- Codemasters extends its F1 deal to 2025 - 31 October 2019
Codemasters has just announced that it's extended its rights on the F1 licence to 2025 - with a further option for 2026 and 2027. Coming off the back of two outstanding entries in Codemasters' series, it's fantastic news for fans of the sport, and it marks the longest extension in the franchise's history. Codemasters first signed up in 2008, with the first entry being Sumo's stopgap Wii effort in 2009, with the fully-fledged F1 2010 following soon after. There have been lulls - F1 2014 marked a low-point for the series as the studio prepared for a new generation - but since then it's gone from strength to strength, with F1 2019 an enjoyable, detailed and passionate take on the sport that's bolstered by an esports offering now going into its third seasons that's become part and parcel of the sport itself. Read more
- F1 2016 wins ‘Best Racing Game’ at the TIGA Awards! - 6 November 2017
Last week, F1 2016 won 'Best Racing Game' at the TIGA Awards, and it seemed fitting to talk to Creative Director Lee Mather for all the details: It’s been some time since I last wrote a blog post, the last one being when I started my Career play through in F1 2017. Today feels like the perfect opportunity to update you all on some of the more recent developments in the world of F1. As I write this, I’m currently sat on a train from London, heading back to the studio with a TIGA award for Best Racing Game, which we won for F1 2016. I feel I need to set the scene a little here. I’ve worked in the games industry for 25 years now, and in that time I’ve been lucky enough to experience some pretty incredible things and visit some amazing places. I’ve driven rally cars, had amazing access at F1 races, travelled the world promoting the game, and above all else, I’ve had the pleasure of chatting…
- F1 2016 wins ‘Best Racing Game’ at the TIGA Awards! - 6 November 2017
Last week, F1 2016 won 'Best Racing Game' at the TIGA Awards, and it seemed fitting to talk to Creative Director Lee Mather for all the details: It’s been some time since I last wrote a blog post, the last one being when I started my Career play through in F1 2017. Today feels like the perfect opportunity to update you all on some of the more recent developments in the world of F1. As I write this, I’m currently sat on a train from London, heading back to the studio with a TIGA award for Best Racing Game, which we won for F1 2016. I feel I need to set the scene a little here. I’ve worked in the games industry for 25 years now, and in that time I’ve been lucky enough to experience some pretty incredible things and visit some amazing places. I’ve driven rally cars, had amazing access at F1 races, travelled the world promoting the game, and above all else, I’ve had the pleasure of chatting…
- F1 2016 is now available for MAC! - 24 March 2017
F1 2016 is now available for MAC!
- F1 2016 is now available for MAC! - 24 March 2017
F1 2016 is now available for MAC!
- Patch 1.08 - 31 January 2017
Hi guys, We've set a brand new patch - 1.08 - live on Steam now. You can find the notes below: Fixed tyre wear being incorrect following a pit stop You can find out more about this patch by visiting our forums here
- Patch 1.08 - 31 January 2017
Hi guys, We've set a brand new patch - 1.08 - live on Steam now. You can find the notes below: Fixed tyre wear being incorrect following a pit stop You can find out more about this patch by visiting our forums here
- Patch Notes - v1.7 - 14 October 2016
Hey guys, Just to update you on the newest patch v1.7. You can find the notes below: Added the Master difficulty option when starting a new Career and Championship Season. Fixed a bug that could give players who rejoin a multiplayer session the wrong tyres. All cars now use the same gearbox when playing with Equal Performance. Nvidia Scalable Link Interface (SLI) performance improvements. Fixed a number of crash bugs. Notes on the SLI speed improvements. We have been in discussion with Nvidia for a while regarding a shadow corruption bug occasionally seen when running F1 2016 on a PC with SLI. Some of our performance improvements may have made this issue more frequent for a few of you, but we felt it was better to release them and give you a choice about how you want to run the game. If you do experience this problem, we have several workarounds for you. 1. Have the full speed increase,…
- Patch Notes - v1.7 - 14 October 2016
Hey guys, Just to update you on the newest patch v1.7. You can find the notes below: Added the Master difficulty option when starting a new Career and Championship Season. Fixed a bug that could give players who rejoin a multiplayer session the wrong tyres. All cars now use the same gearbox when playing with Equal Performance. Nvidia Scalable Link Interface (SLI) performance improvements. Fixed a number of crash bugs. Notes on the SLI speed improvements. We have been in discussion with Nvidia for a while regarding a shadow corruption bug occasionally seen when running F1 2016 on a PC with SLI. Some of our performance improvements may have made this issue more frequent for a few of you, but we felt it was better to release them and give you a choice about how you want to run the game. If you do experience this problem, we have several workarounds for you. 1. Have the full speed increase,…
- Patch Notes v1.6.0 - 03/10/2016 - 3 October 2016
Hey guys, We've just set a brand new patch live, you can find the notes below. Added the Master difficulty option to bridge the gap between Expert and Legend. Changed the tyre rules so the tyre you start the race on counts as mandatory for the race. Corrected a few translation issues. Fixed a bug that could cause race sessions to occasionally never end. Fixed a number of crash bugs. Anything you spot that isn't the way it should be, please let us know.
- Patch Notes v1.6.0 - 03/10/2016 - 3 October 2016
Hey guys, We've just set a brand new patch live, you can find the notes below. Added the Master difficulty option to bridge the gap between Expert and Legend. Changed the tyre rules so the tyre you start the race on counts as mandatory for the race. Corrected a few translation issues. Fixed a bug that could cause race sessions to occasionally never end. Fixed a number of crash bugs. Anything you spot that isn't the way it should be, please let us know.
