SPSTEAMPULSELIVE ANALYTICS
Glaivestorm

Glaivestorm Steam metadata

Blue glass star | Sep 25, 2025 | game

Released

0players observed · 23 September 2026 - 10:13:47 UTC

ActionIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Glaivestorm metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews5
  • Release dateSep 25, 2025
  • DeveloperBlue glass star
  • PublisherBlue glass star

Genres: Action, Indie, RPG, Early Access

Company pages: Developer: Blue glass starPublisher: Blue glass star

Top Steam chartsTop 100 gamesGame directorySteam Store page

Glaivestorm Steam metadata

Glaivestorm metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3937630/metadata
Steam Storehttps://store.steampowered.com/app/3937630/
Steam Communityhttps://steamcommunity.com/app/3937630
PCGamingWiki search
IGDB searchSearch IGDB for Glaivestorm

Reviews, pricing, and metadata

Review summary

5 user reviews

100% positive, 5 positive, 0 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Custom Volume Controls, Playable without Timed Input

Achievements

26

Platform releases
  • Steam 25 September 2025

Latest Steam announcements

  • 0.8.0: New zones, boss, skill, achievements, item compendium - 20 November 2025

    Added- New high level zones, new enemies, new multi-level dungeon. Those zones are pretty dangerous, you better come prepared- New level 100 boss - Essence of Chaos. It's tought, it has special skills and couple mechanics you'll have to figure out. Also it's not as easily teleported to as level 85 bosses - you have to get there first.- 3 new achievements- New passive for physical builds: \. Weapons/shields/amulets can spawn with up to +5 to this skill depending on level Beware: bosses/elites now can spawn with this skill as well- Added item compendium where you can check stats of items you ever picked up Currently having trouble displaying randomized stats (like +5-10 strength or +1 to random skill) - those stats show one random value for now instead of full rangeChanged- Monsters can now cast buffs on themselves (like \), not just damaging skills- Bosses and some monsters now have an i…

  • 0.7.2: Frenzy skill, new helm, more UI tooltips, mana ball fix - 7 November 2025

    Added- New active skill \- New epic helm with chance to autocast \ (drops from level 70)- Now UI buttons highlight when you level up to remind you to spend skill/stat points. Also map highlights when you complete current location objectives- Hovering over item on ground or it's text now highlights item- New hint for loot toggle controls when you first time see 20 items on groundChanged- Skill tooltips now show if skill is active or passive- Smarter hints when hovering over skills in skill tree. Now they will properly show when you can level a skill and it can be dragged to skill panel- You no longer stop when you pick up items, can pick up items while passing by- Much more consistent item tooltip showing when moving cursor over item on ground and it's loot text- Smoother zoom for map and skills windowFixed- Mana ball not properly updating fill amount- Fix for skill tree shake

  • 0.7.1: New map, consumables, UI improvements - 4 November 2025

    Added- New consumables you can get from high level bosses- New high-level zone and mob-specific skill- Boss health bar is now showing in arenas- You can now toggle to always see your health/mana numbersChanged- Colors start to fade from 50% health now instead of 80%- Some new info in creditsFixed- Water Lord DoT was changed to be water element

  • 0.7.0: Character customization, new boss and skills - 30 October 2025

    Added- Character customization: you can now choose hair and skin color when creating a character- New high level boss - Water Lord. That's 4th of the elemental bosses at level 85, next bosses will be higher level with better gear possibilities- More flexible skeletal system. It can now display skin underneath armor where it's needed (like on some Adept gear pieces). Some boots were changed to show a bit of skin- New passive skill for melee tree - \- New active skill for ranged tree - \. Useful to apply multiple dots at the same time- Now when your health drops below 80% game starts to lose colors. Can be turned off in settingsChanged- \ was buffed to provide 3x range bonus instead of 2x at level 0- \ was buffed from 30% to 50% damage on each spike- \ size was buffed by 60%- Buff to DoTs appearing on weapons/shields to counteract some of bosses Status Resist. From lvl 50 DoT affixes will…

  • 0.6.2: New monsters, skill and vendor. Rebalancing passives - 27 October 2025

    Added- New secret vendor with lvl 40 potions- 6 new monsters for different areas- New skill \Changed- \, \, \ and \ were reworked to have 5 max levels instead of 10. If you had more than 5 invested you'll get points returned- Fixed hidden issue with social target sharing. As a result monsters will share taget with each other more willingly now and you can attract attention faster- Monsters summoned by disturbance now target player from the start- Opening chests in the open areas can now attract attention- Secret vendors are now more noticeable- Snake ring lifesteal nerfed a bit: from 2-4% to 1-3%Fixed- \ and \ will no longer spawn out of reach- Monsters with disabled physical attacks can now cast spells properly- Attack speed animation issue for Stump Surprise

