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Epic Manager - Create Your Own Adventuring Agency!

Epic Manager - Create Your Own Adventuring Agency! Steam news

ManaVoid Entertainment | Dec 12, 2016 | game

Released

0players observed · 26 September 2026 - 07:47:00 UTC

AdventureIndieRPGSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score66% positive

Epic Manager - Create Your Own Adventuring Agency! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score66% positive
  • Total reviews241
  • Release dateDec 12, 2016
  • DeveloperManaVoid Entertainment
  • PublisherManaVoid Entertainment, Indie Asylum

Genres: Adventure, Indie, RPG, Simulation, Strategy

Company pages: Developer: ManaVoid EntertainmentPublisher: ManaVoid Entertainment, Indie Asylum

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Epic Manager - Create Your Own Adventuring Agency! Steam news

Epic Manager - Create Your Own Adventuring Agency! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Epic Manager is back with a sweet sale! - 27 June 2022

    Hello everyone, News about the game has been few and far between these past few years as the team at Manavoid has been working hard on many projects including Rainbow Billy (you should try it out!) and secret projects. Epic Manager represents something special for the studio as the game was their first commercialized game and still remains a popular subject topic at the office. But enough about that - today we've slashed the price of the game in half. For the over 10,000 of you whi have the game sitting in their wishlist, it's now or never! We're going to be looking at how the game performs during the sale and make decisions accordingly on the game and its future. Have a wonderful day, The Manavoid team

  • Steamboat Billy: The Curse of the Leviathan now LIVE on Kickstarter! - 15 May 2018

    Hello everyone! We've been hard at work in the past year, doing contract work for companies like Borealys Games (Mages of Mystralia) and a few others. Doing this, we've managed to scrounge up enough funds to start making our own IPs again and have been working on a special one in the past few months, Steamboat Billy: The Curse of the Leviathan! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25720624%2F2838eb30ae17386387536b0789881d97d86d5b67.jpg Most succinctly described as The Legend of Zelda: The Wind Waker meets Pokémon, Steamboat Billy is a singleplayer adventure-RPG set in a classic Disney-like universe in which you must defeat and capture strange monsters while sailing the dark seas, in order to rebuild and bring back color to the world you once knew! The dynamic art style grew out of our love of classic 1930s American cartoon aesthetics and the recent indie hit…

  • 25%-Off Sale + Update + OSx Release + Steam Trading Cards! - 13 February 2017

    Greetings friends and fellow managers! 25%-Off "Indie Love" Weeklong Sale Happy Valentine's day! To celebrate, Epic Manager will be on sale at 25% Off from Feb.13th to 20th - the perfect gift for yourself or a special someone! Official Mac OSx Release! Today, ManaVoid Entertainment is happy to officially release Epic Manager on Mac OSx! We worked hard to bring this version of the game to the world and we’re excited to finally be able to share it. Please note that OSx 10.7 (Lion) is required to run Steam. Steam Trading Cards, Badges and Profile Backgrounds are here! On top of these exciting news, Epic Manager is also receiving Steam Trading Cards, Badges, Profile Backgrounds, and Emoticons today. Gotta get ‘em all, am I right? The Cards There are 12 unique Steam Trading Cards for Epic Manager, plus a special (and rare) foil version of each card. Random cards will automatically "drop" int…

  • 25%-Off Sale + Update + OSx Release + Steam Trading Cards! - 13 February 2017

    Greetings friends and fellow managers! 25%-Off "Indie Love" Weeklong Sale Happy Valentine's day! To celebrate, Epic Manager will be on sale at 25% Off from Feb.13th to 20th - the perfect gift for yourself or a special someone! Official Mac OSx Release! Today, ManaVoid Entertainment is happy to officially release Epic Manager on Mac OSx! We worked hard to bring this version of the game to the world and we’re excited to finally be able to share it. Please note that OSx 10.7 (Lion) is required to run Steam. Steam Trading Cards, Badges and Profile Backgrounds are here! On top of these exciting news, Epic Manager is also receiving Steam Trading Cards, Badges, Profile Backgrounds, and Emoticons today. Gotta get ‘em all, am I right? The Cards There are 12 unique Steam Trading Cards for Epic Manager, plus a special (and rare) foil version of each card. Random cards will automatically "drop" int…

