SPSTEAMPULSELIVE ANALYTICS
Unfriend

Unfriend Steam news

Studio Pimbina | Jul 13, 2026 | game

Released

0players observed · 23 September 2026 - 12:29:45 UTC

CasualIndieSteam Store

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Unfriend news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 13, 2026
  • DeveloperStudio Pimbina
  • PublisherStudio Pimbina

Genres: Casual, Indie

Company pages: Developer: Studio PimbinaPublisher: Studio Pimbina

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Unfriend Steam news

Unfriend news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Unfriend Roadmap - 1 August 2026

    Hi Everyone,It is with pleasure that we are sharing with you guys the roadmap for Unfriend so that you can all know what's ahead!More information is coming next week with the "community scenario" feature.Thanks to all for your dedication!-Studio pimbina team

  • Early Access Release - 13 July 2026

    Hello everyone! Today is a special day for us—Unfriend is now available in Early Access! To celebrate the launch, we're excited to share a brand-new trailer showcasing the latest version of the game. We want to start by thanking everyone who has followed and supported us throughout this first stage of development. Your feedback and encouragement have meant a lot to us. But this is only the beginning! Over the coming weeks, we'll be sharing our development roadmap so you'll know exactly what features and improvements are planned for the future. As a reminder, while the game is in Early Access, you'll find an in-game feedback tool that lets you send us your thoughts and suggestions directly. We encourage you to use it—your feedback will help us make Unfriend the best game it can be. Thank you again for being part of this journey. Stay awesome! — Studio Pimbina

  • Media Type: Video - 8 July 2026

    Hi everyone! As the title suggests, this announcement is to explain our decision not to include video media in the Early Access release. For those who did not participate in our playtest earlier this year, the playtest version included video files as a media type. These videos could be used to generate unique scenarios, just like the other media types. However, after reviewing all of the feedback we received, we decided to postpone this feature.There are a few reasons for this decision. First, sending video files takes much longer than other types of media, which raised concerns about whether our current transfer system is the right solution for the game. Second, videos introduce an additional layer of complexity that does not exist with the other media types: audio. Supporting, synchronizing, and processing video audio properly requires more work before we feel that the feature meets t…

  • Pre-Release Demo - 10 June 2026

    Hey Everyone!Studio Pimbina is thrilled to open the doors of Unfriend with a free demo accessible to all players. This is the perfect opportunity to discover the game, see if it's for you, and share your feedback with us. We're still actively listening to community suggestions as we continue development. The demo offers a sample of the full experience and includes three media categories: Words, Drawings, and Images. You'll be able to play through six unique scenarios (two for each media type), giving you just enough content to uncover the mysteries of Unfriend and leave you wanting more. The demo will remain available throughout Steam Next Fest in June, where Unfriend will be featured. Be sure to stay tuned during the event, as we'll have more exciting news to share—including our official release date announcement. Thank you all for your continued support!- The Studio Pimbina Team

  • Dev Post #3 - QOL Improvements Following the playtest - 14 May 2026

    Hello everyone!Following the playtest, we received a lot of great feedback and recommendations that helped us improve the game and make it even better for everyone!Here’s a list of the changes and implementations added so far:Modified the way a game starts by electing the first player as the "Room Master," giving them the ability to start the game as soon as enough players have joined the lobby. (A minimum of 3 players is required.),Added background running support, allowing our streamer friends to interact with their chat while the game continues running in another tab.,Implemented all base scenarios into the game.,Improved the scenario selection algorithm, making it almost impossible to get the same scenario twice in a single game.,Added multiple sound effects to make the game feel more dynamic and alive.,Fixed various visual animation glitches.,More updates are coming soon, with big…

  • First Alpha Playtest - 4 March 2026

    We’re excited to officially invite you to test the game and share your best (and most honest!) impressions with us. Grab your ticket for a chance to be one of the lucky players who’ll get to try it out! The playtest kicks off at the end of March and will run for two weeks. We can’t wait for you to jump in.The Studio Pimbina Team

  • Dev Post #2 - Scenario implementation - 11 December 2025

    Hey everyone! Here’s a little update on the team and our progress. We’re currently adding more scenarios to bring even more uniqueness to your games. We’ve also started working on the last big part of development — audio and music creation! (Sneak peeks coming soon!) We can’t wait to show you more in-game footage! Here’s a scenario that hasn’t been shown before, just to give you something to chew on:This scenario is a “word” scenario where players are asked to identify which product these posters were printed for.Development is moving forward, and our small team is still going full speed to deliver more news and — most importantly — the game! Stay tuned for future updates, and above all, stay awesome!— The Studio Pimbina Team

  • Dev Post #1 - Dynamic Lobby - 13 November 2025

    Hey everyone!Welcome to our very first dev post on Steam! The team is working hard to get you a release date as soon as possible. Thank you all for your support — your good vibes give us the motivation we need to keep pushing forward! First off, we’d like to highlight our first Alpha footage, which was recently released. The game is currently in Alpha version 1.5, and we’re focusing on the last key quality-of-life improvements and gameplay smoothness updates. Here’s a little sneak peek at one of the visually exciting features currently in development:We’re working on a more dynamic and visually engaging lobby, where each player will appear as one of the six characters, taking their place in the living room (the lobby).There’s plenty more to come as development continues — stay tuned for future updates, and most importantly, stay awesome!— The Studio Pimbina Team

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