  • 0.6.1: Armor penetration, new items and fixes - 26 October 2025

    Added- New armor penetration stat (can appear on weapons/shields and jewelry as low as level 1). It will ignore flat amount of target's armor when dealing physical damage.- 5 new boots of various levels and quality- New hint for item quality when you first time pick an epic item. New help section added to explain more about gear quality.Changed- Stats layout adjusted- "+X% element damage done" can now appear on shieldsFixed- Loot chests not always dropping loot- Unobtainable skill could appear on gear- Inventory being vertically cramped on FullHD+- Display of negative bonuses in float stat calculators- \ and \ are now properly removed from buffs if you unequip the only item source for those

  • 0.6.0: Magic system rework, new weapons and skill. Regen buffed - 24 October 2025

    It's been a long time coming - magic system scaling needed a change. It was too much relying on Intellect and gear has almost no impact. Here we have some big changes.Added- Magic system rework:Magic Multiplier with it's gear effects was changed to Spell PowerSpell Power grows both flat and percent-based from Intellect (similar to damage growth from strength, but faster)Wands, staffs and some shields now give you Spell Power similar to damage. Those stats improve with gear qualityDamage of spells no longer uses Intellect in calculation, now it uses part or full Spell Power (depending on spell)Beware! Monsters also benefit from new system and you can no longer face tank all their spells like it was before- Some love was given to low-level potions. Now in addition to flat restoration they also restore a small percent of health/mana. Also their prices were lowered.- Boost to passive health…

  • 0.5.2: Steam deck support, performance, new safe zone, potions buff - 22 October 2025

    Added- Steam Deck resolution (1280x800) is now supported. Many adjustments were made to UI for smaller screens- Second level of Ancient Armory (level 50) and new boss were added. Teleport monuments were added as a way to switch between multiple dungeon levels- New secret safe zone with better potions/weapons- Better tooltip for weapons/shields. Now also showing dps for transparency- Now you can compare items with what you have equipped (shift or left trigger)In case of rings I'm not showing all ten in comparison, just first two- After teleporting current map is now briefly shown with it's recommended level- Loot no longer drops in unreachable spots - BFS algorithm is used to check for valid cellsChanged- Better high level potions: level 60+ health and mana potions now restore much more percent based health/mana- Now playing teleport sounds when changing locations- Small UI improvements-…

  • 0.5.1: Fixed disturbance meter - 21 October 2025

    Fixed- Disturbance meter not moving after one kill

  • 0.5.0: Bosses update, new affixes, quality of life - 20 October 2025

    Added- New high level boss - Nature's Wrath- New and dangerous exclusive skills for bosses with visuals for danger zones- Progressive stat reset cost. Now it's cheap at low level and grows with you- Added 1 second cooldown for consumables usage. It's one cooldown for all so you're not encouraged to collect 5 different health potion types to drink them at the same time- New skill \ to help ranged tree keep distance with enemies- Loot quality gear affix added for jewelry (can spawn from lvl 10). New lucky hat- Mana steal gear affix added. Can spawn on same item types as life steal (in-hand, gloves, amulets). Can spawn from lvl 30- \ now provides physical damage reduction if used with two shields. \ movement is smoother now- Target dummy was added to safe zone- Two new maps- New achievement Changed- Buff to \ - now it pierces enemies by default- Opening map now pauses game time- Better tex…

  • 0.4.3: Various buffs, more hints, fixed loot shine - 17 October 2025

    Added- Buff to early game shields for better reflect. Strength now also provides flat reflect bonus at the same rate as to damage- Many more hints with basic explanations to get started. They are triggered when conditions are met (for example, when your bags become full)- Buff to magic skills damage for easier start as a caster. \ and \ now also have better scaling- Buff to physical skills damage- Element tooltips now show combined damage done/taken with respect to effects from gear (like wooden gear debuff)- Loot on the ground made less "flat". Now with better item quality shine is bigger and brighter- Level bar now has marks for each 10%Fixed- Fixed issue with some loot shine disappearing after moving out of screen and back in- Fixed Mouse forward/backward button actions being triggered on Escape

  • 0.4.2: Starter weapons buff, loot shine, feedback and bugfixes. - 16 October 2025

    Added - Items on ground above white quality now have a shine for better visibility. Also icons turned to looks like they're laying- Experience bar above your main panel for visibilityChanged- Various low-level weapons were buffed in damage to start with at least 3 damage (with exception of wands)- Low-level jewelry with zero benefits won't drop anymore at common (white) quality. It will be replaced with other gear with at least some stat on them.- Better description for \- Cast speed stat was moved from addition stats to main (other values had to free some space)Fixed- Issue swapping combat mode after dragging skills between different panel buttons- Issue caused by block register when player is dying- Renamed "Blacksmither" -> "Blacksmith" together with his gear pieces. Various names fixes

  • 0.4.1: Fixed issue preventing character creation - 16 October 2025

    Fixed- Issue creating first character. Thanks for reporting it!

