SPSTEAMPULSELIVE ANALYTICS
FIGHT LIKE HELL

FIGHT LIKE HELL Steam metadata

Progressive Destruction Games | Jan 22, 2026 | game

Released

0players observed · 22 September 2026 - 06:28:12 UTC

ActionIndieFree To PlayEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

FIGHT LIKE HELL metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews3
  • Release dateJan 22, 2026
  • DeveloperProgressive Destruction Games
  • PublisherProgressive Destruction Games

Genres: Action, Indie, Free To Play, Early Access

Company pages: Developer: Progressive Destruction GamesPublisher: Progressive Destruction Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

FIGHT LIKE HELL Steam metadata

FIGHT LIKE HELL metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3916100/metadata
Steam Storehttps://store.steampowered.com/app/3916100/
Steam Communityhttps://steamcommunity.com/app/3916100
PCGamingWiki search
IGDB searchSearch IGDB for FIGHT LIKE HELL

Reviews, pricing, and metadata

Review summary

3 user reviews

67% positive, 2 positive, 1 negative

Price and discount

Free to play

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Playable without Timed Input, Stereo Sound, Surround Sound

Achievements

Not available

Platform releases
  • Steam 22 January 2026

Latest Steam announcements

  • Server Maintenance - 26 July 2026

    The FIGHT LIKE HELL servers will be under maintenance for an extended period of 10 days (until ca. August 5th). New content is being added to the game which requires a big part of the back-end to be redesigned and updated. I'm super excited to add the first Player VS CPU Mode. The servers need to be reworked extensively to make this mode scalable for a game that's free and in still in Early Access stage. The next update includes:Player VS CPU ModeRandom maps in public lobbiesWeapon Customization unlocked2 new weapons Over the past couple of months I have been slower to push updates than usual. Starting from August, regular (weekly and bi-weekly) updates to FIGHT LIKE HELL will pick up again.

  • Server Maintenance - 26 May 2026

    Starting today there will be server maintenance on the EU servers. The back-end is being updated with new features and is being updated for the upcoming Deathmatch and Team Deathmatch modes. Maintenance should be complete around 27/05/2026 if everything goes smooth.

  • Update - 14 May 2026

    This is a pre-patch before a major content update that's coming soon.Training Area The new Training Area content is a new player onboarding tutorial. New players can follow the tutorial to learn the basics of combat and equipment. Hostile NPC's ( bots ) This new area introduced NPC's ( Non-Playable Characters ) to the game. The two hostile NPC's in the Training Area are stationary and can fire at you from a distance, so nothing spectacular yet, and are essentially training dummies that can fire back at you. Proper pathfinding for the NPC's is also almost complete and when done will see the introduction of game-controlled bots that can move around a map autonomously and engage in combat. This will open up Player VS Bots game modes, where real players can play against bots in unranked 1 vs 1 and Team Deathmatch mode ( coming soon ). Friendly NPC's Friendly NPC's are added to the game whic…

  • Maintenance Notice - 8 May 2026

    Server Maintenance Starting today there will be extensive server maintenance that will continue until at least the end of the weekend (until 11/05/2026) . The past week has introduced a number of important security issues in a variety of Linux distros. While none of the affected software is in use on Hell.Net, full server maintenance and security checks will be performed throughout the weekend to ensure operational security. Big Update (Coming Soon) A big update has been in the works for FIGHT LIKE HELL for the past 3 weeks. My intention was to release it sooner, but this was not realistic (in hindsight).The new update will see big changes to the player code, combat mechanics are being improved and more weapons are being added to the game.

  • Server Maintenance - 1 April 2026

    Between April 1st and 10th there is a possibility that players will not be able to log in to Hell.Net due to server maintenance activities.Sadly, data centers around the world are increasing their prices allegedly due to a shortage of RAM and CPU's necessary to run dedicated servers. Impact on FIGHT LIKE HELL ( temporary )Being a solo developer who's funding the development of my game out of pocket I can't afford a 120% increase in monthly server hosting costs. The servers I had set up for Hell.Net were very powerful and affordable at $25, but since that sky-rocketed to $55 a month I have to scale down the Hell.Net server fleet to less powerful machines. For the next week, all of the Hell.Net servers will be replaced by new servers. There will be periods upwards to 6 hours (and possibly longer) where FIGHT LIKE HELL will not be playable. Because Hell.Net is a multiplayer system designed…

  • Update #4 - 18 February 2026

    Update18/02/2026The latest update to FIGHT LIKE HELL brings major changes to the graphics, audio and gameplay. New Map: City 01 Until now there was only one small map in the game called Prototype (as seen in the Steam Store video). While the Prototype map is still in the game it's been disabled until the next update and replaced with a bigger and more detailed new map: City 01. The City 01 map is roughly 5 times the size of the original Prototype map and really allows players to make the most out of the lighthook and stealth equipment. The name of the map is not final and is still subject to change. And of course, like any modern city, the map has already been bombed by graffiti artists. How they did this will remain a mystery, but there you go. GraphicsFIGHT LIKE HELL has a powerful post-processing system, but until now it wasn't really being utilized heavily. The new update showcases…