  • Patch 1.1.1 HotFix 3 - 16 January 2017

    Greetings friends and fellow managers, First off, thanks for all of the comments and reviews you’ve been sending in, we read everything religiously and are always taking your notes to heart, so keep sending them in! For those of you in the community who supported us during the Kickstarter two years ago, we wanted to give you all a heads up that we are currently finishing up the physical rewards and we will be sending them out very soon! ALSO, ManaVoid co-founder Christopher Chancey is currently doing a live reddit IAmA, so if you have ANY questions about creating an indie studio, making an indie game or anything game related in general, feel free to go and ask them here: https://www.reddit.com/r/IAmA/comments/5oc36s/iama_cofounder_of_an_indie_game_development/! Without further ado, here are the patch notes for this week’s HotFix: Patch Notes - v.1.1.1 - HotFix 3 BALANCING Following user…

  • Patch 1.1.1 HotFix 3 - 16 January 2017

    Greetings friends and fellow managers, First off, thanks for all of the comments and reviews you’ve been sending in, we read everything religiously and are always taking your notes to heart, so keep sending them in! For those of you in the community who supported us during the Kickstarter two years ago, we wanted to give you all a heads up that we are currently finishing up the physical rewards and we will be sending them out very soon! ALSO, ManaVoid co-founder Christopher Chancey is currently doing a live reddit IAmA, so if you have ANY questions about creating an indie studio, making an indie game or anything game related in general, feel free to go and ask them here: https://www.reddit.com/r/IAmA/comments/5oc36s/iama_cofounder_of_an_indie_game_development/! Without further ado, here are the patch notes for this week’s HotFix: Patch Notes - v.1.1.1 - HotFix 3 BALANCING Following user…

  • Patch 1.1.1 HotFix 2 - 9 January 2017

    Greetings friends and fellow managers, We hope you had a very nice holiday season! We’re happy to report that the whole ManaVoid Dev Team has just returned to the studio this morning, fully recharged from our short vacation and ready to tackle new and fun challenges in the upcoming year! Even though we were out-of-office for a few weeks, our team was still actively monitoring Forums and gathering community feedback. Many thanks to everyone getting involved in the discussions, it’s always a pleasure to hear from you! In that spirit, we wanted to mark this back-to-work day with a small update to fix some late-game bugs that were reported by community members over the holidays. Also, we just received a very nice review article from the folks over at TwinFinite and we’re very proud of that, so here’s the link if you want to check it out ːsteamhappyː : http://twinfinite.net/2017/01/epic-mana…

  • Patch 1.1.1 HotFix 2 - 9 January 2017

    Greetings friends and fellow managers, We hope you had a very nice holiday season! We’re happy to report that the whole ManaVoid Dev Team has just returned to the studio this morning, fully recharged from our short vacation and ready to tackle new and fun challenges in the upcoming year! Even though we were out-of-office for a few weeks, our team was still actively monitoring Forums and gathering community feedback. Many thanks to everyone getting involved in the discussions, it’s always a pleasure to hear from you! In that spirit, we wanted to mark this back-to-work day with a small update to fix some late-game bugs that were reported by community members over the holidays. Also, we just received a very nice review article from the folks over at TwinFinite and we’re very proud of that, so here’s the link if you want to check it out ːsteamhappyː : http://twinfinite.net/2017/01/epic-mana…

  • Happy Holidays Managers! - 26 December 2016

    Hello everyone! We just wanted to give everyone another big thanks for helping us develop Epic Manager these past two years! We've come a long way since our Kickstarter days, where 1157 backers had given us their faith that we could deliver a game worthy of their expectations! We hope to have achieved that! We now have a community of over 10 000 players, many of which have given us a lot of help during the alpha, beta and Steam Early Access testing periods, which was crucial to making the game what it is today. We hope to continue interacting with this growing community by reading your reviews, your messages in our Steam discussion page and our forums! They all go a long way for us! For those who haven't seen it, here is a little review from the nice people over at Hooked Gamers! Epic Manager Review Thanks again for all the love and support, we couldn't do it without you all in the Mana…

  • Happy Holidays Managers! - 26 December 2016

    Hello everyone! We just wanted to give everyone another big thanks for helping us develop Epic Manager these past two years! We've come a long way since our Kickstarter days, where 1157 backers had given us their faith that we could deliver a game worthy of their expectations! We hope to have achieved that! We now have a community of over 10 000 players, many of which have given us a lot of help during the alpha, beta and Steam Early Access testing periods, which was crucial to making the game what it is today. We hope to continue interacting with this growing community by reading your reviews, your messages in our Steam discussion page and our forums! They all go a long way for us! For those who haven't seen it, here is a little review from the nice people over at Hooked Gamers! Epic Manager Review Thanks again for all the love and support, we couldn't do it without you all in the Mana…