  • 0.4.0: Gamepads support, UI improvements, starting tooltips - 15 October 2025

    Added- Gamepads support!Both Xbox and PS controllers will display their graphics where required. Other custom controllers should also be supported (button pictures for them will be shown as for Xbox contoller)- Verious tooltips across the UI to help with controls - for both keyboard/mouse and for gamepad- New combined Equipment/Inventory window - now all in one spot- New hints system to help you get started with the game- Main panel now adjusts on the fly to the switch between keyboard/mouse and controller. You can grab a mouse back any time- New virtual keyboard for controllers for character names- Auto pause game on gamepad disconnection- Pickup tooltip for closest loot item on ground for gamepad modeChanged- Stats window was reworked. It is bigger, better visual and all the values you can hover over for tooltip are now highlighted- Better visibility for loot textsFixed- Now player ca…

  • 0.3.3: More impactful disturbance, new skill for casters, better animation - 11 October 2025

    Added- \ - with that skill your attack spells have a chance to cover larger area:- Added run animations when your speed is above 150. Animations are swapped on the fly when your speed changes- Explanation for damage calculation in Help menuChanged- With latest changes and new skills it's becoming easier to farm monsters in hundreds, so effect of disturbance has been adjusted.On average twice as many mobs will be summoned with raising disturbance and those mobs now have a higher chance to be elite/boss (chance also increases with disturbance level)- Better walking animationsFixed- Walking animation direction now properly updates when changing movement direction- Item level won't push required level to wear gear beyond max level anymore- Fixed issue with strength tooltip in Russian- Fixed occasional error when hitting mobs outside view

  • 0.3.2: More skills - 9 October 2025

    Added- \ skill for melee tree - pulls in enemies, deals damage and provides short physical damage reduction- \ skill for ranged tree - blades emerge from ground to attacks everyone in your attack rangeChanged- \ now uses element of your body to deal damage- Animating some safe zone assets- You can collect some strawberry to help with start game mana managementFixed- Fixed \ multiplier calculation- Adjusting damage of some weapons blacksmither sells- Fixed effect cost counter not always updating color- Fixed displaying of stat calculation (too many numbers after dot)

  • 0.3.1: New vendor, more goods, new caster gear - 7 October 2025

    Added- New vendor in island of safety- New monster for novice location- More variety in vendor goods- New set of armor for casters with useful affixesChanged- Starting mobs are easier to kill, but they give less xp- After death player now respawns with half HP/MP instead of minimum value- Better gear effect swapper UI. Can't place white items in it anymore- Better shop UIFixed- Fixed duplication glitch with atomizer/effect swapper- Can now drag gear directly from equipment to effect swapper and back- Weapons icons in shop now properly turn like in inventory for consistency- Fixed name input field being stuck with weird text in it- Fixed magic wand icon

  • 0.3.0: powerful follower, more skills, effects and gear - 5 October 2025

    Added- Passive skill \ - your summoned weapon can now copy your learned skills in melee and ranged tree- Active skill \ - activate to heal you and allies nearby over time. Skill added as possible on-hit effect on weapons/shields, elites and bosses can now also spawn with that skill- Passive skill \ - during spellcasting all incoming physical damage is reduced- Can now see players followers in top right corner and click icon to see their stats- On-hit effects are now visible in character stats- New effects for physical/magical damage reduction- New epic set or armor and shield. All pieces of ghost armor have physical damage reduction- More skills can now spawn on gearChanged- Lowered minimum required level for most of skill autocast affixes for weapons/shields. Now they can appear as low as item level 10Fixed- Fixed follower weapon health/mana not properly adjusting with level- Fixes in…

  • 0.2.1: Summon weapon skill, security update - 3 October 2025

    Added- New \ skill - you can now summon your weapon to help you in battle:Changed- Adjusted lifesteal mechanic to prevent abuse with many small hits healing for 1 each when damage is not that big. Now value to heal will accumulate and trigger heal when at least 1 hp of healing reachedFixed- Unity security fix (https://unity.com/security/sept-2025-01)- Fixed target marker color for allies- Fixed issue with applying on-hit effects after source of attack died

