SPSTEAMPULSELIVE ANALYTICS
Where Are You?

Where Are You? Steam metadata

Three Crosses Projects - Jannik Pachal | August 2026 | game

Released

0players observed · 22 September 2026 - 05:24:39 UTC

AdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Where Are You? metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAugust 2026
  • DeveloperThree Crosses Projects - Jannik Pachal
  • PublisherThree Crosses Projects - Jannik Pachal

Genres: Adventure

Company pages: Developer: Three Crosses Projects - Jannik PachalPublisher: Three Crosses Projects - Jannik Pachal

Top Steam chartsTop 100 gamesGame directorySteam Store page

Where Are You? Steam metadata

Where Are You? metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3914750/metadata
Steam Storehttps://store.steampowered.com/app/3914750/
Steam Communityhttps://steamcommunity.com/app/3914750
PCGamingWiki search
IGDB searchSearch IGDB for Where Are You?

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$13.99

Platforms

Windows, Linux

Categories

Single-player, Keyboard Only Option, Playable without Timed Input, Save Anytime, Stereo Sound, Family Sharing

Achievements

Not available

Platform releases
  • Steam 4 August 2026

Latest Steam announcements

  • V 1.0.4 - 19 August 2026

    General Added a hint to indicate that the fullscreen key only works after game start Added an additional dialog line after completing Susi's quest in Chapter 1 Bugfixes Fixed a graphics issue at the forge in Chapter 2 Fixed a spelling mistake in the Rick quest in Chapter 1 (EN only) Fixed a spelling mistake on the play button (EN only)

  • V 1.0.3 - 12 August 2026

    Bugfixes Fixed a bug where the black stone was not returned when leaving the prison in Chapter 3 Fixed some links on the credits page that would not open a new tab Fixed a typo in the barker dialog in Chapter 2 (German only)

  • V 1.0.2 - Hotfix - 8 August 2026

    Bugfixes Fixed a bug where the language change would not work any more

  • V 1.0.1 - 7 August 2026

    Bugfixes Fixed several incorrect speaker names in Chapter 1 Fixed an issue where the "Homework" quest would end too early Fixed incorrect item descriptions for cloth pieces Fixed a bug where an outdated quest was shown in the To-Do List Fixed a recipe book entry that was too long to display correctly in German Fixed a missing word for the recipe book translation in Chapter 1

  • Dev Log #27 — Done! - 4 August 2026

    What else is there to say?Have fun playing!I can't wait to read your review.

  • Dev Log #26 — Two Days Before Release - 2 August 2026

    1,460 days after I first had the idea for Where Are You?, it's finally done. And in two days, on August 4th, 2026, it releases.I feel tired, exhausted, and genuinely nervous as this is my first release, after all. It's really hard to put my feelings into words. It's this mix of joy, tension, stress finally letting go, and a lot more all at once.I think, more than anything, I'm overjoyed that God brought me to this point.And what also makes me really happy: that you've read my 26 dev logs and kept supporting me along the way.I'm especially curious to see your reaction to the game.I can't wait to read YOUR review.

  • Dev Log #25 — Gamescom - 1 August 2026

    Where Are You? releases this Tuesday. Less than three weeks later, Gamescom 2026 is happening in Cologne.Yes, I'll be there with Where Are You? — just not with my own booth. Instead, I'll have a cool shirt and a stack of business cards. I'll probably have some game footage on my phone too, just in case.Want to meet up?Just message me on Insta or by email. I'd love to meet you in person!See you there!

  • Dev Log #24 — Nostalgia - 31 July 2026

    Pokémon Red was my first game on the Game Boy. I loved it, and played through it more than ten times. That tiny screen, that clean, simple graphic style... and even though there wasn't much visual flair, the world still felt immersive.I had that same feeling about twenty years later, the first time I played Secret of Mana on the SNES. Wow! That was genuinely fancy, especially given the limited resources of that era.Somewhere along the way, the Monkey Island remakes, Broken Age, and Deponia came out too. They all had one thing in common: no AAA graphics, but enough animation and charm to make me feel completely at home in their worlds.That's when I knew: this is how Where Are You? should feel.My recipe: pixel art, a small play field, keyboard-only controls, and a heavy focus on story.Now you have to tell me, did it work?P.S.: Small fun fact — I actually wanted to support mouse input at f…

  • Dev Log #23 — The Origin - 30 July 2026

    In Where Are You?, Alice finds the one who can truly help her: The son of God, Jesus Christ.That's not just a plot point I came up with. It comes from something much deeper.Every person has a hole in their heart. We try to fill it with recognition, with work, with hobbies, with relationships. But sooner or later, we notice: it doesn't work. For a lot of people, that struggle turns into real psychological difficulty.That hole has a very specific shape, though. The shape of our Creator, the God of the Bible.I've been in that place myself. I was raised in a Christian home, but I didn't actually decide to live my life for Jesus Christ until I was 25.First, I had to go through a deep personal crisis. Since then, I've had a peace I hadn't known before.That's really where Alice's story comes from:It's not just a game concept, but something I lived through myself first.