  • Patch 1.1 HotFix 1 - 16 December 2016

    Greetings friends and fellow managers! One of our community members was kind enough to provide us with an important bug-report about an issue introduced with the last 1.1 patch. One thing led to another and we discovered more potential bugs while fixing the first one! We fixed everything and rolled out this quick HotFix (v.1.1.1) - it is already live as you read these lines, just make sure to update Steam + restart the game. ːsteamhappyː All v.1.0 / v.1.1 save games are still compatible! (Although we still recommend you start a new game if your save dates back to v.1.0, in order to make sure you receive all v.1.1 fixes.) Here are the patch notes! : Bug Fixes Fixed Animator Controller errors (and/or potential errors) with various enemy rigs. Fixed Database Error with Kickstarter-exclusive cheat code. --- That's it for now! We're still actively monitoring our Official Forums / emails / St…

  • Patch 1.1 HotFix 1 - 16 December 2016

    Greetings friends and fellow managers! One of our community members was kind enough to provide us with an important bug-report about an issue introduced with the last 1.1 patch. One thing led to another and we discovered more potential bugs while fixing the first one! We fixed everything and rolled out this quick HotFix (v.1.1.1) - it is already live as you read these lines, just make sure to update Steam + restart the game. ːsteamhappyː All v.1.0 / v.1.1 save games are still compatible! (Although we still recommend you start a new game if your save dates back to v.1.0, in order to make sure you receive all v.1.1 fixes.) Here are the patch notes! : Bug Fixes Fixed Animator Controller errors (and/or potential errors) with various enemy rigs. Fixed Database Error with Kickstarter-exclusive cheat code. --- That's it for now! We're still actively monitoring our Official Forums / emails / St…

  • Patch v.1.1 is now LIVE! - 15 December 2016

    Greetings friends, fellow managers, We’re coming up on the end of our first week of full release and we couldn’t be happier! The game was featured on Steam’s top banner and we were amongst the most popular new releases for a few days. A sincere THANK YOU to everyone who’ve purchased the game, given us feedback and left us a review, it really helps our little four man studio to keep going and motivates us to make the best games possible for you all! ːsteamhappyː Today’s patch adds new content, new bug fixes and more. Those who’ve been with us for a while know how we like to react to feedback as quickly as possible to make the game as good as it can be for our players. Although previous saves still work fine, we strongly recommend that players START A NEW GAME to make sure all the fixes and improvements listed below are applied. Without further ado, here are this week’s (almost) complete…

  • Patch v.1.1 is now LIVE! - 15 December 2016

    Greetings friends, fellow managers, We’re coming up on the end of our first week of full release and we couldn’t be happier! The game was featured on Steam’s top banner and we were amongst the most popular new releases for a few days. A sincere THANK YOU to everyone who’ve purchased the game, given us feedback and left us a review, it really helps our little four man studio to keep going and motivates us to make the best games possible for you all! ːsteamhappyː Today’s patch adds new content, new bug fixes and more. Those who’ve been with us for a while know how we like to react to feedback as quickly as possible to make the game as good as it can be for our players. Although previous saves still work fine, we strongly recommend that players START A NEW GAME to make sure all the fixes and improvements listed below are applied. Without further ado, here are this week’s (almost) complete…

  • Version 1.0 is here! - 12 December 2016

    Hello and welcome to this exciting announcement! Today marks the official release of Epic Manager after more than two years of development following its successful Kickstarter campaign, back in November of 2014. We are very happy to deliver to you the feature complete experience of Epic Manager! The past two years have been absolutely amazing for us. With the support of thousands of players so far, over a thousand Kickstarter backers, and great friends and families, we made it. The game we were so passionate about, the concept we wanted to play but could not because it simply did not exist is now a reality! We are infinitely grateful to everyone that made this possible. So it’s with great pleasure that we are now sharing Epic Manager with the rest of the world by releasing it officially on this day, just in time for the Holidays. It’s unreal to look back at all the hard work, the innume…

  • Version 1.0 is here! - 12 December 2016

    Hello and welcome to this exciting announcement! Today marks the official release of Epic Manager after more than two years of development following its successful Kickstarter campaign, back in November of 2014. We are very happy to deliver to you the feature complete experience of Epic Manager! The past two years have been absolutely amazing for us. With the support of thousands of players so far, over a thousand Kickstarter backers, and great friends and families, we made it. The game we were so passionate about, the concept we wanted to play but could not because it simply did not exist is now a reality! We are infinitely grateful to everyone that made this possible. So it’s with great pleasure that we are now sharing Epic Manager with the rest of the world by releasing it officially on this day, just in time for the Holidays. It’s unreal to look back at all the hard work, the innume…

