NovelStudio news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
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- Release dateJan 6, 2026
- DeveloperCodeurDeNuit
- PublisherCodeurDeNuit
Genres: Design & Illustration, Game Development
Company pages: Developer: CodeurDeNuitPublisher: CodeurDeNuit
NovelStudio Steam news
NovelStudio news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 1.6.6 - 4 October 2026
Version 1.6.6 HotFix - The thumbnails for 3D assets were no longer displaying for new users or for users coming from a version lower than 1.6.1. Next - Map: Add new 3D assets for indoor environments. - Translation: All text will be stored in an open file format, making proofreading and AI-assisted translation easier.
- Hotfix 1.6.5 - 2 October 2026
Version 1.6.5 HotfixFixed an issue where the application would no longer start for users upgrading from version 1.6.2, as well as for new users. Sorry for the inconvenience.Next Map: Add new 3D assets for indoor environments.Translation: All text will be stored in an open file format, making proofreading and AI-assisted translation easier.Version 1.6.4AddedStory: Create password-protected blocks to unlock exclusive content with your community.Build: Data and assets are encrypted on the player's side. Version 1.6.3 Changed The 2 GB project size limit has been removed. Visual Novels can now be any size on Windows, Linux, Web, and Android.The maximum size for video assets has been increased from 16 MB to 200 MB.You can now define a game version for your Visual NovelsFixed Android: The in-game menu now correctly covers the entire screen.Android: Playable levels now render correctly. Tiles d…
- Novel Studio 1.6.1 [New Map Editor] - 8 September 2026
Novel Studio now gives more room to explorationWith version 1.6.1, Novel Studio takes another step forward with the introduction of a brand-new map editor.The goal is not to turn Novel Studio into a JRPG engine, but to expand what Visual Novels can offer: allowing players to move through 2.5D pixel art environments, explore locations, and interact with the world between narrative sequences.Exploration remains in service of the storyBuild your environments tile by tile directly in the editor.Grass, water, walls, roofs, paths, terrain... You can quickly create playable areas thanks to autotiling, automatic collision handling, and a library of 2D and 3D assets.You can also import your own assets to create an art direction that differs from the default one.Characters designed for pixel art environments A new character editor also lets you quickly create NPCs and playable characters for your…
- Survey on the new map creation engine - 21 March 2026
As a reminder, the current map editor will be removed and replaced.I’ve started working on the new map creation engine. Before committing too strongly to a specific direction, I need your feedback. ✔️ What’s already decided Pixel art textures Pixel art stimulates imagination and makes it easier for users to customize the world.Pixel art characters with spritesheets Standard and well-proven, allowing for animations and custom creatures. (This will require quite a bit of work on my side, I don’t fully know how to do this yet.) ❓ Points to decide : 2D vs 2.5D2.5D (perspective view) Advantages:Sense of depthAbility to add visual effects (lighting, shadows, depth of field / bokeh)More intuitive collision system (walls, cliffs, volumes)Disadvantages:Some elements can no longer be 2D (furniture, vehicles, walls, any large geometric object)Requires creating 3D assetsMore complex user customizat…
- Fix [1.5.0] - 10 March 2026
Fixes:The fadeOut animations (to the right or to the left) for a character now allow the character to exit the screen even if they are positioned at the center of the screenIf a character changes position within a scene, it no longer teleports. Movement transition animations are restoredOn the compiled game side, character movements within a scene are restored
- Release 1.5.0 - 3 March 2026
Changelog Change - Character: Added feedback for texture or GLB import failures - Scene: Improved character animation effects (bouncing, oscillation, shaking, etc) Added - GUI: Allowed component rotation Fixes - Editor : The selected language is preserved even after a restart - Game : The player can once again choose from the available languages - Character : Removing facial expressions other than the last one no longer causes display anomalies on the character's face - Character : Creating a character in a language other than English no longer displays a blank name. - Game : Games no longer crash when text is displayed on the game's home page. - Phone : Emoji can be added to conversations in smartphone blocks. - GUI editor : A backup warning is displayed if the user exits the interface editor without saving.
- đź”§ HotFix: Issue Affecting New Installations - 24 February 2026
Over the past two weeks, a bug affected new installations only of Novel Studio. This issue made the software unusable after a fresh install. Existing installations and ongoing projects were not impacted, which is why the active community was not affected and the issue was not immediately detected. The problem has now been fixed. If you downloaded or installed Novel Studio recently and encountered an issue at launch, please update to the latest available version. For the moment, the demo project is no longer available. I will fix this as soon as possible. Thank you for your patience and continued support.
- đź”§ HotFix: Issue Affecting New Installations - 24 February 2026
Over the past two weeks, a bug affected new installations only of Novel Studio. This issue made the software unusable after a fresh install. Existing installations and ongoing projects were not impacted, which is why the active community was not affected and the issue was not immediately detected. The problem has now been fixed. If you downloaded or installed Novel Studio recently and encountered an issue at launch, please update to the latest available version. For the moment, the demo project is no longer available. I will fix this as soon as possible. Thank you for your patience and continued support.