  • Dev Log #22 — How Where Are You? Began - 29 July 2026

    The game company I used to work for had gone bankrupt. I had nothing lined up. So, in the middle of the night, four years ago, I went for a walk in the park to pray. I knew that if anyone could help me now, it was the God of the Bible.When I reached a pond, I suddenly had two ideas. Ideas I knew weren't my own.The first idea was to move to Leipzig and open a board game café there, where I could get into conversations about faith with the people who came to play.The second idea was to develop a computer game. One that's simply fun to play, but where players could, at the same time, experience the good news of Jesus Christ.And that's how Where Are You? came to be. The engine already existed back then, but that night is where the development of the story you know today truly began.Isn't that cool enough to add Where Are You? to your wishlist?

  • Dev Log #21 — The First Curators... - 28 July 2026

    Even when you take a day off, the world doesn't stop turning. Just as the God of the Bible promises, he keeps working.So I open my email inbox and see a request. Turns out, a curator actually wants to check out Where Are You? My first thought: scam. But everything about it, from how the request came through the curator page down to the tags, was completely legit.Let's go! At the same time, four streamers also reached out.I'm more than happy for this to keep going. I'm genuinely excited to see what happens over the next 7 days.I'll keep you posted! And in the meantime, feel free to add Where Are You? to your wishlist.

  • Dev Log #20 — First Release Candidate Is Here - 26 July 2026

    9 days left until release. My brain is fried.Six hours ago, a buddy of mine wrote: "I'll sit down and take another pass at the English translation."Four hours ago, I quickly built him a version with my changes.Two hours ago, his corrections were done.I spent the last hour getting them all in.Build. Upload.Done!That was genuinely intense. I'm so glad this version is, in a sense, ready for sale. Now I'm just hoping no game-breaking bug turns up.See you Tuesday for the next dev log!

  • Dev Log #19 — Looking for Streamers! - 25 July 2026

    Today's dev log is a bit different than usual. Normally I show you what I'm working on. Today I need your help instead. Naturally, I want as many gamers as possible to hear about (and play) Where Are You? playtrough streams or videos usually help a ton with that.So here's my offer:Do you have a YouTube or Twitch channel where Where Are You? would be a good fit? Want to either dip in for a bit (min. 2h) or play through the whole thing (roughly 8h)?Then feel free to reach out! Ideally with your channel link and a rough date for when you'd like to stream. That helps me coordinate everything smoothly. Whether that's around release or a bit later is totally fine.And if you don't have a channel yourself: feel free to share this post with someone you know who might be a good fit. Every share helps me a ton.I'd love to hear from you!Jannik

  • Dev Log #18 — The Challenge - 24 July 2026

    11 days left until release. It'd be nice if everything were already finished. Unfortunately, it isn't. To keep from losing track, every day has to be carefully planned. Let me pull back the curtain a bit.On four days, I work between 6 and 10 hours to earn the money that funds Where Are You?'s development. One day a week, I deliberately take off to rest.In the time that's left, I set aside about 1–1.5 hours each day for the dev log and social media. That leaves somewhere between two and four hours for bug fixing, playtesting, and getting everything organized for release. That's not a lot of time.Normally, I start right after work with the social posts. Bug fixes come next. If there's still time, I playtest. And if anything's left after that, it goes toward PR tasks.So I'm never bored, and every area gets its share of attention.This intense stretch can wrap up soon, though — specifically,…

  • Dev Log #17 — Did That Character Seriously Just Say That?! - 23 July 2026

    The characters in Where Are You? are supposed to always say the same thing. And they do. But every so often, I forget who says what. So they end up surprising me anyway.For example: up until now, the pilot in Chapter 1 said, in a rather childlike way, "Let's fly." That line burned itself into my memory so thoroughly that I now wait for it during every single playthrough. In vain. I changed it after the last round of playtest feedback.In another spot, Alice's mother used to re-check the same homework every single conversation, then hand out the exact same chores around the house all over again. Now she just reminds Alice about her tasks instead. Honestly, I kind of miss the mom who couldn't remember what she'd done 30 seconds earlier.But with every change, Where Are You? gets a little more polished.I can't wait to hear your feedback once it releases on August 4th. Until then — don't forg…

  • Dev Log #16 — The Ghost Bucket - 22 July 2026

    During my last playthrough, I just tried interacting with everything. Justthe way any normal player would. And in doing so, I found an interaction option that really shouldn't have existed at all.Take a look:Do you see the bucket?Let me zoom in closer.See it now?Neither do I. But the game does.And if you actually interact with it, here's what happens:The result: every player gets two free, completely useless buckets. Now that's what I call a win :)Okay, I fixed it yesterday. Sorry — no free buckets for you. But hey, you've got Where Are You? instead!