  • 0.2.0: More high-level content - 1 October 2025

    Added- 4 new weapons for high levels (rare-epic quality)Rock/Lava crusherMorning starFrying panSkills autocast chanceArmor bonusDark element + dark damage bonus- 2 new high level bosses with their arenasFlame ambassadorAtmospheric pressure- High level bosses now can summon elites to help- New low level air element location with it's monsters- New active aoe skill - \. Also added to gear affix pool for autocastChanged- Adjusted elemental damage against the same element (now 25% instead of 12.5%). Neutral element remains 100%- Elemental affix on armor now can spawn from level 85Fixed- Fixed issue with flickering target marker when attacks fly through target- Fixed target marker not getting proper scaling on bosses/elites- Fixed body element not always properly resetting after wearing elemental armor

Patch notes and updates

S.noRelease datePatch nameGID number
17 November 20250.7.2: Frenzy skill, new helm, more UI tooltips, mana ball fix1815580768305928
226 October 20250.6.1: Armor penetration, new items and fixes1814309641540214
321 October 20250.5.1: Fixed disturbance meter1813674389094783
417 October 20250.4.3: Various buffs, more hints, fixed loot shine1813674388974110
516 October 20250.4.1: Fixed issue preventing character creation1813674388934001
611 October 20250.3.3: More impactful disturbance, new skill for casters, better animation1813041031282774
77 October 20250.3.1: New vendor, more goods, new caster gear1811772772641158
83 October 20250.2.1: Summon weapon skill, security update1811772772517314
929 September 20250.1.3: Autocasting skills, protection tree buff1811772772356935
1027 September 20250.1.2: New boss location, new set of armor1811772772323969
1126 September 20250.1.1: Skill rebinding, [Steel press] rework, damage numbers slider1811772772282723

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3937630
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateSep 25, 2025
DeveloperBlue glass star
PublisherBlue glass star
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type5 user reviews
Positive review percent100%
Positive reviews5
Negative reviews0
Total reviews5
Steam recommendationsNot available
Achievements26
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3937630/

Short description

Indie action RPG. There are monsters, lots of loot, skill tree and stat system as well as many damage numbers on screen!

About this game

Glaivestorm is an isometric ARPG with combat, loot, stats, spells and sprinkle of crafting. Game is focused on combat with 4 different playstyles which you can mix in any way you like: 1. Melee / 2. Ranged 3. Defensive / 4. Spellcaster Melee and Ranged mode can be switched at any time and can be used with any weapons - they just have different ranges and projectile mechanics. Defensive style requires at least one shield equipped, gives you ability to block attacks are reflect damage. Spellcaster focuses on magic with different elements. I'm trying to make the stat system as transparent as possible to not hide how things are calculated. The big part of the desire to create this game was frustration from a lot of games forcing players to guess or straight up lying to the players. As an example, in Glaivestorm if you see an item giving "+10% strength" you can be sure that it adds 10% to whatever strength you already have, not to some base value. Plus, when you have three such items, they don't just add up to 30% bonus, but multiply with each other to give a proper 33.1% increase. Equipment has different rarity, which affects stats and how many effects items can have. There is an upgrade system to improve main stats (such as damage and armor). You can atomize gear to get materials and swap the majority of the bonus effects. Accessory slots are heavily limited in many games. Glaivestorm allows players to wear up to ten rings and two amulets at the same time (although not all gear slots are available from level zero). You have access to both active and passive skills. Some of them benefit not just their respective path, so you're free to combine and find what's best for you. Just like with stats I'm trying to make all the calculations as transparent as possible. Most locations where you fight monsters are procedurally generated, but there's also boss arenas. There are complete conditions, finishing which will unlock new locations and give bonuses for future revisiting. Locations are not level restricted. If you can gain access to them earlier than the recommended level - good for you! And, of course, you can find treasures! Both Xbox an…

Supported languages

English, Russian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
68Custom Volume Controls
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Glaivestorm's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Glaivestorm's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Glaivestorm at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth40,70523 September 2026 - 08:59:40 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine75,81823 September 2026 - 10:26:52 UTC150,2711,008,495Wallpaper Engine Team
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Terraria27,00023 September 2026 - 11:15:23 UTC486,9181,521,492Re-Logic

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
Warframe38,96523 September 2026 - 08:59:40 UTC181,509676,031Digital Extremes
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Monster Hunter Wilds30,29923 September 2026 - 08:59:41 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Diablo® IV29,24823 September 2026 - 10:18:01 UTC64,51869,242Blizzard Entertainment, Inc.

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
RuneScape: Dragonwilds11,17023 September 2026 - 11:18:30 UTC39,10324,686Jagex Ltd
R.E.P.O.7,42023 September 2026 - 08:30:16 UTC266,908420,693semiwork

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