SPSTEAMPULSELIVE ANALYTICS
SUBFAULT

SUBFAULT Steam news

Ian Hamm, THE.PROJECT Development Studio | Jan 6, 2026 | game

Released

0players observed · 6 October 2026 - 03:26:06 UTC

ActionAdventureIndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

SUBFAULT news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateJan 6, 2026
  • DeveloperIan Hamm, THE.PROJECT Development Studio
  • PublisherTHE.PROJECT Development Studio

Genres: Action, Adventure, Indie, Strategy, Early Access

Company pages: Developer: Ian Hamm, THE.PROJECT Development StudioPublisher: THE.PROJECT Development Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

SUBFAULT Steam news

SUBFAULT news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • SUBFAULT Alpha v1.3.1 - 2 April 2026

    New features, mechanics, and improvements:Ventilation subsystem improvements; particles have been updated and fog colour looks more like something you shouldn’t be breathing in.Two new modifiers; no vents and no faults.Improved vent duct models.While playing on easy difficulty, no more than 2 subsystems will ever begin faulting at the same time. In the difficulty descriptions, I’m pretty sure alpha v1.2.0 and v1.3.0 both mentioned this despite me forgetting to program it in. Whoops.Updated difficulty descriptions; reworded them so they’re easier to read, and they shouldn’t get cut off by the screen anymore.Interacting with subsystems, vents, and med cabinets has been improved but isn’t perfect yet. For now, if you’re trying to interact with something that for some reason won’t do anything, try moving away from it and then move back.Changes:The set FPS cap amount is positioned better (in…

  • SUBFAULT Alpha v1.3.0 - 31 March 2026

    New features, mechanics, and improvements:New crouching animation, crouching and standing up is no longer instant.Visual improvements; new deferred lights and shadows method, stochastic lights and shadows are less noisy, added floating dust particles into scenes, improved level detail, and better lumen reflections (they shimmer worse than before, but show more scene detail… I’m looking into this).New FOV setting which allows you to adjust your field of view from 60° to 140° degrees.Implemented an FPS cap setting in video settings.New gameplay menu, which can be found in settings. Here you can adjust how looking around feels and how your flashlight model behaves, including how intense the bobbing animations are.Added a third flashlight handling model - traditional. You can adjust how your flashlight behaves in settings > gameplay, and choose between realistic, traditional, and classic be…

Patch notes and updates

S.noRelease datePatch nameGID number
12 April 2026SUBFAULT Alpha v1.3.11828894815556383

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