SPSTEAMPULSELIVE ANALYTICS
Alien Robot Monsters

Alien Robot Monsters Steam news

Kraftix Games | Sep 9, 2015 | game

Released

1players observed · 24 September 2026 - 21:39:06 UTC

ActionIndieStrategyTower DefenseSteam Store

  • Latest observed players1 · 24 September 2026 - 21:39:06 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Alien Robot Monsters news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 21:39:06 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews124
  • Release dateSep 9, 2015
  • DeveloperKraftix Games
  • PublisherKraftix Games

Genres: Action, Indie, Strategy

Company pages: Developer: Kraftix GamesPublisher: Kraftix Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Alien Robot Monsters Steam news

Alien Robot Monsters news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • ARM 1.2.45 Update - 5 October 2015

    Attention troopers, here are your patch notes: Levels: - Balanced infamous swamp 3 difficulty level! Improvements: - Trading cards! - Added an icon to no barracks slots - Fixed no barracks -slots working properly after demolish, again - Fixed flying enemies missing shadow when entering through teleport Spec ops un-nerf: - Spec ops reload decreased from 1.15 to 1.075 (buff) - Spec ops damage increased against armoured targets from 0.6 to 0.8 (buff) Exo marines buff: - Exo marines HP icreased from 256 to 400 (buff) Hunter and Scavenger drone ultra-buff. go mad: - Decreased scavenger drone tower cost from 120 to 100 - Decreased hunter drone tower cost from 120 to 100 - Increased hunter drone shield damage from 4 to 5 (buff) - Increased scavenger drone armour damage from 3 to 5 (buff) - Decreased scavenger drone reload from 0.75 to 0.5 (buff) - Increased hunter drone base damage from 2 to 3…

  • ARM 1.2.45 Update - 5 October 2015

    Attention troopers, here are your patch notes: Levels: - Balanced infamous swamp 3 difficulty level! Improvements: - Trading cards! - Added an icon to no barracks slots - Fixed no barracks -slots working properly after demolish, again - Fixed flying enemies missing shadow when entering through teleport Spec ops un-nerf: - Spec ops reload decreased from 1.15 to 1.075 (buff) - Spec ops damage increased against armoured targets from 0.6 to 0.8 (buff) Exo marines buff: - Exo marines HP icreased from 256 to 400 (buff) Hunter and Scavenger drone ultra-buff. go mad: - Decreased scavenger drone tower cost from 120 to 100 - Decreased hunter drone tower cost from 120 to 100 - Increased hunter drone shield damage from 4 to 5 (buff) - Increased scavenger drone armour damage from 3 to 5 (buff) - Decreased scavenger drone reload from 0.75 to 0.5 (buff) - Increased hunter drone base damage from 2 to 3…

  • ARM 1.1.43 Major Update - 21 September 2015

    Stand to, troopers! Major patching bringing in the first version of the most asked feature in community: Tower Statistics! In later updates these statistics will most likely be enhanced further, opening up values and the mechanics to number-crunchers even more. Also included large amount of other fixes, tweaks and changes: Spec ops reload increased from 1 to 1.15 (nerf) Spec ops damage reduced against armoured targets from 1 to 0.6 (nerf) Final boss speed increased from 5 to 6 (buff) Final boss HP doubled from 10000 to 20000 (buff) Railgunner AP value increased from 2 to 3 (buff) Railgunner reload decreased from 5 to 4.5 (buff) Doubled all final level early wave extra scrap amounts (buff) Fixed all deep forest 1 early wave extra scrap amount to 20 (nerf) Fixed Outpost reloader upgrade to actually have any effect, oops :) Outpost reloader upgrade bonus decreased from +25% to +10% (nerf)…

  • ARM 1.1.43 Major Update - 21 September 2015

    Stand to, troopers! Major patching bringing in the first version of the most asked feature in community: Tower Statistics! In later updates these statistics will most likely be enhanced further, opening up values and the mechanics to number-crunchers even more. Also included large amount of other fixes, tweaks and changes: Spec ops reload increased from 1 to 1.15 (nerf) Spec ops damage reduced against armoured targets from 1 to 0.6 (nerf) Final boss speed increased from 5 to 6 (buff) Final boss HP doubled from 10000 to 20000 (buff) Railgunner AP value increased from 2 to 3 (buff) Railgunner reload decreased from 5 to 4.5 (buff) Doubled all final level early wave extra scrap amounts (buff) Fixed all deep forest 1 early wave extra scrap amount to 20 (nerf) Fixed Outpost reloader upgrade to actually have any effect, oops :) Outpost reloader upgrade bonus decreased from +25% to +10% (nerf)…

  • ARM V1.0.42 live! - 12 September 2015

    Fixed couple of typos / grammatical mistakes Added separate volume sliders for music and sfx in main menu options New version of Unity, might help with Linux fullscreen problems (probably not) Added WASD and arrow scrolling. Scrolling needed only when not in 4:3 resolution. Vsync / frame limiter added to options. Whoops :-) Fixed main menu exploding the UI if esc was pressed Fixed or at least improved HUD overlap detection Fixed Manifest Destiny achievement progress not being reported correctly Fixed Ingame planetopedia showing 2 towers incorrectly Fixed ability cooloffs to properly reset on restart Increased medkit power from 0.2 hp to 0.25 hp per level to give more value for upgrade

  • ARM V1.0.42 live! - 12 September 2015

    Fixed couple of typos / grammatical mistakes Added separate volume sliders for music and sfx in main menu options New version of Unity, might help with Linux fullscreen problems (probably not) Added WASD and arrow scrolling. Scrolling needed only when not in 4:3 resolution. Vsync / frame limiter added to options. Whoops :-) Fixed main menu exploding the UI if esc was pressed Fixed or at least improved HUD overlap detection Fixed Manifest Destiny achievement progress not being reported correctly Fixed Ingame planetopedia showing 2 towers incorrectly Fixed ability cooloffs to properly reset on restart Increased medkit power from 0.2 hp to 0.25 hp per level to give more value for upgrade

  • ARM v1.0.41 - 10 September 2015

    The first small post-release hotfix :) - Fixed native arrow achievement not registering properly

  • ARM v1.0.41 - 10 September 2015

    The first small post-release hotfix :) - Fixed native arrow achievement not registering properly

Patch notes and updates

S.noRelease datePatch nameGID number
15 October 2015ARM 1.2.45 Update4249665521683181370
221 September 2015ARM 1.1.43 Major Update4249665521683181494
312 September 2015ARM V1.0.42 live!4249665521683181609
410 September 2015ARM v1.0.414249665521683181734

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.