魔哆魔哆 Modo Modo news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak9
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score97% positive
- Total reviews115
- Release dateFeb 17, 2026
- DeveloperHAJI HEAVY INDUSTIRES
- PublisherHAJI HEAVY INDUSTIRES
Genres: Action, Casual, Indie, RPG, Simulation
Company pages: Developer: HAJI HEAVY INDUSTIRESPublisher: HAJI HEAVY INDUSTIRES
魔哆魔哆 Modo Modo Steam news
魔哆魔哆 Modo Modo news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Note on Multiple Save Slots and Manual Backup Guide - 4 March 2026
Hello everyone! We have received many requests for a "Multiple Save Slots" feature.Due to current technical limitations, the game does not yet support an in-game multiple save system. Reconfiguring the save logic involves complex underlying architectural issues and will take some time. To help those who wish to back up their progress or try different story branches, we have prepared a manual workaround. This is currently the safest and most effective method for managing multiple saves:1. Save File Path:C:\\Users\\\\\AppData\\Local\\MDMD\\Saved\\SaveGames(Quick access: Copy %LOCALAPPDATA%\\MDMD\\Saved\\SaveGames into your file explorer address bar.)2. File Descriptions:- DefaultGameSaveSlotMDMD.sav: Your core game progress data (Most important).- DefaultSystemSaveSlotMDMD.sav: Your system settings (Resolution, volume, etc.).- steam_autocloud.vdf: Steam Cloud configuration file.3. How to…
- V2.133 [Update Note] Stability Improvements and UI Experience Polish - 4 March 2026
Hello everyone! To provide a more stable and high-quality experience, we have just pushed a new update. Here are the key changes: 1. Security & Stability Enhancements: We have updated our internal security and integrity check mechanisms. Additionally, we've improved running stability across various platform environments and fixed abnormal issues/crashes that occurred under specific hardware configurations. 2. Regarding the Demo: As a small indie team with limited resources, we want to ensure the main game receives the fastest possible updates and polish. Therefore, we have decided to delist the Demo version to focus entirely on the full game. We truly appreciate everyone who played the demo and provided feedback. 3. Localization UI Optimization: We have revamped the ToolTip logic for MoDo Cards. The description boxes will now dynamically resize based on the text length of different lang…
- [Lantern Festival] Happy Lantern Festival! Preview of Upcoming Major Updates - 3 March 2026
Dear Viewers,Happy Lantern Festival! MoMo and DoDo wish you a wonderful day filled with joy, family, and delicious tangyuan (sweet rice balls)!While celebrating, our team (yes, still just the three of us) has been hard at work addressing your feedback. To make your streaming journey even smoother, we are excited to announce several upcoming features:1. Inventory Revamp: Magicrystals will finally be STACKABLE! This will solve the inventory limit issues once and for all, allowing you to collect and experiment with different builds freely.2. Tutorial Rework: We’ve heard your feedback on the learning curve. We are completely rebuilding the tutorial to be more intuitive and straightforward, helping new streamers master the game in no time.3. New Hand Type Encyclopedia: Confused about card combos? You can now view all possible hand types by clicking the "T-kun" icon in the top-right corner.4.…
- Release v2.011 Update Log - 27 February 2026
1. Bug Fix: Fixed issues related to quests. 2. Achievement Adjustment: Moved the achievement "Speedster" to the position immediately before "The Tortoise." Both are speed-related achievements. 3. Bug Fix: Fixed the text display and calculation error for the "Speedster" achievement (reaching 1000 movement speed). 4. UI Optimization: Adjusted the background color for "Hell" quality items from rose pink to purple to prevent confusion with "Doomsday" quality items. 5. Tooltip Optimization: Added new tip texts to the Fusion interface. 6. Tooltip Optimization: Changed tip text color in the Fusion interface from grey to white and increased font size from 16 to 18. 7. Tooltip Optimization: Changed tip text color in the Character Details interface from grey to white and increased font size from 16 to 18. 8. Tooltip Optimization: Reconstructed the "Summon Pool" hint to the right of the hand cards…
- V1.96 UPDATE - 22 February 2026
1. Map Optimization: Imported new maps for Worlds 1-4. Adjusted collisions, models, and terrain to fix monsters getting stuck after being knocked back.2. Text Optimization: Adjusted description text for several Curios.3. Dialogue Optimization: Revised text anomalies in certain dialogues and imported a new dialogue sequence library.4. Story Optimization: Deleted the intro cutscene for World 1, Day 7.5. Combat Mechanic: Added Invincibility Frames (I-Frames) for the entire duration of MoMo and DoDo's Q and E skill montages.6. MoMo Skill Polish: Increased the speed of MoMo's E skill from 30 FPS to 60 FPS and updated all montage calculations accordingly.7. Quest System: Quests already accepted in the quest panel can no longer be accepted repeatedly.8. Quest System: Added the ability to cancel accepted quests (Note: Canceling a quest will not reset its status in the panel to "Available").9. B…
- [Dev Update] Preview of Upcoming Optimizations & Fixes - 21 February 2026
Hello everyone! Thanks to your incredible support, ModoModo has reached a "Very Positive" rating during its launch! To ensure a better experience, our team is hard at work on the following updates, which will be released soon:1. Task System Optimization: We are adding a "Cancel" function to tasks, giving you more flexibility in managing your streaming schedule.2. Combat Experience Upgrade: We are adding Invincibility Frames (I-Frames) to the E and Q skills. This will significantly improve their utility and your survival rate during intense battles. (Note: We are also working on the Key Rebinding system, but it requires more time due to its complexity. Thank you for your patience!)3. Dialogue & Script Polish: We are auditing the dialogue data to fix issues such as duplicate text and localization errors to improve story immersion.As a small team of three, we might not be the fastest, but…
- v1.85 update - 19 February 2026
Update Log:1. The Curio Dismantle feature is not yet available, but we have implemented a "Curio Stacking" feature, which should significantly reduce the pressure on your inventory limit.2. The inventory capacity has been increased from 80 to 100 slots. The reason we didn't increase it to 200 or more is due to heavy background data calculations; our tests showed that 200 slots caused noticeable lag and stuttering.3. Important Note: Because old saves load existing data, they will still display a limit of 80 slots. Only new save files will show the 100-slot limit. However, the Curio Stacking feature will work on existing save files as well.We sincerely apologize for the inconvenience and are continuing to work on further optimizations and features.