  • v.0.999 HotFix 2 Released! - 5 December 2016

    Greetings friends and fellow managers! We’re happy to bring you yet another HotFix for last week’s v.0.999 major update! Like the last one, today’s patch brings even more performance optimization, fixes and improvements! Read through for the complete patch notes. Note: All previous v.0.999 save files should still work fine! ːsteamhappyː V.0.999 HOTFIX 2 - PATCH NOTES Performance Improvements We’ve made some new changes to the World Generation that should once again cut down loading times by about 40%! Huzzah! New Content The final challenge... (!) Bug-Fixing Fixed an instance where a wound would not get applied correctly when simulating combat. Fixed missing sprite ressources on game Start. Filled missing description in the “Easy Pickings” Quest. Quality of Life (QoL) and User Interface Added new End-Game Objectives to guide players through the last specific steps of a campaign. When cl…

  • v.0.999 HotFix 2 Released! - 5 December 2016

    Greetings friends and fellow managers! We’re happy to bring you yet another HotFix for last week’s v.0.999 major update! Like the last one, today’s patch brings even more performance optimization, fixes and improvements! Read through for the complete patch notes. Note: All previous v.0.999 save files should still work fine! ːsteamhappyː V.0.999 HOTFIX 2 - PATCH NOTES Performance Improvements We’ve made some new changes to the World Generation that should once again cut down loading times by about 40%! Huzzah! New Content The final challenge... (!) Bug-Fixing Fixed an instance where a wound would not get applied correctly when simulating combat. Fixed missing sprite ressources on game Start. Filled missing description in the “Easy Pickings” Quest. Quality of Life (QoL) and User Interface Added new End-Game Objectives to guide players through the last specific steps of a campaign. When cl…

  • v.0.999 HotFix 1 Released! - 2 December 2016

    Greetings friends and fellow managers! We're already following up on the recently released "Epic Update" (Patch v.0.999.0) with a small HotFix. It should already be available, so make sure your game is updated before launching! Note : All previous save games should still be compatible. ːsteamhappyː HOTFIX 1 - PATCH NOTES Performance Improvements Significantly improved loading time when starting a New Game or Loading an existing Save-file. This should be especially noticeable to players running the game from a standard HDD, although SSD users should also see a reduction in loading time. Bug Fixes Fixed a Combat bug that would sometimes prevent an enemy from dying when fatal damage was dealt by an action other than a basic attack. Balance Changes All recruitment campaigns now offer more candidates than previously. Trading block now offers more candidates than previously. Misc Improvements…

  • v.0.999 HotFix 1 Released! - 2 December 2016

    Greetings friends and fellow managers! We're already following up on the recently released "Epic Update" (Patch v.0.999.0) with a small HotFix. It should already be available, so make sure your game is updated before launching! Note : All previous save games should still be compatible. ːsteamhappyː HOTFIX 1 - PATCH NOTES Performance Improvements Significantly improved loading time when starting a New Game or Loading an existing Save-file. This should be especially noticeable to players running the game from a standard HDD, although SSD users should also see a reduction in loading time. Bug Fixes Fixed a Combat bug that would sometimes prevent an enemy from dying when fatal damage was dealt by an action other than a basic attack. Balance Changes All recruitment campaigns now offer more candidates than previously. Trading block now offers more candidates than previously. Misc Improvements…

Patch notes and updates

S.noRelease datePatch nameGID number
116 January 2017Patch 1.1.1 HotFix 384840457410719384
216 January 2017Patch 1.1.1 HotFix 34249665521683182209
39 January 2017Patch 1.1.1 HotFix 284839823711315637
49 January 2017Patch 1.1.1 HotFix 24249665521683182308
516 December 2016Patch 1.1 HotFix 191593398103417172
616 December 2016Patch 1.1 HotFix 14249665521683182545
75 December 2016v.0.999 HotFix 2 Released!91592053120680451
85 December 2016v.0.999 HotFix 2 Released!4249665521683182889
92 December 2016v.0.999 HotFix 1 Released!91592053109536897
102 December 2016v.0.999 HotFix 1 Released!4249665521683183014
1122 July 2016All Closed Alpha Patch Notes4249665521683183953
1222 July 2016All Closed Alpha Patch Notes251457560647052487

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