- Customizable GUI - 9 February 2026
I’m currently rebuilding the entire user interface system from scratch. ⚠️ Warning: existing UI systems may be lost during this transition.You will be able to create fully customizable interface pages. Each page can contain modular blocks that are displayed based on variables and conditions.Each block can include:Customizable text (font family, font size, font color, alignment, background color)ImagesCustom variables (icon + value, bar + name + value, ...)Inventory gridsNotes:A block can include a tab system, using text or imagesA block can be displayed based on multiple conditionsCustom text elements can include variables, such as character namesPage navigationPages are displayed using customizable buttons (text or icons).By default, there are 4 buttons:Main → default pageLoad → load game pageSave → save game pageQuit → return to the game’s home screenThis system will make it possible…
- Release 1.4.7 [TEST Branch] customizable combat gauge - 8 February 2026
Changelog v1.4.7Added- Battle : Customize the HP/MP gauge (text/image)- New Background : Infirmary/hospital room Change- Background : Improvement of the backgrounds in the activity section- Engine : Recatoring the asset manager to reduce the size of future updatesFixes- Variable : Display bug in the variable table
- Release 1.4.6 - 3 February 2026
# Changelog ### ChangePhone: Message : delay between messagesScene : Runner : Save scenes before launching the preview to take changes into account### FixesDialog : Custom names are not supported as variables in textsPhone : Custom names are not supported in contacts screens and in messagesBuild APK : Java is not detectable on Windows 11Phone : The system for inserting variables, emojis, and names is not working properlyPhone : Customizable screen resizing does not work
- Release 1.4.5 [TEST branch] (Simulation of messaging conversation) - 2 February 2026
# Changelog ### Fixes- Character : Picture characters can now have a Chibi version without crashing the app### Added- Sound : New sounds related to the Smartphone theme.- Character : Characters can now have an avatar and a pseudonym.- Background : Backgrounds can be downloaded and edited.- Smartphone block integrated into the narrative tree: A smartphone block has one input and one output. Each smartphone block is independent. Smartphone blocks can be copied and pasted.- Smartphone appearance customization: Customizable smartphone frame image.Customizable battery level.Customizable network strength.Customizable time and date.Customizable colors and fonts.Ability to select the character linked to the smartphone for conversations.Background image and background sound are customizable.- Smartphone home screen customization: - Customizable icons. - Customizable home screen background image.…
- Interactive smartphone - 21 January 2026
I’m currently working on a major new feature.It’s a brand-new block for the scene tree, dedicated to instant messaging conversations.This new system will allow you to:Create a custom smartphone menu with personalized iconsCreate a contact list and initiate conversationsBuild an image gallery using images shared during conversationsCreate conversation trees with 2 to N participantsOffer the player dialog choices directly within conversationsAssign a conversation avatar to each characterThis feature is quite complex to develop, and I’m currently very busy working on it. Because of that, I won’t be available for the next few days to answer questions.Thanks for your understanding, and see you soon with more updates!
- Quick fixes - 17 January 2026
I just fixed a pretty serious bug that I hadn't detected. Variable updates were being ignored when running the visual novel on the editor side. That's fixed now.I also fixed the deletion of character appearances. if an appearance was deleted but the change wasn't saved, it caused an anomaly because the file was physically deleted but the change wasn't recorded. There may still be some anomalies. Please feel free to let me know via Discord.I apologize in advance for the degraded experience this may cause.
- Latest updates - 16 January 2026
I push small updates regularly. To access the latest versions, use the TEST branch.To use this version => Steam List => NovelStudio => Properties => Beta => enable the test branch. Update 1.4.4 Feature : Battle : Customize menu (Customizable label and picture for each button)Story: glabl variable, external to savesFeature: Choice: No default delayFeature : Scene : Support the WAV format for audio filesFeature : Scene : launch a scene from the scene editor from a stepStory: Display variables available in code modeBug : Gallery : non-square images must be supportedBug : Story Modifier : default target value KOFeature : Scene : must support the ttf|otf|woff|woff2 format for fontsAnti-theft systemFeature : Dialog : Text alignment in labels To track progress, report bugs, or request improvements : https://app.vikunja.cloud/projects/15440/56077 Please note that simplicity is the priority. The…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 October 2026 | Version 1.6.6 | 1845383656391629 |
| 2 | 2 October 2026 | Hotfix 1.6.5 | 1845383656384629 |
| 3 | 10 March 2026 | Fix [1.5.0] | 1826362059931722 |
| 4 | 3 March 2026 | Release 1.5.0 | 1825727806721476 |
| 5 | 24 February 2026 | đź”§ HotFix: Issue Affecting New Installations | 1825093633198261 |
| 6 | 24 February 2026 | đź”§ HotFix: Issue Affecting New Installations | 1825093633198259 |
| 7 | 9 February 2026 | Customizable GUI | 1823825466506087 |
| 8 | 3 February 2026 | Release 1.4.6 | 1823191198612584 |
| 9 | 17 January 2026 | Quick fixes | 1821922921818427 |
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