- MoMo & DoDo Launch Countdown! A Message from our 3-Person Dev Team - 17 February 2026
Hello everyone!The moment has finally arrived. After countless late nights, our team's very first game, "MoDoMoDo," is about to officially launch.We are a tiny indie team of just 3 people. This is our debut title, and throughout the development process, we have learned so much and poured our hearts and souls into it. We were especially surprised and thrilled to see the game make it onto Steam's "Popular Upcoming" list before its release. This has given our small team immense encouragement and motivation. We truly appreciate every single player who has followed us.As our first game, we understand it may not be perfect yet. We would like to make the following promises to you:1. We highly value every player's opinion. Your suggestions will be a crucial reference for our future optimizations.2. We will do our absolute best to fix any bugs and performance issues reported by the community.3.…
- V1.809 update - 11 February 2026
1. Fixed Bug: Issues where J Q K A could not be recognized as a straight when the relic "Four of a Kind Straight" (Effect: Four cards can also form a straight) is active.2. Fixed legacy refactoring issues:** Some task underlying calculation logic was still using pre-refactor methods; these have now been migrated to the new system.3. Improved stability of the new task calculation system.4. Fixed an issue** where the underlying calculation logic for certain numerical tasks failed during initialization.5. Fixed Bug: Incorrect failure logic for the task "Take no damage within 90s."6. Fixed Bug: Incorrect failure logic for the task "Maintain HP above 20% for 60s."7. Fixed Bug: Incorrect failure logic for the task "Summon high-level Magic Crystals 3 times in a row."8. Fixed Bug: Incorrect failure logic for the task "Summon common-level Magic Crystals (Flush or lower) 5 times in a row."9. Fixe…
- Demo v1.799 Update - 6 February 2026
Update Notes:Optimized performance consumptionFixed an issue where card-type attributes of Magic Crystals were lostOptimized monster configurations and shop cost multipliersFixed incorrect values affecting relic income efficiencyFixed a bug where “Sealed Demon Spirit” could not be selectedReplaced visual effects with better performance and improved visualsFixed a bug where projectiles and visual effects disappeared on certain mapsFixed collision issues caused by misaligned objectsFixed localization issues in some languagesFixed bugs where certain achievements triggered incorrectly or failed to triggerImportant Notice: In the new Demo version, save files may not be compatible or readable due to changes in the file path.Old save path: MDMD_Release_DemoDevComponent\\MDMD\\Saved\\SaveGamesOld save file name: DefaultSaveSlotMDMD.savNew save path: ModoModoDemo\\MDMD\\Saved\\SaveGamesNew game…
- New Demo update - 30 January 2026
New System: The Soul System enhances your deck, providing various effects for your Mudo cards.Added Gallery: The ending CG has been replaced with an exquisite Chapter 1 MV!Added Achievement SystemOptimized game performance consumption, updated maps, improved levels, and removed the Signal Value system.Added 80+ relics and new antiquities.Optimized the Summoning System and the Smelting & Decomposition System.Added tutorial levels and a storyline dialogue system.Congratulations to "Modo Modo" reaching 10,000 wishlists!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 March 2026 | Note on Multiple Save Slots and Manual Backup Guide | 1826362059918868 |
| 2 | 4 March 2026 | V2.133 [Update Note] Stability Improvements and UI Experience Polish | 1826362059917336 |
| 3 | 27 February 2026 | Release v2.011 Update Log | 1825727806711163 |
| 4 | 22 February 2026 | V1.96 UPDATE | 1825093633191875 |
| 5 | 21 February 2026 | [Dev Update] Preview of Upcoming Optimizations & Fixes | 1825093633189358 |
| 6 | 19 February 2026 | v1.85 update | 1825093633184057 |
| 7 | 11 February 2026 | V1.809 update | 1824459501603249 |
| 8 | 6 February 2026 | Demo v1.799 Update | 1823825466500185 |
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