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The ENDLESS BACKGATE

The ENDLESS BACKGATE Steam news

LIBERUM PROJECT | May 21, 2026 | game

Released

0players observed · 22 September 2026 - 19:44:26 UTC

IndieSimulationSteam Store

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The ENDLESS BACKGATE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMay 21, 2026
  • DeveloperLIBERUM PROJECT
  • PublisherLIBERUM PROJECT

Genres: Indie, Simulation

Company pages: Developer: LIBERUM PROJECTPublisher: LIBERUM PROJECT

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The ENDLESS BACKGATE Steam news

The ENDLESS BACKGATE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Note v0.8.0 - 27 June 2026

    ChangesFixed an issue in Event Sync::RELAX_CHECK.sys where the card shuffling speed explicitly increases based on the number of Missing Posters.Added Flashlight ChangesSome changes to the story The story of the DAY 5 and DAY 6 has changed slightly.MutatorsAppears upon retrieving a specific number of Missing Posters.Each Mutator possesses both a beneficial effect and a negative effect, a 'Bad Hand'.Carefully choose your Mutators to increase your survival success rate.Appears after Day 4.D:' | AY: | *(V:| 1 Added???????????????????????????????????????????Appears after Day 6.High-difficulty content.RemnantsFixed Manual ID D3 Manual animation.Partially adjusted and updated Manual ID I4.Modified the appearance of one of the Manual ID E2 variants.V.E.I.L.Fixed an issue where the camera would not zoom in when VEIL opens a door with a coin.Reduced VEIL's maximum speed.Added a cancel command for…

  • Bug Hot fix v0.7.1a - 17 June 2026

    Fixed a bug where the mouse cursor disappeared after taking damage from Manual ID I4. Fixed a bug where the damage log failed to appear after taking damage from Manual ID I4.We apologize for the inconvenience.

  • Patch Note v0.7.1 - 16 June 2026

    ChangesSpawn Rates: Remnants newly added on the current day will now have a higher spawn rate than usual.Title BGM: Changed the main title background music.Cursor: Adjusted the mouse cursor color.UI Updates: Minor UI improvements and adjustments.Manual Feature: The "Resources & Systems List" category in the manual will now properly appear starting from Day 6 onwards.Logs Added: Added a new log notification upon successfully completing an event.Item Balance & Description ChangesItem 'Heart Disease' Effect Change:Old: "Upon use, consumes HP. Afterward, recovering 5 or more coins fully restores HP. (If HP is at 1, consumes a missing person poster instead.)"New: "Upon use, consumes one missing person poster to activate. After activation, fully restores HP upon recovering 5 or more coins."Item 'Mental Converter' Description Change:Old: "Upon use, restores HP. If HP is already at maximum, inc…

  • Patch Note v0.7.0 - 13 June 2026

    ChangesResolution Settings: Resolution selection is now strictly limited to 16:9 and 16:10 aspect ratios.UI & Cursor: Fixed an issue where the cursor remained active when the UI was disabled. The cursor will now deactivate alongside the UI and revert to the default system cursor.New Settings Options:Added an option to enable/disable Bloom effects.Added an option to adjust Motion Blur intensity.Achievements: Added 4 new achievements.Event Change ('Ambiguity::AMBIGUITY.sys'): * Success: Fully restores HP. If already at max HP, grants +1 non-permanent Max HP.RemnantsS4: Adjusted the sound pitch and increased the manual playback volume.D5: Added a screen shake effect when the door opens.S2: Fixed an issue where the mechanic would trigger upon death or successful survival.S3: When this entity appears, the corresponding door will now close and lock permanently.V.E.I.L.Door Opening Mechanism C…

  • Patch Note v0.6.1 - 28 May 2026

    ChangesUpdated the warning UI that appears at the start of the game.Updated some Missing Person poster images.Bug FixesFixed a bug where the 'MISSING' text on the posters was misaligned.Fixed a bug where some UI elements were misaligned on certain desktop resolutions.AchievementsChanged the description and requirements for the 'Underhanded' achievement:Before: Removed 4+ Missing Posters at OnceAfter: Retrieve 2 Missing Posters without opening the door.Please report any bugs or suggestions via our Discord channel.Thank you.

  • PatchNote v0.6.0 - 27 May 2026

    ChangesAdded 3 new Missing Person posters.Adjusted the oxygen depletion rate per second.Removed developer records from the Global Ranking.RemnantsHidden logs when taking damage from Manual ID S2.Adjusted some sound effects for Manual ID S6.Modified Manual ID I3 so that the blinking animation continues even when time is stopped.Modified some anomalies to remain active even when time is stopped.ItemsChanged the 'Refresh' item to appear from Day 2.Added a note on the maximum temporary health limit to the 'Mental Converter' item description (Up to 4).UIAdded a Manual Item ListYou can now view the item list within the Manual.Available from Day 6 onwards.OtherAdded a preview UI to play sounds in the Manual SOUND \ list.Added a score UI when selecting Proposals.Added a UI indicating that other commands cannot be selected while V.E.I.L. is replacing oxygen.Updated some text for Mission Progress…

  • Bug Hot fix v0.5.1b - 24 May 2026

    Fixed a bug where items would disappear when using the 'Aspiration' item.Modified so that the player takes damage when closing their eyes while \: Manual ID I5 is active.Adjusted the spawn rate of the Manual ID easter egg.Modified so that the 'Logic In Trauma' achievement cannot be earned when clearing 'Deep Task::Reconstruction' with all proposals activated.We apologize for the inconvenience.

