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Real Puzzles - Kittens

Real Puzzles - Kittens Steam news

Black Cat Leo | Nov 4, 2025 | game

Released

0players observed · 24 September 2026 - 13:57:44 UTC

CasualSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Real Puzzles - Kittens news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews4
  • Release dateNov 4, 2025
  • DeveloperBlack Cat Leo
  • PublisherBlack Cat Leo

Genres: Casual

Company pages: Developer: Black Cat LeoPublisher: Black Cat Leo

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Real Puzzles - Kittens Steam news

Real Puzzles - Kittens news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Latest Update - 25 August 2026

    Added an option to skip the intro video when launching the game. - Simply press any key or mouse button.Improved volume control. - Master volume now affects both the applause after completing a level and the sound made when releasing a puzzle piece. - Fixed resource overhead when adjusting the volume slider.Added a Leaderboard. - Tracks the total number of completed puzzles. - Tracks the total time spent solving puzzles. - The rank is displayed in-game upon completing each puzzle. - You can also view the leaderboards on Steam (based on the number of completed puzzles): Paris LeaderboardAdded support for DLC add-ons (featuring new levels and puzzles). - If the DLC is purchased, you can launch it. - If the DLC is not purchased, the Steam store page for that DLC will open so you can check it out and buy it.We now plan to release new levels as add-ons (DLC) to the main game rather than as s…

  • Latest Changes - 8 August 2026

    ChangesThe issue with puzzle pieces stacking on top of each other has been completely and fundamentally resolved.An autosave system has been implemented: - When exiting a puzzle, the position of all pieces (and more) is saved until the next time.A Refresh/Reset/Shuffle function has been implemented: - Each start will have a new arrangement of scattered puzzle pieces.Screen brightness adjustment has been added for each puzzle individually..The menu has been updated to reflect the new features.And of course, numerous minor adjustments and optimizations.

  • New features and more - 6 July 2026

    ChangelogAdded a new feature – a hint showing what the puzzle piece will look like.Adjusted the placement of some pieces.Switched to the new mouse control system in the engine.Improved interaction with puzzle pieces (one above the other) compared to the previous patch.Corrected hidden achievement values ​​(made it easier to obtain).No more bugs were found this time ːsteamhappyː

  • Major update - 30 June 2026

    Implemented adjustmentsThe structure of the active part of the puzzle piece itself has been changed. - the working area is now the puzzle piece itself, with its protrusions and cutouts, rather than the entire image square; - empty, inactive space has been eliminated.The cursor (paw) is no longer centered relative to the puzzle piece itself. - now we can move it based on which part we grab it by.The mechanics for moving puzzles have been corrected:- the active piece now moves on top of the others; - it now remains on top of the others after being moved.The mouse cursor (paw) has been adjusted. - the active point is now the center of the paw, not the upper left corner, like the standard cursor arrow; - each puzzle piece is now more visually clear when grabbing.Several minor adjustments have been made.

  • Bug fix. - 5 November 2025

    After activating the game on Steam, a bug occurred where all achievements were activated at once upon launch. Fixed.

  • DLC - Images - 30 October 2025

    A DLC has been released featuring a set of images of cute kittens used in the game "Real Puzzles - Kittens."

  • Pre-sale Update - 20 October 2025

    Due to a discovered security vulnerability, Unity has updated all its games.Disabled its cheats ːsteamhappyːAdjusted some achievement values.Fixed an incorrectly functioning puzzle completion screen.Final preparations for the launch have been completed.A cat, everyone! Oh... good! Have a great time!

  • DLC - Audio Files - 20 September 2025

    A DLC collection of audio files used in the game has been added. All 18 audio files are included. Accessible without purchasing the main game.

  • Optimization and adaptation - 31 August 2025

    OptimizationI did some optimization in terms of eliminating various unnecessary precision of calculations and positioning of objects. For example, scaling with precision of 20.5466 is completely unnecessary. And the computer resources will be occupied by such calculations. It seems like a trifle, but nevertheless - when such "garbage" accumulates a lot.AdaptationI went through all the scenes and corrected the adaptation of the game display for different monitor sizes.

  • Difficulty settings - 25 August 2025

    Added to the settings the ability to change the transparency of the hint, up to its complete disabling. Now the previously set 80% transparency can be increased by another 10% and up to complete transparency - so that it is not visible at all. Thus, you yourself can complicate the task of assembling the puzzle.Additional edits:As it turned out, when checking inside the project, the cursor is displayed, but when exporting a separate build, the standard one remains. Fixed.Removed the cursor display when playing the game's intro video at startup.

  • Volume and sound - 22 August 2025

    Volume and soundVolume control now affects the volume of the sound of each puzzle element positioning in its place - and not just the volume of the music.The position of the volume slider was not saved when switching to other levels. Although the volume was saved as changed, the slider showed the initial position at maximum. Now it works correctly.CursorI decided to change the mouse cursor to a cat's paw. It looks much cuter, in my opinion.

  • Improvements and adjustments - 21 August 2025

    I figured out the achievements and implemented them. As I wrote in the description on the game page - there will be 19 achievements in total. Yes, yes - not 18 ːsteamhappyːI decided to remake the background for assembling the puzzle, namely:Make the hint lighter (less noticeable).Remove the background of the board from showing through.Perhaps I will add a similar setting (changing the brightness of the hint up to turning it off completely).

  • Preparing for launch - 16 August 2025

    The game is nearing completion. Everything is going according to plan. Almost everything planned is ready.I am preparing for the launch at the appointed time of the game release.Now I am trying hard to figure out the connection and the implementation of achievements.

Patch notes and updates

S.noRelease datePatch nameGID number
15 November 2025Bug fix.1815580768236163

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