SPSTEAMPULSELIVE ANALYTICS
At the Mountains of Madness

At the Mountains of Madness Steam news

Team Clockworks | Mar 25, 2016 | game

Released

0players observed · 22 September 2026 - 13:25:59 UTC

ActionAdventureIndieEarly AccessLovecraftianSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score34% positive

At the Mountains of Madness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score34% positive
  • Total reviews65
  • Release dateMar 25, 2016
  • DeveloperTeam Clockworks
  • PublisherTeam Clockworks

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Team ClockworksPublisher: Team Clockworks

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At the Mountains of Madness Steam news

At the Mountains of Madness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Beta update 2.6.1 - 26 March 2017

    New Beta update 2.6.1 has been released, enjoy! https://www.youtube.com/watch?v=-zCZfO4TnGM Major changes include: Fixed a bug where some autosaves where setting the player in a wrong place Updated freeze camera effect / texture Updated postprocess settings at several maps Updated cinematics, ambient and fog settings Updated lighting & light maps at levels / matinees Updated physics for some character models Updated pathways More new scenery materials & textures Fixed collissions at new maps, rebuilt geometry & navmeshes Fixed several map performance errors / warnings

  • Beta update 2.6.1 - 26 March 2017

    New Beta update 2.6.1 has been released, enjoy! https://www.youtube.com/watch?v=-zCZfO4TnGM Major changes include: Fixed a bug where some autosaves where setting the player in a wrong place Updated freeze camera effect / texture Updated postprocess settings at several maps Updated cinematics, ambient and fog settings Updated lighting & light maps at levels / matinees Updated physics for some character models Updated pathways More new scenery materials & textures Fixed collissions at new maps, rebuilt geometry & navmeshes Fixed several map performance errors / warnings

  • Watch Chills Playing Beta 2.6 Update! - 20 March 2017

    https://www.youtube.com/watch?v=JjraPHHsLX4&t=2s

  • Watch Chills Playing Beta 2.6 Update! - 20 March 2017

    https://www.youtube.com/watch?v=JjraPHHsLX4&t=2s

  • Beta update 2.6.0 - 14 March 2017

    https://www.youtube.com/watch?v=_8XtlmpqTqs Greetings! Beta update 2.6.0 has just been released, major changes include: New terrains: Updated level design / terrains for base camp and storm maps. Added Loading screen maps (will be updated to show where player is located) Updated Field Of View (setting will be added to options in upcoming updates) New models, materials, textures & art Updated sounds, scenery, cinematics, explosions, post-processing effects, particles… Added and tested new navmesh, collissions, pathways, triggers, blueprints… Temporary removed harbor and university maps Fixed LOD flickering lights at mountains map Updated Cthulhu’s tentacle physics Updated jurassic map (lighting, effects, scenery) Updated inventory tasks Updated Shoggoth cinematic (voice volume, character glitch) Fixed several visual glitches Fixed a bug where the player character wasn’t teleporting at fi…

  • Beta update 2.6.0 - 14 March 2017

    https://www.youtube.com/watch?v=_8XtlmpqTqs Greetings! Beta update 2.6.0 has just been released, major changes include: New terrains: Updated level design / terrains for base camp and storm maps. Added Loading screen maps (will be updated to show where player is located) Updated Field Of View (setting will be added to options in upcoming updates) New models, materials, textures & art Updated sounds, scenery, cinematics, explosions, post-processing effects, particles… Added and tested new navmesh, collissions, pathways, triggers, blueprints… Temporary removed harbor and university maps Fixed LOD flickering lights at mountains map Updated Cthulhu’s tentacle physics Updated jurassic map (lighting, effects, scenery) Updated inventory tasks Updated Shoggoth cinematic (voice volume, character glitch) Fixed several visual glitches Fixed a bug where the player character wasn’t teleporting at fi…

  • Preview new Antarctic Map - 28 January 2017

    Greetings! Here to show you a quick preview of the new HD Antarctic Map designed for the game Resolution 7016 x 4960 300 ppi Full preview