  • Bug Hot fix v0.5.1a - 22 May 2026

    Fixed a bug where an excessive amount of coins and missing posters would spawn on Day 5.Fixed a bug where the 'Breath on the Brink' achievement was triggered if V.E.I.L. died while replacing the oxygen tank.Reduced the spawn rate of Manual ID S2.Fixed a bug where avatar images in the overall rankings were flipped vertically.We apologize for the inconvenience.

  • Early Access Launch: The ENDLESS BACKGATE is NOW AVAILABLE! - 22 May 2026

    Hello, this is LIBERUM PROJECT.We are thrilled to announce that The ENDLESS BACKGATE has finally launched in Early Access on Steam today!About the GameThe ENDLESS BACKGATE is a Survival Horror Rogue-Lite where you face anomalies unfolding behind five doors. In this dark facility, your task is to recover every missing poster. Can you successfully retrieve every poster while dealing with 26 different types of Remnants? Experience it for yourself!Early Access Launch DiscountThe ENDLESS BACKGATE is priced at $4.99 USD. To celebrate our launch, we are running a 10% discount for the next 7 days.Suggestions & FeedbackWe would love to hear your thoughts. You can submit your suggestions and feedback through our Steam Community page, Discord, or via the in-game feedback tool. Your feedback will be actively used to shape future updates and development.Steam Community: https://steamcommunity.com/ap…

  • THE FINAL DEMO (v0.2.1a) Bug Hot fix - 16 May 2026

    Fixed a bug where the debris actually appearing at the start of the day did not match the manual instructions written on the note.Updated the localization for 'Item Orb' in English, French, German, and Portuguese.Fixed a bug where the item "Fission" in the second slot recovered far more missing posters than the intended 2x multiplier.I apologize for any inconvenience this may cause.

  • The ENDLESS BACKGATE - THE FINAL DEMO (v0.2.0a) Update - 13 May 2026

    Hello, this is LIBERUM PROJECT.First, we apologize for not being able to release the game by last December. Ahead of the official launch, we have updated the final demo. This version is the closest to the release build and is playable up to Day 3.▶ RemnantsThe official term for anomalies is now "Remnant".All anomalies will be referred to as Remnants moving forward.Improved readability of the Manual.Important parts are now emphasized with underlines.The Manual UI has been updated.The ID for the "Entity" list in the Manual has been changed from 'G' to 'E'.During the Training Day, Remnants will only appear from 3 doors.After the Training Day, your Scanner will appear, and Remnants will start appearing from all 5 doors.Effects for certain Remnants have been adjusted.▶ Items"Data Fragment" (which gave 7 coins) has been removed.It was removed because its appearance felt too disconnected from…

  • The ENDLESS BACKGATE - New Demo Update - 5 December 2025

    Hello, this is LIBERUM PROJECT.I have prepared a new demo update for The ENDLESS BACKGATE ahead of its Early Access launch, which is scheduled for late December this year. This demo is closer to the Early Access build, allowing you to play the game before the official release.Demo v0.1.1a Build Update Elements2 New Doors added.Changed to "PnE (Not PvE!) 2-Player Co-op Operation."Oxygen System added.Changed from the existing Class System to a Score System.Eye Gauge System changed.Manual has been revised.3 New Items added.New Event added.Most UI elements have been revised.I will strive to launch by the end of December...I will be back with more news soon. Thank you.

  • The ENDLESS BACKGATE DEMO Released! - 12 September 2025

    The ENDLESS BACKGATE DEMO version is now available! We’re looking forward to hearing your feedback and ideas. Play the demo for free now:Play here

Patch notes and updates

S.noRelease datePatch nameGID number
127 June 2026Patch Note v0.8.01836506165557137
217 June 2026Bug Hot fix v0.7.1a1835871199300568
316 June 2026Patch Note v0.7.11835236783574665
413 June 2026Patch Note v0.7.01835236783566367
528 May 2026Patch Note v0.6.11833968530888399
627 May 2026PatchNote v0.6.01833968530884861
724 May 2026Bug Hot fix v0.5.1b1833334318575095
822 May 2026Bug Hot fix v0.5.1a1833334318571438
916 May 2026THE FINAL DEMO (v0.2.1a) Bug Hot fix1832700592794557

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