0.2 - 19 December 2025

    Bugs AddressedMore ME fun - should see less (again) goals from the wrong side of the pitch, more passing moves, more dribbling and less goalkeeper insanity.Saves in Cloud not retaining partner or other lifestyle stuff resolvedNew to this releaseAt the bottom of the home screen there are three slots for Custom tactics. I've spent a bit of time testing out the wacky and weird to see if there's any obvious gotchas in there, I haven't found any - but I am one person and there's hundreds of you playing now, so there's a good chance you find an exploit I haven't!Further UpdatesNew artist is doing some great work with the player headshots, I've seen progress for 5 of the initial 40 I've asked for, looking forward to seeing the new style implemented myself.Alongside that thanks to a long time player and my impending 40th, I received this today, so I'll be representing the Spoons next time I mak…

  • Bug Fixes & Lifestyle Expansion - 13 December 2025

    Releasing a few fixes & an expansion of the game's lifestyle section.First off the player ages should always appear consistent now as there was a conflict in the Player data screen that fell back on the date IRL rather than the date in game at one point.Display bugs in individual and positional training resolved.Secondly there's been more tweaks on the ME to make the midfield less clunky, players tackle & intercept radius's have been reduced to be more game realistic.Partner save issues - should have been rare but still not cool - have been resolved as well.When you train a player for a position you will be able to switch back and forth between their primaries by clicking on the button in "Also plays:"Lifestyle section has been enhance with the ability to hire your own players to "tie them down" a little more reliably. Leaning heavily in to the HFL way of player retention for any Scotti…

  • Version 1 - 9 December 2025

    Achievements are now completely working and good to go!

  • Version 0.9.9 - 8 December 2025

    Getting straight in to the nitty gritty, here's the feature drops:New lifestyle sectionCreate a partner, keep them happy or find yourself stopped from attending games or running long sessions.Improve your work life, take home more moolah so you can keep your partner happy and maybe invest in a Nag...Buy a horse, a chance to increase your income again, and see your horse when you check out the nags on the Stevie Reid bookie app.Badges for every teamFrom the Furrows Plough to the Bannock Waste Disposal, every team has their own badge now, the display of the league tables, fixtures & opposing team screens have made use of these.Home tops for every teamAs above, so below - there's a lot of room here for away and third kits going forwards.New Match Preview before kick off, see the ground you're playing at - whether it's your pitch side with nowt but dugouts or the Otters big team and their h…

  • 0.9.7 released & news about V1 - 2 December 2025

    Changes to 0.9.7:More refinement on the match engine to ensure more realistic outcomesIntroduction of hidden gem players in Youth, Scouting and Free AgentsAge bug resolvedMatch Engine Bugs stopping FT resolvedScoreline bug not replicated by myself but more checks in place to avoid itAchievements refined further, should be all firing nowNext update will be later this week (Friday or Saturday) and will be Version 1 and the plan is:Achievements to be fully functionalLifestyle Section activated:You have the ability to upgrade your houseYou can buy a stake in (and name) a horse which will appear in the RacesDepending on the occupation you chose there will be issues to handle there(Optional) Manage your relationships at homeStrip designs & badges for the other teams & the Spoons (some of these might be delayed, but they will get defaults until I have them ready!).

  • V0.9.63 Release - 22 November 2025

    Release notes for this minor Patch:ET Issue resolved in cup gamesSubs available through to FT in ETOffside decisions cause less delayAchievement fixesSteamcloud fixes*Please note with the steamcloud fixes you may have to load the 'matchengine' beta branch to download your previous cloudsaves and load them in to the new version. I'm not sure why the cloudsave fixes caused this issue for myself but I've left the 'matchengine' branch as the old method so you are able to retrieve them.

  • V 0.9.62 released - 16 November 2025

    Release notes:- Fixture Logic refactor (cup was failing at times in old form)- Free Players Pool (Released, left when unhappy or moved location - players will appear as free to approach but not all will want to play for you)- Opposition Squad Building enhanced (using free players and poaching from one another will see Opposition squads build to improve over time)- Small Match Engine tweaks as always (some new middle third announcements, more passing, hopefully more shooting (was in my test games anyway!)

  • Version 0.9.6 Released! - 8 November 2025

    v0.9.6Match EngineGoalkeeper positions have been improved, logic reworked to make them a lot less aggressive in pushing up the pitch, give them a little more sense and make them more realistic.Momentum calculations tweaked - the matches work on a momentum trend that is worked out on the fly, between 5-15 minute spells of 'dominance' that can be interrupted tactically or by subs - to be more reactive and increase the flow of the match in these spells.New interplay moves added to the player logic (1-2s, playing for fouls, cut backs and rounding the keeper all added to the logic).Colour issues have guards against them - a few times people have mentioned playing against a team in the exact same colour as the spoons - this shouldn't ever happen as the colour pool the opposition have to chose from is deliberately made to contrast against the Spoons - but I have added a guard against this in t…

  • Steam Achievements & Cloudsaves - 2 November 2025

    Came to my attention that somewhere between initially testing them and releasing the branch, achievements and cloud saves had stopped working. These are back in and tested tonight. Alongside the ability to leave a match to your assistant if you're feeling brave!

  • v0.9.53 - 29 October 2025

    Addressing some more ME issues which should make the games flow better and once again reduce the number of goals from the half way line (there's still a number of 30-40 yard strikes but these should mostly be one on one finishes). Also solves the red carded player getting subbed bug (hopefully for good this time). Other bugfixes include the repeated Terry messages - you'll only ever get one a week from him with a bit of flavour about morale. Finally, some nice to haves that have been introduced: Games will not go to half time or full time if an attack is underway (this is a little more lenient than I'd like just now but I figure it's better than the hard stops at 45 and 90) and we now have subs available to us through the match.

Patch notes and updates

S.noRelease datePatch nameGID number
17 September 20261.3.1 released1842846814454089
22 August 20261.2.3 Released1839676055893478
316 February 20261.0.26 released1824644522845207
49 January 2026V1.0.221821288646581962
521 December 2025Small fix1819386365100791
69 December 2025Version 11818118366185639
722 November 2025V0.9.63 Release1816849002017000
816 November 2025V 0.9.62 released1816307528968158
92 November 2025Steam Achievements & Cloudsaves1815034432981946
1029 October 2025v0.9.531814942955109415
1128 October 2025v0.9.52 - What's New?1814942955082453
1225 October 2025v0.9.511814309641502447
1321 October 2025Patch 0951813674389114027
1412 October 2025V0.9.3 released1813041031307007
154 October 2025V0.9.11811772772552271
167 September 20250.8.3 Release notes1809869180132588
171 September 2025Minor Revision1809235871710386
1830 August 2025Patch release 0.8.21809235871663741

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