- Patch Notes - 28/09/2016 - 28 September 2016
Hey, There's a new patch on PC that has gone live. You can find the notes below. Fixed a crash loading specific mid-session saves from a previous version. Fixed the LCD display on the steering wheel not always showing the current gear. Fixed a multiplayer bug that would sometimes show players who pit under the safety car as being in first place which led to the queue breaking and penalties being awarded incorrectly. Players who disconnect now behave like players who have paused, they will ghost and drive at the chosen AI difficulty level. The session starts in countdown will no longer reset when a new player joins the lobby. Fixed a number of crash bugs. Any questions, problems, or issues, please let us know!
- Patch Notes - 28/09/2016 - 28 September 2016
Hey, There's a new patch on PC that has gone live. You can find the notes below. Fixed a crash loading specific mid-session saves from a previous version. Fixed the LCD display on the steering wheel not always showing the current gear. Fixed a multiplayer bug that would sometimes show players who pit under the safety car as being in first place which led to the queue breaking and penalties being awarded incorrectly. Players who disconnect now behave like players who have paused, they will ghost and drive at the chosen AI difficulty level. The session starts in countdown will no longer reset when a new player joins the lobby. Fixed a number of crash bugs. Any questions, problems, or issues, please let us know!
- Patch Notes v1.5.0 - 21/09/2016 - 21 September 2016
Hey guys! We've got another patch for you. This patch contains updated vehicle appearances for Mercedes, Red Bull, Ferrari, McLaren, Manor, Renault, Force India and Toro Rosso, as well as containing bug fixes and stability improvements. Here's the full list of patch notes: Updated vehicle appearance for Mercedes, Red Bull, Ferrari, McLaren, Manor, Renault, Force India and Toro Rosso. Made adjustments to relative performance of teams and drivers based upon 2016 results so far. Stability improvements for all game modes Various Multiplayer Fixes Various graphical bug fixes Various other bug fixes. Let us know if there's anything you spot that isn't as it should be.
- Patch Notes v1.5.0 - 21/09/2016 - 21 September 2016
Hey guys! We've got another patch for you. This patch contains updated vehicle appearances for Mercedes, Red Bull, Ferrari, McLaren, Manor, Renault, Force India and Toro Rosso, as well as containing bug fixes and stability improvements. Here's the full list of patch notes: Updated vehicle appearance for Mercedes, Red Bull, Ferrari, McLaren, Manor, Renault, Force India and Toro Rosso. Made adjustments to relative performance of teams and drivers based upon 2016 results so far. Stability improvements for all game modes Various Multiplayer Fixes Various graphical bug fixes Various other bug fixes. Let us know if there's anything you spot that isn't as it should be.
- Patch Notes - 05/09/2016 - 5 September 2016
We're releasing a new patch on PC, here's what's been fixed: - Performance improvements for AMD graphics cards. - Fixed a potential crash when rebinding controls on unsupported controllers. - Fix for rain beads shimmering when Weather Effects is set to High or Ultra High. - Fix for Logitech G29 LED lights not functioning. - Fixed a problem where selected files were not opening in Steam Workshop at the start of a race. - Added Audio Accessibility option to the Advanced Audio Settings menu. - Fixed a problem where the turbo could be heard on stationary cars. - Further stability improvements.
- Patch Notes - 05/09/2016 - 5 September 2016
We're releasing a new patch on PC, here's what's been fixed: - Performance improvements for AMD graphics cards. - Fixed a potential crash when rebinding controls on unsupported controllers. - Fix for rain beads shimmering when Weather Effects is set to High or Ultra High. - Fix for Logitech G29 LED lights not functioning. - Fixed a problem where selected files were not opening in Steam Workshop at the start of a race. - Added Audio Accessibility option to the Advanced Audio Settings menu. - Fixed a problem where the turbo could be heard on stationary cars. - Further stability improvements.
- Patch Notes - 02/09/2016 - 2 September 2016
Good afternoon guys, The PC patch detailed below is now live. In accordance with our topic here Time Trial leaderboards will be wiped. Below are the fixes contained in this patch: Game Additions · Added the fuel remaining level next to the fuel mix setting in the MFD · Added the ability to chose whether to select a front wing change during pit stops · Added ability to alter fuel mix levels during the race start procedure. · Added braking telemetry to ghost car DRL within Time Trial · Added HUD area adjustment option. PC Specific Fixes · Setting Benchmark mode to loop will now loop the benchmark. · Improved framerate when running the career hub in 4K and using the laptop. · Fixed an issue where the Low Detail graphical preset was displayed as Custom in the advanced Setup menu · V-sync Interval now fades out when v-sync is set to OFF · AMD - Crossfire – Fixed an issue that resulted in veh…
- Patch Notes - 02/09/2016 - 2 September 2016
Good afternoon guys, The PC patch detailed below is now live. In accordance with our topic here Time Trial leaderboards will be wiped. Below are the fixes contained in this patch: Game Additions · Added the fuel remaining level next to the fuel mix setting in the MFD · Added the ability to chose whether to select a front wing change during pit stops · Added ability to alter fuel mix levels during the race start procedure. · Added braking telemetry to ghost car DRL within Time Trial · Added HUD area adjustment option. PC Specific Fixes · Setting Benchmark mode to loop will now loop the benchmark. · Improved framerate when running the career hub in 4K and using the laptop. · Fixed an issue where the Low Detail graphical preset was displayed as Custom in the advanced Setup menu · V-sync Interval now fades out when v-sync is set to OFF · AMD - Crossfire – Fixed an issue that resulted in veh…
- Patch Notes - 30/08/2016 - 30 August 2016
Hey guys, Just to let you know that we've just released a brand new patch for F1 2016. Here are the bits fixed in this patch: Fixed Low framerate during instant replays in Career Mode. Frozen loading screens when refresh rate is set to 144hz Further updates to name filter in Career Mode. As always, if you find anything that doesn't work as it should, please let us know.