Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3943550 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | December 2026 |
| Developer | Studio Vodka |
| Publisher | Studio Vodka |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A psychological exploration through a liminal dreamscape: no guides, no paths, just you and small environmental mysteries.
About this game
A short, dreamy first-person exploration that trades traditional objectives for déjà-vu, nostalgia, and the quiet unease of places that remember you wrong. Introduction It all starts in this one room. Just a space where others pass by, pass through, without ever halting. It was a beacon to you - why did it feel endless, as if you'd come out again and again in the same space, were you to enter it? It feels infinitely familiar, like you have been there before, but you are sure you haven't. As if you are moving through a dream, you start exploring the space, and you realise you want more. More of whatever it is it gives you. Are all these liminal spaces the same, while being different? While you progress, with every layer, you feel you are being pulled in deeper. Just when you think you hit the bottom, it lives on. Some of these places exist in real life, others only in dream states - of the maker, or perhaps of you, the player. A surreal exploration through familiar yet impossible architecture: collective memories surface, evoking nostalgia for a place that perhaps never existed. Key features First-person, singleplayer exploration focused on atmosphere Simple, tactile interactions that alter spaces and unlock new areas Progression through environmental discovery - no inventory Dreamlike architecture and an 80s / 90s-tinged nostalgic aesthetic Gameplay Walk, run, look: straightforward first-person controls Interact with objects and mechanisms (switches, panels, doors) Environmental triggers reshape or reveal parts of the level Emphasis on mood, tension, and the feeling of dreamstates and déjà-vu No combat or complex puzzles - experience and interpretation drive progress Estimated playtime Approx. 30 minutes - 2 hours (depends on exploration depth)
Supported languages
English