  • Dev Log #15 — When I Play My Own Game - 21 July 2026

    I like my game. If I didn't, I wouldn't be putting it up for sale. A lot has happened over the last seven years, so I'm breaking this post down by development phase.Phase one — New features:It was so cool getting a new feature done every few days. The best moment was always when it actually worked and made sense within the game as a whole. That meant a ton of testing, of course, but the reward was just as big.Phase two — More story:With the new features in place, I could finally build the story the way I wanted. Some days, writing was genuinely hard. The creativity just wasn't there. Testing got more exhausting during this stretch too, since there was simply more content and more features to check. Reading the same dialogue for the hundredth time stops being fun at some point.Phase three — Reworking everything:Then came the point where everything was actually in the game. So cool, so re…

  • Dev Log #14 — Alice Is... - 19 July 2026

    How, what, and why, you'll find out in Where Are You?Is it on your wishlist yet?Blind. But she still has to find her way somehow. Alongside the canyon walls, Alice has three things to rely on: Sonar, memory fragments, and the focus point.Here's what that used to look like:Sonar — Alice's thoughts are completely scrambled. How is she supposed to find the right memories in all that? Sonar helps her uncover relevant memory fragments.Memory fragments — The boring confirmation class. Dad's exciting Bible story. The argument with Grandma. Alice still remembers all of it — but only in pieces.Focus point — And those pieces need to be put back together. Who made Alice go blind, and what do they want from her? All she wants is the truth.And here's the rework:

  • Dev Log #13 — Steam Review Passed - 18 July 2026

    When I submitted the build for review last Sunday, I was still completely calm. But with every passing day, the tension grew:Did I do something wrong? Did I forget to submit something? Did I actually read every Steam guideline correctly and follow all of them?What a relief it was when I checked my dashboard today: "Pre-release."That means the release date is truly locked in now! And it's high time to add Where Are You? to your wishlist, if you haven't already.I'm very, very grateful to God.

  • Dev Log #12 — Steam Review - 17 July 2026

    Screenshots, trailer, artwork, descriptions, app icon, and of course the game build itself. Everything's finished. Now Steam gets to check whether it all meets their guidelines.I'm genuinely nervous, checking my inbox every day. Hoping to hear back soon. I can hardly wait.In the meantime, I'm still polishing:A few mapsThe doors (map transitions)Sound effectsEnglish translationWhatever else turns up along the wayThe next two weeks are plenty full.Would love it if you added Where Are You? to your wishlist!

Patch notes and updates

S.noRelease datePatch nameGID number
119 August 2026V 1.0.41841579228663699
212 August 2026V 1.0.31840944183774786
38 August 2026V 1.0.2 - Hotfix1840310314348139
47 August 2026V 1.0.11840310314345778

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3914750
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$13.99
Free to playNo
Discount0%
Original price USD$13.99
Current price USD$13.99
Release dateAugust 2026
DeveloperThree Crosses Projects - Jannik Pachal
PublisherThree Crosses Projects - Jannik Pachal
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3914750/

Short description

Where Are You? is a story-driven 2D adventure about curiosity, loss, and the search for truth — and about the question of whether values can survive when truth is forgotten.

About this game

You play as Alice, an 18-year-old whose summer vacation takes an unexpected turn: when she discovers the old notebook of her late grandfather, she stumbles upon tales of an incredible journey — of an alchemist who can turn everything into gold, and of a path leading out of the dull village of Sweetspunn into a world full of dangers, wonders, and temptations. On your journey, you’ll explore four hand-crafted pixel worlds — each shaped by its own unique atmosphere. You’ll fight, combine, solve puzzles, and make choices that mean more than they first appear. What is the truth behind Grandpa’s mysterious book? And who can you really trust here? Does morality always require an authority? And is there such a thing as one truth? Join Alice on an adventure about morality, power — and the question of whether values can endure without truth. Solve puzzles by combining items with each other and with the world around you Learn new abilities and use them wisely in battles against cute candy creatures Talk to strange, endearing, and threatening characters to uncover more about your grandfather — and about yourself Explore four imaginative worlds: Cotton Candy, Licorice, Gummy, and Cookie — each with its own dangers and rules Discover the meaning of morality, values, and truth

Supported languages

English, German

Steam categories

Category IDCategory
2Single-player
75Keyboard Only Option
74Playable without Timed Input
79Save Anytime
69Stereo Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Drogas lícitas Linguagem imprópria Violência fantasiosa
steam germany12Alkohol / Tabak Schimpfwörte Fantasy-Gewalt
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $13.99
  • Highest observed: $13.99

Where Are You?'s USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $13.99, the highest is $13.99, and the first visible tracked price is $13.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Where Are You?'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $13.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $13.99. The latest run records $13.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $13.99
  • Current list price: $13.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Where Are You? at $13.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$13.99$13.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $13.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$13.99$13.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $13.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$13.99$13.99No discountSteam Store

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