- Patch Notes ver. 1.07 - #1 hotfix pvp - 21 September 2026
Fixed an issue where two warriors with counterattack skills could get stuck in an infinite counterattack loop when facing each other in PvP, preventing the game from progressing. Fixed an issue where text in dungeon information appeared garbled.
- Patch Notes ver. 1.07 - 21 September 2026
Quality-of-Life Improvements and Bug FixesSome guild members can now spend their own Gold to buy extra dungeon supplies, depending on their Personality, Mood, and available Gold.Guild members with the Mining, Herbalism, or Fishing profession can now gather extra resources in dungeons when they are in a good Mood.Improved the performance settings to allow more detailed customization.Notices about insufficient materials or town level for manual production now appear regardless of the performance settings.The dungeon results screen now correctly displays stats before and after combat, including equipment enhancements, enchantments, passive effects, and Affinity effects.The combat Key Summary now shows important details such as actual supply quantities, the moments when health and mana ran low, remaining potions, and the boss's remaining health.Failed dungeon runs now also reduce the number…
- Patch Notes ver. 1.06 - 20 September 2026
Quality-of-Life Improvements and Bug FixesAdded Tavern Companions, a feature that lets you assign up to 6 guild members to the Request Board so they can automatically complete requests whose requirements they meet. This makes earning gold easier and helps lower-level guild members catch up more quickly. This feature becomes available after you build the Tavern.Fixed an issue where stats changed depending on the order in which passive skills were equipped. The character information screen and dungeons now use the same stats.Reduced processing load by limiting the number of visitors displayed in town according to the performance settings.Added an option to automatically reapply Town Buffs until the required materials run out, along with a display of the total time the buffs can be maintained with the materials you own.Added role filters for Tanks, DPS, and Healers to the guild member mana…
- Patch Notes ver. 1.05 + Improvements in Progress - 19 September 2026
Quality-of-Life Improvements and Bug FixesThe “ALL” button for dungeon supplies now fills food and elixirs only in the quantities needed for the party’s class composition.Fixed an issue where supply requirements were evaluated incorrectly, preventing them from being properly reflected in guild members’ Mood.Reduced brief freezes caused by unnecessary saves during PvP guild member selection and combat.Addressed an issue that caused save data to grow excessively large.Added a display of the current value when adjusting the volume, BGM, and overall UI scale sliders in Settings.Guild members with the Emotionless trait no longer receive the Mood reduction penalty that occurs over time.Updated the description of the discovery requirements for No. 103 Gonjang and improved the display of whether those requirements have been met.Clarified the description of the discovery requirements for No. 62…
- Patch Notes ver. 1.04 - 18 September 2026
Quality-of-Life Improvements and Bug Fixes You can now choose between Tank Warrior and DPS Warrior separately during character creation.You can now select up to 4 starting skills for your class during character creation.Invited guild members can now be renamed with names of up to 12 characters. Hovering over the DPS and HPS displays now shows damage and healing by skill, including per-second values and contribution percentages.Added an option to adjust the overall UI scale from 50% to 110%.Increased the base recovery rate for supplies left over at the end of a dungeon to 30%, and increased the recovery rate of Iron Retrieval Net and Arcane Retrieval Net to 100%.(This is a temporary measure to allow all leftover supplies to be brought back. Retrieval nets will be replaced with different items in a future update.)Reduced the crafting cost of retrieval nets.Iron Retrieval Net can now also…
- Patch Notes ver. 1.03 - 17 September 2026
Quality-of-Life Improvements and Bug FixesYou can now preview obtainable items and materials in the auto exploration settings.Hunters no longer compete with Mages or healers for items.Added buttons to switch to the previous or next dungeon on the dungeon preparation screen.Added a feature to fill supplies to the maximum quantity at once when preparing for a dungeon or configuring auto exploration. Use the button or the Ctrl+A shortcut.Supply settings for items shared between different dungeons can now be copied and pasted.Skill Books and Skill Book Pages can now be purchased at the Auction House after reaching a certain point in the game.Holding down the Give Gift button now gradually increases the gifting speed.Increased the scrolling speed when dragging the view with the mouse.On Beginner and Adventurer difficulties, guild members who died or fled now also take part in the distributio…
- Patch Notes ver. 1.02 - 15 September 2026
Improvements and FixesAdjusted construction costs for houses and farmland, as well as the cost of resetting town skills.Increased Defense and Mana on some equipment and adjusted Attack Power and Spell Power bonuses.Eased the material requirements for constructing the Magic School and Gryphon Landing.Changed Beginner difficulty so that guild members always stay in a good mood.Changed the discovery requirements for Hamjji (hero No. 85) on Beginner and Adventurer difficulties.Fixed an issue where construction or moving buildings interrupted dungeon assembly, and improved guidance when departure fails.Added guidance for auto-battle and town skills unlocked in the mid-to-late game. Also improved guidance on level differences between party members and repeated Gryphon dispatches.Added more detailed item categories in the Auction House and improved enchantment market price displays.Improved cl…
