Fortiori news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews13
- Release dateOct 23, 2025
- Developer79GAMES
- Publisher79GAMES
Company pages: Developer: 79GAMESPublisher: 79GAMES
Fortiori Steam news
Fortiori news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- FORTIORI IS 80% OFF IN SUMMER SALE 2026 - 25 June 2026
Fortiori has, is, my most impressive project so far and today I would like to make it a sweeter deal than ever before. Fortiori is now 80% off for steam summer sale! Featuring the most stable and content rich it has ever been! Join the community and share your experience or ask questions: https://discord.gg/nqzQNV7GsT
- SDL CPU Optimization / Crash Fix - 25 June 2026
The issue of game crashing on AM4/5 platform amd cpus has been fixed and further, better performance can be expected. Feel free to join the discord to share your personal experience! https://discord.gg/nqzQNV7GsT
- achievements fixed - 23 May 2026
If you think you deserved an achievement but didn’t get it, update the game and launch it again, you should receive it. :)
- Fortiori more like 50% off Iori - 5 May 2026
amazing wowzers, fortiori is 50% off, this has never happened before ever, buy fortiori right NOW
- Fortiori Language Support - 8 March 2026
New FeaturesAdded language support for Hindi, Japanese, Russian, German, and French. Players can now select their preferred language in the settings.Balance ChangesRebalanced two boss encounters to improve difficulty and fight flow.Updated five buffs to make them more meaningful and balanced across different playstyles.Fixes & ImprovementsFixed several UI scaling issues affecting certain screen resolutions.Reduced overall build size for faster downloads and updates.Cleaned up the root folder with a more compact and organized file structure.Final Note This is the final content update for Fortiori.If you encounter any bugs or issues, please report them on our Discord: https://discord.gg/nqzQNV7GsTThank you for playing and supporting the game ❤️ I will be starting a new project soon!
- bug fixes for linux - 22 February 2026
All bug fixes since dating update have been released for linux build as well these include: 1, new post game screen for linuxfix for roadblock bufffix for DLSS bossfix for readablity crashcertain dating options made more clear for more endings
- Untitled - 17 February 2026
Just kidding
- Ancient ending fixed - 17 February 2026
Fixed an issue of getting ancient ending on just one visit
- dating mode random crashes fixed - 16 February 2026
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- bug fixes - dating update #2 - 15 February 2026
Dialogues re written to make one of the endings more obviosContinue button no longer obstructed by buff/debuff pop ups
- dating menu game over screen UI changed - 14 February 2026
it now looks like that
- dating mode hot fixes - 14 February 2026
-bosses removed from dates -dating save files sorted -no more ghost continue buttons
- Valentines Day Update: New Dating Mode and more! - 13 February 2026
Date IoriA standalone visual novel experience, is now available.Narrative Campaign: Features Iori in a storyline with branching dialogue paths. Progression is determined by an internal affection system that tracks dialogue choices.Endings: 8 distinct endings are available to unlock.New ChallengesSix new game modes modify core rules and victory conditions.Corn Road: A survival mode with a fixed duration. Victory is achieved by surviving until turn 21.Weed Plants: Alters card generation. Low-risk cards spawn with modified click counts (set to 13), requiring precise management to avoid breaking.You Are Done: A hardcore variation that disables the standard mechanic of gaining new cards at score milestones. Victory requires clearing the map with limited resources.Gifts 4 U (Presents Mode): Introduces "Gift" cards. These cards apply random value modifiers (positive or negative) at the start o…
- upcoming updates in february :D - 10 February 2026
improovements to wallpaper modenew content in said wallpaper modeperformance fixes for silohouttesfps cap in wallpaper mode to be energy efficientdating mode, hopefully by 14th :3 (i haven't started drawing the art yet lolol) I am announcing updates early because i shifted my place to live due to which i have been offline for a while.to request balance changes and share feed back join our discord:https://discord.gg/nqzQNV7GsT
- CHALLENGES, OUT NOW - 3 February 2026
New Game Mode: ChallengesI have added 5 distinct Challenge Modes to test your skills in new ways. Each challenge has unique rules and winning conditions:Corn Road: Survive 20 turns where every single turn applies a random debuff.Day Stalker (Boss Rush): Fight all Normal Bosses back-to-back, followed by one random Endgame Boss.Night Prowler (Ultimate Gauntlet): The ultimate test. Fight every single boss in the game, one after another.Weed Plants: Global Risk increase! All cards start with +25% Risk.You Are Done: Hardcore minimal run. You start with 2 cards and will never gain new ones.New Feature: Screenshot ModeWant to share your high scores without the UI clutter?Added a "Hide UI" button to the Game Over / Victory screens.This generates a clean "Postcard" view of your run stats, perfect for sharing screenshots.Overhauled Game Over & Victory Screens(yeah ik looks similar to the new post…
- INTRODUCING CHALLENGES + STYLIN' - 2 February 2026
New Game Mode: ChallengesI have added 5 distinct Challenge Modes to test your skills in new ways. Each challenge has unique rules and winning conditions:Corn Road: Survive 20 turns where every single turn applies a random debuff.Day Stalker (Boss Rush): Fight all Normal Bosses back-to-back, followed by one random Endgame Boss.Night Prowler (Ultimate Gauntlet): The ultimate test. Fight every single boss in the game, one after another.Weed Plants: Global Risk increase! All cards start with +25% Risk.You Are Done: Hardcore minimal run. You start with 2 cards and will never gain new ones.New Feature: Screenshot ModeWant to share your high scores without the UI clutter?Added a "Hide UI" button to the Game Over / Victory screens.This generates a clean "Postcard" view of your run stats, perfect for sharing screenshots.Overhauled Game Over & Victory Screens(yeah ik looks similar to the new post…
- spectre debuff and reboot buff fixes - 1 February 2026
optimzed for more situations
- fixed a critical crash - windows - 31 January 2026
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- critikal crash fixed - linux - 31 January 2026
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- Mechanics, Bosses & Fixes Update + 35% OFF - 31 January 2026
Mechanics ReworksGravity WellCompletely overhauled functionalityNo longer unstacks your handNow targets all cards with a value of 5 and reduces them to 1IgnoranceBuffed: Now affects 5 random cards (up from 3)Fully hides the Risk Liquid visual on affected cardsForces players to rely on memory or cautious playBoss Encounter UpdatesThe GamblerFixed: Loss penalty now functions correctlyCards that reach Prime Number values (2, 3, 5, 7, 11, etc.) become LockedVisual Update: Locked cards now turn Gray for clear indicationThe TapperFixed: Restored missing penalty functionality50% chance that tapping a card won't increase its valueCard still generates risk even when value doesn't increaseThe PulldownFixed: Signature mechanic now works as intendedBuffs and Debuffs applied to any card in a stack automatically propagate to all cards in that stackThe JumperFixed: Debuff selection now applies correct…
Patch notes and updates
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