  • Preview new Antarctic Map - 28 January 2017

    Greetings! Here to show you a quick preview of the new HD Antarctic Map designed for the game Resolution 7016 x 4960 300 ppi Full preview

  • Beta update 2.5.40 - 27 October 2016

    Greetings! a quick update to version 2.5.40 has been released: New cinematic level: -Added a new level and cinematics for third matinee at library map -New models, terrain, effects, lighting, music... Updates: Fixed a important bug where you couldn't advance at mountains map (library) Updated lighting at Jurassic map, effects and ambient (wip) Updated scenery models / terrain at Lake's camp map Updated hierarchical LOD's at mountains map Fixed framerate at mountains map Updated texts & some animations

  • Beta update 2.5.40 - 27 October 2016

    Greetings! a quick update to version 2.5.40 has been released: New cinematic level: -Added a new level and cinematics for third matinee at library map -New models, terrain, effects, lighting, music... Updates: Fixed a important bug where you couldn't advance at mountains map (library) Updated lighting at Jurassic map, effects and ambient (wip) Updated scenery models / terrain at Lake's camp map Updated hierarchical LOD's at mountains map Fixed framerate at mountains map Updated texts & some animations

  • Beta update 2.5.30 - 25 October 2016

    Greetings! Beta version has just been updated to version 2.5.30, major changes include: Changes & Additions: -Main menu updated (models, skysphere, skylight, effects & materials) -Added new 3D models (star spawn, static meshes) -Added new BSP meshes and materials at some levels -Updated materials -Updated general fringe effect / saturation -Updated model LOD's -Fixed general collisions / blocking volumes -Fixed Framerate at Base camp / Lake's camp (updated models) -Fixed Framerate at storm maps (updated models) -Fixed a bug at mountains map where player wasn't able to advance -Fixed a bug at storm map where player was falling trough floor -Updated levels, ambient, lighting, post-processing effects...

  • Beta update 2.5.30 - 25 October 2016

    Greetings! Beta version has just been updated to version 2.5.30, major changes include: Changes & Additions: -Main menu updated (models, skysphere, skylight, effects & materials) -Added new 3D models (star spawn, static meshes) -Added new BSP meshes and materials at some levels -Updated materials -Updated general fringe effect / saturation -Updated model LOD's -Fixed general collisions / blocking volumes -Fixed Framerate at Base camp / Lake's camp (updated models) -Fixed Framerate at storm maps (updated models) -Fixed a bug at mountains map where player wasn't able to advance -Fixed a bug at storm map where player was falling trough floor -Updated levels, ambient, lighting, post-processing effects...

  • Beta Update 2.5.20 - 24 October 2016

    Greetings! a content update version 2.5.20 has just been released, here are the general details: New Models & Graphics: -Added over 144 new static 3D models / props -More than 100 new Materials & textures -Updated general level scenery (base camp, lake’s camp…) -Fixed general bugs, updated collisions and visual glitches -Updated lightmaps, postprocessing effects and ambient fogs -Updated default engine streaming pool size (4000) -Fixed FPS stability at Storm maps, updated LOD’s -Fixed a movement stuck bug at cave map -Added warm spot at base camp cabin

  • Beta Update 2.5.20 - 24 October 2016

    Greetings! a content update version 2.5.20 has just been released, here are the general details: New Models & Graphics: -Added over 144 new static 3D models / props -More than 100 new Materials & textures -Updated general level scenery (base camp, lake’s camp…) -Fixed general bugs, updated collisions and visual glitches -Updated lightmaps, postprocessing effects and ambient fogs -Updated default engine streaming pool size (4000) -Fixed FPS stability at Storm maps, updated LOD’s -Fixed a movement stuck bug at cave map -Added warm spot at base camp cabin