- Patch Notes ver. 1.01 - 14 September 2026
Hello, this is Origin Studio.First, we sincerely apologize for the inconvenience, especially after you purchased the game with such high expectations.We are currently investigating bugs that occur in certain environments, along with various other issues, and are reviewing them one by one based on your reports and feedback.As soon as an issue is confirmed, we prioritize it and work to fix it as quickly as possible. We also plan to continue improving other areas that may disrupt gameplay.We sincerely thank everyone who has described the issues in detail through reviews and the community. Every report you submit directly is a great help in reproducing the issue and identifying its cause.You can now construct, move, and demolish buildings, as well as edit roads, while the game is paused.Improved Combat Power displays for 19 normal dungeons.Fixed an issue where Healing Potions were unnecessa…
- is officially out now! 🥳🥳🥳 - 14 September 2026
Hello, Guild Master!Thank you so much for waiting all this time. After the demo and several rounds of testing, we’re finally ready to bring you the full version of .The full version is officially live starting today!Building on the content you experienced in the demo, the full version introduces a wide range of new features and content.You’ll find more dungeons and raids, new guild members and buildings, as well as equipment crafting and enchanting, skill swapping, auto-dungeons, and PvP battles.We’ve also added multiple endings, giving you an even richer guild management and adventure experience.⚔️ 7 Ultra-Challenging Raids AddedThe full version introduces 7 large-scale raids, allowing you to command bigger parties made up of even more guild members.Depending on the raid, you’ll need to form parties of 10, 12, or even up to 15 members.Some raids feature consecutive battles and multiple…
- 100,000 Wishlists Reached! 🙇♂️🙇♀️ - 14 September 2026
Hello, Guild Master! has reached 100,000 wishlists ahead of launch!Honestly, it still doesn’t quite feel real. Knowing that 100,000 people are waiting for our game makes us incredibly happy—and at the same time, a little nervous.From the moment we first revealed the game to now, we sincerely want to thank everyone who has shown interest and patiently waited for us.With so many of you looking forward to the game, we’ll keep giving it our all until the very end to deliver a great game that lives up to your expectations.We’ll be back very soon with launch news.Thank you so much!Origin Studio
- 《Creator Chronicles》Launches tomorrow! + Demo ended - 13 September 2026
《Creator Chronicles》 — Launches tomorrow!Guild Masters, are you ready?There is now just 1 day left until the official release of 《Creator Chronicles》!Since we first released the demo on September 23, 2025, nearly a year has passed.We would like to sincerely thank everyone who has stayed with us throughout this journey and shared so much valuable feedback and support.And tomorrow, 《Creator Chronicles》—shaped by your feedback and all of our hard work—will finally be officially released!⚠️ Important NoticeAs previously announced, in the full release:Save data from the demo cannot be carried over to the full version.Please keep this in mind.The demo will also be discontinued as of today.Once again, thank you to everyone who played the demo!⚔️ Even More Content Awaits YouNew buildings, raids for up to 15 players, and plenty of brand-new content!The full version will feature a much larger adv…
- 🎇 Launch in 3 Days + Demo Closure Notice - 11 September 2026
— Only 3 Days Until Launch!Hello, Guild Masters!There are now only 3 days left until the official release of .The full version will feature a variety of new content, along with a more polished gameplay experience. And with the official launch just around the corner, support for the Demo version, which has been available for about a year, will also be coming to an end.📢 Important Notice About the Demo and Save DataThe Demo version will end on September 13.While preparing the full version, we have continued to improve various aspects of the game—including the early-game progression, UI, and balance—based on your valuable feedback and the results of multiple rounds of testing.As a result, the early-game experience in the full version has changed significantly compared to the previous Demo version.Save data from the Demo version will not carry over to the full version.We hope you’ll enjoy…
- 7 Days Until Launch! + Demo V5 Update - 7 September 2026
Only 7 Days Until the Official Release! 🎉Hello, Guild Masters! The official release of 《Creator Chronicles》 has finally entered its final countdown! Ahead of the official release, we’ve also prepared a major content update for Demo V5.This update introduces new difficulty options and additional save slots, along with a wide range of improvements and adjustments to production, the town economy, class skills, dungeon combat, UI, and controls. Check out the details below.## Game Progression & Saves- Added a new difficulty where monster stats are 60% of the existing difficulty level. - Expanded the number of save slots to 5. Existing demo save data will automatically be migrated to the first slot. - Reorganized the early quest progression and reduced the number of items/requirements needed for Discoveries.## Production, Town & Economy- Guild members and visitors now produce items faster as…
- 📢 Officially Launches on September 14! New Content & Demo Update Revealed - 16 August 2026
Hello, Guild Masters! We’re finally ready to share the news you’ve been waiting for. Our game will officially launch on September 14, 2026 at 08:00 UTC 🎉🎉🎉Since releasing our first demo, followed by the CBT and subsequent demo updates, we’ve received an incredible amount of valuable feedback from players.We’ve carefully reviewed your feedback one by one, adding new content to make the game more fun while continuously improving combat, progression, UI, balance, and quality-of-life features. We’re incredibly excited to finally show you the results of everything we’ve been working on.Thank you so much for your patience and for waiting with us all this time. Ahead of the official launch, we’ve also released a new demo update featuring additional improvements. With this update, we focused not only on adding new features and content, but also on reducing repetitive downtime during gameplay…
