Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3905550 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Drade |
| Publisher | Drade |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
GlassGod is a PSX-style roguelite and exploration game where you’re an omnipotent glass god — wield divine powers, manipulate physics, and unleash chaos… but one hit, and you’re shattered to dust, the perfect Glass Cannon.
About this game
You are a cosmic deity, overpowered yet fragile. Your marble palace has been consumed by a colossal mothership, stripping you of your divine essence. Now, to reclaim your powers, you must step into the mirror portal and descend into chaotic worlds where every fight is a test of precision and survival. GlassGod is an indie roguelike inspired by PSX-era aesthetics and physics-driven combat. Runs are short, intense, and addictive — 15 to 30 minutes of pure chaos where every decision matters. Harness godlike powers, interact with the environment, and create devastating chain reactions… but remember: one mistake, one hit, and it’s all over. Unless you play in different modes with different paths and more (or less) forgiving playstyles --- Key Features One-Hit Death, Godlike Power – A true glass cannon: overwhelming abilities balanced by ultimate fragility. Physics-Driven Chaos – Hurl debris with telekinesis, ignite enemies and environments, bend time and space. Procedural Planets – 4–6 themed worlds, randomized layouts, unique enemies, and physics-heavy bosses. Short, Addictive Runs – 15–30 minute roguelike loops designed for experimentation and replayability. Living Hub World – Explore your marble palace hub: wardrobe for “glass bodies,” trophy room, NPC guide, secrets. Light Progression – Unlock new glass bodies, cosmetics, and optional buffs without diluting roguelike purity. Burn Mechanic – Ignite objects, enemies, or puzzles; chain fire to open paths, trigger traps, and scorch foes. Sandbox Mode (WIP) – Experiment with powers and trophies, building custom arenas post-launch.
Supported languages
English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Simplified Chinese, Traditional Chinese, Korean, Danish, Finnish, Japanese, Greek, Indonesian, Norwegian, Dutch, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Russian, Spanish - Latin America, Swedish, Thai, Turkish, Ukrainian, Hungarian, Vietnamese