  • Beta Update 2.5.10 - 19 October 2016

    Greetings! update 2.5.10 for beta version has been released. Updates & Fixes: -Updated lighting and reflection captures at dyer’s office -Updated lighting and ambient/fog at harbor map -Base Camp lights rebuilt, updated terrain and materials -Cave lighting and reflections updated -Updated material specularity / roughness at some models / characters -Fixed flickering lighting errors at mountains map and LOD’s -Fixed LOD’s distance draw at some maps -Fixed some pawn’s physics -Some stationary lights have been changed to dyamic -Fixed collisions at some actors / meshes

  • Beta Update 2.5.10 - 19 October 2016

    Greetings! update 2.5.10 for beta version has been released. Updates & Fixes: -Updated lighting and reflection captures at dyer’s office -Updated lighting and ambient/fog at harbor map -Base Camp lights rebuilt, updated terrain and materials -Cave lighting and reflections updated -Updated material specularity / roughness at some models / characters -Fixed flickering lighting errors at mountains map and LOD’s -Fixed LOD’s distance draw at some maps -Fixed some pawn’s physics -Some stationary lights have been changed to dyamic -Fixed collisions at some actors / meshes

  • Beta Update 2.5.0 - 16 October 2016

    Here are the details from our latest Beta version update 2.5.0, Enjoy! Optimization improvements: -New lighting system and updated lightmaps -Uncapped Framerate, stabilized FPS -All LODs have been rebuilt for all levels -Default Engine Post-processing settings updated Changes and additions: -Now you need to find the hammer at the cave in order to extract the sample -New static 3D models & textures -Updated some animation timings -Updated collisions at certain areas -Updated particle effects at some levels -Updated Sounds -Fixed ingame bugs where you fall trough floors / textures -Fixed some visual glitches -Fixed Autosaves at certain levels

  • Beta Update 2.5.0 - 16 October 2016

    Here are the details from our latest Beta version update 2.5.0, Enjoy! Optimization improvements: -New lighting system and updated lightmaps -Uncapped Framerate, stabilized FPS -All LODs have been rebuilt for all levels -Default Engine Post-processing settings updated Changes and additions: -Now you need to find the hammer at the cave in order to extract the sample -New static 3D models & textures -Updated some animation timings -Updated collisions at certain areas -Updated particle effects at some levels -Updated Sounds -Fixed ingame bugs where you fall trough floors / textures -Fixed some visual glitches -Fixed Autosaves at certain levels

  • Read our Interview at PcGuru - 5 October 2016

    Greetings, here to show you our latest text interview at PcGuru, attached are the layout from the article and the interview (HUN) and the english interview, enjoy! https://mountainsgame.wordpress.com/2016/10/05/read-our-interview-at-pcguru/

  • Read our Interview at PcGuru - 5 October 2016

    Greetings, here to show you our latest text interview at PcGuru, attached are the layout from the article and the interview (HUN) and the english interview, enjoy! https://mountainsgame.wordpress.com/2016/10/05/read-our-interview-at-pcguru/

Patch notes and updates

S.noRelease datePatch nameGID number
126 March 2017Beta update 2.6.14249665521683198550
214 March 2017Beta update 2.6.04249665521683198773
327 October 2016Beta update 2.5.404249665521683198981
425 October 2016Beta update 2.5.304249665521683199089
524 October 2016Beta Update 2.5.204249665521683199192
619 October 2016Beta Update 2.5.104249665521683199287
716 October 2016Beta Update 2.5.04249665521683199387
823 August 2016Beta Update 2.4.64249665521683199612
917 August 2016Beta Update 2.4.54249665521683199726
102 August 2016Beta updated to version 2.44249665521683199964
1113 July 2016New Trailer + Update 2.34249665521683200198
1227 June 2016Beta updated to v2.24249665521683200449
1317 April 2016Update 2.1.24249665521683200791
1410 April 2016Beta Update v2.14249665521683200906
1530 March 2016Framerate Hotfix4249665521683200994
1630 March 2016Framerate Hotfix260454846476884621
1730 March 2016Framerate Hotfix260454846476883732
1826 March 2016Performance Update4249665521683201107

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