- Closed Beta Test2 Recruitment - 10 August 2026
Hello, Guild Masters!We are recruiting testers for the second closed beta test of where you will get early access to the latest private build of the game. This test will feature expanded content beyond the demo currently available on Steam, as well as newly added systems. Join us in improving the game as we prepare for its official release!(We will also be announcing the official release date soon, so please stay tuned!)👨💻👩💻 Test ParticipantsThis test is open to players who have completed the demo.Number of Participants: Approximately 30 playersEligibility: Players who have completed the demo version currently available on SteamTest Content: Content up to Raid 1, identical to the previous closed betaMain Testing Areas: Early-game progression, the new Tavern building, progression balance, and the experience leading up to the first raid📆 Beta ScheduleApplication Period: August 12,…
- 🎁 BIC 2026 Participation Celebration — Invitation Ticket Giveaway - 13 July 2026
Hello, Guild Masters!We’re excited to announce that will be participating in the Busan Indie Connect Festival (BIC 2026)! 👏👏👏 Before the festival officially begins, we’ve prepared a special invitation ticket giveaway to share this exciting moment with all of you!🌐 Exhibition ScheduleOnline Exhibition (BIC Official Website) August 7 (Fri) – August 29 (Sat), 2026 Open daily from 10:00 AM to 11:59 PMOffline Exhibition (BEXCO Exhibition Center 1, Hall 2) August 15 (Sat) – August 16 (Sun), 2026 10:00 AM – 5:00 PM🎟️ Giveaway PostsX: https://x.com/OriginStudioKR/status/2076548600960880961?s=20Instagram: https://www.instagram.com/p/DauO2t2AURzLeave a comment on one of the giveaway posts saying “Entered!” or share a one-line message about what you’re looking forward to in .A total of 15 winners will be randomly selected to receive online or offline invitation tickets to BIC 2026!🎁 Prizes·…
- Development Progress and Demo Update #2 - 12 July 2026
Hello, Guild Masters!Ahead of the Q3 launch, we’re here with an update.This is our second demo update, based on the feedback you have shared since the last demo release, as well as feedback from the CBT.This update includes not only new content, but also improvements aimed at reducing inconveniences that players repeatedly encounter during gameplay.⚔️ Dungeon & Raid Combat ImprovementsSince dungeons and raids are the game’s main content, we improved them so that progress can be understood more clearly and combat results can be checked more easily.During dungeon runs, guild member status and preparation item information are now easier to see, and after combat ends, the results screen has been improved so that you can immediately check the information you need.Although raids are not included in the demo, we focused on polishing areas directly tied to combat stability, such as random skill…
- 🌟 Thank You for 30,000 Wishlists! + CBT Results Update - 27 June 2026
Hello, Guild Masters. This is Origin Studio.Thanks to your interest and support, our game has reached 30,000 wishlists on Steam!Receiving so much anticipation for a game that has not yet been released has been a tremendous source of encouragement for our development team. We sincerely thank everyone who visited our Steam page, added the game to their wishlist, and shared support and feedback through the community.To express our gratitude, we would like to share part of the survey results from our recent private CBT, as well as the improvements our development team is currently working on.CBT Survey ResultsThis CBT was conducted privately with around 30 participants from 7 countries.The testers played the game firsthand and shared a wide range of opinions and suggestions. Our development team is carefully reviewing each piece of feedback.The most satisfying systems selected by participan…
- Closed Beta Test Recruitment - 19 May 2026
Hello, Guild Masters! We are looking for players who would like to experience the latest closed beta version of ahead of release. In this Closed Beta Test, you will be able to explore a much wider range of content compared to the previous demo version, including new systems and various guild management features. If you are interested in the game and would like to join us in shaping its future,we would love to hear from you! 📆 CBT Schedule Recruitment Period: May 19, 2026 00:00 ~ June 8, 2026 23:59 (UTC)Testing Period: June 1, 2026 00:00 ~ June 14, 2026 23:59 (UTC) 🎁 Participant Rewards Outstanding participants will receive: A game key after official releaseSteam Wallet rewards (worth approximately $35 USD)Your name listed in the game's credits section 📝 How to ApplyPlease join our official Discord channel - Discord channel Link : discord.gg/ub8RYpKvCk Then fill out the Google Form ap…
- Patch Notes ver. 0.11 - 21 April 2026
Hello, this is Origin Studio.We have identified an issue where gold increases abnormally in certain save data. This issue occurs with save files from older versions. If you start a new game in the current version (0.10), this issue will not occur. To ensure the intended progression balance and preserve the core gameplay experience, we kindly recommend that you delete existing save data and start a new game. Additionally, starting from the next update, a “Hall of Fame” system will be introduced, and rankings will be reset by version. Therefore, this gold issue will not affect future rankings. We sincerely apologize for any inconvenience caused, and we will continue working to provide a more stable gaming experience.Thank you.