  • Update #3 - 8 February 2026

    Update08/02/2026New region: Asia Pacific (APIC)I am happy to announce that the first FLH server in the Asia Pacific (Singapore) region is now available!Small scale testing has shown positive ping rates averaging at about 30-40 MS for players connecting from various parts of Asia to the Singapore server.First Players vs Developer VictoriesHaving played roughly 30 people since the first release on Steam, the first two players who have won matches against the developer were:Rago=GW=Wastelander1402These two players nailed the intended gameplay and combat loop perfectly (without any coaching or the like) and playing against you dudes was awesome!Bug FixesAudio Fixed bug where the main menu theme would not play again after ending/leaving the first match of the day. Keybinds Fixed bug where keybinds assigned to numbers would -- for example -- show up as "alpha1" instead of just "1". 1 vs 1 Lob…

  • Update #2 - 27 January 2026

    News: AI and Roadmap27/01/2026 Special Thanks Before getting to where the game is headed, I want to say that the first 5 days after launching FIGHT LIKE HELL have been awesome. A special thank you to the first 50 players who have played public- and private matches! A special code has been issued to your accounts which will unlock all future items in the Store for free in perpetuity. Current State Having very little content in the game right now and not being sure if the back-end (Hell.Net) was stable enough, I was afraid that there would be more connection/lag issues than reported so far. I am happy to report that matchmaking has been tested as stable and production ready. I also want to answer some questions I've received about the use of AI in FIGHT LIKE HELL.AI Clarification There is no Gen AI code present in FIGHT LIKE HELL. All of the 3D objects you see in the game are hand-made by…

  • FIGHT LIKE HELL - Update #1 - 25 January 2026

    Update #1 - 25/01/2026 US ServersAdded new region to Hell.Net: North AmericaPlayers logging onto US servers will also spawn lobbies in that regionBug FixesFixed bug where the weapon rack wouldn't reload properly after leaving a matchFixed bug where the Destroyer didn't re-appear in the Main Menu randomlyFixed bug where the lobby owner's name would appear on the other player's screen twiceFixed bug where the Lighthook wasn't visible when used while having the shotgun activeImprovementsThe game now starts in the player's native desktop resolution on first startup ( instead of the hardcoded 1920x1080 initial resolution )Lowered default Field Of View ( FOV ) to 120Added a confirmation pop up when the player presses "ESC" while in the Main MenuPlayers have to confirm shutting down the game instead of the game shutting down without prompting the player

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3916100
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateJan 22, 2026
DeveloperProgressive Destruction Games
PublisherProgressive Destruction Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type3 user reviews
Positive review percent67%
Positive reviews2
Negative reviews1
Total reviews3
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3916100/

Short description

FIGHT LIKE HELL is a fast-paced FPS where relentless gunplay, fast weapon switching, and good strategy turn every fight into pure (un)controlled chaos. You are the Destroyer, a human soldier now wielding Hell’s abandoned technology after the Devil's defeat in Hell.

About this game

Introduction Hell has been destroyed, but a new Hell awaits, and what's left behind is far worse than any Slayer or evil of biblical proportions. Enter arenas with aggressive and unforgiving combat which encourage constant motion and pressure. Set up deadly weapon switching combos for maximum damage per second, use your lighthook to quickly move around the map, or deploy stealth to escape a brush with death. Note: FIGHT LIKE HELL contains only comical violence and contains no blood, gore or offensive graphical depictions of any kind. Current Features Public Lobbies ("Quick Play") Random matchmaking against new or unknown players. Private Lobbies ("Private Match") Private matchmaking against your friends and their friends. Make a private lobby and share the lobby code to the other player(s). Dedicated Backend FIGHT LIKE HELL has a dedicated back-end where players queue for games. Players log in to Steam but all matches are played on dedicated servers (for both public and private matches). US + EU Two regions are currently available: North America + Europe. Players logging into a specific region will also spawn/join lobbies in that region. 1 vs 1 Multiplayer Mode Engage in one on one combat against the community or your friends. 2 x Weapons Crush your enemies with simple but deadly accuracy -- or -- set up fast weapon switching combo's for maximum damage per second. 2 x Player Equipment Use the Lighthook to grapple around the map quickly or use your Stealth to gain a tactical advantage over an aggressive enemy. 1x T-Slot (Tertiary Slot) A unique feature which enables you to extent your weapon loadout with a third weapon or a third equipment item. Choose to fight with 3 weapons or deploy 3 pieces of equipment during matches. Community Join the FIGHT LIKE HELL Discord Server to stay on top of the latest development progress, get early previews of future content, interact with the developer, report bugs and join the ranks of those who fight like hell! You can find the Discord invite link through the main menu. From The Developer Thank you for your early support of the game! The current state of the game leaves a lot to be desired and improvements are b…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
74Playable without Timed Input
69Stereo Sound
70Surround Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

FIGHT LIKE HELL's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

FIGHT LIKE HELL's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records FIGHT LIKE HELL at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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